we’re gonna play a live game using this
@James
P1T1
StartingHand Workers
STARTING HAND
Tiger Cub
Forest’s Favor
Rich Earth
Verdant Tree
Ironbark Treant
WORKERS
Ironbark Treant
NextHand
Spore Shambler
Merfolk Prospector
Young Treant
Playful Panda
Rampant Growth
Discard
Verdant Tree
Tiger Cub
Forest’s Favor
Tech 0 card(s)
Get Paid - ($4)
find rich earth - ($1)
Worker
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rich Earth
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 5
Thoughts
i need a reteller here to get my handsize up, current plan is that even with Fire he doesnt have enough targeting things to stop my army
P2T1
StartingHand Workers
STARTING HAND
Helpful Turtle
Older Brother
Brick Thief
Spark
Bloom
WORKERS
Older Brother
NextHand
Timely Messenger
Granfalloon Flagbearer
Tenderfoot
Wither
Fruit Ninja
Discard
Bloom
Helpful Turtle
Spark
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy - ($2)
Brick Thief, 1 damage to your base - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Brick Thief (2/1)
- Vandy L1 2/3
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
P1T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Circle of Life
STARTING HAND
Spore Shambler
Merfolk Prospector
Young Treant
Rampant Growth
Playful Panda
WORKERS
Ironbark Treant
Playful Panda
NextHand
Young Treant
Tiger Cub
Verdant Tree
Forest’s Favor
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($6)
Worker
Tech 1 - ($5)
Midori - ($3)
Spore shambler - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Spore Shambler(2/3a) 2(+)
- Elite:
- Scavenger:
- Technician:
- Lookout: Midori(2/3)
In Play:
- Rich Earth
Buildings:
- Base HP: 19
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Metamorphosis
Dark Pact
STARTING HAND
Tenderfoot
Timely Messenger
Wither
Granfalloon Flagbearer
Fruit Ninja
WORKERS
Older Brother
Granfalloon Flagbearer
NextHand
Wither
Fruit Ninja
Helpful Turtle
Metamorphosis
Brick Thief (2/1)
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Timely Messenger - ($4)
Max level Vandy - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Timely Messenger 3/1 (Doomed)
- Vandy L5 4/5
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Live game?
P1T3
Tech StartingHand Workers
TECH
Tiny Basilisk
Fairie Dragon
STARTING HAND
Verdant Tree
Young Treant
Forest’s Favor
Tiny Basilisk
Tiger Cub
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
NextHand
Merfolk Prospector
Rampant Growth
Circle of Life
Spore Shambler(2/3) 2(+)
Tiny Basilisk
Tech 2 card(s)
Get Paid - ($6)
Worker
Hire Tiny Basilisk - ($4)
Build tower - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout: Tiny Basilisk(1/2)
In Play:
- Rich Earth
Buildings:
- Base HP: 19
-
Tech I HP: 5
tower 4hp
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
We have both put aside time to play this now and are on a call too so the game can move at (almost) real time
P2T3
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Metamorphosis
Helpful Turtle
Brick Thief (2/1)
Wither
Fruit Ninja
WORKERS
Older Brother
Granfalloon Flagbearer
Fruit Ninja
NextHand
Dark Pact
Bloom
Tenderfoot
Spark
Discard
Timely Messenger 3/1 (Doomed)
Wither
Brick Thief (2/1)
Metamorphosis
Nimble Fencer
Nimble Fencer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Expensive Wither on Basilisk - ($3)
Vandy kills, takes one from tower
Helpful Turtle - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Helpful Turtle 1/2 (Healing 1)
- Vandy L5 4/4
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 6
Gold:
- Gold: 1
- Workers: 8
Thoughts
P1T4
Tech StartingHand Workers
TECH
Wandering Mimic
Potent Basilisk
STARTING HAND
Merfolk Prospector
Rampant Growth
Circle of Life
Spore Shambler(2/3) 2(+)
Tiny Basilisk
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
Merfolk Prospector
NextHand
Forest’s Favor
Tiger Cub
Young Treant
Spore Shambler(2/3) 2(+)
Fairie Dragon
Tech 2 card(s)
Get Paid + float - ($8)
Worker
hire Tiny Basilisk - ($6)
Hire Argagarg - ($4)
Tech 2 Balance - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Wisp(0/1a)
- Elite:
- Scavenger:
- Technician:
- Lookout: Argagarg(1/3)
