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[CAWS18] FINALS Marto [Discipline]/Strength/Finesse vs EricF [Discipline]/Strength/Finesse


#21
P1, Turn 2
  1. Fox Primus — Tech 0 -> Worker
  2. Safe Attacking — Tech 0
  3. Savior Monk — Tech 0
  4. Aged Sensei — Tech 0
  5. Smoker — Tech 0

Tech Sparring Partner + Bird’s Nest

5 gold (6)
Worker (5)
Tech I (4)
Rook (2)
Savior Monk (0)
Discard 3, rs, Draw 5

Technician - Savior Monk (2/2) #sacrifices must be made

Fox Viper (2/1)
L1 Rook (2/4)

Base - 20
Tech I - 5

6 workers, 0 gold
Hand: 5
Deck: 3
Discard: 0

Next Hand
  1. Safe Attacking — Tech 0
  2. Smoker — Tech 0
  3. Sensei’s Advice — Magic
  4. Grappling Hook — Magic
  5. Bird’s Nest

#22

"P2T2


Tech StartingHand Workers

TECH
Sparring Partner
Rambasa Twins


STARTING HAND
Smoker
Morningstar Flagbearer
Fox Viper
Savior Monk
Safe Attacking


WORKERS
Fox Primus
Morningstar Flagbearer


NextHand

Grappling Hook
Sensei’s Advice
Rambasa Twins
Sparring Partner


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($5)
Savior Monk - ($3)
Smoker - ($2)
Grave kills Monk
Sensei trades with Viper
Mid Grave - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Savior Monk 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Smoker 1/1
  • :target: Lookout:
    In Play:
  • Aged Sensei
  • lvl 3 Grave 3/4
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 7
    "

#23

Note that your board is still showing Sensei - double check your re-draw.

P1, T3

Safe Attacking — Tech 0
Grappling Hook — Magic
Sensei’s Advice — Magic
Smoker — Tech 0 -> Worker
Bird’s Nest
+Sparring Partner

Tech Nimble Fencer x2

6 gold (6)
Worker (5)
Bird Nest (3)
Sparring Partner (2)
Discard 3, draw 2, rs, draw 3. Float 2 gold.

SQL - L1 Rook (2/4 +1) w/ nest

Sparring Partner (2/2)
Big Bird (1/1)
Little Bird (1/1)

Base - 20
Tech I - 5

7 workers, 2 gold
Hand: 5
Deck: 4
Discard: 0

Next Hand
  1. Fox Viper — Tech 0
  2. Grappling Hook — Magic
  3. Safe Attacking — Tech 0
    Snapback
    Aged Sensei

#24

P2T3
Edit: indeed, I didn’t discard Sensei; I reshuffled and redrew. Thanks for noticing !


Tech StartingHand Workers

TECH
Nimble Fencer
Discord


STARTING HAND
Sensei's Advice
Grappling Hook
Rambasa Twins
Sparring Partner
Rambasa Twins
Fox Viper
Grappling Hook
Sensei's Advice


WORKERS
Fox Primus
Morningstar Flagbearer
Fox Viper


NextHand

Sparring Partner
Safe Attacking
Aged Sensei


Discard

Grappling Hook
Savior Monk 2/2+A
Smoker 1/1
Sensei's Advice
Nimble Fencer
Discord


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Rambasa Twins - ($2)
Hook Rook to Lookout
Grave and Smoker kill Rook
Max Grave - ($0)
Monk trades with Partner

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Rambasa Twin 3/2
  • :target: Lookout: lvl 7 Grave 4/5 [sword]
    In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 6
    Gold:
  • Gold: 0
  • Workers: 8
Thoughts

Eric managed to do what I failed the game before: switch from heavy agression to air strike. I might end up playing Finesse II…


#25
P1, Turn 4

Fox Viper — Tech 0 -> Worker
Safe Attacking — Tech 0
Grappling Hook — Magic
Aged Sensei — Tech 0
Snapback — Magic

Tech in 2 step and Rambassa Twins

7 gold (9)
Grave (7)
Snapback Grave -> River (3)
Worker (2)
Kill Technician with birds, you draw that last card
Grave to L3 (0)
Discard 3, Draw 4, rs, Draw 1

Technician - L3 Grave (3/4)

Big Bird (1/1)
Little Bird (1/1)

Base - 20
Tech I - 5

8 workers, 0 gold
Hand: 5
Deck: 7
Discard: 0

Next Hand

Savior Monk — Tech 0
Sensei’s Advice — Magic
Nimble Fencer
Nimble Fencer
Tbd reshuffle card


#26

P2T4


Tech StartingHand Workers

TECH
Bird's Nest
Nimble Fencer


STARTING HAND
Aged Sensei
Safe Attacking
Sparring Partner


WORKERS
Fox Primus
Morningstar Flagbearer
Fox Viper


NextHand

Snapback
Discord
Savior Monk 2/2+A


Tech 2 card(s)
Get Paid - ($8)
Sparring Partner - ($7)
Snapback Grave -> Rook - ($3)
Safe Attacking - ($2)
surviving Twin and River kill Rook, River midbands
Heroes' Hall - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sparring Partner 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • lvl 3 River 2/4
  • Rambasa Twin 3/1
  • Safe Attacking
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 8

#28
Player 1, Turn 5

Savior Monk — Tech 0
Sensei’s Advice — Magic
Nimble Fencer
Nimble Fencer

  1. Safe Attacking — Tech 0

Huh: I guess we’re both paying extra for Snapbacks, instead of teching up.

Add a Martial Mastery and Grounded Guide - I don’t know what I’ll be needing, but that should cover bases well. If it looks like I won’t make it to Tech II, I can just worker/MM the GG, right?

8 gold (8)
River (6)
Nimble Fencer (4)
Nimble Fencer (2)
Sensei’s Advice on Fencers (0)
One Fencer kills Sparring Partner
Second Fencer + Bird kills River (Mine to L3)
Second Bird kills Rambassa Twin
Discard 2, Draw 4

SQL - L3 River (2/4 +1)

Big Bird (1/1)
Little Bird (1/1)
Nimble Fencer (2/2)
Nimble Fencer (2/2)

Base - 20
Tech I - 5

8 workers, 0 gold
Hand: 4
Deck: 3
Discard: 5

Next Hand
  1. 2-Step
  2. Bird’s Nest
  3. Snapback — Magic
  4. Rambassa Twin

#29

GG ! Teched only 1 discord and drew it this turn.

I bow down before my White-Finesse master !


#30

@zhavier

I picked this combo because it had answers to Necro and Growth plans, and a nice 100% win rate as Player 1. Did not expect it to dominate quite so thoroughly.


#31

Congratulations EricF, thus concludes the CAWS 2018 tournament. :slight_smile: