Decktesting

Legion with [Present]/Feral/Truth vs @feathers with [Growth]/Strength/Anarchy

imo is game for me. u have no units to attack, no hasted units tech I, no double heroes and no zane for one more turn

P1T6

[details=Secrets]

Hand : fargo,btf,nullc,td,hound+tink+neop
Tech: nowx2
Thoughts : Meow! [/details]


  1. Get 8 Gold (8), tech 2 cards
  2. Worker (7)
  3. geiger (5)
  4. nullcraft (3) kills wisp, u take 1 gold.
  5. Sentry kills bird taking 1 dmg.
  6. Hyperion attacks kills ur tech II base takes 2, i draw 1.
  7. temporal distortion (1) hyperion for hyperion, attacks ur base for 5 more. i draw 1 more
  8. spectral hound (0)
  9. disc 4 draw 3, rs draw 2

[details=Secrets]

Workers : 4+Tr+ts+plasmo+ff+neop
Discard : 0
New Hand : feroz,td,argo,TD,now [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : battle suits hyperion 5/5 ; sentry 3/1 AA geiger 2/3, nullc 1/1 hound 3/3

  • Base : 20
  • Tech I: 5
  • Tech II present: 5
  • Discard : 0
  • Deck : 5
  • Workers : 9
  • Gold: 0
  • Hand : 5

also that was t5 :confused:

P2T6
It’s not over until it’s over :wink:

StartingHand Workers

STARTING HAND
Surprise Attack
Playful Panda
Rampant Growth
Young Treant
MoLC

WORKERS

Rich Earth
Verdant Tree
Ironbark Treant
Spore Shambler
Playful Panda

NextHand

Surprise Attack
Forest’s Favor
Merfolk Prospector
Bird’s Nest
Oversized Rhinoceros

Discard

Surprise Attack
MoLC
Rampant Growth
Young Treant

Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Maxband Rook - ($0)
Rebuild Tech II

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Max Rook (4+1/6)
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • MoLC [4 runes]
    [B]Buildings:[/B]
  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

[details=Thoughts][spoiler]

[/spoiler]

[/details]

Legion with [Present]/Feral/Truth vs @feathers with [Growth]/Strength/Anarchy

nods gg then

P1T7

[details=Secrets]

Hand : feroz,td,argo,TD,now+tinker+hyperion
Tech: 2random cards
Thoughts : Meow! [/details]


  1. Get 9 Gold (9), tech 2 cards
  2. skip Worker
  3. hound and sentrytrade with first life, rook crumbles.
  4. cala (7)+ ferocity (5)
  5. nullc pokes rook, hyperion safely kills him, i draw 1. geiger lv 3
  6. geiger lv 5 (3) flickering hyperion. ur base takes 5, i draw 1. base at 8.
  7. temporal distortion (2) hyperion for trycicloid.
  8. now! (1) Tric, hitting base for 6, now at 2.
  9. tric shoots 2 runes on base killing it

ur impression on my build? imo with red starter was your win :wink:

Truth didn’t really do much work for you this game aside from Hounds, though I assume you would be using Quince’s mirrors if you had the oppurtunity? Ferocity+Tech II Present is a strong plan though, if not a bit on the expensive side. It works better when you have a good amount of board presence, so I’m curious how me using the Red starter might change your play. I’ve been juggling back and forth between Red and Green starters for this deck - Green makes sure I get to Tech II safe, Red helps me get MoLC off. I’ll try [Anarchy]/Growth/Strength this time and go first.

P1T1


StartingHand Workers

STARTING HAND
Careless Musketeer
Pillage
Scorch
Makeshift Rambaster
Nautical Dog

WORKERS

Careless Musketeer

NextHand

Mad Man
Charge
Bombaster
Bloodrage Ogre
Bloodburn

Discard

Scorch
Pillage
Makeshift Rambaster

Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Nautical Dog - ($2)

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Nautical Dog (1/1+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 5

[details=Thoughts]
Leave possibility for Zane. Might go Anarchy this time if opportunity arises.

[/details]

the prob is that quince is not good against your build, exp as the board developed.
Where the play less frantic, it could have doubled my hyperions and immortals, but your constant pressure left me with little space for big manuveurs. I could have free speech etc etc. but as u saw, i won just by the skin of the teeth. Alsways awaiting for ur opinion on the build tho :heart:

P2T2

[details=Secrets]

Hand : tr,bs,plasmo,fargo,ff
Tech: nope
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 5 Gold (5), tech 0 cards
  2. Worker (4)
  3. Fading argonaut (2)
  4. tech I (0)
  5. disc 3 draw 4

[details=Secrets]

Workers : 5+TR
Discard : ff,plasm,.bs,ff
New Hand : tink, neop,ts,nullc, mox[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Fadinng argo2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Discard : 3
  • Deck : 0
  • Workers : 6
  • Gold: 0
  • Hand : 5

P1T2
Yes, I suppose. So far it seems like a solid build, but at a glance it lacks answers to certain strategies. I haven’t seen nearly enough of how you pilot it though. Let’s see how our decks fare this time round!

