Codexnewb Bashing Law Ninjitsu vs Bansa Present Demon Necro

You pick two specs. It goes 1-2-2-1

1 Like

updated. adding blood

I will go with [Present/Past]/Finesse

ill take discipline as the final one.

"P1T1


StartingHand Workers

STARTING HAND
Smoker
Safe Attacking
Aged Sensei
Fox Viper
Fox Primus


WORKERS
Fox Primus


NextHand

Snapback
Senseiā€™s Advice
Grappling Hook
Savior Monk
Morningstar Flagbearer


Discard

Fox Viper
Smoker
Safe Attacking


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
grave - ($1)
aged sensei - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "

P2T1


StartingHand Workers

STARTING HAND
Neo Plexus
Fading Argonaut
Temporal Research
Tinkerer
Forgotten Fighter


WORKERS
Tinkerer


NextHand

Time Spiral
Nullcraft
Hardened Mox
Battle Suits
Plasmodium


Discard

Forgotten Fighter
Neo Plexus
Temporal Research


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
River - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3A), fading 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 River (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Sparring Partner
Sparring Partner


STARTING HAND
Morningstar Flagbearer
Grappling Hook
Sensei's Advice
Snapback
Savior Monk


WORKERS
Fox Primus
Snapback


NextHand

Sensei's Advice
Sparring Partner
Morningstar Flagbearer
Fox Viper


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($2)
tap sensei, boost grave
grapling hook fargo to lookout
Grave kills fargo, takes 1
savior monk - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Savior Monk (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave, lvl 1, (2/2)
  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

okay, playing ti safe, he could FF me, but i'll go rook if he kills grave.

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Hardened Mox
Battle Suits
Time Spiral
Plasmodium
Nullcraft


WORKERS
Tinkerer
Time Spiral


NextHand

Stewardess of the Undone
Forgotten Fighter
Plasmodium
Hardened Mox
Battle Suits


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nullcraft arrives with haste and kills Sensei - ($3)
Tech I - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Bird's Nest
Crashbarrow


STARTING HAND
Morningstar Flagbearer
Sensei's Advice
Sparring Partner
Fox Viper


WORKERS
Fox Primus
Snapback
Fox Viper


NextHand

Smoker
Safe Attacking
Grappling Hook


Discard

Aged Sensei (1/1)
Sensei's Advice
Morningstar Flagbearer
Bird's Nest
Crashbarrow


Tech 2 card(s)
Get Paid - ($6)
Monk heals grave
Worker - ($5)
sparring partner - ($4)
sensei's advice, monk and Grave kill River, Grave midband, heals - ($3)
hero's hall - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Sparring Partner (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave, lvl 3, (3/4)
  • Savior Monk (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hmmm, okay, hero's hall seems good here. ive got grave without a ton of gold invested, runed rook coming next. this can help me recover hand sze.

Oops I missed the healing, nvm

P2T3


Tech StartingHand Workers

TECH
Origin Story
Hyperion


STARTING HAND
Hardened Mox
Stewardess of the Undone
Plasmodium
Forgotten Fighter
Battle Suits


WORKERS
Tinkerer
Time Spiral
Plasmodium


NextHand

Temporal Research
Argonaut
Neo Plexus
Fading Argonaut
Forgotten Fighter


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Nullcraft kills S Monk
Tech II (Present) - ($4)
Hardened Mox - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (2/1), indestructible
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Captured Bugblatter
Crashbarrow


STARTING HAND
Smoker
Grappling Hook
Safe Attacking


WORKERS
Fox Primus
Snapback
Fox Viper
W - Smoker


NextHand

Morningstar Flagbearer
Sparring Partner
Savior Monk (2/1)
Birdā€™s Nest


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
rook - ($5)
sparring partner spars with rook
tech 2 blood - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook, lvl 1, (3/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave, lvl 3, (3/4)
  • :target: Lookout:

In Play:

  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroesā€™ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

teching CB and Bugbladder. i think dropping a rune on the latter will really help to keep it around. plus, birds seem to pair well with it.

