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[CAWS20] Round8: Bomber678 [Finesse]/Anarchy/Strength vs bansa [Finesse]/Blood/Fire

@bansa It is time. The fight goes on!


Turn 1

Hand: Timely Messenger, Granfalloon Flagbearer, Helpful Turtle, Brick Thief, Wither
Workers: Helpful Turtle

Techs

  1. Get paid (+$4, $4)
  2. Hire a worker ($3)
  3. Summon Timely Messenger ($2)
  4. Summon Garus Rook ($0)
  5. Messenger hits your base
  6. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader:
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout: Garus Rook (2/4)

  • Buildings:
  • Units/Heroes:
    Timely Messenger (1/1)
  • Base: 20
  • Other:

Economy:

  • Workers: 5
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 3

Hand

Fruit Ninja, Spark, Bloom, Tenderfoot, Older Brother

Discard

Granfalloon Flagbearer, Wither, Brick Thief

Think

This matchup again. But now I am player one.
No tenderfoot turn 1 is unfortunate, but I will work around it. I’m opting for the aggressive opener here, with two combat tricks turn two. Playing a hero is not very safe for him.

1 Like

@Bomber678 Sure thing. Was busy weekend :wink:

P2T1


StartingHand Workers

STARTING HAND
Tenderfoot
Fruit Ninja
Helpful Turtle
Bloom
Wither


WORKERS
Fruit Ninja


NextHand

Older Brother
Spark
Brick Thief
Granfalloon Flagbearer
Timely Messenger


Discard

Helpful Turtle
Wither
Bloom


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tenderfoot - ($3)
River - ($1)
Tech I - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout:

In Play:

  • L1 River (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

hate being in a position just giving away free levels… it will be suicide trying to overpower rook though… just gotta play underdog and not mess with rook… let him kill river and skip tech i instead… this is really not me but i think i gotta throw some curve balls to shake his gameplans… he knows me too well…

No sweat, I know what it’s like
Also your base is at 19


Turn 2

Hand: Fruit Ninja, Spark, Bloom, Tenderfoot, Older Brother
Workers: Helpful Turtle, Fruit Ninja

Techs

Turn 2: Nimble Fencer, Bird’s Nest


  1. Tech 2 cards
  2. Get paid (+$5, $5)
  3. Hire a worker ($4)
  4. Build Tech 1 ($2)
  5. Summon Tenderfoot ($1)
  6. Rook kills Tenderfoot, you reshuffle and draw
  7. Messenger hits your Tech 1
  8. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Tenderfoot (1/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
    Timely Messenger (1/1)
    Garus Rook (2/3)
  • Base: 20
  • Other:

Economy:

  • Workers: 6
  • Gold: 1
  • Hand: 5
  • Deck: 3
  • Discard: 0

Hand

Brick Thief, Spark, Nimble Fencer, Bloom, Wither

Discard

Think

Ok we workered fruit ninja, good news so far.
I decided killing River here wasn’t worth it, because I want to tech up, but I am going to get birds out and try to midband rook next turn. If I can maxband him turn 4, that sets me up for some punishing earthquakes. We’ll see what happens I suppose.
Good redraw here, I should be able to apply a lot of pressure, and it doesn’t even matter if rook dies. Good vibes all round.

@bansa you understand the tech choices get put in the discard after the reshuffle draw from technician?

1 Like

P2T2


Tech StartingHand Workers

TECH
Hotter Fire
Hotter Fire


STARTING HAND
Brick Thief
Spark
Granfalloon Flagbearer
Older Brother
Timely Messenger
Wither


WORKERS
Fruit Ninja
Granfalloon Flagbearer


NextHand

Bloom
Helpful Turtle
Spark
Tenderfoot


Tech 2 card(s)
Get Paid + t draw - ($6)
Worker - ($5)
Wither Rook - ($3)
Timely Messenger - ($2)
Older Brother - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2A)
  • :psfist: Elite: L1 River (3/3)
  • :ps_: Scavenger: Timely Messenger (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

river survives… he teched… not good… gotta make it hard for him to take the kill…

Turn 3

Hand: Brick Thief, Spark, Nimble Fencer, Bloom, Wither
Workers: Helpful Turtle, Fruit Ninja, Spark