Tech StartingHand Workers

TECH

Chaos Mirror
Giant Panda


STARTING HAND
Mad Man
Bombaster
Bloodburn
Charge
Bloodrage Ogre

WORKERS

Careless Musketeer
Bloodburn

NextHand

Chaos Mirror
Giant Panda
Pillage
Mad Man
Scorch

Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($4)
BRO - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: BRO (3/2+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]: Nautical Dog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6

[details=Thoughts]
See where this takes me. CM helps against swift strike, and Giant Panda tanks damage, as well as providing a blocker while ensuring I have something to attack turn after.

[/details]

God those 2 floating gold are so annoying! let’s see what i can do about it.

P2T2

[details=Secrets]

Hand : tink, neop,ts,nullc, mox
Tech: argo+hound
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 6 Gold (6), tech 2 cards
  2. Worker (5)
  3. nullcraft (3) kills dog, u draw
  4. Calamandra (1)
  5. disc 3 rs draw 5

[details=Secrets]

Workers : 5+TR+ts
Discard : 0
New Hand : bs,tink,mox,argo,ff[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Fadinng argo 2/3+A
  • :psfist: Elite: Calamandra 3/3
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : nullcraft 1/1

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 3
  • Workers : 7
  • Gold: 1
  • Hand : 5

P1T3


Tech StartingHand Workers

TECH

Maximum Anarchy
MoLC


STARTING HAND
Pillage
Mad Man
Scorch
Giant Panda
Chaos Mirror
Bombaster

WORKERS

Careless Musketeer
Bloodburn
Scorch

NextHand

Pillage
Makeshift Rambaster
Charge
MoLC
BRO

Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Midband Zane - ($2)
Mad Man - ($1)
Mad Man and Zane kills Fading Argo
BRO kills Cala, Zane maxbands and heals, ability fizzles
Pillage

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Max Zane (4/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

[details=Thoughts][spoiler]

[/spoiler]

[/details]

P2T3

[details=Secrets]

Hand : tink, neop,ts,nullc, mox
Tech: argo+hound
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 7 Gold (7), tech 2 cards
  2. Worker (6)
  3. tech II present (2)
  4. tinkerer (0)
  5. nullc pings zane.
    6.disc 3 draw 3 rs draw 2

[details=Secrets]

Workers : 5+TR+ts+mox
Discard : 0
New Hand : neop,plasmo,hound,ff,bs[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: tinkerer 2/2
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : nullcraft 1/1

  • Base : 19
  • Tech I: 5
  • Discard : 0
  • Deck : 4
  • Workers : 8
  • Gold: 0
  • Hand : 5

P1T4


Tech StartingHand Workers

TECH

Oversized Rhinoceros
Surprise Attack


STARTING HAND
Charge
Makeshift Rambaster
MoLC
Pillage
BRO (3/2+1)

WORKERS

Careless Musketeer
Bloodburn
Scorch
Pillage

NextHand

Giant Panda
Nautical Dog (1/1)
Bombaster
Chaos Mirror
Mad Man

Discard

MoLC
Charge
MRambaster
Oversized Rhinoceros
Surprise Attack

Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II - Growth - ($3)
BRO - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: BRO (3/2+1)
  • :psfist: [I]Elite[/I]: Max Zane (4+1/3)
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Max Zane (4/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

[details=Thoughts][spoiler]

[/spoiler]

[/details]

P2T4

[details=Secrets]

Hand : neop,plasmo,hound,ff,bs
Tech: feroz+TD
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 8 Gold (8), tech 2 cards
  2. Worker (7)
  3. Battle suits (5)
  4. Hound (4)
  5. Neop (2)
  6. nullc pings zane again.
  7. disc 1 draw 3

[details=Secrets]

Workers : 5+TR+ts+mox+plamso
Discard : TD+Feroz+FF
New Hand : Hype, TD,argo[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: neop 3/2+A
  • :psfist: Elite: tinkerer 2/2
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: spectral hound 3/3

In Play : nullcraft 1/1, battle suits

  • Base : 19
  • Tech I: 5
  • tech II Present: 5
  • Discard : 3
  • Deck : 1
  • Workers : 9
  • Gold: 2
  • Hand : 3

