How are you guys dealing with the early game; rather, what’s your general plans or strategy for the first couple turns?
Especially if I’m going second, heroes just steamroll me. Between the combination of easy leveling up, and free heals from leveling, heroes just create an advantage that’s tough to deal with if your deck has a weaker set of units in the starting deck. Their hero seems to kill mine, and then level up and heal - making retaliation tough.
Also, what’s your guys’ thoughts on how Blue (/the Blue starter deck) plays out the game? It’s starting units are just so weak, it’s really hard to establish any board presence, especially if they get a good hero (problemed above). If I don’t get a Jail on turn 1 (going second), the board gets tougher to control, and it’s harder to find a good time to build it.
Ultimately, I need to play more games and get more practice in; just looking for advice for starting the first couple of turns, and transitioning from there.