In Play:
- Rich Earth
- Tiny Basilisk(1/2) deathtouch, unnatackable and unstoppable by tech 0
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Spirit of the Panda
Spirit of the Panda
STARTING HAND
Bloom
Tenderfoot
Dark Pact
Spark
WORKERS
Older Brother
Granfalloon Flagbearer
Fruit Ninja
Spark
NextHand
Metamorphosis
Dark Pact
Wither
Nimble Fencer
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech I - ($6)
Bloom Turtle - ($4)
Turtle kills wisp
Vandy kills Arg
Heroes’ Hall - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Helpful Turtle 2/3 (Healing 1) (+)
- Vandy L5 4/5
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 7
- Disc: 0
Gold:
- Gold: 2
- Workers: 9
Thoughts
P1T5
Tech StartingHand Workers
TECH
Circle of Life
Final Showdown
STARTING HAND
Fairie Dragon
Young Treant
Forest’s Favor
Tiger Cub
Spore Shambler(2/3) 2(+)
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
Merfolk Prospector
Spore Shambler(2/3) 2(+)
NextHand
Circle of Life
Tiny Basilisk(1/2)
Wandering Mimic
Potent Basilisk
Rampant Growth
Discard
Young Treant
Tiger Cub
Forest’s Favor
Circle of Life
Final Showdown
Tech 2 card(s)
Get Paid - ($8)
Worker
Fairie Dragon, feather rune on basilisk - ($4)
Hire Midori - ($2)
Basilisk kills Vandy, midori to level 3
Midband Midori - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Midori(3/4a)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rich Earth
- Tiny Basilisk(3/1) deathtouch, unnatackable and unstoppable by tech 0, flying, feather
- Fairie Dragon(4/2) flying, makes units with feathers 3/1 and flying
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 5
Gold:
- Gold: 0
- Workers: 9
P2T5
Tech StartingHand Workers
TECH
Maestro
Grounded Guide
STARTING HAND
Metamorphosis
Wither
Dark Pact
Nimble Fencer
WORKERS
Older Brother
Granfalloon Flagbearer
Fruit Ninja
Spark
Metamorphosis
NextHand
Tenderfoot
Spirit of the Panda
Spirit of the Panda
Timely Messenger 3/1 (Doomed)
Discard
Wither
Nimble Fencer
Dark Pact
Maestro
Grounded Guide
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire and max Argagarg - ($4)
Wither Faerie Basilisk - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Wisp (0/1a)
- Elite:
- Scavenger: Helpful Turtle 2/3 (Healing 1) (+)
- Technician: Watere Ele (3/3) Anti-air
- Lookout:
In Play:
- Argagarg L5 (1/5)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 5
Gold:
- Gold: 2
- Workers: 10
Thoughts
P1T6
Tech StartingHand Workers
TECH
Final Showdown
Potent Basilisk
STARTING HAND
Wandering Mimic
Circle of Life
Potent Basilisk
Tiny Basilisk(1/2)
Rampant Growth
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
Merfolk Prospector
Spore Shambler(2/3) 2(+)
Rampant Growth
NextHand
Young Treant
Potent Basilisk
Final Showdown
Wandering Mimic
Tech 2 card(s)
Get Paid - ($9)
Worker
Dragon kills your wisp
Midori kills your elemental
Maxband Midori - ($6)
Hire Tiny Basilisk - ($4)
Circle of Life basilisk into Rhino - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Oversized Rhinoceros(8/9a)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rich Earth
- Midori(4/5) flying on my turn, +1/+1 to units with no abilities
- Fairie Dragon(4/2) flying, makes units with feathers 3/1 and flying
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 4
- Deck: 8
- Disc: 0
Gold:
- Gold: 2
- Workers: 10
P2T6
Tech StartingHand Workers
TECH
Polymorph: Squirrel
Blademaster
STARTING HAND
Tenderfoot
Spirit of the Panda
Spirit of the Panda
Timely Messenger 3/1 (Doomed)
Brick Thief (2/1)
WORKERS
Older Brother
Granfalloon Flagbearer
Fruit Ninja
Spark
Metamorphosis
NextHand
Bloom
Nimble Fencer
Polymorph: Squirrel
Nimble Fencer
Dark Pact
Tech 2 card(s)
Get Paid + float - ($12)
Max river - ($6)
Tenderfoot
Brick Thief (1 damage to tech II) - ($5)
Tech II (1)
Float ($5)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Tenderfoot 1/2
- Elite:
- Scavenger: Helpful Turtle 2/3 (Healing 1) (+)
- Technician: Brick Thief (2/1)
- Lookout: River L5 (3/4)
In Play:
- Argagarg L5 (1/5)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Finesse)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 5
- Workers: 10
