Drewper (Green) VS shamusj (White)

Continuing the discussion from Post Here if you're looking for a Play by Forum Opponent:

Good luck, have fun! @shamusj

P1T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Tiger Cub
Ironbark Treant
Young Treant
Spore Shambler


WORKERS
Ironbark Treant


NextHand

Merfolk Prospector
Verdant Tree
Rich Earth
Rampant Growth
Playful Panda


Discard

Tiger Cub
Spore Shambler
Young Treant
Forest’s Favor


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Argagarg and Wisp - ($1)

Float ($1)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp (0/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Arg (1/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

I hope this works :thinking: Cutting and pasting from the spreaddie. Quick q: do We have to manually type out the card name in each column? (I’m using google sheets on iPhone).

My turn:

P2T0 ---------- [details=StartingHand Workers] STARTING HAND ---------- WORKERS Grappling hook ---------- [/details] [details=NextHand] Fox Viper Aged Sensei Savior Monk Safe Attacking Grappling Hook ---------- [/details] [details=Discard] Saviour Monk Fox viper Safe attacking ---------- [/details] Tech 0 card(s) ---------- [B]Board Info:[/B] [B]In Patrol:[/B] * :psblueshield: [I]Squad Leader[/I]: Garus rook * :psfist: [I]Elite[/I]: * :ps_: [I]Scavenger[/I]: Aged sensei * :pschip: [I]Technician[/I]: * :target: [I]Lookout[/I]: [B]In Play:[/B] * Garus rook * Aged sensei [B]Buildings:[/B] * :heart: Base HP: 20 * :heart: Tech I HP: 5 [B]Economy Info:[/B] [B]Cards:[/B] * Hand: 5 * Deck: 5 * Disc: 3 [B]Gold:[/B] * Gold: * Workers: 6

It looks like you might need to use the Discard/Draw option to end your turn. The spreadsheet only makes the post for you once you’ve done that, so right now it’s just showing a “Turn 0.” Also, for some reason all the lines got put together on a single line… That might be due to the way you copied it, or it might be because it’s “Turn 0” instead of a real turn.

If you play a card from your hand, you can cut and paste to the correct area (that includes hiring workers). You won’t tech any new cards from your codex until next turn, so the only things that would need to be typed in manually are heroes and tokens. If you can, I’d recommend trying to use a computer whenever possible because that’s what the spreadsheet was originally designed for. It’s OK to do it on mobile, but it would probably be easier and clearer on a computer.

Great advice, thank you!

1 Like

Resending after filling the spreadsheet correctly (I hope). One question: Before the next turn, I will be copying and pasting two cards from the third tab into the first tab under the “Tech” column. When I attempt to copy a reference, it pastes it as “#REF” instead of the card name?

Also after I tech and make my plays, I have to hit “discard/draw” right? Will that advance my turn number and create the post automatically?

"P2T1


StartingHand Workers

STARTING HAND
Savior Monk
Aged Sensei
Fox Viper
Grappling Hook
Safe Attacking


WORKERS
Grappling Hook


NextHand

Smoker
Sensei’s Advice
Fox Primus
Snapback
Morningstar Flagbearer


Discard

Safe Attacking
Savior Monk
Fox Viper


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garus Rook - ($2)
Aged sensei - ($1)
Tech 1 - ($0)

Float ($0)
Discard 5, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garus Rook
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "
1 Like

Hm… It says that you discarded 5 cards, but everything is where it should be (3 in discard, 1 worker, 1 in play), so I’m not sure how that happened. Regardless, you might want to edit the post to say discard 3 instead, just so it’s clearer.

Yes, its because when I hit “discard/draw” it added to my manual additions which must have advanced a counter. I deleted my manual additions after hitting discard/draw instead of after. I re-edited my post with a couple of further questions if you have time, please take a look.

You shouldn’t copy and paste from the third tab. The data in there is formatted so that the spreadsheet’s functions work correctly, so it won’t react well to being moved around. Just type in the cards you want to tech instead.

Yes, hitting Discard/Draw will automatically move everything still in your hand to the discard, draw you a new hand (shuffling your discard into a new deck if needed), and advance the turn number. You should always click it at the end of a turn. As a reminder, you don’t tech any cards on the first turn and you only make the final decision of what to tech after seeing your opponent’s turn (though you should think about it before then).

P1T2


Tech StartingHand Workers

TECH
Ferocity
Centaur


STARTING HAND
Playful Panda
Rich Earth
Merfolk Prospector
Rampant Growth
Verdant Tree


WORKERS
Ironbark Treant
Verdant Tree


NextHand

Rampant Growth
Spore Shambler
Young Treant
Tiger Cub
Forest’s Favor


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($4)
Playful Panda - ($2)
Level Arg to level 3 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lvl 3 Arg (1/4)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

Third time lucky! :slight_smile:

"P2T2


Tech StartingHand Workers

TECH
Sparring Partner
Sparring Partner


STARTING HAND
Safe Attacking
Sparring Partner
Morningstar Flagbearer
Fox Primus
Snapback


WORKERS
Grappling Hook
Smoker


NextHand

Fox Primus
Safe Attacking
Sparring Partner
Sparring Partner
Fox Viper


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Morningstar Flagbearer - ($2)
Pump rook using sensei, attack Arg, dealing 3 dmg

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Morningstar Flag bearer (2/2)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garus Rook (2/4 L1)
  • Aged Sensei (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
    "

I’m afraid that SA only works on units - not heroes.

1 Like

Ah thank you. I will correct my turn. I’m still a newbie at this as you can see…ahem.

It’s also helpful to list the current stats of each unit/hero next to them, as well as a hero’s level. It helps so neither side forgets :slight_smile:

2 Likes

Makes sense, now updated.

1 Like

Sorry about the delay. Life is crazy over here!

P1T3


Tech StartingHand Workers

TECH
Spirit of the Panda
Centaur


STARTING HAND
Tiger Cub
Young Treant
Spore Shambler
Rampant Growth
Forest’s Favor


WORKERS
Ironbark Treant
Verdant Tree
Spore Shambler


NextHand

Rich Earth
Merfolk Prospector
Ferocity
Tiger Cub
Centaur


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Arg casts Forest’s Favor on Playful Panda - ($3)
Playful Panda (3/3) => Morningstar Flagbearer, kills him
Level Arg to Max, summon Water Elemental - ($1)
Arg taps to give 1/A to a Wisp
Wisp (1/1A) => Aged Sensei, kills him

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lvl 3 Arg (1/5)
  • Playful Panda (3/1)
  • Wisp (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

Rampant Growth doesn’t specify that it only works on friendly units or heroes, so it has to target an opposing Flagbearer if it can.

Doh. I’ll swap that out for Forest’s Favor. Thanks for catching that. I’ll edit my turn above.

Ok just edited it. Funny, I was very aware of that fact when it came to Arg’s midband, I just assumed Forest’s Favor was for friendlies. Gotta read, I guess.

"P2T3


Tech StartingHand Workers

TECH
Flying Fox
Inverse Power Ninja


STARTING HAND
Sensei’s Advice
Savior Monk
Snapback
Fox Primus


WORKERS
Grappling Hook
Smoker
Fox Viper


NextHand

Sensei’s Advice
Fox Primus
Savior Monk
Snapback


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Sparring Partner (2/2) - ($7)
Sparring Partner (2/2) - ($6)
Tech 2 Building - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garus Rook (2/4 L1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Sparring Partner (2/2)
  • :pschip: [I]Technician[/I]: Sparring Partner (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8
    "