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"P2T5
Tech StartingHand Workers
TECH
Stewardess of the Undone
Surprise Attack
STARTING HAND
Brave Knight
Battle Suits
Neo Plexus
Plasmodium
Rewind
WORKERS
Temporal Research
Tinkerer
Hardened Mox
Time Spiral
Plasmodium
NextHand
Rewind
Forgotten Fighter
Surprise Attack
Neo Plexus
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float + scavenger - ($13)
Worker - ($12)
Summon Prynn - ($10)
Maxband Prynn - ($4)
Prynn casts Rewind, returning all your units to your hand. - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: L7 Prynn (3/5/A) Fading 4
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
-
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
"
I believe your Nullcraft should also be returned to your hand?
1 Like
Bye bye spaceship. Shoulda attacked with him first. I basically forgot about him after you built that tower.
Also, your base should be at 14 hp since your Tech II was destroyed.
This is what happens when I work late and wake up early
corrected it on my template, and Tech II was suppose to be rebuilt too >_< Iām gonna get me something to wake me upā¦ do you want me to post those edits (i figured that theyāre rather minor number changes)
"P1T6
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Grounded Guide
Granfalloon Flagbearer
Timely Messenger
WORKERS
Spark
Fruit Ninja
Older Brother
Wither
Timely Messenger
NextHand
Maestro
Overeager Cadet
Maestro
Brick Thief
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Nimble Fencer - ($5)
Star-Crossed Starlet - ($3)
Star-Crossed Starlet - ($1)
Tenderfoot - ($0)
Starlets suicide attack and kill Prynn
Fencer and Onimaru attack and destroy Tech II (2 base dmg)
Tenderfoot attacks base (1 base dmg)
Float ($0)
Discard 5, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L5 General Onimaru (3/4/A) Frenzy 1, Readiness
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Nimble Fencer (2/3) Haste
- Tenderfoot (1/2) Haste
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 8
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 9
"
"P2T6
StartingHand Workers
STARTING HAND
Rewind
Forgotten Fighter
Surprise Attack
Neo Plexus
Stewardess of the Undone
WORKERS
Temporal Research
Tinkerer
Hardened Mox
Time Spiral
Plasmodium
NextHand
Drill Sergeant (3/3)
Battle Suits
Rewind
Fading Argonaut (2/3/A) Fading 1
Nullcraft (1/1) Haste, Flying
Discard
Surprise Attack
Neo Plexus
Forgotten Fighter
Rewind
Tech 0 card(s)
Get Paid - ($10)
Rebuild Tech II
Summon Captain Zane āāIāve got a crazy idea!āā - ($8)
Captain Zane planned a Surprise Attack as he rides in surfing on two sharks that eat Onimaru! - ($3)
Stewardess of the Undone unravels Tenderfootās timeline, sending her back to hand. - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Stewardess of the Undone (2/3/A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: L3 Captain Zane (2/2)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 2
- Disc: 4
[B]Gold:[/B]
- Gold: 0
- Workers: 10
"
You took 4 damage off your base, but I only inflicted 3.
"P1T7
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Brick Thief
Maestro
Bloom
Grounded Guide
Helpful Turtle
Maestro
Maestro
Granfalloon Flagbearer
Overeager Cadet
WORKERS
Spark
Fruit Ninja
Older Brother
Wither
Timely Messenger
NextHand
Nimble Fencer
Star-Crossed Starlet
Overeager Cadet
Grounded Guide
Star-Crossed Starlet
Discard
Granfalloon Flagbearer
Brick Thief
Maestro
Flagstone Garrison
Flagstone Garrison
Tech 2 card(s)
Get Paid - ($9)
Overeager Cadet
Maestro - ($6)
Tenderfoot
Tenderfoot and Fencer dance at your base, dealing 4 damage
River Montoya - ($4)
Float ($4)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Overeager Cadet (2/2/A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Maestro (3/5)
[B]In Play:[/B]
- Nimble Fencer (2/3) Haste
- Tenderfoot (1/2) Haste
- River Montoya (2/3)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 5
[B]Gold:[/B]
- Gold: 4
- Workers: 9
"
I needed to take an extra two because I had forgotten to take it the turn before. I actually missed the damage from the tenderfoot so your three damage + the two damage I had forgotten was 5 damage that I should have taken (4 was updated because I forgot Tenderfoot).
"P2T7
Tech StartingHand Workers
TECH
Flagstone Spy
Elite Training
STARTING HAND
Battle Suits
Nullcraft (1/1) Haste, Flying
Rewind
Drill Sergeant (3/3)
Fading Argonaut (2/3/A) Fading 1
Brave Knight
Brave Knight
WORKERS
Temporal Research
Tinkerer
Hardened Mox
Time Spiral
Plasmodium
NextHand
Stewardess of the Undone (2/3)
Battle Suits
Overeager Cadet (2/2)
Forgotten Fighter
Surprise Attack
Tech 2 card(s)
Get Paid - ($10)
Drill Sergeant - ($7)
Fading Argonaut - ($5)
Nullcraft - ($3)
Zane becomes a super-saiyan, shoving the Cadet to the Technician spot. - ($0)
Drill trains the new recruits, beefing up the Nullcraft and the Stewardess of the Undone
Stewardess of the Undone (3/4) (+) and Nullcraft (2/2) Haste, Flying (+) will airstrike your Maestro.
Captain Zane (4/4) will scream like a madman and beat around your Overeager Cadet, then steal his comic book.
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Fading Argonaut (2/3/A) Fading 3
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Drill Sergeant (3/3)
[B]In Play:[/B]
- L6 Captain Zane (4/1)
- Nullcraft (2/1) Haste, Flying (+)
[B]Buildings:[/B]
-
Base HP: 7
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 10
"
"P1T8
Tech StartingHand Workers
TECH
Leaping Lizard
Leaping Lizard
STARTING HAND
Star-Crossed Starlet
Star-Crossed Starlet
Overeager Cadet
Nimble Fencer
Grounded Guide
Helpful Turtle
WORKERS
Spark
Fruit Ninja
Older Brother
Wither
Timely Messenger
NextHand
Maestro
Bloom
Flagstone Garrison
Helpful Turtle
Grounded Guide
Tech 2 card(s)
Get Paid + float - ($13)
Grounded Guide - ($8)
Fencer attacks and kills Fading Argonaut
Tenderfoot suicide attacks and kills Drill Sergeant
Star-Crossed Starlet - ($6)
Star-Crossed Starlet - ($4)
Starlets attack your base for 10 damage
GG
Float ($4)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Nimble Fencer (4/4/2dmg) Haste
- Grounded Guide (4/4)
- River Montoya (2/3)
- Star-Crossed Starlet (5/3) Haste
- Star-Crossed Starlet (5/3) Haste
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 10
- Disc: 0
[B]Gold:[/B]
- Gold: 4
- Workers: 9
"
Iām impressed that you managed to hold out so long in the face of so many frenzied Virtuosos. For our next game, I want to try:
Spec
[Necromancy]/Blood/Truth
I know, they were quite aggressive I just needed to hold out another turn. I really didnāt like my opening hand. >_< Iāll come up with a spec to try out soon (at work)
I didnāt realize it when I devised the strat, but the spec I picked is one of the presets in the spreadsheet, which makes me wonder if itās OP. If you prefer, I can play something else.
Sorry, been super busy with work lately! No, give it a go, only way to find out is to try. As others have said, this game is still brand new so thereās not much of a meta right now. Letās try it!
No worries, I understand how RL can get in the way of fun sometimes. Take your time, and whenever youāre ready, go ahead and start us off.