Jadiel ([Necro]/Blood/Anarchy) vs Penatronic (various)

GG. That game was crazy. I didn’t spend any gold on starter deck cards the whole game…

interesting. Still trying to figure out the best way to play fun future units :smiley:

I played a bunch of Future in CAPS, and the lead up to it. I found Omegacron is very powerful and can win games, but for everything else in Future it’s difficult to manipulate the game into a state where Future units are a good answer to what your opponents are doing. I was playing Feral, and they make great units to cheat into play with Feral Strike. I think Void Star is probably the best unit I didn’t really get chance to try (I teched it late, but usually finished the game before it came out).

Yeah I’m more thinking of stalker vs necro/growth chumps and weak heroes, voidstar + Garth maxband, and yeah the random omegacron wins, other than that forecast seems generally bad

Up for another? I’d like to try feral necro future

P1T1


StartingHand Workers

STARTING HAND
Deteriorate
Summon Skeletons
Poisonblade Rogue
Skeleton Javelineer
Thieving Imp


WORKERS
Summon Skeletons


NextHand

Skeletal Archery
Sacrifice the Weak
Graveyard
Jandra, the Negator
Pestering Haunt


Discard

Deteriorate
Skeleton Javelineer
Poisonblade Rogue


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Thieving Imp - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

what am I discarding?

Er… card 2?

"P2T1


StartingHand Workers

STARTING HAND
Verdant Tree
Rich Earth
Playful Panda
Spore Shambler
Merfolk Prospector


WORKERS
Rich Earth


NextHand

Young Treant
Ironbark Treant
Rampant Growth
Tiger Cub


Discard

Playful Panda
Spore Shambler
Verdant Tree


Tech 0 card(s)
Get Paid - ($5)
discard #2
Worker - ($4)
prospector - ($3)
Calamandra - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Calamandra (2/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Merfolk Prospector (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

fortuitous split with my spells. Considered patrolling prospector in lookout but I need to get back up on cards.

"

P1T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Graveyard
Pestering Haunt
Skeletal Archery
Jandra, the Negator
Sacrifice the Weak


WORKERS
Summon Skeletons
Jandra, the Negator


NextHand

Bone Collector
Poisonblade Rogue
Deteriorate
Sacrifice the Weak
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Pestering Haunt

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Bone Collector
Centaur


STARTING HAND
Tiger Cub
Young Treant
Rampant Growth
Ironbark Treant
Forest’s Favor


WORKERS
Rich Earth
Tiger Cub


NextHand

Centaur
Spore Shambler
Verdant Tree
Forest’s Favor


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
tech 1 - ($4)
young treant , draw - ($2)
Cal casts rampant growth on prospector, he kills imp - ($0)
Cal kills haunt

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • L1 Calamandra (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Bloodlust
Doom Grasp


STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Deteriorate
Poisonblade Rogue
Bone Collector


WORKERS
Summon Skeletons
Jandra, the Negator
Poisonblade Rogue


NextHand

Bone Collector
Sacrifice the Weak
Skeletal Archery
Graveyard


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Zane, kills Treant, you draw - ($5)
Zane casts Deteriorate on Prospector - ($4)
Bone Collector - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Bone Collector (4/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Zane (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
Xenostalker
Xenostalker


STARTING HAND
Spore Shambler
Verdant Tree
Forest’s Favor
Centaur
Ironbark Treant


WORKERS
Rich Earth
Tiger Cub
Verdant Tree


NextHand

Rampant Growth
Young Treant (0/2)
Playful Panda
Bone Collector


Tech 2 card(s)
Get Paid, tech draw - ($7)
Worker - ($6)
t2
Midband cal, discard two, kill zane, maxband - ($4)

Float ($4)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L5 Calamandra (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 8
    "

You haven’t paid for Tech II - I’m assuming you’re floating 0.

