glhf @Legion !
P1T1:
Starting Hand
Merfolk Prospector Tiger Cub Young Treant Rich Earth Forest’s Favor
Gold (4)
Rich Earth (1)
Merfolk Prospector (0)
Worker (0)
Discard 2, Draw 4
Patrol:
Leader: Merfolk Prospector (1/1 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 20
Other: Rich Earth
Economy:
Workers: 5
Hand: 4
Deck: 1
Discard: 2
Worker
Tiger Cub
New Hand
Playful Panda Ironbark Treant Verdant Tree Rampant Growth
1 Like
Legion
January 11, 2017, 6:28pm
2
P2T1 i edited the thread title cuz it was just plain wrong
[details=Secrets]
Hand : battle suits,plasmo,ffight, neop,tr
Tech: nope
Thoughts : second, and his opening is weak, let’s build some board [/details]
Get 5 Gold (5), tech X cards
Worker (4)
Battle suits (2)
Zane (0) kills prosp and takes 1 dmg.
disc 3 draw 5
[details=Secrets]
Workers : 5+plasmo
Discard : TR,neop,ffight
New Hand : nullc,fargo,TS,tink,mox [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play : battle suits, Zane 2/1
Base : 20
Discard : 3
Deck : 0
Workers : 6
Gold: 0
Hand : 5
oh boy - turn 1 misplay and a typo in the title. Not a great start…
P1T2:
Tech
Bone Collector, Bird Nest
Starting Hand
Playful Panda Ironbark Treant Verdant Tree Rampant Growth
Gold (5)
Worker (5)
Tier I (3)
Rook (1)
Discard 3, Draw 1, rs, Draw 4
Patrol:
Leader: Level 1 Rook (2/4 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 20
Other: Rich Earth
Economy:
Workers: 6 + 1 float
Hand: 5
Deck: 4
Discard: 0
Worker
Verdant Tree
New Hand
Spore Shambler Bird Nest Bone Collector Young Treant Playful Panda
Legion
January 12, 2017, 8:19am
4
P2T2
[details=Secrets]
Hand : nullc,fargo,TS,tink,mox
Tech: Cadet+Chaos mirror
Thoughts : oooh, rook, so unexpected. and maybe he teched BC and birds. idk on BC but with rook out i would put my hand on the fire on birds (if u do not know this idiom, google muzio scevola). Still not happening. [/details]
Get 6 Gold (6), tech 2 cards
Worker (5)
Max zane (0) shoves rook to scav and deal 1 dmg.
Zane kills rook (1). gold for both
disc 4 rs draw 5
[details=Secrets]
Workers : 5+plasmo+tink
Discard : 0
New Hand : mox,ffight,ts,cm,nullc [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play : battle suits, Zane 4/2
Base : 20
Discard : 0
Deck : 4
Workers : 7
Gold: 1
Hand : 5
P1T3:
Tech
Blooming Ancient, Doom Grasp
Starting Hand
Spore Shambler Bird Nest Bone Collector Young Treant Playful Panda
Gold + f + scav (8)
Worker (8)
Garth (6)
Bone Collector (4)
Tower (1)
Skeleton (0)
Discard 3, Draw 4, rs, Draw 1
Patrol:
Leader: Skeleton (1/1 + a)
Elite:
Scavenger: Level 1 Garth (1/3)
Technician:
Lookout:
Buildings: Tier I - 5, Tower - 4
Units/Heroes: Bone Collector (3/3)
Base: 20
Other: Rich Earth
Economy:
Workers: 7
Hand: 5
Deck: 4
Discard: 0
Worker
Spore Shambler
New Hand
Forest’s Favor Merfolk Prospector Ironbark Treant Rampant Growth Young Treant
Legion
January 12, 2017, 6:07pm
6
P2T3
[details=Secrets]
Hand : mox,ffight,ts,cm,nullc
Tech: cadet+BC
Thoughts : Hmmm
Dark Thoughts: warning, these are my actual thoughts do not read unless ur thick skinned
you are warned
[details=Not joking, is the last warning][details=too bad, curiosity killed the cat!] Psych![/details][/details][/details]
Get 7 Gold+f (8), tech 2 cards
Worker (7)
Tech I (5)
Mox (2)
disc 3 draw 4 rs draw 1
[details=Secrets]
Workers : 5+plasmo+tink+ts
Discard : 0
New Hand : cadet,fargo,neop,tr,BC [/details]
Board:
Patrol:
Squad Leader: Mox 2/1+A
Elite:
Scavenger: Zane 4/2
Technician:
Lookout:
In Play : battle suits,
Base : 20
Tech I: 5
Discard : 0
Deck : 4
Workers : 8
Gold: 2
Hand : 5
EDIT: Garth was not in tech but in scav! dammit i am blind! Fixing, plz wait
EDIT2: Fixed
1 Like
Legion
January 12, 2017, 6:16pm
7
Sorry for the invonvenience, all fixed now
No worries.
