[LDT] Andreas ([Necro/Demon]/Anarchy) vs rathyAro ([Feral]/Blood/Truth)

You brought the pain out this turn. It’s likely GG, but just playing it out another turn to confirm

"P1T8


StartingHand Workers

STARTING HAND
Pestering Haunt (1/1)
Disguised Monkey
Chameleon Lizzo
Disguised Monkey (3/3)
Bone Collector (3/3)
Chameleon Lizzo


WORKERS
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Graveyard
Summon Skeletons
Deteriorate
Chameleon Lizzo


NextHand

Pirate Gunship
Pirate Gunship
Sacrifice the Weak
Dark Pact
Shadow Blade


Discard

Thieving Imp (2/2+A)
Chameleon Lizzo
Disguised Monkey
Disguised Monkey (3/3)


Tech 0 card(s)
Get Paid - ($10)
Scav and tech bonuses - ($11)
Rebuild tech 2
Bone Collector - ($9)
Pestering Haunt
Worker - ($8)
Vandy, maxband, doom BC and Young Treant - ($2)
Zane - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector, doomed (5/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vandy lvl 5 (4/5)
  • :pschip: [I]Technician[/I]: Zane lvl 1 (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
    "

Quince + blood has been doing work for me all tournament. And yeah I always respect playing it out, I’ve thrown bigger leads lol.

"P2T8


StartingHand Workers

STARTING HAND
Pirate-Gang Commander
Forest’s Favor
Pirate-Gang Commander
Tiger Cub


WORKERS
Rich Earth
Merfolk Prospector
Spore Shambler
Playful Panda
Verdant Tree


NextHand

Crashbarrow
Huntress (3/3)
Ironbark Treant
Rampant Growth


Tech 0 card(s)
Get Paid + float - ($12)
Pirate-Gang Commander, gets haste - ($6)
Pirate-Gang Commander - ($0)
Commander #1 kills Bone Collector
Quince and Centaur kill Vandy, Centaur dies, your base takes 2
Drakk kills Zane

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Pirate (2/2) #1
  • :psfist: [I]Elite[/I]: Pirate (2/2) #2
  • :ps_: [I]Scavenger[/I]: Pirate (2/2) #3
  • :pschip: [I]Technician[/I]: Pirate (2/2) #4
  • :target: [I]Lookout[/I]: Pirate (2/2) #5
    [B]In Play:[/B]
  • Drakk (3/2)
  • Quince (1/1, Level 5)
  • Pirate-Gang Commander (6/1) #1
  • Pirate-Gang Commander #2
  • Pirate (2/2) #6
  • Young Treant (0/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "

Yup, that’s GG lol. Both Commanders, ouch.

It’s a good combo. And seems to work well with Green starter/tech I units. WP on your part, GL in the rest of the tourney

@Bob199

Thanks dude gg.