STARTING HAND
Bloodburn
Pillage
Careless Musketeer
Makeshift Rambaster
Nautical Dog
WORKERS
Scorch
Bloodburn
NextHand
Bombaster
Nautical Dog
Pillage
Lobber
Bloodrage Ogre
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
mad man and oni trade into midori, oni to lvl 3
mid oni - ($2)
tech 1 - ($0)
Float ($0)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Oni, lvl 5, (3/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 1
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
Thoughts
teching in double lobber to snipe his graveyard from affar. i think that i can probbaly go Fire this game, and get off enough value before he nature reclaims the hotter fires, so long as i have lobbers on the board already.
STARTING HAND
Lobber
Nautical Dog
Bloodrage Ogre
Bombaster
Pillage
WORKERS
Scorch
Bloodburn
Pillage
NextHand
Lobber
Makeshift Rambaster
Charge
Careless Musketeer
Mad Man (1/1)
Discard
Bloodrage Ogre
Nautical Dog
Bombaster
hotter fire
hotter fire
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Lobber - ($4)
my Oni kills your Oni, gains 2 free levels
max my Oni, summon 3 soldier tokens - ($3)
Lobber hitts your base to 18
Float ($3)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Soldier (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Soldier (1/1)
[I]Technician[/I]: Soldier (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Oni, lvl 8, (4/5)
Lobber (2/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 3
Workers: 7
Thoughts
wow, he’s just giving me the free levels. even if he drops 2 tiny basilisks right now, stil an amazing value. im going hotter fire for a base rush.
hotter fire
doubleshot archer
Bombaster
Lobber (2/2)
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Lobber - ($7)
makeshiift rambaster - ($5)
tech 2 fire - ($1)
Oni readily kills Cadet, takes 3 back
Soldier 1 trades with Rogue
Soldier 2 trades with Haunt
Rambaster breaks graveyard
Lobber hits your base to 16
Final soldier his your base to 15
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Oni, lvl 8, (4/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Makeshit Rambaster (1/1)
Lobber (2/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
hmmm, leav the tower up because i can maybe get at it next turn, can start tapping the lobbers instead of attacking.
STARTING HAND
Summon Skeletons
Overeager Cadet
Sickness
Sickness
Skeleton Javelineer
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
NextHand
Overeager Cadet
Sickness
Sickness
Sacrifice the Weak
Tech 2 card(s)
tech draw
Get Paid - ($8)
Worker - ($7)
Orpal mid band to (2/4) - ($4)
Overeager Cadet
sickness on SQL (now 3/1) and Lobber (dies) - ($2)
Orpal kills SQL, heals to max band
Mad Man (1/1)
ember sparks
Cinderblast Dragon
ember sparks
Discard
doubleshot archer
hotter fire
Tech 0 card(s)
Get Paid - ($10)
tech draw
Cinderblast Dragon, arrives plays Flame arrow from Codex, your base takes 4, your abse to 11 - ($3)
Lobber - ($2)
nautical Dog - ($1)
STARTING HAND
Death and Decay
Poisonblade Rogue
Death and Decay
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Sacrifice the Weak
NextHand
Deteriorate
Plague Lord
Pestering Haunt
Graveyard
Tech 0 card(s)
Get Paid + float - ($11)
Death and Decay - ($3)
Midori flies into dragon (dies) takes 3
O Cadet #1 attacks & destroys your Tech III
O Cadet #2 attacks & destroys your Tech II
Orpal attacks & destroys your Tech I
Your base is now on 11
Oni - ($1)