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Codexnewb [Discipline]/Anarchy/Disease vs Nekoalt [Finesse]/Peace/Truth


#122

P1T3


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Brick Thief
Discord
Helpful Turtle
Spark
Granfalloon Flagbearer


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer


NextHand

Wither
Timely Messenger
Discord
Spark
Bloom


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Onimaru - ($1)
Onimaru kills Prynn
Tech I - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 General Onimaru (4/4A) Frenzy 1, readiness [1+, 1 damage]
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/1)
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

#123

"P2T3


Tech StartingHand Workers

TECH
origin story
origin story


STARTING HAND
Neo Plexus
Time Spiral
Argo
Fading Argonaut
Battle Suits
Temporal Research


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral


NextHand

origin story
Argo
Hardened Mox
Tinkerer (1/2)
origin story


Tech 2 card(s)
Get Paid - ($7)
tech draw
Worker - ($6)
argo - ($3)
fargo - ($1)
nullcraft kills

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+A)***
  • :psfist: Elite:
  • :ps_: Scavenger: Argo (3/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

double OS to boot this guy. going xenostalkers later to deal with garrisons and flooded board.

"


#124

P1T4


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Wither
Timely Messenger
Discord
Bloom
Spark


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Spark


NextHand

Discord
Brick Thief
Overeager Cadet
Helpful Turtle
Overeager Cadet


Discard

Tenderfoot
Discord
Bloom
Timely Messenger
Wither
Flagstone Garrison
Flagstone Garrison


Tech 2 card(s)
Get Paid + Scavenger - ($8)
Worker - ($7)
River Montoya - ($5)
Discord, Nullcraft dies - ($3)
Onimaru kills Fading Argonaut

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 General Onimaru (4/4A) Frenzy 1, readiness [1+, 1 damage]
  • :psfist: Elite:
  • :ps_: Scavenger: L1 River Montoya (2/3)
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 3
  • Workers: 8

#125

"P2T4


Tech StartingHand Workers

TECH
remember
remember


STARTING HAND
Argo
Tinkerer (1/2)
Hardened Mox
origin story
origin story


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Tinkerer (1/2)


NextHand

Temporal Research
rememberer
Battle Suits
Neo Plexus


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
prynn - ($6)
origin story Oni - ($3)
argo #2 - ($0)
argo #1 kills river, prynn to lvl 3

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argo #1 (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argo #2 (2/3)
  • :target: Lookout:

In Play:

  • Prynn, lvl 3 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

okay. stablizize this then tech 2 next turn, then rememberer.

"


#126

P1T5


Tech StartingHand Workers

TECH
Drill Sergeant
Drill Sergeant


STARTING HAND
Brick Thief
Discord
Overeager Cadet
Overeager Cadet
Helpful Turtle


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Spark
Discord


NextHand

Flagstone Garrison
Brick Thief
Tenderfoot
Drill Sergeant


Tech 2 card(s)
Get Paid + float + Scavenger - ($12)
Worker - ($11)
Overeager Cadet
Overeager Cadet
Tech II: Truth - ($7)
Tech Lab: Peace - ($6)
Sirus Quince - ($4)

Float ($4)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Overeager Cadet (3/2)
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • L1 Sirus Quince (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 9

#127

"P2T5


Tech StartingHand Workers

TECH
slow time generator
Seer


STARTING HAND
Neo Plexus
Battle Suits
Temporal Research
xenostalker
Nullcraft (1/1)
rememberer


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Tinkerer (1/2)
Neo Plexus


NextHand

Fading Argonaut (2/3+A)***
origin story
Hardened Mox
origin story


Discard

Temporal Research
rememberer
rememberer
slow time generator
Seer


Tech 2 card(s)
Get Paid - ($9)
prynn fade to 3
worker - ($8)
mid prynn - ($7)
prynn kills scav cadet, takes 2, up to 4 runes
temporal research, 4 runes, draw 2 - ($5)
nullcraft, kills mirror illusion - ($3)
argo 1 kills elite cadet, takes 3
battle suits - ($1)
argo 2 breaks tech lab (peace), your base to 18

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argo #2 (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argo #1 (4/1)
  • :target: Lookout:

In Play:

  • Prynn, lvl 4 (2/2) ****
  • Nullcraft (1/1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

tech seer and STG. hoping he’ll copy NC to kill argo, probbaly not though.

