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Dwarddd [present/future]/peace against James mono green

@James GL HF!

P1T1


StartingHand Workers

STARTING HAND
Fading Argonaut
Plasmodium
Time Spiral
Forgotten Fighter
Hardened Mox


WORKERS
Plasmodium


NextHand

Nullcraft
Tinkerer
Neo Plexus
Temporal Research
Battle Suits


Discard

Forgotten Fighter
Hardened Mox
Time Spiral
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Vir - ($1)

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Vir(2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

let’s push fast as i can, gonna go overeager and brave knight as together are cheap but don’t go down on cards, mono-green has no non-combat way of killing knight before tech 3

P2T1


StartingHand Workers

STARTING HAND
Ironbark Treant
Rampant Growth
Rich Earth
Verdant Tree
Forest’s Favor


WORKERS
Ironbark Treant


NextHand

Merfolk Prospector
Playful Panda
Tiger Cub
Young Treant
Spore Shambler


Discard

Verdant Tree
Forest’s Favor
Rich Earth
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($3)
Calamandra - ($1)

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Calamandra L1 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

It’s CHEESE TIME

P1T2


Tech StartingHand Workers

TECH
Overeager Cadet
Brave Knight


STARTING HAND
Neo Plexus
Nullcraft
Battle Suits
Temporal Research
Tinkerer


WORKERS
Plasmodium
Tinkerer


NextHand

Nullcraft
Fading Argonaut
Battle Suits
Time Spiral
Temporal Research


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($3)
Hire Neo Plexus - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus(2/2a)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Vir(2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

cala could stealthy kill Vir but idk how worth it it would be for him, especially now he’s patrolling

P2T2


Tech StartingHand Workers

TECH
Centaur
Centaur


STARTING HAND
Young Treant
Tiger Cub
Merfolk Prospector
Spore Shambler
Playful Panda
Rich Earth


WORKERS
Ironbark Treant
Rich Earth


NextHand

Centaur
Forest’s Favor
Verdant Tree
Centaur


Discard

Playful Panda
Merfolk Prospector
Tiger Cub
Spore Shambler


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Young Treant, draw - ($4)
Midband Cala - ($2)
Discard 2, stealth Cala
Cala kills Vir, you get gold; levels to max and heals

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant 0/2
  • :target: Lookout:

In Play:

  • Calamandra L5 4/5

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 7
Thoughts
  1. Turn 1 T1 2. tech 2 centaurs 3. use Young treatnt to draw one (1/3 chance) 4. profit. But will it happen? Back up - depends on the draw. Could kill Vir and get the T3 tiger to recover cards. -------------------------------- NOPE. Big disappointment. Let’s hit him. Play another card? Nah, draw both centaurs and unleash the beasts next turn.

P1T3


Tech StartingHand Workers

TECH
Argonaut
Elite Training


STARTING HAND
Time Spiral
Fading Argonaut
Nullcraft
Temporal Research
Battle Suits
Hardened Mox
Overeager Cadet


WORKERS
Plasmodium
Tinkerer
Hardened Mox


NextHand

Temporal Research
Forgotten Fighter
Battle Suits
Brave Knight
Nullcraft


Tech 2 card(s)
Get Paid + float + scav - ($8)
Worker - ($7)
Hire Max - ($5)
Hire Fargo - ($3)
Temporal research - ($1)
Hire Overeager Cadet
Neo Plexus kills treant, you draw

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut(2/3+a) ***
  • :psfist: Elite:
  • :ps_: Scavenger: Max Geiger(2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Overeager Cadet(2/2)
  • Neo Plexus(2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Feral Strike
Ferocity


STARTING HAND
Centaur
Forest’s Favor
Centaur
Verdant Tree


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree


NextHand

Feral Strike
Rampant Growth
Forest’s Favor
Playful Panda


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Calamandra calls a Stalking Tiger - ($4)
Centaur - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur 3/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Stalking Tiger 4/4 (Invisible with a Feral Hero, stealth attacking units)
  • :target: Lookout:

In Play:

  • Calamandra L5 4/5
  • Stalking Tiger 4/4
  • Centaur

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Now for lots of big things. Din’t actually want to draw that feral strike before tehing up - but oh well.

