@codexnewb turn 3 redone above, I spent an extra card and gold killing Rook #notGreat Prevents a cycle for me, puts 1 more damage on your tower, back to you!
Let me know if nothing changes from your turn 3
@codexnewb turn 3 redone above, I spent an extra card and gold killing Rook #notGreat Prevents a cycle for me, puts 1 more damage on your tower, back to you!
Let me know if nothing changes from your turn 3
no turn changes. thanks for the update.
Scorch
Lobber
Charge
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Lobber
Bamstamper Lizzo
Nautical Dog
Well, here’s hoping I can get to those Hotter Fires quickly
…
Not bad not great so far…
"P2T4
TECH
Morningstar Pass
Doubling Barbarian
STARTING HAND
adra’s boulder
Grappling Hook
Smoker (1/1+A)
Snapback
MorningStar Flagbearer
WORKERS
Fox Viper
Savior Monk
Fox Primus
Smoker
Whitestar Grappler
Doubleing Barbarbarian
Aged Sensei (1/1+A)
Sensei’s Advice
Grappling Hook
MorningStar Flagbearer
Snapback
Morningstar Pass
Doubling Barbarian
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Adra’s Boulder - ($5)
tech 2 Strength - ($1)
grappling hook GPT to lookout
Grave readily kills GPT, takes 3
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
well, not looking as great as i would like, but his hand is down, which is great for me to keep pressing forward. i might be ableto bring in tech 3 if i can wall up accordingly, and prevent his fire damage.
he could get through to grave i suppose, but that would be a heavy trade and more gold than i think he cares to spend to do it. so ill readily patrol grave into technician to spark the redraw if he wants to do that.
"
Lobber
Bamstamper Lizzo
Nautical Dog
Ember Sparks x2
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Bloodrage Ogre
Charge
Hotter Fire
Gunpoint Taxman
Ember Sparks
Ember Sparks
Nautical Dog
Well, with this arrangement I’m virtually guaranteed to break buildings big-time next turn. So that sets up well. He didn’t cycle yet either, so even if he’s rushing tech 3 I should be able to double-break buildings with a Hotter Fire and Jaina max.
…
Yup drew hotter fire, bangarang
"P2T5
TECH
Kor, OathKeeper
Versatile Style
STARTING HAND
Sensei’s Advice
Doubleing Barbarbarian
Whitestar Grappler
Aged Sensei (1/1+A)
WORKERS
Fox Viper
Savior Monk
Fox Primus
Smoker
Aged Sensei
Sensei’s Advice
Doubling Barbarian
Kor, OathKeeper
Morningstar Pass
Tech 2 card(s)
Get Paid + float - ($10)
scav gold - ($11)
Worker - ($10)
Doubling Barbarian - ($7)
tech 3 - ($2)
Sets - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
hmmm, looks like i need to tech 3 for this redraw. probably bringing in max rook or sets after that.
"
Bloodrage Ogre
Charge
Hotter Fire
Bloodlust, Molting Firebird
Ember Sparks x2
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Charge, Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Mad Man
Hotter Fire
Bombaster
Gunpoint Taxman
Ember Sparks
Ember Sparks
Nautical Dog
Bloodlust
Molting Firebird
Bloodrage Ogre
Yup, burn it down!
lol, no rook. slight oversight…
"P2T6
TECH
earthquake
morningstar pass
STARTING HAND
Doubling Barbarian
Kor, OathKeeper
Morningstar Pass
Sensei’s Advice
WORKERS
Fox Viper
Savior Monk
Fox Primus
Smoker
Aged Sensei
Grappling Hook
Snapback
MorningStar Flagbearer
Versatile Style
Whitestar Grappler
Sensei’s Advice
Adra’s Boulder
Morningstar Pass
Kor, OathKeeper
Doubling Barbarian
earthquake
morningstar pass
Tech 2 card(s)
Get Paid - ($10)
rebuild tech 2, my base to 14
Mid Sets - ($7)
Sensei’s Advice, boost Boulder and Barbarian ($6)
Barbarian (5/5+AA), hits Lizzo, takes 3 back, OP 1 to zane
Sets swift strike kills zane, maxbands
Boulder trades with Jaina, lvls fizzle
Hero’s hall ($5)
Float ($5)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
gosh, this one will be close. need to redraw morningstar pass on the sets maxband
"
Rook can’t come out without a tech 2
Mad Man
Hotter Fire
Bombaster
Molting Firebird
Fire Dart, Molting Firebird
Bloodlust, Molting Firebird
Ember Sparks x2
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Charge, Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Gunpoint Taxman
Bloodlust
Fire Dart
Ember Sparks
Bombaster
Mad Man
His base is getting low! Max Sets sucks to deal with but I think I can burn him down before anything too awful does
afaik no unit except boulder died, so bburn should be at 1 rune only.
