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CodexNewb [Fire]/Peace/Balance vs Shamusj [Disease]/Peace/Balance


#1

@shamusj

GLHF!

"P1T1


StartingHand Workers

STARTING HAND
Mad Man
Charge
Bloodrage Ogre
Scorch
Bombaster


WORKERS
Scorch


NextHand

Bloodburn
Pillage
Careless Musketeer
Makeshift Rambaster
Nautical Dog


Discard

Bloodrage Ogre
Bombaster
Charge


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Oni - ($1)
Mad man - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Mad Man (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 1, (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

hahaha, what a weird game. lets do this!

"


#2

"P2T1


StartingHand Workers

STARTING HAND
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
Graveyard
Summon Skeletons


WORKERS
Skeletal Archery


NextHand

Pestering Haunt
Deteriorate
Jandra, the Negator
Thieving Imp
Skeleton Javelineer


Discard

Summon Skeletons
Poisonblade Rogue
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Graveyard - ($2)
Midori - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Midori (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
    "

#3

"P1T2


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Bloodburn
Pillage
Careless Musketeer
Makeshift Rambaster
Nautical Dog


WORKERS
Scorch
Bloodburn


NextHand

Bombaster
Nautical Dog
Pillage
Lobber
Bloodrage Ogre


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
mad man and oni trade into midori, oni to lvl 3
mid oni - ($2)
tech 1 - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 5, (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 1

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

teching in double lobber to snipe his graveyard from affar. i think that i can probbaly go Fire this game, and get off enough value before he nature reclaims the hotter fires, so long as i have lobbers on the board already.

"


#4

Mad man and Oni is not enough to trade when Midori has Armour.


#5

MM peels off armor, oni has frenzy


#6

Ah good stuff ok, I’ll make my move later, thanks.


#7

Edit: Changed patrolling position

"P2T2


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Skeleton Javelineer
Thieving Imp
Jandra, the Negator
Deteriorate
Pestering Haunt


WORKERS
Skeletal Archery
Jandra, the Negator


NextHand

Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Skeleton Javelineer
Thieving Imp


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Oni - ($1)
Pestering Haunt

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Oni (2/3)
  • :target: Lookout:

In Play:

  • Graveyard
  • Pestering Haunt

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
    "

#8

"P1T3


Tech StartingHand Workers

TECH
hotter fire
hotter fire


STARTING HAND
Lobber
Nautical Dog
Bloodrage Ogre
Bombaster
Pillage


WORKERS
Scorch
Bloodburn
Pillage


NextHand

Lobber
Makeshift Rambaster
Charge
Careless Musketeer
Mad Man (1/1)


Discard

Bloodrage Ogre
Nautical Dog
Bombaster
hotter fire
hotter fire


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Lobber - ($4)
my Oni kills your Oni, gains 2 free levels
max my Oni, summon 3 soldier tokens - ($3)
Lobber hitts your base to 18

Float ($3)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Soldier (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Soldier (1/1)
  • :pschip: [I]Technician[/I]: Soldier (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 8, (4/5)
  • Lobber (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7
Thoughts

wow, he’s just giving me the free levels. even if he drops 2 tiny basilisks right now, stil an amazing value. im going hotter fire for a base rush.

"


#9

"P2T3


Tech StartingHand Workers

TECH
Sickness
Sickness


STARTING HAND
Deteriorate
Poisonblade Rogue
Sacrifice the Weak
Thieving Imp
Skeleton Javelineer
Overeager Cadet


WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp


NextHand

Overeager Cadet
Summon Skeletons
Sickness
Sickness


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech draw
Overeager Cadet
Poisonblade Rogue - ($5)
Orpal - ($3)
Tower - ($0)
Haunt suicides into lobber for 1
recast Haunt from GY
Deteriorate your lobber to death

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Poisonblade Rogue
  • :target: Lookout:

In Play:

  • Graveyard
  • Pestering Haunt (1/1)
  • Orpal (1/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

#10

sorry, i just realized that i didnt post this turn! lol.

"P1T4


Tech StartingHand Workers

TECH
doubleshot archer
doubleshot archer


STARTING HAND
Makeshift Rambaster
Lobber
Mad Man (1/1)
Careless Musketeer
Charge


WORKERS
Scorch
Bloodburn
Pillage
Careless Musketeer


NextHand

hotter fire
doubleshot archer
Bombaster
Lobber (2/2)


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Lobber - ($7)
makeshiift rambaster - ($5)
tech 2 fire - ($1)
Oni readily kills Cadet, takes 3 back
Soldier 1 trades with Rogue
Soldier 2 trades with Haunt
Rambaster breaks graveyard
Lobber hits your base to 16
Final soldier his your base to 15

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni, lvl 8, (4/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Makeshit Rambaster (1/1)
  • Lobber (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

hmmm, leav the tower up because i can maybe get at it next turn, can start tapping the lobbers instead of attacking.

"


#11

No problem, I thought you were taking a break!