P1T4


Tech StartingHand Workers

TECH
Crashbarrow
Shoddy Glider


STARTING HAND
Graveyard
Skeletal Archery
Bone Collector
Sacrifice the Weak


WORKERS
Summon Skeletons
Jandra, the Negator
Poisonblade Rogue
Graveyard


NextHand

Skeleton Javelineer
Doom Grasp
Deteriorate
Bloodlust


Discard

Skeletal Archery
Sacrifice the Weak
Crashbarrow
Shoddy Glider


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech II - Blood - ($4)
Bone Collector #2 - ($2)
Bone Collector #1 hits your Tech II for 3, I get a Skeleton

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bone Collector (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

Yeah mistake

"P2T4


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Rampant Growth
Bone Collector
Playful Panda
Young Treant (0/2)
Xenostalker


WORKERS
Rich Earth
Tiger Cub
Verdant Tree


NextHand

Xenostalker
Ironbark Treant
Merfolk Prospector (1/1)
Forest’s Favor


Discard

Omegacron
Omegacron
Rampant Growth
Playful Panda


Tech 2 card(s)
Get Paid + float - ($8)
young treant - ($6)
xenostalker - ($2)
Bone collector - ($0)
cal squishes the skeleton

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]: Xenostalker (3/6)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L5 Calamandra (4/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

P1T5


Tech StartingHand Workers

TECH
Crashbarrow
Doom Grasp


STARTING HAND
Bloodlust
Skeleton Javelineer
Doom Grasp
Deteriorate
Thieving Imp (2/2A)


WORKERS
Summon Skeletons
Jandra, the Negator
Poisonblade Rogue
Graveyard


NextHand

Pestering Haunt
Crashbarrow
Thieving Imp (2/2A)
Skeleton Javelineer
Bloodlust


Tech 2 card(s)
Get Paid + float - ($10)
Garth - ($8)
Garth casts Deteriorate on your BC
BC #1 kills your BC, I get a Skeleton
Garth casts Doom Grasp on Cal, sac Skeleton, Garth to L3 - ($4)
BC #2 kills Treant, I get a Skeleton, you get 1g
Midband Garth - ($3)
Sac Skeleton to draw
Maxband Garth, ressing Crashbarrow - ($0)
Crashbarrow trades with Xenostalker, you draw

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L7 Garth (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bone Collector (3/1)
  • Bone Collector (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

"P2T5


Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Forest’s Favor
Merfolk Prospector (1/1)
Xenostalker
Ironbark Treant
Centaur


WORKERS
Rich Earth
Tiger Cub
Verdant Tree
Ironbark Treant


NextHand

Nebula
Young Treant (0/2)
Spore Shambler


Tech 2 card(s)
Get Paid + scav + tech - ($9)
Worker - ($8)
Xenostalker - ($4)
centaur - ($1)
prospector - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Xenostalker (3/6A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Merfolk Prospector (1/1)
  • :pschip: [I]Technician[/I]: Centaur (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

P1T6


Tech StartingHand Workers

TECH
Blackhand Resurrector
Blackhand Resurrector


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Bloodlust
Crashbarrow
Thieving Imp (2/2A)
Crashbarrow
Doom Grasp


WORKERS
Summon Skeletons
Jandra, the Negator
Poisonblade Rogue
Graveyard
Thieving Imp


NextHand

Shoddy Glider
Doom Grasp
Deteriorate
Skeletal Archery
Sacrifice the Weak


Discard

Crashbarrow
Crashbarrow
Blackhand Resurrector
Blackhand Resurrector
Bloodlust
Doom Grasp
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($8)
Garth makes a Skeleton and sacs it to draw - ($7)
Garth attacks Xenostalker
Crashbarrow #1 - ($4)
Crashbarrow kills Xenostalker and OPs into Prospector, you get 1g
Crashbarrow #2 - ($1)
Crashbarrow #2 kills Centaur, and OPs into Tech II, destroying it, your base to 18, you draw
BCs destroy Tech I, I get 2 Skeletons, your base to 16
Garth sacs a Skeleton to draw
Pestering Haunt
Worker - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bone Collector (3/3)
  • L7 Garth (3/1)
  • Bone Collector (3/1)
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9