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[CAWS20] Round4: CarpeGuitarrem MonoRed vs Steve44 [Necromancy/Disease]/Discipline

@CarpeGuitarrem Your turn!

If he’s watching the thread there is no need to ping him every time.

Sorry, I´m new in this forum…where can I see that he´s watching the thread?

You can’t, but if he’s posted then he’s probably watching it. He’s still pinging you, though :smiley:

If I remember correctly, the spreadsheet has a field where you can enter your opponent’s name: it’ll automatically add a ping to the end of the turn, if you want to do it each time.

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It does indeed have that feature, top right

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P1T9


StartingHand Workers

STARTING HAND
Kidnapping
Crash Bomber (Dies:*) 2/2+a
Bloodrage Ogre 3/2+a


WORKERS
Bloodburn
Pillage
Careless Musketeer
Charge
Kidnapping
Molting Firebird
Makeshift Rambaster (haste) 1*/2


NextHand

Ember Sparks
Chaos Mirror
Ember Sparks


Discard

Bamstamper Lizzo 5/3+a
Kidnapping
Crash Bomber


Tech 0 card(s)
Get Paid - ($11)
Summon Drakk - ($9)
Drakk casts Kidnapping on Skeletal Lord - ($5)
Skeletal Lord attacks Grave and dies, dealing 2 damage after armor
Midband Drakk - ($2)
Rebuild Tech 1
Play Bloodrage Ogre from hand - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L4 Drakk Ramhorn (Dies:*) 2/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Kidnapping to clear Skeleton Lord, too bad I don’t have Bloodlust up. Drakk and Crash Bomber dead bring the base within Ember Sparks range. I just gotta hold out. Ugh, I can’t Crash Bomber.

Oh baby that redraw.

@Steve44’s turn!

Yeah I make use of that feature by default, just to keep the pings coming.

Sorry, last turn I forgot to remove Skeletal Lord from my Hand in the spreadsheet. I drew 1 card to much. I fix it and draw a new hand.

Is my corpse catapult loaded with a corpse rune from the death of Skeletal Lord? You kidnapped him and he died under your control, but he goes to my discard…

I believe the answer is no, c.f. page 18 of the core set rulebook:

Whenever an effect doesn’t specify owner or controller, it means controller. Owner is so rare that we spell that out specifically when it’s needed. Things like “Your units get +1/+1” mean “units you control get +1/+1” not “units you OWN get +1/+1”.

Kidnapping transfers controllership for the turn, so “one of your units” only refers to units which die under your control.

(Similarly, if you have a Graveyard in play and you use Kidnapping on an enemy’s unit and would die, the unit goes to your Graveyard.)

Thank you…that´s bad for me…

[b]P2T9[/b]
StartingHand Workers

STARTING HAND
Deteriorate
Skeletal Archery
Wight
Bone Collector


WORKERS
Graveyard
Poisonblade Rogue
Thieving Imp
Sacrifice the Weak
Pestering Haunt


NextHand

Summon Skeletons
Lich’s Bargain
Skeletal Lord
Jandra the Negator


Discard

Doom Grasp
Lord of Shadows
Nether Drain
Skeletal Lord
Deteriorate
Skeletal Archery


Tech 0 card(s)
Get Paid + float - ($10)
No Worker
Hire Wight - ($6)
Hire Bone Collector - ($4)
Orpal to Level6, heals all damage - ($2)
Grave throws his sword rune on Ogre

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Orpal Gloor :codexorpal: (2/5a) Plague Touch Level6
  • :psfist: Elite:
  • :ps_: Scavenger: Wight (4/4) Unstoppable and deathtouch when attacking heroes
  • :pschip: Technician: Bone Collector (3/3) attacks: Summon a Skeleton
  • :target: Lookout:

In Play:

  • Corpse Catapult (1/4) no corpse rune
  • Grave Stormborne :codexgrave: (4/3) Level7 Sparkshot, Readiness :exhaust:

Buildings:

  • :heart: Base HP: 5
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 10

P1T10


StartingHand Workers

STARTING HAND
Ember Sparks
Chaos Mirror
Ember Sparks


WORKERS
Bloodburn
Pillage
Careless Musketeer
Charge
Kidnapping
Molting Firebird
Makeshift Rambaster (haste) 1*/2
Ember Sparks


NextHand

Nautical Dog (frenzy 1) 1/1
Scorch
Bloodlust
Desperation


Discard

Bamstamper Lizzo 5/3+a
Kidnapping
Crash Bomber
Bloodrage Ogre 3/2+a
Chaos Mirror
Ember Sparks


Tech 0 card(s)
Get Paid - ($11)
Rebuild Tech 2
Maxband Drakk - ($9)
Worker - ($8)

Float ($8)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L4 Drakk Ramhorn (Dies:*) 3/4
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 8
  • Workers: 12
Thoughts

You gotta be kidding me. I shoulda built a HH.

@Steve44’s turn!

@FrozenStorm Game is finished!

You made the right call!

Um actually, you can’t target heroes with Orpal’s midband.
However, you easily have enough gold to just midband Garth and sac it that way

Although now I look at it, you needed that 1 damage to kill Drakk…

In which case!
UM ACTUALLY, you can’t target Drakk with Orpal’s midband!

@Bomber678 is correct; you’ll need an alternate line to take down Drakk as you can’t make this play

I see…my fault…I have to think about it…
@CarpeGuitarrem Sorry…maybe you have another chance…

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@FrozenStorm
@Bomber678
@CarpeGuitarrem

I hope I didn´t make another mistake…