Hello @Marto GLHF.
P1T1
StartingHand Workers
STARTING HAND
Playful Panda
Rampant Growth
Ironbark Treant
Verdant Tree
Rich Earth
WORKERS
Playful Panda
NextHand
Young Treant
Merfolk Prospector
Forest’s Favor
Tiger Cub
Spore Shambler
Discard
Ironbark Treant
Rampant Growth
Verdant Tree
Tech 0 card(s)
Get Paid - ($4)
Play Rich Earth - ($1)
Worker
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 5
Marto
October 12, 2016, 5:55pm
2
Hello @Jah_Sassypants ! GH & HF
T1:
Hand
Plexus, Mox, Battle Suits, Nullcraft, T Research (W)
Collect 5 gold (5)
Worker (4)
Hardened Mox (1)
discard 3, draw 5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout: Hardened Mox 1/1
Buildings:
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 0
Discard: 3
Redraw
Fading Argo, Tinkerer, Plasmodium, Time spiral, Forgotten Fighter
P1T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Huntress
STARTING HAND
Tiger Cub
Forest’s Favor
Merfolk Prospector
Young Treant
Spore Shambler
Verdant Tree (drawn from Young Treant)
WORKERS
Playful Panda
Forest’s Favor
NextHand
Tiny Basilisk
Ironbark Treant
Huntress
Rampant Growth
Discard
Verdant Tree
Spore Shambler
Tech 2 card(s)
Get Paid + float - ($6)
Worker
Build Tech I - ($5)
Play Young Treant (draw 1) - ($3)
Play Tiger Cub - ($1)
Play Merfolk Prospector - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Young Treant (0/2+1A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Tiger Cub (2/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Merfolk Prospector (1/1)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 2
[B]Gold:[/B]
Gold: 0
Workers: 6
Marto
October 12, 2016, 7:24pm
4
T2:
[details=Hand]Fading Argo, Tinkerer, Plasmodium (W), Time spiral, Forgotten Fighter
Tech 2x Stewardess[/details]
Collect 6 gold + float (7)
Worker (6)
Tech I (5)
Fading Argonaut (3)
discard 3, rs, draw 5
Patrol:
Leader:
Elite: Hardened Mox 2/1
Scavenger:
Technician: Fading Argonaut 2/3
Lookout:
Buildings: Tech I 5hp
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 7
Spare gold: 3
Hand: 5
Deck: 3
Discard: 0
Redraw
Plexus, Stewardess, Tinkerer, Nullcraft, Forgotten Fighter
P1T3
Tech StartingHand Workers
TECH
Huntress
Centaur
STARTING HAND
Rampant Growth
Huntress
Tiny Basilisk
Ironbark Treant
WORKERS
Playful Panda
Forest’s Favor
Ironbark Treant
NextHand
Spore Shambler
Rampant Growth
Centaur
Tech 2 card(s)
Get Paid - ($6)
Worker
Play Argagarg (+Wisp token) - ($4)
Cast Rampant Growth on Tiger Cub - ($2)
Tiger Cub kills Fading Argonaut
Play Huntress - ($0)
Exhaust Merfolk Prospector to gain 1G - ($1)
Level Argagarg to 2 - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Huntress (3/3+1A)
[I]Elite[/I]: Young Treant (1/2)
[I]Scavenger[/I]:
[I]Technician[/I]: Wisp (0/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Merfolk Prospector (1/1)
Argagarg (1/3, level 2)
*Tiger Cub (2/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
Marto
October 12, 2016, 8:36pm
6
T2:
[details=Hand]Plexus, Stewardess, Tinkerer (W), Nullcraft, Forgotten Fighter, Battle Suits from techn
Tech 2x Argonaut[/details]
Collect 7 gold + float (10)
Worker (9)
Stewardess of the Undone, bouncing back Tiger Cub into your hand (6)
Neo Plexus (4)
Battle Suits (2)
discard 2, draw 2, rs, draw 2
Patrol:
Leader: Hardened Mox 2/1+1
Elite:
Scavenger: Stewardess of the Undone 3/3
Technician: Neo Plexus 3/2
Lookout:
Buildings: Tech I 5hp
Units/Heroes:
Base: 20
Other: Battle Suits
