Hi! I'm Keith, a game developer and a long time huge fan (and repeated Kickstarter backer) of Sirlin Games (maybe some of you know me already from the old site*). Puzzle Strike is one of my top 3 games of all time, but all of Sirlin's games show a kind of dedication to designing rigorous, strong systems that not a lot of designers show. Also these new forums look really classy.
While we have a lot of things we disagree on, there are some things we strongly agree on too. For example, I also think even playfields are critical, and I hate stuff like "selling people random packs of content", and we both are most interested in competitive games.
But probably the most important thing that we agree on is that it's OK for a game designer to have a philosophy of design and to have a strong point of view on things. That's what I like most about Sirlin as a game designer, is that he is the rare breed of designer who is not afraid to state his opinion boldly.
But also, I just think his games are really great. Really hoping that Codex and Fantasy Strike are huge successes for the company! I will do what I can to help get the word out.
* By the way, I know I acted immature sometimes (often?) and stepped on some toes at the old site (maybe an understatement). If you were one of those people - honestly, I almost certainly agree with you about your complaint, and I apologize.