I hope u only summoned one of each of those^ :smiley: also u have a tech 1

P1T4


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Brave Knight
Forgotten Fighter
Battle Suits
Temporal Research
Nullcraft


WORKERS
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter


NextHand

Argonaut
Elite Training
Hyperion
Time Spiral


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Research battle suits - ($5)
Midband Max - ($3)
Max deals 1+a to centaur, takes 3
Fargo finishes off centaur, trades
Hire Nullcraft - ($1)
Nullcraft and cadet kill tiger, plexus dies, u draw

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus(3/2)
  • :target: Lookout:

In Play:

  • Battle Suits(you know what it does :wink: )
  • Nullcraft(1/1) flying
  • L3 Max Geiger(2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Rampaging Elephant
Ferocity


STARTING HAND
Rampant Growth
Feral Strike
Playful Panda
Forest’s Favor
Young Treant 0/2
Centaur


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Forest’s Favor


NextHand

Ferocity
Spore Shambler
Tiger Cub


Discard

Centaur 3/4A
Stalking Tiger 4/4 (Invisible with a Feral Hero, stealth attacking units)
Rampaging Elephant
Ferocity
Feral Strike
Rampant Growth


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Young Treant, draw - ($6)
Feral Strike, non boosted - suprise Centaur and Playful Panda! - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur 3/4A
  • :psfist: Elite:
  • :ps_: Scavenger: Young Treant 0/2
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • Calamandra L5 4/5 (Units have resist 1)
  • Playful Panda 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II (Feral) HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

I’ve never not boosted a feral strike before, but I guess it gives me a 2 gold discount for one card down here. Next turn tech and tiger maybe, so not so many cards needed.

Quite an even match so far id say! (I dont think u have the tech 2 yet…)

P1T5


Tech StartingHand Workers

TECH
Void Star
Omegacron


STARTING HAND
Elite Training
Argonaut
Time Spiral
Hyperion


WORKERS
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter
Time Spiral


NextHand

Brave Knight
Fading Argonaut(2/3+a) ***
Temporal Research
Temporal Distortion
Overeager Cadet(2/2+a)


Discard

Hyperion
Elite Training
Argonaut
Void Star
Omegacron


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 Future - ($4)
nullcraft taps centaur
Maxband Max, reload nullcraft - ($2)
max and nullcraft kill centaur, max takes 3

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus(3/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits(you know what it does :wink: )
  • Nullcraft(1/1) flying
  • L5 Max Geiger(3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

ofc, draw the hyperion i teched in as i was only gonna draw one card from discard and would hopefully build t2 next turn…

Oops yes - was a previous version of the turn. Fairly even!

P2T5


Tech StartingHand Workers

TECH
Feral Strike
Gigadon


STARTING HAND
Ferocity
Spore Shambler
Tiger Cub


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Forest’s Favor
Spore Shambler


NextHand

Rampant Growth
Feral Strike
Merfolk Prospector


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech II (Feral) - ($6)
Cala summons a Stalking Tiger - ($2)
Ferocity - ($0)
Swift Striking, armour piercing Ferocious Panda kills Neo Plexus

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stalking Tiger (4/4A) Ferocious, Invisible whilst Cala present, stealth attacking units
  • :psfist: Elite:
  • :ps_: Scavenger: Young Treant 0/2
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • Calamandra L5 4/5 (Units have resist 1)
  • Playful Panda 2/2 Ferocious

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Furure was not what I was expecting - but great, no Hyperions to worry about.

P1T6


Tech StartingHand Workers

TECH
Void Star
Now!


STARTING HAND
Fading Argonaut(2/3+a) ***
Temporal Distortion
Overeager Cadet(2/2+a)
Brave Knight
Temporal Research
Void Star
Elite Training
Now!


WORKERS
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter
Time Spiral
Brave Knight


NextHand

Argonaut
Void Star
Omegacron
Neo Plexus(3/2+a)


Discard

Temporal Research
Temporal Distortion
Now!
Overeager Cadet(2/2+a)
Elite Training


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire Fargo - ($8)
Temporal Distortion reshuffle draw 2 - ($6)
Tap Max to discard and draw
Hire void star - ($1)
Now! void star - ($0)
void star kills cala
Nullcraft hits base to 19

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut(3/3) ***
  • :target: Lookout:

In Play:

  • Battle Suits(you know what it does :wink: )
  • Nullcraft(1/1) flying
  • L5 Max Geiger(3/1)
  • Void Star(5/4) overpowe pay 4: +4 atk till upkeep

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

since i switched to future last turn he’s likely got some anti-air coming but but might as well push for base attack in case he forgot, only need two turns with the star out, could also be a polynorph coming, didnt go for the overeager as he can get the tiger through anywau

P2T6


Tech StartingHand Workers

TECH
Wandering Mimic
Polymorph: Squirrel


STARTING HAND
Merfolk Prospector
Feral Strike
Rampant Growth


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Forest’s Favor
Spore Shambler


NextHand

Ferocity
Gigadon
Tiger Cub
Rampaging Elephant
Stalking Tiger 4/4 (Invisible with a Feral Hero, stealth attacking units)


Discard

Merfolk Prospector
Feral Strike
Rampant Growth
Wandering Mimic
Polymorph: Squirrel


Tech 2 card(s)
Get Paid - ($10)
Summon and Max Argagarg - ($4)

Float ($4)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stalking Tiger (4/4A) Ferocious, Invisible whilst Cala present, stealth attacking units
  • :psfist: Elite: Water Elemental (4/3) Anti Air
  • :ps_: Scavenger: Young Treant 0/2
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout: Wisp 0/1

In Play:

  • Playful Panda 2/2A

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

Of course, I do have Now to worry about - oops.