Thoughts
P1T7
StartingHand Workers
STARTING HAND
Potent Basilisk
Wandering Mimic
Young Treant
Final Showdown
Tiger Cub
Circle of Life
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
Merfolk Prospector
Spore Shambler(2/3) 2(+)
Rampant Growth
NextHand
Tiny Basilisk(1/2)
Circle of Life
Potent Basilisk
Final Showdown
Forest’s Favor
Discard
Wandering Mimic
Circle of Life
Tiger Cub
Tech 0 card(s)
Get Paid + float - ($12)
Final Showdown - ($9)
Hire calamandra - ($7)
Midori kills Arg,Fairie kills River, Cala maxbands
Hire Young Treant - ($5)
Hire Potent Basilisk - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Oversized Rhinoceros(8/9a)
- Elite:
- Scavenger: Young Treant(0/2)
- Technician: Potent Basilisk(3/5) untargetable, deathtouch
- Lookout:
In Play:
- Rich Earth
- Midori(7/8) flying on my turn, +1/+1 to units with no abilities, +3/+3, readiness, resist 1, and draws a card when he attacks
- Fairie Dragon(4/2) flying, makes units with feathers 3/1 and flying
- Final Showdown
- L5 Calamandra(4/5) units get resist 1
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 4 (Balance)
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 3
Gold:
- Gold: 1
- Workers: 10
P2T7
Tech StartingHand Workers
TECH
Blademaster
Star-Crossed Starlet
STARTING HAND
Bloom
Nimble Fencer
Nimble Fencer
Polymorph: Squirrel
Dark Pact
Spirit of the Panda
Blademaster
WORKERS
Older Brother
Granfalloon Flagbearer
Fruit Ninja
Spark
Metamorphosis
NextHand
Maestro
Spirit of the Panda
Timely Messenger 3/1 (Doomed)
Grounded Guide
Wither
Discard
Blademaster
Star-Crossed Starlet
Dark Pact
Polymorph: Squirrel
Blademaster
Nimble Fencer
Nimble Fencer
Spirit of the Panda
Bloom
Tech 2 card(s)
Get Paid + float - ($11)
Vandy - ($9)
Dark Pact
Tech III - ($4)
Max Vandy - I have no gold left and do as much as I can, so do my own dooming but can’t afford to doom one of your units - ($0)
Float ($0)
Discard 6, draw 5
Board Info:
In Patrol:
- Squad Leader: Tenderfoot 1/2
- Elite: Hunter Adam 4/3 Anti Air
- Scavenger: Helpful Turtle 2/3 (Healing 1) (+)
- Technician: Brick Thief (2/1)
- Lookout: Hunder Bob 5/5 Anti air Doomed
In Play:
- Vandy L5 4/5
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Finesse)
- Tech III HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 9
Gold:
- Gold: 0
- Workers: 10
Thoughts
P1T8
StartingHand Workers
STARTING HAND
Circle of Life
Potent Basilisk
Final Showdown
Forest’s Favor
Tiny Basilisk(1/2)
WORKERS
Ironbark Treant
Playful Panda
Verdant Tree
Merfolk Prospector
Spore Shambler(2/3) 2(+)
Rampant Growth
NextHand
Circle of Life
Final Showdown
Tiny Basilisk(3/1) deathtouch, unnatackable and unstoppable by tech 0, flying
Potent Basilisk
Forest’s Favor
Tech 0 card(s)
Get Paid + float - ($11)
Final Showdown#2 - ($8)
Forest Favour my Midori - ($6)
attack base with midori, draw 2
discard those 2 to calamandra stealthy
she deals 4 more, fairie dragon deals 4 more
hire tiny basilisk - ($4)
Circle of life basilisk into a fairie dragon, puts a rune n rhino - ($2)
Humble miniature rhinoceros finishes off your base
Float ($2)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Oversized Rhinoceros(8/9a)
- Elite:
- Scavenger: Young Treant(0/2)
- Technician: Potent Basilisk(3/5) untargetable, deathtouch
- Lookout:
In Play:
- Rich Earth
- Midori(7/8) flying on my turn, +1/+1 to units with no abilities, +3/+3, readiness, resist 1, and draws a card when he attacks
- Fairie Dragon(4/2) flying, makes units with feathers 3/1 and flying
- Final Showdown
- L5 Calamandra(4/5) units get resist 1
Buildings:
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 4 (Balance)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 2
- Workers: 10
edit: i didn’t update all my board
GG! You got the tower to counter my T3 meta cheese and it went downhill from there.
review of playing a forum-based game of codex ‘live’: obviously this took way longer than a normal irl game would but we both were slightly doing something else at the same time.
Being able to tell the other person about your turn as you did it meant that thinking times were shorter and error-spotting was easy