STARTING HAND
Arrest
Bluecoat Musketeer
Reputable Newsman
Building Inspector
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
NextHand
Manufactured Truth
Jail
Lawful Search
Free speech
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Reputable Newsman, no 0 cost - ($2)
tech 1 - ($1)
Aven and TD hit your base to 17
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Reputable Newsman (0/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Traffic Director (1/1)
Spectral Aven (2/2)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
Thoughts
well, last time around, i regretted not having free speech earlier than i did. so teching that first thing. the second one i think is going to be scribe - as P1, ill have to delay tech 2 so ill need scribes to throw down, and survive as a potential manufactured truth copy of aven…
Free speech
Manufactured Truth
Lawful Search
Scribe
Tax Collector
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Quince, mirror illusion - ($4)
Free Speech - ($2)
Manufactured Truth TD into Aven, not a target for some reason… - ($1)
Aven’s break hero’s hall, your base to 18
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Reputable Newsman (0/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Traffic Director (1/1)
Spectral Aven (2/2)
Quince, lvl 1 (1/3)
Illusion (0/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 1
Workers: 7
Thoughts
okay, teching another scribe to continue to have a board presence, while maintaining my hand at at least what it is now. as for the second, im torn beween tax collecetor and a second free speech. i think ill go with tax collector because given his hero based strategy last turn, he’ll be leaning to float gold to save for big hero turns from time to time
next tech is definitely a macciatus and either a tiger or roc
Rook walks past Illusion and aces Quince, goes to level 7
Maxband Rook (7)
Bird’s Nest (5)
Worker (4)
Tech 2 Strength (0)
Workers
Versatile Style, Sensei’s Advice, Fox Viper, Smoker
Patrol as below
Discard 2 Draw 2 rs Draw 2
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 15
Tech1 HP: 5
Tech2 HP: 5 STRENGTH
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Rook (4/6 lvl 8 two lives)
Fox Primus (2/2)
Aged Sensei (1/1)
Tweetie Bird (1/1)
Big Bird (1/1)
Bird’s Nest
Safe Attacking
Economy Info:
Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 9
End of Turn Hand
Snapback
Savior Monk
Grappling Hook
Earthquake
End of Turn Discard
My Thoughts
I have a nice kill on Quince here, and Bird’s Nest to boot. I could tech 2x Earthquake, giving myself really great odds to draw it and thus really shut down some buildings (combined with my birds). Yea, let’s do that. Even knowing Free Speech is in there, I can spend money on tech 3 if I get caught in free speech on turn 6. Next turn, though, will be some sweet breakage XD
Doubling Barbarbarian
Oathkeeper of Kor Mountain
Grappling Hook
Earthquake
Snapback
My Thoughts
Yeap, transition to tech 3 next turn if he goes Free Speech, grab a Barb and Oathkeeper for the reshuffle. I think this is in the bag.
…
Unless I don’t draw the Earthquake, lolol. WSG and Tech 3 it is then. Even if he does Free Speech, I can probably re-break a tech building with all the board presence I have
woops, you’re right. i accidentally moved over a worker card, then delted a second card thinking i hadnt workered. added back in second card to my discard, and drew an extra card.
Fox Primus
Snapback
Safe Attacking
Sensei’s Advice
Aged Sensei
Events of Turn:
Upkeep:
Get Gold (4)
Tech 2 cards in (except turn 1)
All Teched Cards
Main:
Grave (2)
Aged Sensei (1)
Worker (0)
Workers
Fox Primus
Patrol as below
Discard 3 Draw 5
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Grave (2/3 lvl 1)
Aged Sensei (1/1)
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 0
Workers: 5
End of Turn Hand
Grappling Hook
Fox Viper
Smoker
Morningstar Flagbearer
Savior Monk
End of Turn Discard
Sensei’s Advice
Safe Attacking
Snapback
My Thoughts
Okay keeping Versatile Style in the back pocket, sucks to worker Primus since it turned out she took care of Aven for me last game, but hopefully Versatile Style will be enough.