Techs

Turn 2: Nimble Fencer, Bird’s Nest
Turn 3: Gunpoint Taxman, Discord


  1. Tech 2 cards
  2. Get paid (+$6, $7)
  3. Hire a worker ($6)
  4. Cast Bloom on Rook ($4)
  5. Rook and Messenger kill Brother
  6. Midband Rook ($0)
  7. Discard 3, draw 3, reshuffle, draw 2

  • Patrol:
    :psblueshield:Squad Leader: Tenderfoot (1/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
    Garus Rook lvl 5 (3/5)
  • Base: 20
  • Other:

Economy:

  • Workers: 7
  • Gold: 0
  • Hand: 5
  • Deck: 5
  • Discard: 0

Hand

Older Brother, Granfalloon Flagbearer, Bird’s Nest, Nimble Fencer, Discord

Discard

Think

I thought about the line that cleared his board, but Rook dies to lobber, flame arrow, fencer, or wither, so the chance of him dying was too high. I’m instead opting for the safe play.
And this time, I’m teching discord!

P2T3


Tech StartingHand Workers

TECH
Crash Bomber
Crash Bomber


STARTING HAND
Tenderfoot
Bloom
Helpful Turtle
Spark


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Helpful Turtle


NextHand

Brick Thief
Wither
Crash Bomber
Hotter Fire
Hotter Fire


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Mid River - ($4)
Tech II (Fire) - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 River (2/4A)
  • :psfist: Elite:
  • :ps_: Scavenger: Timely Messenger (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

river survives again… he is on track for max rook… burn or die… let’s go…

Turn 4

Hand: Older Brother, Granfalloon Flagbearer, Bird’s Nest, Nimble Fencer, Discord
Workers: Helpful Turtle, Fruit Ninja, Spark, Older Brother

Techs

Turn 2: Nimble Fencer, Bird’s Nest
Turn 3: Gunpoint Taxman, Discord
Turn 4: Steam Tank, Surprise Attack


  1. Tech 2 cards
  2. Get paid (+$7, $7)
  3. Hire a worker ($6)
  4. Summon Nimble Fencer ($4)
  5. Cast Bird’s Nest ($2)
  6. Rook and Fencer kill River, Rook gains 2 levels
  7. Maxband Rook ($1)
  8. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Tenderfoot (1/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Bird (1/1)
    :target:Lookout: Bird (1/1)

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
    Nimble Fencer (2/1)
    Garus Rook lvl 8 (4/6)
  • Base: 20
  • Other:

Economy:

  • Workers: 8
  • Gold: 1
  • Hand: 4
  • Deck: 1
  • Discard: 4

Hand

Wither, Bloom, Timely Messenger, Gunpoint Taxman

Discard

Granfalloon Flagbearer, Discord, Steam Tank, Surprise Attack

Think

Take the kill, don’t need to tech up yet, so I’ll develop board position. Next turn, tech up, try to break tech 2 if I can? And try to keep rook alive for earthquake.
Turn after either tech up or earthquake or sharks or something. I have options.

P2T4


Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Brick Thief
Wither
Hotter Fire
Hotter Fire
Crash Bomber


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Helpful Turtle


NextHand

Spark
Bloom
Crash Bomber
Tenderfoot
Older Brother


Discard

Crash Bomber
Wither
Brick Thief
Ember Sparks
Ember Sparks


Tech 2 card(s)
Get Paid - ($8)
Hotter Fire - ($5)
Hotter Fire - ($2)
Drakk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Timely Messenger (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Drakk (1/3)
  • :target: Lookout:

In Play:

  • Hotter Fire
  • Hotter Fire

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

failed patrol and unlucky draw… sigh… not gonna make it. gg…

Uhhh… I’m scared


Turn 5

Hand: Wither, Bloom, Timely Messenger, Gunpoint Taxman
Workers: Helpful Turtle, Fruit Ninja, Spark, Older Brother, Wither

Techs

Turn 2: Nimble Fencer, Bird’s Nest
Turn 3: Gunpoint Taxman, Discord
Turn 4: Steam Tank, Surprise Attack
Turn 5: Earthquake, Earthquake