"

P2T4


Tech StartingHand Workers

TECH
Origin Story
Temporal Distortion


STARTING HAND
Fading Argonaut
Temporal Research
Argonaut
Neo Plexus
Forgotten Fighter


WORKERS
Tinkerer
Time Spiral
Plasmodium
Neo Plexus


NextHand

Origin Story
Battle Suits
Hyperion
Stewardess of the Undone


Discard

Forgotten Fighter
Temporal Research
Origin Story
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Nullcraft deals 1 to Partner
Argonaut - ($5)
River - ($3)
Fading Argonaut - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4A), readiness
  • :psfist: Elite: Hardened Mox (2/1), indestructible
  • :ps_: Scavenger: Fading Argonaut (2/3), fading 3
  • :pschip: Technician: L1 River (2/3)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Captured Bugblatter
Entangling Vines


STARTING HAND
Sparring Partner
Bird's Nest
Morningstar Flagbearer
Savior Monk (2/1)


WORKERS
Fox Primus
Snapback
Fox Viper
W - Smoker
Savior Monk (2/1)


NextHand

Aged Sensei (1/1)
Safe Attacking
Grappling Hook
Sensei's Advice


Discard

Bird's Nest
Morningstar Flagbearer
Captured Bugblatter
Entangling Vines


Tech 2 card(s)
Get Paid + float - ($9)
worker - ($8)
drak - ($6)
partner spars with grave
max grave - ($2)
grave readily kills Argonaut
tap grave, sword rune river, drak to lvl 3
Rook kills Fargo
sparring partner #2 - ($1)
mid Drak - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sparring Partner #2 (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Drak, lvl 4, (2/3)

In Play:

  • Sparring Partner #1 (2/1)
  • Rook, lvl 1, (3/3)+
  • Grave, lvl 7, (5/3)+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

puttng drak in lookout because it coutners tricycoid and origin story. hyperion will have to stick around if he has that.

forgoing birds for now because stewardass is a good counter to them.

teching bugbladder and entaglisg vines (immortal?)

fingers crossed for some crashbarrows next handā€¦ugh, thatā€™s not good

woops, rook should just be lvl 1

P2T5


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Origin Story
Battle Suits
Hyperion
Stewardess of the Undone
Forgotten Fighter
Origin Story
Fading Argonaut


WORKERS
Tinkerer
Time Spiral
Plasmodium
Neo Plexus


NextHand

Temporal Research
Temporal Distortion
Temporal Distortion
Argonaut
Forgotten Fighter


Tech 2 card(s)
Get Paid + float + scav + tech draw before tech - ($11)
Geiger - ($9)
Forgotten Fighter returns Partner #2 to hand - ($7)
Hyperion arrives with haste and kills Drakk, Geiger to L3, draw 1, Mox trashed - ($2)
Max Geiger, trashes and brings Hyperion back - ($0)
Returned Hyperion kills Rook, draw 1
Nullcraft kills Partner

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: L5 Geiger (3/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Hyperion (4/2), 3 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T6


Tech StartingHand Workers

TECH
Kidnapping
Pirate-Gang Commander


STARTING HAND
Safe Attacking
Aged Sensei (1/1)
Sensei's Advice
Grappling Hook


WORKERS
Fox Primus
Snapback
Fox Viper
W - Smoker
Savior Monk (2/1)
Safe Attacking


NextHand

Captured Bugblatter
Crashbarrow
Sensei's Advice
Crashbarrow


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
aged sensei - ($7)
sparring partner - ($5)
tech 3 - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 7, (5/3+A)+
  • :psfist: Elite:
  • :ps_: Scavenger: Aged Sensei (1/1)
  • :pschip: Technician: sparring partner (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

well that sucked. i figured he would go for the tech 2ā€¦that whiff is a bummer. teching kidnapping to handle his tech 2's.

tech 3 just in case and since i have teh gold for it. should be able to swing hard next turn.

