"P2T1
StartingHand Workers
STARTING HAND
Spore Shambler
Playful Panda
Merfolk Prospector
Rich Earth
Forest’s Favor
WORKERS
Rich Earth
NextHand
Ironbark Treant
Verdant Tree
Rampant Growth
Young Treant
Tiger Cub
Discard
Spore Shambler
Forest’s Favor
Playful Panda (2/2)
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
rook - ($2)
merfolk prospector - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Rook (2/4+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
trying to sue that gold to max rook by turn 3
"
P1T2
Tech StartingHand Workers
TECH
Boot Camp
Boot Camp
STARTING HAND
Tenderfoot
Wither
Helpful Turtle
Spark
Timely Messenger
WORKERS
Fruit Ninja
Timely Messenger
NextHand
Boot Camp
Boot Camp
Bloom
Tenderfoot
Helpful Turtle
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
General Onimaru - ($2)
Wither: Merfolk Prospector - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : L1 General Onimaru (2/3A) Frenzy 1
Elite :
Scavenger :
Technician : Granfalloon Flagbearer (2/2) Tempting Target
Lookout :
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I can’t quite kill Rook, but at least this way, he’ll have to skip a worker to take out a patroller, and the bonus levels will fizzle if he does.
"P2T2
Tech StartingHand Workers
TECH
centaur
centaur
STARTING HAND
Tiger Cub
Ironbark Treant
Young Treant
Rampant Growth
Verdant Tree
Forest’s Favor
WORKERS
Rich Earth
Ironbark Treant
NextHand
Spore Shambler
centaur
Playful Panda (2/2)
centaur
Merfolk Prospector (1/1)
Discard
Verdant Tree
Forest’s Favor
Rampant Growth
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
tech 1 - ($4)
young treant, reshuffle, draw 1 - ($2)
tiger cub - ($0)
rook hits Oni for armor and 1
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Tiger Cub (2/2+A)
Elite :
Scavenger : Young Treant (0/2)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
YT turn 2, one fo my favorite plays. guarentee me a tech 1 in hand 3, but now i KNOW i’ll get both. total opposite of last game.
"
P1T3
Tech StartingHand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Overeager Cadet
Tenderfoot
Bloom
Overeager Cadet
Helpful Turtle
WORKERS
Fruit Ninja
Timely Messenger
Tenderfoot
NextHand
Wither
Older Brother
Spark
Brick Thief
Discard
Bloom
Boot Camp
Boot Camp
Spectral Flagbearer
Spectral Flagbearer
Tech 2 card(s)
Get Paid - ($6)
Bloom: Onimaru - ($4)
Onimaru kills Tiger Cub
Worker - ($3)
Tech I - ($2)
Helpful Turtle - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Granfalloon Flagbearer (2/2A) Tempting Target
Elite :
Scavenger :
Technician : Helpful Turtle (1/2) Healing 1
Lookout :
In Play:
L1 General Onimaru (3/1) Frenzy 1 [1+, 3 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech StartingHand Workers
TECH
birds nest
thunderclap
STARTING HAND
Spore Shambler
Playful Panda (2/2)
centaur
Merfolk Prospector (1/1)
centaur
WORKERS
Rich Earth
Ironbark Treant
Playful Panda (2/2)
NextHand
Tiger Cub (2/2+A)
Forest’s Favor
Rampant Growth
thunderclap
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
x2 centaur - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Centaur (3/4+A)
Elite :
Scavenger : Centaur (3/4)
Technician : Young Treant (0/2)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
hmmm, darn it, he got the wither bloom split. well, at least i can wall up pretty well. teching birds nest and thunderclap to at least get easier access to his tech 2 / garrisons.
"
P1T4
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Brick Thief
Spark
Older Brother
Wither
WORKERS
Fruit Ninja
Timely Messenger
Tenderfoot
Older Brother
NextHand
Overeager Cadet
Boot Camp
Bloom
Wither
Tech 2 card(s)
Get Paid - ($7)
Midband Onimaru - ($3)
Onimaru kills SQL
Worker - ($2)
Brick Thief steals a brick from your Tech I - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Granfalloon Flagbearer (2/2A) Tempting Target
Elite :
Scavenger : Brick Thief (2/1) Resist 1
Technician : Helpful Turtle (1/2) Healing 1
Lookout :
In Play:
L5 General Onimaru (4/2) Frenzy 1 [1+, 3 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
also pretty sure Oni heals from that. putting him at lvl 5, 4/5
Maybe he killed a Centaur?
1 Like
Nekoatl
August 21, 2018, 10:02pm
89
Yes, he killed the SQL; I think that line got lost in the editing process, sorry.
got it, thanks. no worries.
"P2T4
Tech StartingHand Workers
TECH
earthquake
earthquake
STARTING HAND
Forest’s Favor
thunderclap
Tiger Cub (2/2+A)
Rampant Growth
WORKERS
Rich Earth
Ironbark Treant
Playful Panda (2/2)
Tiger Cub (2/2+A)
NextHand
birds nest
Spore Shambler
Verdant Tree
Merfolk Prospector (1/1)
Discard
thunderclap
Centaur #2 (3/4)
Rampant Growth
Forest’s Favor
earthquake
earthquake
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
mid rook, heals ($3)
rook kills flagbearer, takes 2
thunderclap turtle ($1)
centaur kills brick thief, takes 2, overpower 2 to kill Oni, rook to lvl 7
maxband rook, heals ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Young Treant (0/2)
Lookout :
In Play:
Rook, lvl 8, (4/6)
Centaur #1 (3/2)
Buildings:
Base HP: 20
Tech I HP: 4
Economy Info:
Cards:
Gold:
Thoughts
hmmm, well glad that worked out. not sidelining the bricktheif so i can keep centaur alive another turn. doubling down on the earthquakes. hopefully he doesnt have fencer, starlet combo right now.