Economy:
Workers: 8
Spare gold: 2
Hand: 4
Deck: 3
Discard: 0
Redraw
Time Spiral, Stewardess, FFighter, Nullcraft
P1T4
Tech StartingHand Workers
TECH
Wandering Mimic
Potent Basilisk
STARTING HAND
Rampant Growth
Centaur
Spore Shambler
Tiger Cub
WORKERS
Playful Panda
Forest’s Favor
Ironbark Treant
Spore Shambler
NextHand
Huntress
Tiny Basilisk
Verdant Tree
Discard
Rampant Growth
Huntress
Merfolk Prospector
Tiger Cub
Wandering Mimic
Potent Basilisk
Tech 2 card(s)
Get Paid - ($7)
Worker
Play Rampant Growth on Argagarg - ($5)
Argagarg ““kills”” Hardened Mox
Play Centaur - ($2)
Huntress trades with Stewardess, Sparkshot to Neo Plexus
Merfolk Prospector trades with Neo Plexus
Float ($2)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Centaur (3/4+1A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (0/1)
[I]Technician[/I]: Young Treant (0/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Argagarg (1/3, level 2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 2
Workers: 8
Marto
October 12, 2016, 9:35pm
8
T4:
[details=Hand]Time Spiral, Stewardess, FFighter (W), Nullcraft, Argonaut from techn
Tech Rememberer, Seer[/details]
Collect 8 gold + float + scav (11)
Worker (10)
Stewardess of the Undone, bouncing Wisp into nothingness (7)
Argonaut (4)
Tech II - Past (0)
Mox hits Centaur for 1 damage after armor
discard 2, draw 2, rs, draw 2
Patrol:
Leader: Argonaut 4/4+1
Elite:
Scavenger:
Technician: Stewardess 3/3
Lookout:
Buildings: Tech I 5hp, Tech II 5hp
Units/Heroes: Hardened Mox 2/1
Base: 20
Other: Battle Suits
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 4
Discard: 0
Redraw
Fading Argo, Agronaut, Stewardess, Seer
P1T5
Tech StartingHand Workers
TECH
Wandering Mimic
Final Showdown
STARTING HAND
Tiny Basilisk
Verdant Tree
Huntress
WORKERS
Playful Panda
Forest’s Favor
Ironbark Treant
Spore Shambler
NextHand
Wandering Mimic
Merfolk Prospector
Rampant Growth
Potent Basilisk
Tech 2 card(s)
Get Paid + float - ($10)
Tech II (Balance) - ($6)
Level Argagarg to 5 (Summon Water Elemental) - ($3)
Play Huntress - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Water Elemental (3/3+1A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Young Treant (0/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Argagarg (1/3, level 2)
Huntress (3/3)
Centaur (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II (Balance) HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Marto
October 12, 2016, 10:16pm
10
T5:
[details=Hand]Fading Argo (W), Agronaut, Stewardess, Seer
Tech Rememberer, Seer
If both my Tech II and III survive, I guess it’s game (having Time Spiral and Rememberer in-hand after redraw). Losing tech III is fine; Tech II is by far more important[/details]
Collect 9 gold (9)
Worker (8)
Stewardess of the Undone, bouncing-destroying Water Elemental (5)
Tech III - Past (0)
Mox kills Young Treant
Stewardess and Argonaut destroy your Tech II
discard 2, draw 4
Patrol:
Leader: Stewardess 3/3+1
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tech I 5hp, Tech II Past 5hp, Tech III (Past) 5hp
Units/Heroes: Hardened Mox 2/1, Argonaut 4/4, Stewardess 3/3
Base: 20
Other: Battle Suits
Economy:
Workers: 10
Spare gold: 0
Hand: 4
Deck: 0
Discard: 4
Redraw
Nullcraft, Neo pLexus, Rememberer, Time Spiral
P1T6
Tech StartingHand Workers
TECH
Stampede
Behind the Ferns
STARTING HAND
Potent Basilisk
Merfolk Prospector
Wandering Mimic
Rampant Growth
WORKERS
