CodexNewb Future/Peace/Balance vs Shax Feral/Peace/Blood

"P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Fading Argonaut
Time Spiral
Battle Suits
Plasmodium


WORKERS
Time Spiral


NextHand

Forgotten Fighter
Hardened Mox
Temporal Research
Tinkerer


Discard

Nullcraft
Battle Suits


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
fargo - ($2)
plasmodium - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (2/3)***
  • :target: Lookout:

In Play:

  • Plasmodium (4/4)***

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

player 2, tempting to also rush tech 2, but that didnt work out well for me in cams. also, didnt quite work for shax last game. it’s tough tp pull off. i think ill take things slower and safer.

fargo is a given, solid. but plasmodium as a second option. tempted to bring out a hero, but probably not, plasmodium is interesting because it would provide a good blocker or hero kill turn 4. plus, no risk to loasing a tech building this turn because i havent built it yet. i dont reallly care too much if i take a hit to my base.

next turn probably mox and tech up. im thinking KOTC with Vir Temporal Research as an ideal T3.

"

1 Like

"P1T2


Tech StartingHand Workers

TECH
Huntress
Huntress


STARTING HAND
Rich Earth
Rampant Growth
Verdant Tree
Merfolk Prospector
Playful Panda


WORKERS
Ironbark Treant
Rich Earth


NextHand

Forest’s Favor
Young Treant
Playful Panda
Rampant Growth
Huntress


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Build tech I - ($3)
Summon Cal - ($1)
Summon Merfolk - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tiger Cub(3/2)
  • :ps_: Scavenger: Merfolk Prospector(1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal lvl 1 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
    "

"P2T2


Tech StartingHand Workers

TECH
KOTC
KOTC


STARTING HAND
Tinkerer
Hardened Mox
Forgotten Fighter
Temporal Research


WORKERS
Time Spiral
Hardened Mox


NextHand

KOTC
KOTC
Neo Plexus
Nullcraft


Tech 2 card(s)
Get Paid - ($6)
plasmo forecasts to 2, fargo fades to 2
Worker - ($5)
tech 1 - ($3)
tinkerer - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3)**
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tinkerer (1/2)
  • :target: Lookout:

In Play:

  • Plasmodium (4/4)**

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

quuestion, can i get KOTC down while protecting my tech 1? i THINK so. we’ll find out. this might be a bad idea.

"

1 Like

"P1T3


Tech StartingHand Workers

TECH
Crash Bomber
Behind the Ferns


STARTING HAND
Forest’s Favor
Huntress
Playful Panda
Rampant Growth
Young Treant


WORKERS
Ironbark Treant
Rich Earth
Playful Panda


NextHand

Spore Shambler
Huntress
Crash Bomber
Verdant Tree


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon huntress - ($3)
Cast rampant growth on Cal, kill argo. - ($1)
Tiger cub kills Tinker, you draw
Prospector gotta prospect - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress(3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal lvl 1 (2/3)
  • Tiger Cub(2/1)
  • Merfolk Prospector(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
    "

"P2T3


Tech StartingHand Workers

TECH
moments peace
elite training


STARTING HAND
Neo Plexus
KOTC
KOTC
Nullcraft
Temporal Research
Battle Suits
Forgotten Fighter


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter


NextHand

Tinkerer (1/2)
Nullcraft
Battle Suits
moments peace


Tech 2 card(s)
Get Paid + float - ($8)
plasmo to 1
tech draw
vir - ($6)
knight of the conclave
knight of the conclave
temporal research, draw 2 - ($4)
worker - ($3)
neo - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vir, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus 2/2
  • :target: Lookout:

In Play:

  • Plasmodium (4/4)*
  • KOTC (4/4)***
  • KOTC (4/4)***

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

question, can i get KOTC down while protecting my tech 1? i THINK so. we’ll find out. this might be a bad idea. probably losing my tech 1 next turn, but getting plasmo anda fullhand again. teching moments peace and elite training in case my tech 1 goes down.

"

1 Like

"P1T4


Tech StartingHand Workers

TECH
Ogre Recruiter
Ogre Recruiter


STARTING HAND
Spore Shambler
Verdant Tree
Huntress
Crash Bomber


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree


NextHand

Behind the Ferns
Young Treant
Forest’s Favor


Discard

Tiger Cub
Crash Bomber
Ogre Recruiter
Ogre Recruiter


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon spore shambler and transfer 1 rune to Huntress - ($4)
Huntress kills vir, Cal to midband
Tiger Cub trades with Neo Plexus, you draw
Maxband Cal - ($2)
Cal and Prospector break your tech I. 2 base damage
Summon Huntress #2 - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Huntress(4/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal MAX (4/5)
  • Merfolk Prospector(1/1)
  • Spore Shambler(1/2)*
  • Huntress(4/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
    "

"P2T4


Tech StartingHand Workers

TECH
oemgacron
oemgacron


STARTING HAND
Tinkerer (1/2)
moments peace
Nullcraft
Battle Suits
Temporal Research


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)


NextHand

elite training
moments peace
oemgacron
Battle Suits
Fading Argonaut (2/3)**


Tech 2 card(s)
Get Paid + float - ($9)
forecast units, plasmo arrives
rebuild tech 1, base to 18
tech draw
Worker - ($8)
midori - ($6)
moments peace - ($4)

Float ($4)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Mirodi (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (4/4)
  • KOTC (4/4)**
  • KOTC (4/4)**

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 9
Thoughts

well, build tech 2 next turn. then get knights out. might be too late though.

"

1 Like

"P1T5


Tech StartingHand Workers

TECH
Captured Bugblatter
Captured Bugblatter


STARTING HAND
Young Treant
Behind the Ferns
Forest’s Favor
Rampant Growth


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree
Forest’s Favor


NextHand

Ogre Recruiter
Ferocity
Crash Bomber
Rampant Growth


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build tech II blood - ($3)
Summon young treant, draw - ($1)
Prospecting - ($2)
Cal kills Midori, you get gold

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress(4/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Young Treant(0/2)
  • :pschip: Technician: Spore Shambler(1/2)*
  • :target: Lookout:

In Play:

  • Cal MAX (4/3)
  • Merfolk Prospector(1/1)
  • Huntress #2(3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9
    "

"P2T5


Tech StartingHand Workers

TECH
Hive
Hive


STARTING HAND
Fading Argonaut (2/3)**
elite training
moments peace
Battle Suits
oemgacron


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace


NextHand

oemgacron
Temporal Research
Hive
Nullcraft


Tech 2 card(s)
Get Paid + float - ($13)
scav gold - ($14)
units forecast to 1
Worker - ($13)
tech 2 future - ($9)
Oni - ($7)
fargo - ($5)
elite training on fargo and plasmodium - ($3)
tower - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plasmodium 5/4+AA
  • :psfist: Elite:
  • :ps_: Scavenger: Oni, lvl 1 (2/3)
  • :pschip: Technician:
  • :target: Lookout: Fargo (3/3+A)

In Play:

  • KOTC (4/4)*
  • KOTC (4/4)*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

okay. blood. let’s see what he teched and if he drew it. double crashbarrow would be pretty bad at the moment. i thinking that kotc and future was NOT a good idea. lol.

"

1 Like

"P1T6


Tech StartingHand Workers

TECH
Pirate-Gang Commander
Pirate-Gang Commander


STARTING HAND
Ogre Recruiter
Crash Bomber
Rampant Growth
Ferocity


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree
Forest’s Favor
Crash Bomber


NextHand

Captured Bugblatter
Tiger Cub
Ogre Recruiter


Discard

Ferocity
Rampant Growth
Pirate-Gang Commander
Pirate-Gang Commander


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Cast Ferocity - ($8)
Summon Drakk - ($6)
Huntress kills plasmodium
Cal kills Oni, drakk to lvl 3.
Huntress #2 kills Fargo
Summon Ogre Recruiter - ($1)
Spore shambler tansfers remaining rune to Ogre
Prospector gotta prospect - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Ogre Recruiter(7/5)*swift strike
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant(0/2)
  • :target: Lookout:

In Play:

  • Merfolk Prospector(1/1)
  • Huntress #2(3/2)
  • Huntress(4/1)
  • Spore Shambler(0/1)
  • Drakk lvl 3(1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10
    "

dah, totally forgot ferocity gives armor piercing too. also note, your huntresses will still take tower damage.

completely missed the tower, Cal is dead then.

