Generally, the Finesse player will tech to 3 to get the full tribal synergy and the Bashing player will try to play Troq’s ultimate spell. As Cstick said, Iron Man is the key card in the matchup since none of Finesse’s cards at T1 can trade favorably. You can try to defend and rush T2 to get Lizards or use two-step boosted units to deal with it.
I’ve had terrible results trying to turtle up with Iron Man and defend my way to a win. Finesse is just way too good at running over you with Two Step/Discord/etc. I’ve actually had much better results using the stat advantage of my big units to swing into stuff.
That’s my experience as well. You still want to tech the big guys but you’ll generally want to use them for offense. Just keep playing more of them and put them into the patrol zone the turn they arrive to avoid getting blown out by haste stuff…
Yeah, I could use some advice here too. A few months back my wife and I played a few games of the Starter Set and her Finesse crushed my Bashing every time. Next time I’m planning on focusing more on just sticking with Tech II and seeing how that works out, and being a little more judicious with Troq, focusing more on Final Smash than on Trojan Duck as a way to turn the tides of the end game.
Happy to play some bashing v finesse with you in play by post @GRAG, if you’d like to practice bashing or see me play it (though I’m not sure I’m a pro I’m willing to give it a go)!
I just got my deluxe set yesterday, so I’ve now played a few games of Bashing vs. Finesse while teaching a few of my brothers to play. Bashing is so bad! What are you supposed to do when you’re player 2 and they draw both Nimble Fencers on turn 3?
So far, I’m only aware of one time Bashing beat Finess in demo games. Assuming this is the best 1v1 matchup in the game, there must be some strategies Bashing can focus on for victory. I think the Flying Egg is one, as it just needs a little help to constantly keep a Tech building destroyed. The best is probably Troq’s midband, if you can somehow attack with him every turn (Helpful Turtle?). Bloom on the Flying Egg is also an option.
It’s too bad Spark cannot be cast on a Building…
Basically, Finess literally spells out the combination strategies (Virtuosous, Two-Step, Harmony+Spells) but Bashing requires a deep understanding of the match-up?
I find Egg Ship to be a really bad card in the match-up, as Leaping Lizard represents such good value as a 3/5 for 1. On the finesse side of the matchup LL is usually the first tech 2 card I tech.
I’ve found the most successful strategy to be protect Troq with Iron Men, Hired Stompers and Intimidate, and aim for Final Smash. One Final Smash will usually give you enough momentum to finish out the game.
I’m so bewildered by everything in this thread, because I have played maybe 10 games of Bashing vs. Finesse and Bashing has won 8 of them. Most were against @bravo840, but this past weekend I was teaching someone the game and gave him Bashing and took Finesse and lost, to someone who has never even played the game before.
I must fundamentally misunderstand how to play Finesse, because I don’t feel like I’m at such a big disadvantage in other matchups, skill-wise. The game just gets to a point where Bashing drops 2-3 big units on the table that I just can’t muster the power to kill, and then that’s the end; it builds from there.