P2T6


Tech StartingHand Workers

TECH
Undo
Chronofixer


STARTING HAND
Argonaut
Temporal Research
Temporal Distortion
Forgotten Fighter
Temporal Distortion


WORKERS
Tinkerer
Time Spiral
Plasmodium
Neo Plexus
Temporal Research


NextHand

Battle Suits
Hyperion
Origin Story
Stewardess of the Undone
Origin Story


Discard

Temporal Distortion
Forgotten Fighter
Temporal Distortion
Hyperion
Undo
Chronofixer


Tech 2 card(s)
Get Paid - ($9)
Prynn - ($7)
Temporal Distortion, return Hyperion to hand and put Tricycloid in play - ($5)
Tricycloid removes 3 runes to deal 3 to Grave
Nullcraft kills Grave, Prynn to L3
Geiger kills Partner, sparkshot kills Sensei
Argonaut - ($2)
Worker - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4A), readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tricycloid (3/3)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • L3 Prynn (1/3), fading 4
  • L5 Geiger (3/2), sparkshot, 2 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 10

note, your base is at 19 form drakā€™s death

P1T7


StartingHand Workers

STARTING HAND
Crashbarrow
Captured Bugblatter
Crashbarrow
Sensei's Advice
Sparring Partner #1 (2/1)


WORKERS
Fox Primus
Snapback
Fox Viper
W - Smoker
Savior Monk (2/1)
Safe Attacking


NextHand

Entangling Vines
Kidnapping
Captured Bugblatter
Bird's Nest


Discard

Aged Sensei (1/1)
sparring partner (2/2)
Crashbarrow
Crashbarrow
Sensei's Advice
Captured Bugblatter (4/2)
Sparring Partner #1 (2/1)


Tech 0 card(s)
Get Paid - ($10)
scav gold, tech draw - ($11)
Crashbarrow - ($8)
Crashbarrow - ($5)
senseiā€™s advice both CBā€™s - ($4)
Rook - ($2)
Crashbarrow #1 kills Argo, OP 2 to Tricycloid
Crashbarrow #2 kills Tricycloid, OP to break tech 2, your base to 17
Drak - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook, lvl 1, (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drak, lvl 1, (1/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10

P2T7


StartingHand Workers

STARTING HAND
Stewardess of the Undone
Origin Story
Hyperion
Battle Suits
Origin Story
Fading Argonaut


WORKERS
Tinkerer
Time Spiral
Plasmodium
Neo Plexus
Temporal Research
Fading Argonaut


NextHand

Temporal Distortion
Battle Suits
Hyperion
Temporal Distortion
Undo


Tech 0 card(s)
Get Paid + float + tech + rebuild Tech II + fading - ($11)
Worker - ($10)
Origin Story Drakk - ($7)
Origin Story Rook - ($4)
Midband Prynn - ($3)
Prynn and Geiger destroy Tech III, Prynn gets a rune, your Base on 18
Nullcraft deals 1 to Heroesā€™ Hall on 3

Float ($3)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • L4 Prynn (2/4), fading 4
  • L5 Geiger (3/2), sparkshot, 2 damage

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 11

P1T8


Tech StartingHand Workers

TECH
Pirate-Gang Commander
Reversal


STARTING HAND
Entangling Vines
Bird's Nest
Captured Bugblatter
Kidnapping


WORKERS
Fox Primus
Snapback
Fox Viper
W - Smoker
Savior Monk (2/1)
Safe Attacking


NextHand

Grappling Hook
Morningstar Flagbearer
Sensei's Advice
Aged Sensei (1/1)
Pirate-Gang Commander


Tech 2 card(s)
Get Paid - ($10)
max drak - ($3)
captured bugbladder, hasted - ($0)
Bugbladder frenzy breaks your tech 2, your base to 15

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drak, lvl 6, (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Captured Bugbladder (4/2)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

teching reversal to disable a big body and make room for crashbarrows