Playful Panda
Forest’s Favor
Ironbark Treant
Spore Shambler
NextHand
Tiger Cub
Tiny Basilisk
Final Showdown
Verdant Tree
Discard
Young Treant
Rampant Growth
Potent Basilisk
Wandering Mimic
Stampede
Behind the Ferns
Tech 2 card(s)
Get Paid + float - ($9)
Exhaust Argagarg to give Huntress +1/+1A
Huntress kills Stewardess, takes 2 after Armor
Cast Rampant Growth on Centaur - ($7)
Centaur destroys your tech 3
Play Merfolk Prospector - ($6)
Build Heroes Hall - ($4)
Float ($4)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Merfolk Prospector (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Argagarg (1/5, level 5)
Huntress (3/1)
Centaur (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II (Balance) HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 6
[B]Gold:[/B]
Gold: 4
Workers: 8
Marto
October 12, 2016, 10:54pm
12
Hmmm I forgot Argonaut had readiness ><
T6:
[details=Hand]Nullcraft, Neo pLexus, Rememberer, Time Spiral
Tech Second Chances, Yesterday’s Golgort[/details]
Teching 2 cards (including Yesterday’s Golgort)
Collect 10 gold (10)
Rebuild Tech III
Summon Geiger (8)
Nullcraft (6)
Nullcraft kills Merfolk Prospector
Mox and Stewardess (taking 1 damage) kill Argargarg. Geiger midbands
Argonaut kills Centaur, taking back 3 damage
Rememberer (1) Mox is trashed
Time Spiral, remonving a time rune from Rememberer (0)
A yesterday’s Golgort arrives from the discard pile
discard 1, rs, draw 3
Patrol:
Leader: Yesterday’s Golgort 6/4+1
Elite:
Scavenger: lvl 3 Geiger 2/4
Technician: Argonaut 4/1
Lookout:
Buildings: Tech I 5hp, Tech II Past 5hp, Tech III (Past) 5hp
Units/Heroes: Stewardess 3/2, Rememberer 4/3 [2], Nullcraft 1/1
Base: 20
Other: Battle Suits
Economy:
Workers: 10
Spare gold: 0
Hand: 3
Deck: 5
Discard: 0
Redraw
Seer, Stewardess, Neo Plexus
Forgot to damage my base for 2 when you destroyed my tech 2 a few turns ago, so that is now updated. Likewise for your base because I destroyed your tech 3 once.
P1T7
Tech StartingHand Workers
TECH
Moment’s Peace
Nature Reclaims
STARTING HAND
Tiger Cub
Verdant Tree
Tiny Basilisk
Final Showdown
Huntress
WORKERS
Playful Panda
Forest’s Favor
Ironbark Treant
Spore Shambler
Verdant Tree
NextHand
Young Treant
Wandering Mimic
Behind the Ferns
Tech 1 card(s)
Get Paid + float - ($12)
Worker
Play Huntress - ($10)
Play Tiny Basilisk - ($8)
Play Tiger Cub - ($6)
Float ($6)
Discard 1, draw 1, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Huntress (3/1+1A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Huntress (3/3)
[I]Lookout[/I]: Tiger Cub (2/2)
[B]In Play:[/B]
Rich Earth
Tiny Basilisk
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP : 5 (Balance)
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 6
Workers: 9
Marto
October 13, 2016, 6:39am
14
You’re right !
T6:
[details=Hand]Nullcraft, Neo pLexus, Rememberer, Time Spiral
Tech Second Chances, Yesterday’s Golgort[/details]
Teching 2 cards (2x Ebbflow Archon)
Collect 10 gold (10)
Golgort and Rememberer fade.
An Ebbflow Archon arrives from the discard pile due to Rememberer
Ebblfow Archon uses 3 time runes to bounce both Huntresses and Tiger Cub into your hand (9 due to lookout)
Argonaut, Rememberer, Golgort, Stewardess and Nullcraft deal 4+4+6+3+1 = 18 damage to your base
GG !
Well played. I feel like in all my games so far I’ve been unable to build up enough board presence to stop my opponent getting to tech 3.
Thanks for the game.