  1. Tech 2 cards
  2. Get paid (+$8, $9)
  3. Hire a worker ($8)
  4. Build Tech 2 Anarchy ($4)
  5. Summon Gunpoint Taxman ($2)
  6. Tenderfoot kills Messenger
  7. Rook and Bird destroy your Tech 2, your base takes 2
  8. Bird pings your base
  9. Discard 2, draw 1, reshuffle, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Tenderfoot (1/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Gunpoint Taxman (3/3)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
    Bird (1/1)
    Bird (1/1)
    Garus Rook lvl 8 (4/6)
  • Base: 20
  • Other:
    Bird’s Nest

Economy:

  • Workers: 9
  • Gold: 2
  • Hand: 4
  • Deck: 6
  • Discard: 0

Hand

Brick Thief, Timely Messenger, Earthquake, Earthquake

Discard

Think

Ok geez he’s about to do some scary things. Bloodlust is now a 3 damage nuke. This is terrifying. Also, this redraw is truly bizarre.

No reason to be :slight_smile:

P2T5


Tech StartingHand Workers

TECH
Fire Dart
Fire Dart


STARTING HAND
Spark
Bloom
Tenderfoot
Older Brother
Crash Bomber


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Helpful Turtle


NextHand

Timely Messenger
Bloom
Spark
Crash Bomber


Tech 2 card(s)
Get Paid - ($8)
Crash Bomber - ($7)
Tenderfoot - ($6)
Older Brother - ($4)

Float ($4)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Drakk (1/3A)
  • :psfist: Elite: Tenderfoot (2/2)
  • :ps_: Scavenger: Crash Bomber (2/2)
  • :pschip: Technician: Older Brother (2/2)
  • :target: Lookout:

In Play:

  • Hotter Fire
  • Hotter Fire

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 8
Thoughts

nice play by bomber… gg…

Did you rebuild your Tech 2?

1 Like

Do you mean the fencer?

2 Likes

That’s correct. I must’ve mistyped

2 Likes

Nope. No Tech II

Turn 6

Hand: Brick Thief, Timely Messenger, Earthquake, Earthquake
Workers: Helpful Turtle, Fruit Ninja, Spark, Older Brother, Wither

Techs

Turn 2: Nimble Fencer, Bird’s Nest
Turn 3: Gunpoint Taxman, Discord
Turn 4: Steam Tank, Surprise Attack
Turn 5: Earthquake, Earthquake
Turn 6: Pirate Gunship, Chameleon Lizzo


  1. Tech 2 cards
  2. Get paid (+$9, $11)
  3. Build Heroes’ Hall ($9)
  4. Summon River Montoya ($7)
  5. Cast Earthquake, destroy your Tech 1, your base takes 6 ($2)
  6. Bird and Taxman kill Drakk, River midbands, I steal 1 gold, my base takes 3 ($3)
  7. Summon Brick Thief, damages your base 1, heals my base 1 ($1)
  8. Bird hits your base for 1
  9. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Garus Rook lvl 8 (4/6+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Tenderfoot (1/2)
    :target:Lookout: River Montoya lvl 3 (2/4)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
    Gunpoint Taxman (3/2)
    Bird (1/1)
    Bird (1/1)
    Brick Thief (2/1)
  • Base: 18
  • Other:
    Bird’s Nest

Economy:

  • Workers: 9
  • Gold: 1
  • Hand: 4
  • Deck: 2
  • Discard: 5

Hand

Discord, Surprise Attack, Nimble Fencer, Steam Tank

Discard

Pirate Gunship, Chameleon Lizzo, Timely Messenger, Earthquake, Earthquake

Think

This game is basically on a knife’s edge right now. It’s going to be tricky to finesse my way through his burn spells. Just have to hope he slips up and I can break through.

GG WP! @FrozenStorm I dont see any chance against Rook as P2 so tried something experimental but just got dominated even more badly :wink:

2 Likes

I was so concerned I was about to see ember sparks into ember sparks into lobber just crushing my base health

I dont think its impossible, but draws would have to line up perfectly… I didnt get the right draws to pull that off…

I think you really found the holy grail. Your deck feels even more stronger than Miracle grow and Nightmare. I think the key is how to exploit Rook’s op ness and Neutral starter was the right choice.