The main thing I was surprised about was the lack of Assimilates, I had two in my deck, yet only one ever got played.
Also I was considering making a thread but since thereās plenty of people reading this post- whatās the best answer for gunships?
Also, Iām down for another game, would be interested to try the draft (allowing starters to be chosen from any spec you got?)
I had one, but under censorship it didnāt make the cut. Glad I could help you win with my training grounds though
Targeted removal / another hasted flyer are pretty much the only things that will take them down
Wasnāt needed in the final turn (could get the levels from Drak dieing, and spending last Tricycleoid ping on your Garth), but that was so useful up till then, I got so many free levels from that, and my heroās werenāt even the best for it!
I did have a Jail in my next hand. That can help.
Well, if weāre going to end it there (and that is a pretty cool place to end it), you should probably post it in the actual game thread, for spectators. (: ā¦Unless youāre going to do something else?
Also, I just wanted to say how exceedingly happy I was that a deck built with specifically bad cards did as well as it did. Regrets that I didnāt have enough time to play Final Smash. (;
kk, for anyone interested this was the fun plan for the turn (before I realised how much damage one hyperion in hand does)
[details=Summary]P1T10
StartingHand Workers
STARTING HAND
WORKERS
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter
Temporal Research
Neo Plexus (in Jail)
NextHand
Unphase
Hyperion
Assimilate
Nullcraft (1/1, flying haste)
Temporal Distortion
Tech 0 card(s)
Get Paid + float - ($12)
Mech Arrives!
Tap Vir for Immortal # 2 - ($6)
Assimilate @Bob199ās Firehouse - ($3)
Geiger - ($1)
Immortal #1 runs into @ARMed_Pirates Drak, we all take one base damage
Training Grounds trains Max Geiger, flicking Immortal # 1
Mech Patrols in Pirates Scav slot
Float ($1)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Immortal #1 (5/5, Indestructable)
- [I]Elite[/I]: Immortal #2 (5/5, Indestructable)
- [I]Scavenger[/I]: Geiger (4/5, lvl 5)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Training Grounds (-/4)
- Firehouse (-/4)
- Vir (4/2, lvl 7)
- Robotic Gilded Glax (4/0)
- Mech (6/7, Untargetable) [Patrolling ing @ARMed_Pirateās Scav slot]
[B]Buildings:[/B] - Base HP: 16
- Tech I HP: 5
- Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
[details=Thoughts]
[/details][/details]
The only thing I would suggest is that ByoS be ByoDS (Bring your own Different Specs) to be interesting
I think I need to sit this one out. That was a hell of a lot of fun, butā¦
@FrozenStorm Sure you donāt want in this time?
New thread for anybody that wants to join up
Thanks pirate but moving is still weighing on me like a ton of bricks, I hate this process lolā¦ Just spectating for the next couple weeks besides Caps games
Totally understand; Iāve been there many times! Good luck with the process!