Lizzo died too!
Yep, @Dreamfire’s got my count. 0 to start, lizzo dies @1, boulder dies @2, spend 2 to kill Barb, back up to 1
woops, accidentally moving a card to my discard that i didnt end up using. i drew an extra one, and adjusted my end of turn hand up to 5 cards below.
"P2T7
TECH
fox dens students
fox dens students
STARTING HAND
Grappling Hook
MorningStar Flagbearer
Whitestar Grappler
Snapback
Versatile Style
fox dens students
Morningstar Pass
WORKERS
Fox Viper
Savior Monk
Fox Primus
Smoker
Aged Sensei
earthquake
morningstar pass
Kor, OathKeeper
Doubling Barbarian (3/2)
Grappling Hook
Snapback
Versatile Style
fox dens students
Whitestar Grappler
Morningstar Pass
Tech 2 card(s)
Get Paid + float - ($15)
upkeep, Sets draw 2
rebuild tech 2, my base to 12
Grave - ($13)
Versatile style, destroy hotter fire #2 - ($11)
Morningstar Flagbearer - ($8)
snapback drak for jaina
Sets swift strike kills jaina, grave to lvl 3
Fox Den’s Students - ($4)
4 ninja’s trade with 2 Lobbers
max Grave - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
well, there is a tiny chance, but not much…
"
Damn! So much pain
Gunpoint Taxman
Bloodlust
Fire Dart
Ember Sparks
Fire Dart, Crash Bomber
Fire Dart, Molting Firebird
Bloodlust, Molting Firebird
Ember Sparks x2
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Fire Dart, Charge, Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Nautical Dog
Bamstamper Lizzo
Bloodrage Ogre
Ember Sparks
Crash Bomber
Ack so much pain! Bringing in a replacement Dart, and a Crash Bomber. He’s at the point where I can start to go straight face and just win, so let’s do that. He’ll need birds or Morningstar Pass to even have a shot.
I’m going to trade Zane for a card, b/c the more cards I can draw the better straight face I can go.
…
Firebird, not ideal but at least it isn’t Ember Sparks. Workering a Fire Dart, cuz Bloodlust will be handy to have for Crash Bomber and Firebird
I don’t get this. If Firebird attacked Setsuki, where did the damage to the other stuff come from? Its ability only triggers if it damages a building.
I was going to say the same thing. Firebird ability triggers on hitting a building.
Autocard being down means my lack of knowledge is on full display lol. I thought it was just whenever it attacks. Fixed my turn above, not much needed to change besides Bloodburn’s target
"P2T8
TECH
earthquake
Kor Oathkeeper
STARTING HAND
morningstar pass
earthquake
Doubling Barbarian (3/2)
Kor, OathKeeper
Adra’s Boulder
fox dens students
WORKERS
Fox Viper
Savior Monk
Fox Primus
Smoker
Aged Sensei
Morningstar Pass
earthquake
Versatile Style
Doubling Barbarian
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($10)
tech draw
rebuild tech 3
morningstar pass, FINALLY - ($6)
arda’s boulder - ($4)
Doubling Barbarian - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Nautical Dog
Bamstamper Lizzo
Bloodrage Ogre
Ember Sparks
Crash Bomber
Fire Dart, Crash Bomber
Fire Dart, Molting Firebird
Bloodlust, Molting Firebird
Ember Sparks x2
Lobber, Bamstamper Lizzo
Hotter Fire x2
Gunpoint Taxman, Lobber
Fire Dart, Charge, Scorch, Makeshift Rambaster, Careless Musketeer, Pillage
Bombaster
Molting Firebird
Hotter Fire
Lobber
Lobber
Ember Sparks
Crash Bomber
Bloodrage Ogre
Nautical Dog
Smart play here is to keep his board as dead as possible so that I can safely continue to rain fire on base. That means killing Pass as well, so Jaina + Sparks + Bamstamper easily can accomplish all that. Crash Bomber would help as well but Hotter Fire and Lobbers would help more, so I’d rather save up my cards for that. Oathkeeper won’t matter that much at this point so concentrating fire on units and base.
…
Woo doggie what a draw for next turn, I should be able to just end it even if he snaps jaina and destroys my hotter fire. He needs birds or another pass or he’s sunk