"


#128

P1T6


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Reteller of Truths


STARTING HAND
Tenderfoot
Drill Sergeant
Flagstone Garrison
Brick Thief
Flagstone Garrison


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Spark
Discord


NextHand

Timely Messenger
Bloom
Drill Sergeant
Helpful Turtle
Wither


Discard

Overeager Cadet
Overeager Cadet
Flagstone Garrison
Flagstone Garrison
Drill Sergeant
Macciatus, The Whisperer
Reteller of Truths


Tech 2 card(s)
Get Paid + float + Scavenger - ($14)
Tech Lab: Peace - ($13)
Midband Quince - ($11)
Mirror Illusion - ($9)
Mirror Illusion becomes a Nullcraft - ($7)
Nullcraft kills Argo #1
Mirror Illusion - ($5)
Mirror Illusion becomes a Nullcraft - ($3)
Nullcraft trades with Nullcraft
Tenderfoot - ($2)
Brick Thief damages your Tech I and repairs my base - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician: Brick Thief (2/1) Resist 1
  • :target: Lookout:

In Play:

  • L3 Sirus Quince (1/4)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9

#129

"P2T6


StartingHand Workers

STARTING HAND
origin story
Fading Argonaut (2/3+A)***
origin story
Hardened Mox
Argo #1 (4/1)


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Tinkerer (1/2)
Neo Plexus
Hardened Mox


NextHand

Seer
Temporal Research
rememberer
rememberer
slow time generator


Discard

Nullcraft (1/1)
origin story
origin story
Fading Argonaut (2/3+A)***


Tech 0 card(s)
Get Paid + float - ($11)
tech draw, reshuffle, draw 1
prynn fades to 3
max prynn, heals - ($8)
prynn kills brick theif, takes 2, gains a rune (4)
remove 2 runes (2), prynn trashes tenderfoot
Argo readily breaks tech lab, your base to 15
tech 2 past - ($4)
play newly drawn argo #2 - ($1)
worker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argo #2 (4/4)
  • :psfist: Elite:
  • :ps_: Scavenger: Argo #1 (4/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Prynn, lvl 7, (3/3) ** (trashed tenderfoot)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

well, lots of optione next turn, slow time generator, rememberer, tech 3, etc… we’ll see what he does.

"


#130

P1T7


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Timely Messenger
Drill Sergeant
Helpful Turtle
Bloom
Wither
Discord


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Spark
Discord
Timely Messenger


NextHand

Overeager Cadet
Bloom
Reteller of Truths
Liberty Gryphon
Flagstone Garrison


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech Lab: Peace - ($7)
Tech III - ($2)
Helpful Turtle - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Sirus Quince (1/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Helpful Turtle (1/2) Healing 1
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

#131

"P2T7


Tech StartingHand Workers

TECH
now
shimmering ray


STARTING HAND
rememberer
Seer
Temporal Research
rememberer
slow time generator


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Tinkerer (1/2)
Neo Plexus
Hardened Mox


NextHand

Nullcraft (1/1)
Rememberer
Fading Argonaut (2/3+A)***
now
origin story


Tech 2 card(s)
Get Paid - ($11)
prynn fades to 1
prynn hits quince for armor and 2, takes 1 back, gains a rune (2)
argo #1 readily kills quince,
summon Rememberer - ($6)
summon Seer, remove rune from rememberer, summon shimmering ray from discard - ($5)
Prynn remove 2 runes, trashes turtle, Prynn dies, return turtle and Tenderfoot on backline
Argo #2 breaks your tech lab, your base to 13
tech 3 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argo #2 (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Argo #1 (4/3)
  • :pschip: Technician: Seer (3/1)
  • :target: Lookout: Shimmering Ray (3/4) **

In Play:

  • Battle Suits
  • Rememberer (4/3) **

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

well, here’s hoping he doesnt have BOTH gryphons, which i am assuming he just teched. putting it all on teh line for embflow archon right now.

"


#132

P1T8


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Overeager Cadet
Bloom
Flagstone Garrison
Reteller of Truths
Liberty Gryphon


WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Spark
Discord
Timely Messenger
Bloom


NextHand

Flagstone Garrison
Overeager Cadet
Brick Thief


Discard

Flagstone Garrison
Spectral Flagbearer
Spectral Flagbearer


Tech 2 card(s)
Get Paid - ($10)
Reteller of Truths - ($8)
Liberty Gryphon - ($5)
Liberty Gryphon breaks your Tech III
Tech Lab: Peace - ($4)
Overeager Cadet
Worker - ($3)
General Onimaru - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 General Onimaru (2/3A) Frenzy 1
  • :psfist: Elite: Overeager Cadet (3/2)
  • :ps_: Scavenger: Helpful Turtle (1/2) Healing 1
  • :pschip: Technician: Reteller of Truths (3/3)
  • :target: Lookout: Tenderfoot (1/2)

In Play:

