That seems appropriate, bring on game 4! GL HF
Custom format: Mix & Match Variable size starters
Game 4 Player 1, Turn 1
P1 Nightmare Custom vs P2 Blue Custom
Starting Hand
Sacrifice the Weak
Deteriorate
Wither
Graveyard
Bloom
Events of Turn:
Upkeep:
- Get Gold (4)
- Tech 2 cards in (except turn 1)
All Teched Cards
Main:
- Graveyard (2)
- Worker (1)
Workers
Sacrifice the Weak
-
Patrol as below
- Discard 3 Draw 4 rs Draw 1
- Tech 2 cards before my next turn
Board Info:
Buildings:
-
Base HP: 20
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Graveyard (3hp)
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 0
Gold:
- Gold: 1
- Workers: 5
End of Turn Hand
Tenderfoot
Skeleton Javelineer
Thieving Imp
Pestering Haunt
Deteriorate
End of Turn Discard
My Thoughts
3 for 3, but man is this a rough starting hand… None of the things I typically want to lead with. Going to go graveyard for lack of a better option, no idea if that’s foolish or not, but don’t feel like Vandy naked or Garth + skele is vastly superior. Imp + Tenderfoot + tech up next turn feels like it’ll be a reasonable choice