P1T5


Tech StartingHand Workers

TECH

MoLC
Oversized Rhinoceros


STARTING HAND
Bombaster
Nautical Dog (1/1)
Chaos Mirror
Giant Panda
Mad Man

WORKERS

Careless Musketeer
Bloodburn
Scorch
Pillage
Bombaster

NextHand

Surprise Attack
Maximum Anarchy
Charge

Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Giant Panda - ($5)
Arg - ($3)
Mad Man - ($2)
Chaos Mirror, switch Mad Man and Neo Plexus’s attack - ($0)
Ogre kills Neo Plexus
Mad Man kills Hound

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp (0/1+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :exhaust: [I]Technician[/I]: Arg (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Max Zane (4/2)
  • BRO (3/1)
  • Giant Panda (2/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=Thoughts][spoiler]

[/spoiler]

[/details]

dude that is impossible. CM switches printed attack, not actual one. so madman has 2 attack.

CM switches MM with Hound instead, MM kills Neo Plexus, Ogre kills Hound. Result stays the same.

P2T5 then ur turn is legal.

[details=Secrets]

Hand : Hype, TD,argo+hound+feroz+neop
Tech: free speech+immotal
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 9 Gold+f (11), tech 2 cards
  2. skip Worker
  3. nullc kills bro
  4. geiger (9)
  5. hyperion (4) kills sql, i draw
  6. TD (2) hyperion for hyperion. kills arg, geiger lv 3 rs and draw. u draw 1
  7. tinker kills scav, u get a gold
  8. max geiger (0) fliker hyperion and kills ur tech 2 i draw 1 more, ur base takes 2
  9. disc 6 draw 5

[details=Secrets]

Workers : 5+TR+ts+mox+plamso
Discard : hype,argo,fargo,neop,feroz,hound
New Hand : Td, immortaltd,ff,free speech[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:Geiger 3/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : nullcraft 1/1, battle suits, tinkerer 1/2, hyperion 5/5

  • Base : 19
  • Tech I: 5
  • tech II Present: 5
  • Discard : 6
  • Deck : 0
  • Workers : 9
  • Gold: 0
  • Hand : 5

P1T6


Tech StartingHand Workers

TECH

Surprise Attack
Chaos Mirror


STARTING HAND
Maximum Anarchy
Charge
Surprise Attack
Chaos Mirror

WORKERS

Careless Musketeer
Bloodburn
Scorch
Pillage
Bombaster

NextHand

Oversized Rhinoceros
Oversized Rhinoceros
MoLC
MoLC

Discard

Surprise Attack
Giant Panda (2/4)
Maximum Anarchy
Charge
Chaos Mirror
Surprise Attack
Chaos Mirror

Tech 2 card(s)
Get Paid - ($10)
Rebuild Tech II
Surprise Attack - ($5)
Shark #1 and Giant Panda kills Geiger
Shark #2 and Zane destroys your Tech II
Maximum Anarchy, everything dies - ($2)
Rook - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :exhaust: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=Thoughts][spoiler]

[/spoiler]

[/details]

P2T6

[details=Secrets]

Hand : Hype, TD,argo+hound+feroz+neop
Tech: now+MC
Thoughts : ugh, 2 gold left. with red means that he could maxzane, shove a patroller like in scav, and do bad stuff. better to spend my gold in bricks, where it’s safe from pillaging. [/details]


  1. Get 9 Gold (9), tech 2 cards, rebuild tech II
  2. Worker (8)
  3. MAx quince (2)
  4. free speech (0)
    5.disc 3 rs draw 5

[details=Secrets]

Workers : 5+TR+ts+mox+plamso+ff
Discard : 0
New Hand : feroz,now,hype,hound,mc[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:Quince 1/5+A
  • :psfist: Elite:
  • :ps_: Scavenger: mirror 0/1
  • :exhaust: Technician:
  • :target: Lookout:

In Play : battle suits,

  • Base : 17
  • Tech I: 5
  • tech II Present: 5
  • Discard : 0
  • Deck : 10
  • Workers : 10
  • Gold: 0
  • Hand : 5

P1T7
Brace for impact…

Tech StartingHand Workers

TECH

Andra’s Boulder
Dinosize


STARTING HAND
Oversized Rhinoceros
MoLC
Oversized Rhinoceros
MoLC

WORKERS

Careless Musketeer
Bloodburn
Scorch
Pillage
Bombaster

NextHand

MRambaster
Dinosize
Nautical Dog (1/1)
Giant Panda (2/4)
Mad Man

Tech 2 card(s)
Get Paid - ($9)
MoLC - ($6)
Rook deals 1 to Quince, 1 rune on MoLC
Maxband Arg - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Max Arg (1/5+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :exhaust: [I]Technician[/I]: Elemental (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rook (2/3)
  • MoLC [1 rune]
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=Thoughts][spoiler]

[/spoiler]

[/details]

dude free speech active, so no wisp or water ele