Otto, Opulent Octopus has arrived!
Karin Kanzuki, as an octopus!
Normal Throws: 6 CP, X.8 Speed Starters, 8 Damage & KD.
Normal Attacks: 1 CP, X.8 Speed, X Damage.
"That’s a L’Otto Ink:
Each time you hit with a Normal Attack, or combo into a Normal Attack you gain an Ink card. (Ink cards can also be represented with dice or counters.)
When you have 1-4 Ink cards: You draw one extra card when your Normal Attack is Blocked or wins combat & your Throws deal +2 Damage.
When you have 5-7 Ink cards: You draw two extra cards when your Normal Attack is Blocked or wins combat & your Throws deal +4 damage.
When you have 8 Ink cards: You draw three extra cards when your Normal Attack is Blocked or wins combat & your Throws deal +8 damage.
8 is the max number of Ink cards you can have at one time.
Also, after combat cards are revealed, you may shoot 8 ink cards at the opponent. If you do, discard all combat cards & cancel combat, deal 4 damage to the opponent & knock them down, & fast-forward to next turn’s combat. This turn, your opponent’s attacks & throws are 2.8 speed slower. (Ink cards shot at the opponent are discarded.)"
J Attack: 1 CP, 3.6 Speed Linker. 6 (2) Damage.
Q Attack: 2 CP, 4.0 Speed Linker. 4 (3) + 4 (Any) + 4 (Any) Damage.
Q Throw: 3 CP, 8.8 Speed Ender. 8 + 8 (Any) Damage.
*K Throw: 3.6 Speed, Can’t Combo. 16 damage.
Inksperiment: *AAAA Attack: 1.2 Speed, Can’t Combo. 40 (4) Damage.
Fraudelent Ink, Buster: AA Throw: 1.8 Speed, Can’t Combo. 20 Damage.
Attacks: 2-9, J, Q, & AAAA.
Throws: 2, 4, 7, 10, Q, K, & AA.
Blocks: 5, 8, 9, & 10.
Dodges: 3, 6, J, & K.
Fastest Attacks: AAAA (1.2), J (2.2), 2 (2.8), 3 (3.8), Q (4.0), 4 (4.8)…
Fastest Throws: AA (1.8), 2 (2.8), K (3.8), 4 (4.8), 7 (7.8), Q (8.8), & 10 (10.8).
8 Abilty: “Inksearch & Inkelopment:
[Draw Phase] As an additional cost to use this ability, discard any number of Ink cards. Look at the top X cards of your deck, where X is the number of Ink cards discarded this way. Put one of them into your hand, then you may put the rest on the top or bottom of your deck in any order.”
J Dodge Ability: “Unhand Me!:
[During Combat] If this Dodge would be thrown by a Normal Throw you may fire two Ink cards at the opponent. If you do, their throw is discarded & they lose combat, they take 2 damage, are KD, & you may search your deck or discard for a Normal Dodge, reveal it, & put that card into your hand. (Ink cards fired at the opponent are discarded, even if this ability is countered. Shuffle your deck afterwards if you searched it this way.)”
K Throw Ability: “No Normalcy:
[Combat Reveal] If your opponent combat-revealed a Normal Attack, you may fire two Ink cards at the opponent. If you do, the opponent takes 2 damage & cannot win combat this turn. (Ink cards fired at the opponent are discarded, even if this ability is countered.)”
K Dodge Ability: “Nothing Special About You:
[During Combat] If you Dodge a Special or Super Attack with this, search your deck or discard for a Special move or for one Ace. (Special Moves are on Face Cards. Super Attacks are on Aces. Shuffle your deck afterwards if you searched it this way.)”
AAAA Attack Ability: “Otto Don’t Think So:
[Combat Reveal] You may shoot eight of your ink cards at the opponent. That ink hits the opponent, dealing 4 damage. (Ink shot at the opponent is discarded, even if this ability is countered.) Discard two of your Aces, and your Super Attack becomes your Super Throw.”