The big question, do u have loads of units for gigadon or for stampede… ive betted on first choice but if you have stampede it would be bad…

P1T7


Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Neo Plexus(3/2+a)
Omegacron
Argonaut
Void Star


WORKERS
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter
Time Spiral
Brave Knight


NextHand

Temporal Distortion
Void Star
Hyperion
Nebula
Now!


Tech 2 card(s)
Get Paid - ($10)
Tech lab present - ($9)
Tech 3 - ($4)
pay 4 to power up void star - ($0)
star kills tiger, overpower 4 to tech 2
Nullcraft destroys tech 2, dies to ele
Max trades with elemental

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut(3/3) **
  • :target: Lookout:

In Play:

  • Battle Suits(you know what it does :wink: )
  • Void Star(9/4) overpowe paid 4: +4 atk till upkeep

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

i reckon i got him but hes got a scary number of units on the board

I forgot to list Argagarg himself in the back line - would being reminded of him change your turn?

Actually, it doesn’t matter - it was a gigadon play, and I have a hand full of tech IIs. I’ll have to call GG! The Now! Voidstar killed me, I had been expecting Hyperions until the turn before and didn’t plan for air attacks!

1 Like

I had also been expecting hyperions but i irritatingly drew it too early! I switched to future when it was clear u were going feral for precisely that lack of air defense. I didnt feel like slamming hyperions into a wall of meaty feral units.:joy:
GG! Reverse player order?

Yup!

P1T1


StartingHand Workers

STARTING HAND
Verdant Tree
Tiger Cub
Playful Panda
Ironbark Treant
Rampant Growth


WORKERS
Tiger Cub


NextHand

Rich Earth
Merfolk Prospector
Spore Shambler
Forest’s Favor
Young Treant


Discard

Verdant Tree
Playful Panda
Rampant Growth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Ironbark Treant - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Ironbark Treant 1/2AA

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

I can Favour the treant next turn for a 4 dmg attack if he is sloppy.

1 Like

P2T1


StartingHand Workers

STARTING HAND
Plasmodium
Temporal Research
Time Spiral
Fading Argonaut
Tinkerer


WORKERS
Time Spiral


NextHand

Neo Plexus
Nullcraft
Hardened Mox
Battle Suits
Forgotten Fighter


Discard

Plasmodium
Tinkerer
Temporal Research


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Fargo - ($2)
Hire Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(2/3) fading ***
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Onimaru(2/3) frenzy

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

initial plan: hyperions, but gonna go overeagers first tech to 1) appear to be going for peace engine 2) actually give an alternative choice of peace engine 3) keep money to allow for big hyperion plays;
all hypes really need is money and they can come back from a slightly bad board position

P1T2


Tech StartingHand Workers

TECH
Centaur
Spirit of the Panda


STARTING HAND
Merfolk Prospector
Young Treant
Forest’s Favor
Spore Shambler
Rich Earth


WORKERS
Tiger Cub
Rich Earth


NextHand

Verdant Tree
Young Treant
Spirit of the Panda
Playful Panda
Spore Shambler


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($3)
Merfolk Prospector - ($2)
Argagarg - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant 1/2AAA
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • Argagarg 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

P2T2


Tech StartingHand Workers

TECH
Brave Knight
Argonaut


STARTING HAND
Battle Suits
Neo Plexus
Hardened Mox
Nullcraft
Forgotten Fighter


WORKERS
Time Spiral
Hardened Mox


NextHand

Brave Knight
Battle Suits
Plasmodium
Tinkerer
Temporal Research


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Oni and fargo kill treant, take 1
Tech 1 - ($3)
neo plexus - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus(2/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Onimaru(2/2) frenzy
  • Fading Argonaut(2/2) fading **

Buildings:

  • :heart: Base HP: 20
    Tech 1 HP 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

arg being out has changed my mind away from overeagers as they r too small, i dont wanna let him wreck my side of the board with growth spells… going argonaut and brave knight as evem though they r pretty similar flexibility is never a bad thing, floating one lets me tech up and hire one of them