  • Liberty Gryphon (5/5) Flying, haste, unstoppable, unattackable, untargetable

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 11

#133

"P2T8


Tech StartingHand Workers

TECH
two step
golgort


STARTING HAND
Fading Argonaut (2/3+A)***
Rememberer
origin story
now
Nullcraft (1/1)


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Tinkerer (1/2)
Neo Plexus
Hardened Mox


NextHand

Temporal Research
origin story
Slow Time Generator


Discard

origin story
now
Fading Argonaut
Rememberer
two step


Tech 2 card(s)
Get Paid - ($11)
rebuild tech 3, base to 18
Rememberer fades to 1, summon yesterday’s golgort from discard
shimmering ray fades to 1
summon Geiger - ($9)
summon River - ($7)
Argo #2 readily kills Oni, takes 2, Geiger to lvl 3
Shimmering Ray kills Reteller, returns to your hand
NOW Gryphon, pops and dies - ($6)
summon Nullcraft, pings tenderfoot ($4)
max Geiger, flickr Nullcraft, kills tenderfoot ($2)
Rememberer kills turtle, takes 1
Seer trades with Cadet
Argo 1 readily breaks your tech lab, your base to 11
discard a card, shimmering ray to 2 runes

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Yesterday’s Golgort (6/+A) **
  • :psfist: Elite:
  • :ps_: Scavenger: Argo #1 (4/3)
  • :pschip: Technician: Argo #2 (4/2)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Shimmering Ray (3/4) **
  • Rememberer (4/2) *
  • Nullcraft (1/1)
  • River, lvl 1 (2/3)
  • Geiger, lvl 5, (3/4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 11
Thoughts

ugh, that moment when you forget liverty gryphon ALSO has unstoppable when another illusion is present, here’s hoping he doesnt have the second gryphon.

"


#134

You can’t summon Prynn this turn because you have to wait 1 turn after she dies.


#135

woops. okay edited. pretty sure i triple checked it and it’s good to go.


#136

Alright, I’ll resign it here, GG. That’s just too much pressure to handle without my Tech Lab. I’m excited to try this matchup as P2.


#137

oh thank god. i was getting worried there for a max quince liberty gryphon combo.

"P1T1


StartingHand Workers

STARTING HAND
Battle Suits
Tinkerer
Neo Plexus
Temporal Research
Fading Argonaut


WORKERS
Tinkerer


NextHand

Time Spiral
Plasmodium
Nullcraft
Hardened Mox
Forgotten Fighter


Discard

Battle Suits
Temporal Research
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
fading argonaut - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+A) ***
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
    "

#138

That would have been nice, but it would have required much better luck than I tend to have.

P2T1


StartingHand Workers

STARTING HAND
Granfalloon Flagbearer
Wither
Spark
Fruit Ninja
Older Brother


WORKERS
Fruit Ninja


NextHand

Tenderfoot
Bloom
Brick Thief
Helpful Turtle
Timely Messenger


Discard

Wither
Spark
Granfalloon Flagbearer


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Older Brother - ($2)
General Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Older Brother (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

#139

"P1T2


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Time Spiral
Plasmodium
Hardened Mox
Nullcraft
Forgotten Fighter


WORKERS
Tinkerer
Hardened Mox


NextHand

Temporal Research
Fading Argonaut (2/3+A) ***
Seer
Plasmodium
Battle Suits


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
nullcraft - ($3)
tech 1 - ($2)
Geiger - ($0)
fargo trades with older brother
nullcraft pings Oni

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Geiger, lvl 1 (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

teching double argo again since they proved so useful last game. trying to keep nullcraft around this time.

thinking about rushing STG this game and then bringing in the shimmering rays, seers, etc…so im saving plasmodium for now.

"


#140

P2T2


Tech StartingHand Workers

TECH
Discord
Discord


STARTING HAND
Timely Messenger
Bloom
Brick Thief
Helpful Turtle
Tenderfoot


WORKERS
Fruit Ninja
Bloom


NextHand

Older Brother
Wither
Discord
Timely Messenger
Discord


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Onimaru trades with Geiger
River Montoya - ($3)
Helpful Turtle - ($1)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River Montoya (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Helpful Turtle (1/2) Healing 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

#141

"P1T3


Tech StartingHand Workers

TECH
Rememberer
Argo


STARTING HAND
Battle Suits
Plasmodium
Temporal Research
Fading Argonaut (2/3+A) ***
Seer


WORKERS
Tinkerer
Hardened Mox
Plasmodium


NextHand

Time Spiral
Seer
Forgotten Fighter
Neo Plexus
Seer (2/1)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
fargo - ($3)
tower - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut (3/3)***
  • :ps_: Scavenger: Nullcraft (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

rushing past engine

"