"
woops, i just realized flagbearer doesnt qualify for thunderclap. allow me to adjust.
okay, updated. just needed to attack flagbearer first, then thunderclap
P1T5
Tech StartingHand Workers
TECH
Flagstone Garrison
Free Speech
STARTING HAND
Boot Camp
Overeager Cadet
Wither
Bloom
WORKERS
Fruit Ninja
Timely Messenger
Tenderfoot
Older Brother
Wither
NextHand
Spark
Spectral Flagbearer
Overeager Cadet
Spectral Flagbearer
Discard
Granfalloon Flagbearer
Brick Thief
Bloom
Boot Camp
Flagstone Garrison
Free Speech
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Overeager Cadet
Sirus Quince - ($6)
Mirror Illusion - ($4)
Tech II: Peace - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Overeager Cadet (2/2A)
Elite : Helpful Turtle (2/2) Healing 1
Scavenger : Mirror Illusion (0/1)
Technician : Mirror Illusion (0/1)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
"P2T5
Tech StartingHand Workers
TECH
chameleon lizzo
chameleon lizzo
STARTING HAND
Merfolk Prospector (1/1)
Spore Shambler
Verdant Tree
birds nest
WORKERS
Rich Earth
Ironbark Treant
Playful Panda (2/2)
Tiger Cub (2/2+A)
Merfolk Prospector (1/1)
NextHand
chameleon lizzo
earthquake
chameleon lizzo
earthquake
Tech 2 card(s)
Get Paid - ($9)
worker - ($8)
centaur trades with cadet
birds nest - ($6)
tech 2 anarchy - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Young Treant (0/2+A)
Elite :
Scavenger :
Technician :
Lookout : Rook, lvl 8, (4/6)
In Play:
birds nest
Bird (1/1)
Bird (1/1)
Buildings:
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
not going to let him copy my centaur. leaving other good units off the board. teching in lizzo’s. i can use birds and lizzo’s to more expensively break his tech buildings. ideally get the earthquake next turn.
"
P1T6
Tech StartingHand Workers
TECH
Flagstone Garrison
Patriot Gryphon
STARTING HAND
Overeager Cadet
Spectral Flagbearer
Spectral Flagbearer
Spark
WORKERS
Fruit Ninja
Timely Messenger
Tenderfoot
Older Brother
Wither
Spark
NextHand
Spectral Flagbearer
Boot Camp
Bloom
Overeager Cadet
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech III - ($3)
Tower - ($0)
Overeager Cadet
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Overeager Cadet (2/2A)
Elite : Helpful Turtle (2/2) Healing 1
Scavenger : Mirror Illusion (0/1)
Technician : Mirror Illusion (0/1)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
"P2T6
StartingHand Workers
STARTING HAND
chameleon lizzo
chameleon lizzo
earthquake
earthquake
WORKERS
Rich Earth
Ironbark Treant
Playful Panda (2/2)
Tiger Cub (2/2+A)
Merfolk Prospector (1/1)
NextHand
Forest’s Favor
thunderclap
Centaur #1 (3/2)
Spore Shambler
Discard
earthquake
earthquake
chameleon lizzo
chameleon lizzo
Tech 0 card(s)
Get Paid + float - ($12)
Bird hits base to 19 dies to tower
double earthquake, 8 to base (11), break all buildings, 8 more to base (3) - ($2)
second bird hits base to 2
Cal - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Young Treant (0/2+A)
Elite :
Scavenger :
Technician : Rook, lvl 8, (4/6)
Lookout :
In Play:
birds nest
Bird (1/1)
Cal, lvl 1 (2/3)
Buildings:
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
well, that worked out.
"
1 Like
Nekoatl
August 22, 2018, 10:50pm
99
Yikes. I’ll resign it here, as even if I were lucky enough to survive your next turn, there’s no way I’d survive the following one. GG WP. Your turn to start the next one; you keeping the same build or picking something new?
okay. ill go with Feral/Balance/Bashing. I want to see if Bashing has ANY role in this game.
"P1T1
StartingHand Workers
STARTING HAND
Rich Earth
Young Treant
Verdant Tree
Tiger Cub
Forest’s Favor
WORKERS
Rich Earth
NextHand
Ironbark Treant
Spore Shambler
Merfolk Prospector
Playful Panda
Rampant Growth
Discard
Young Treant
Verdant Tree
Forest’s Favor
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
tiger cub - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : tiger cub (2/2+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
lets see if bashing has ANY role in this game.
"
Nekoatl
August 23, 2018, 3:54pm
101
I’ve lost 3-hero games against Bashing, so I think it gets ignored so much not because it’s weak, but because it doesn’t have a unique gimmick to draw people’s attention.
P2T1
StartingHand Workers
STARTING HAND
Fruit Ninja
Spark
Wither
Brick Thief
Granfalloon Flagbearer
WORKERS
Fruit Ninja
NextHand
Helpful Turtle
Tenderfoot
Older Brother
Timely Messenger
Bloom
Discard
Granfalloon Flagbearer
Spark
Wither
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Brick Thief steals a brick from your base - ($2)
General Onimaru - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Brick Thief (2/1) Resist 1
Technician :
Lookout :
In Play:
L1 General Onimaru (2/3) Frenzy
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold: