player 2, tempting to also rush tech 2, but that didnt work out well for me in cams. also, didnt quite work for shax last game. it’s tough tp pull off. i think ill take things slower and safer.
fargo is a given, solid. but plasmodium as a second option. tempted to bring out a hero, but probably not, plasmodium is interesting because it would provide a good blocker or hero kill turn 4. plus, no risk to loasing a tech building this turn because i havent built it yet. i dont reallly care too much if i take a hit to my base.
next turn probably mox and tech up. im thinking KOTC with Vir Temporal Research as an ideal T3.
Tech 2 card(s)
Get Paid + float - ($8)
plasmo to 1
tech draw
vir - ($6)
knight of the conclave
knight of the conclave
temporal research, draw 2 - ($4)
worker - ($3)
neo - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info: In Patrol:
Squad Leader: Vir, lvl 1, (2/3+A)
Elite:
Scavenger:
Technician: Neo Plexus 2/2
Lookout:
In Play:
Plasmodium (4/4)*
KOTC (4/4)***
KOTC (4/4)***
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 3
Disc: 0
Gold:
Gold: 1
Workers: 8
Thoughts
question, can i get KOTC down while protecting my tech 1? i THINK so. we’ll find out. this might be a bad idea. probably losing my tech 1 next turn, but getting plasmo anda fullhand again. teching moments peace and elite training in case my tech 1 goes down.
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon spore shambler and transfer 1 rune to Huntress - ($4)
Huntress kills vir, Cal to midband
Tiger Cub trades with Neo Plexus, you draw
Maxband Cal - ($2)
Cal and Prospector break your tech I. 2 base damage
Summon Huntress #2 - ($0)
STARTING HAND
Fading Argonaut (2/3)**
elite training
moments peace
Battle Suits
oemgacron
WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace
NextHand
oemgacron
Temporal Research
Hive
Nullcraft
Tech 2 card(s)
Get Paid + float - ($13)
scav gold - ($14)
units forecast to 1
Worker - ($13)
tech 2 future - ($9)
Oni - ($7)
fargo - ($5)
elite training on fargo and plasmodium - ($3)
tower - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: Plasmodium 5/4+AA
Elite:
Scavenger: Oni, lvl 1 (2/3)
Technician:
Lookout: Fargo (3/3+A)
In Play:
KOTC (4/4)*
KOTC (4/4)*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 10
Thoughts
okay. blood. let’s see what he teched and if he drew it. double crashbarrow would be pretty bad at the moment. i thinking that kotc and future was NOT a good idea. lol.
STARTING HAND
Temporal Research
Nullcraft
oemgacron
Hive
elite training
WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace
NextHand
elite training
Battle Suits
Hive
oemgacron
Discard
Plasmodium
Fargo
Temporal Research
Nullcraft
Nebula
Nebula
Tech 2 card(s)
Get Paid - ($10)
knights arrive to save the day
omegacron - ($8)
hive, 5 stingers - ($2)
sacrifice 5 stingers to remove 5 runes from omegacron
make new stingers - ($0)
sacrifice new stinger, omegacron arrives.
Float ($0)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Omegecron (9/7+A)
Elite:
Scavenger: KOTC (4/4)
Technician:
Lookout: KOTC (4/4)
In Play:
Hive (0/6)
Stinger (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 6
Gold:
Gold: 0
Workers: 10
Thoughts
ogre recruiter huh, and i cant attack woth OC because of swift strike. okay, new plan, wall up, tech 3 next turn, nebula for the win.
STARTING HAND
elite training
oemgacron
Battle Suits
Hive
WORKERS
Time Spiral
Hardened Mox
Forgotten Fighter
Tinkerer (1/2)
moments peace
Hive
NextHand
Temporal Research
KOTC (5/4)
Tech 0 card(s)
Get Paid - ($10)
omegacron - ($8)
oni - ($6)
elite training, stinger and knight - ($4)
battle suits - ($2)
make 2 new stingers
elite stinger kills bugbladder, my base to 14
elite knight trades with ogre
other knight kills drak, oni to lvl 3
worker - ($1)
Float ($1)
Discard 0, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Oni (2/3+A)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Hive (0/6)
Stinger (2/1A)
KOTC (5/2)
Omegacron (9/7)*6
Battle Suits
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
Economy Info: Cards:
Hand: 2
Deck: 7
Disc: 0
Gold:
Gold: 1
Workers: 11
Thoughts
well, need to delay tech 3, but can empty the deck to slow my cycle and hopefully dont draw both of them. pirage gang commanders coming, and ill need nebula to kill them efficiently.