"P2T6


Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Temporal Research
Nullcraft
oemgacron
Hive
elite training


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace


NextHand

elite training
Battle Suits
Hive
oemgacron


Discard

Plasmodium
Fargo
Temporal Research
Nullcraft
Nebula
Nebula


Tech 2 card(s)
Get Paid - ($10)
knights arrive to save the day
omegacron - ($8)
hive, 5 stingers - ($2)
sacrifice 5 stingers to remove 5 runes from omegacron
make new stingers - ($0)
sacrifice new stinger, omegacron arrives.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Omegecron (9/7+A)
  • :psfist: Elite:
  • :ps_: Scavenger: KOTC (4/4)
  • :pschip: Technician:
  • :target: Lookout: KOTC (4/4)

In Play:

  • Hive (0/6)
  • Stinger (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

ogre recruiter huh, and i cant attack woth OC because of swift strike. okay, new plan, wall up, tech 3 next turn, nebula for the win.

"

1 Like

"P1T7


Tech StartingHand Workers

TECH
Captured Bugblatter


STARTING HAND
Tiger Cub
Captured Bugblatter
Ogre Recruiter


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree
Forest’s Favor
Crash Bomber


NextHand

Ogre Recruiter
Pirate-Gang Commander
Behind the Ferns
Huntress


Tech 1 card(s)
Get Paid + float - ($12)
Prospector - ($13)
midband Drakk - ($12)
Summon Captured bugblatter - ($9)
Trade both huntressess with omegacron, 3 base damage +2 from earlier tech kill
Build tech III - ($4)
Build tower - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ogre Recruiter(6/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Drakk lvl 4(2/3)
  • :pschip: Technician: Young Treant(0/2)
  • :target: Lookout: Spore Shambler(0/1+A)

In Play:

  • Captured Bugblatter(4/2)
  • Merfolk Prospector(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

If he does that again my Bugblatter goes omn-nom-nom

"

"P2T7


StartingHand Workers

STARTING HAND
elite training
oemgacron
Battle Suits
Hive


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace
Hive


NextHand

Temporal Research
KOTC (5/4)


Tech 0 card(s)
Get Paid - ($10)
omegacron - ($8)
oni - ($6)
elite training, stinger and knight - ($4)
battle suits - ($2)
make 2 new stingers
elite stinger kills bugbladder, my base to 14
elite knight trades with ogre
other knight kills drak, oni to lvl 3
worker - ($1)

Float ($1)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Hive (0/6)
  • Stinger (2/1A)
  • KOTC (5/2)
  • Omegacron (9/7)*6
  • Battle Suits

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

well, need to delay tech 3, but can empty the deck to slow my cycle and hopefully dont draw both of them. pirage gang commanders coming, and ill need nebula to kill them efficiently.

"

"P1T8


Tech StartingHand Workers

TECH
Kidnapping


STARTING HAND
Behind the Ferns
Huntress
Ogre Recruiter
Pirate-Gang Commander


WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Verdant Tree
Forest’s Favor
Crash Bomber


NextHand

Ferocity
Rampant Growth
Tiger Cub
Huntress


Discard

Ogre Recruiter
Captured Bugblatter
Huntress
Behind the Ferns
Kidnapping


Tech 1 card(s)
Get Paid + float - ($11)
Summon Pirate-Gang Commander - ($5)
Summon Ogre recruiter
Summon Onimaru - ($3)
Summon Cal - ($1)
Prospector - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Pirate (2/2+A)
  • :psfist: Elite: Young Treant(1/2)
  • :ps_: Scavenger: Pirate (2/2)
  • :pschip: Technician: Spore Shambler(0/1)
  • :target: Lookout: Pirate (2/2)

In Play:

  • Pirate-Gang Commander (6/6)
  • Merfolk Prospector(1/1)
  • Ogre Recruiter(5/4)
  • Onimaru lvl 1(2/3)
  • Cal lvl 1(2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 10
    "

I dont think you paid for the ogre recruiter

cuz pirate gang commander, mate

ohhh, that’s right, forgot about that one. lets see if i can come back.

edit, forgot to write “3” for my tech 3

"P2T8


StartingHand Workers

STARTING HAND
KOTC (5/4)
Temporal Research


WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace
Hive


NextHand

Nullcraft
elite training
Nebula
Omegecron


Discard

KOTC (5/4)
Temporal Research


Tech 0 card(s)
Get Paid + float - ($12)
forecast omegeacron
tech 3- ($7)
make 4 more stingers - ($3)
sacrifice 5 stingers, summon omegecron
midori - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Omegacron (9/7+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Midori (2/3)
  • :pschip: Technician: Oni (2/3)
  • :target: Lookout: KOTC (5/2)

In Play:

  • Hive (0/6)
  • Battle Suits

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

probably dead. need him to not have another PGC or CBB

"

1 Like