"P2T4


Tech StartingHand Workers

TECH
Death and Decay
Death and Decay


STARTING HAND
Summon Skeletons
Overeager Cadet
Sickness
Sickness
Skeleton Javelineer


WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons


NextHand

Overeager Cadet
Sickness
Sickness
Sacrifice the Weak


Tech 2 card(s)
tech draw
Get Paid - ($8)
Worker - ($7)
Orpal mid band to (2/4) - ($4)
Overeager Cadet
sickness on SQL (now 3/1) and Lobber (dies) - ($2)
Orpal kills SQL, heals to max band

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Orpal (2/5)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9
    "

#12

"P1T5


Tech StartingHand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Lobber (2/2)
hotter fire
doubleshot archer
Bombaster


WORKERS
Scorch
Bloodburn
Pillage
Careless Musketeer
Bombaster


NextHand

Bloodrage Ogre
Charge


Discard

Lobber
Cinderblast Dragon
Cinderblast Dragon


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Doubleshot Archer - ($5)
Hotter Fire - ($2)
Lobber - ($1)

Float ($1)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lobber (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Doubleshot Archer (4/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Makeshit Rambaster (1/1)
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 4
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
Thoughts

set it all on FIRE.

"


#13

"P2T5


Tech StartingHand Workers

TECH
Gorgon
Gorgon


STARTING HAND
Sacrifice the Weak
Overeager Cadet
Sickness
Sickness


WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Sacrifice the Weak


NextHand

Skeleton Javelineer
Deteriorate


Discard

Sickness
Sickness
Gorgon
Gorgon


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
sickness on SQL and technician - ($8)
sickness on SQL (dies) and technician, activates Orpal maxband, kills archer and rambaster - ($6)
Overeager Cadet
Tech II - disease - ($2)

Float ($2)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Orpal (2/5)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10
    "

#14

"P1T6


Tech StartingHand Workers

TECH
ember sparks
ember sparks


STARTING HAND
Charge
Bloodrage Ogre
Mad Man (1/1)


WORKERS
Scorch
Bloodburn
Pillage
Careless Musketeer
Bombaster
Charge


NextHand

Nautical Dog
hotter fire
Lobber (2/2+A)
doubleshot archer


Tech 2 card(s)
Get Paid + float - ($10)
tech draw
Worker - ($9)
Oni - ($7)
Midori - ($5)
tech 3 - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Midori (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "

#15

"P2T6


Tech StartingHand Workers

TECH
Plague Lord
Plague Lord


STARTING HAND
Skeleton Javelineer
Deteriorate


WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Sacrifice the Weak


NextHand

Death and Decay
Death and Decay
Poisonblade Rogue


Discard

Sickness
Sickness
Gorgon
Gorgon
Deteriorate
Plague Lord
Plague Lord


Tech 2 card(s)
Get Paid + float - ($12)
Midori - ($10)
Orpal attacks Oni (Oni becomes 1/2) takes 2
O Cadet kills Oni, Midori levels to 3
Midori level to Midband (both cadets get +1/+1) - ($8)
O Cadet #2 kills Midori
Midori to L7 for free
Skeleton Javelineer - ($7)
Tech III - ($2)
Midori to L8 - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Midori L8 (4/5A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer
  • :target: Lookout:

In Play:

  • Orpal L6 (2/3)
  • O Cadet #1 (3/2)
  • O Cadet #1 (3/1)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10
    "

#16

"P1T7


StartingHand Workers

STARTING HAND
Nautical Dog
hotter fire
doubleshot archer
Lobber (2/2+A)
Cinderblast Dragon


WORKERS
Scorch
Bloodburn
Pillage
Careless Musketeer
Bombaster
Charge


NextHand

Mad Man (1/1)
ember sparks
Cinderblast Dragon
ember sparks


Discard

doubleshot archer
hotter fire


Tech 0 card(s)
Get Paid - ($10)
tech draw
Cinderblast Dragon, arrives plays Flame arrow from Codex, your base takes 4, your abse to 11 - ($3)
Lobber - ($2)
nautical Dog - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cinderblast Dragon (6/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Lobber (2/2)
  • :pschip: [I]Technician[/I]: Nautical Dog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hotter Fire #1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

#17

"P2T7


StartingHand Workers

STARTING HAND
Death and Decay
Poisonblade Rogue
Death and Decay


WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Sacrifice the Weak


NextHand

Deteriorate
Plague Lord
Pestering Haunt
Graveyard


Tech 0 card(s)
Get Paid + float - ($11)
Death and Decay - ($3)
Midori flies into dragon (dies) takes 3
O Cadet #1 attacks & destroys your Tech III
O Cadet #2 attacks & destroys your Tech II
Orpal attacks & destroys your Tech I
Your base is now on 11
Oni - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer
  • :target: Lookout:

In Play:

  • Orpal L6 (2/3)
  • O Cadet #1 (3/2)
  • O Cadet #1 (3/1)
  • Midori L8 (4/2A)

Buildings:

  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
    "

#18

Ill gg it there. i can only get you down to 2.


#19

Ok thanks GG.

Out of curiosity, what’s your play? A double ember spark with Hotter fire is 8 dmg leaving me on 3. Where is the other 1 dmg coming from?


#20

maybe he drew lobber/pillage