P1T4:
Tech
Might of Leaf and Claw, Lich’s Bargain
Starting Hand
Forest’s Favor Merfolk Prospector Ironbark Treant Rampant Growth Young Treant
Gold (7)
Worker (7)
Tier II - Growth (3)
Garth to level 2 (2)
Merfolk Prospector (1)
Skeleton (0)
Garth and skeleton disable mox
Bone Collector trades with Zane, midbands Garth and summons a skeleton
Discard 3, Draw 4, rs, Draw 1
Patrol:
Leader: Skeleton #1 (1/1 + a)
Elite:
Scavenger: Merfolk Prospector (1/1)
Technician: skeleton #2 (1/1)
Lookout:
Buildings: Tier I - 5, Tier II(Growth) - 5, Tower - 4
Units/Heroes: Level 4 Garth (2/4)
Base: 20
Other: Rich Earth
Economy:
Workers: 8
Hand: 5
Deck: 5
Discard: 0
Worker
Forest’s Favor
New Hand
Blooming Ancient Doom Grasp Bird Nest Playful Panda Ironbark Treant
Legion
January 13, 2017, 8:09am
9
P2T4
[details=Secrets]
Hand : cadet,fargo,neop,tr,BC+CM(BC)fuck, no cadet
Tech: BC+pg
Thoughts : Hmmm, i do not like this. I have an eerie feeling. [/details]
Get 8 Gold+f+scv (11), tech 2 cards
Worker (10)
Tech II anarchy (6)
Mox kills sql skele.
Oni (4)
Boot camp mox, i draw 1
CAdet
Fading argo (2)
disc 2 draw 3 rs draw 1
[details=Secrets]
Workers : 5+plasmo+tink+ts+neop
Discard : 0
New Hand : ffight,cadet,nullc,pg bleah [/details]
Board:
Patrol:
Squad Leader: Fargo 3/3+A
Elite:
Scavenger: Cadet 3/2
Technician: Oni 2/3
Lookout:
In Play : battle suits, Mox 3/2
Base : 20
Tech I: 5
Tech II anarchy: 5
Discard : 0
Deck : 4
Workers : 9
Gold: 2
Hand : 4
P1T5:
Tech
Blooming Ancient, Doom Grasp
Starting Hand
Blooming Ancient Doom Grasp Bird Nest Playful Panda Ironbark Treant
Gold + prospector (9)
Worker (9)
Garth to 7, grab blooming ancient from discard (6)
Blooming Ancient #2 (2)
Arg (0)
Move 3 runes to skeleton, he kills Fargo, 1 rune left on each BA
Garth kills Oni, Arg midbands
Discard 3, Draw 5
Patrol:
Leader: Level 3 Arg (1/4 + a)
Elite: wisp (1/1)
Scavenger: Blooming Ancient #1 w rune (3/5)
Technician: Blooming Ancient #2 w rune (3/5)
Lookout:
Buildings: Tier I - 5, Tier II(Growth) - 5, Tower - 4
Units/Heroes: Merfolk Prospector (1/1), Level 7 Garth (3/2), skeleton (4/1)
Base: 20
Other: Rich Earth
Economy:
Workers: 9
Hand: 5
Deck: 0
Discard: 4
Worker
Ironbark Treant
New Hand
Might of Leaf and Claw Lich’s Bargain Bone Collector Rampant Growth Young Treant
Legion
January 13, 2017, 6:51pm
11
P2T5
[details=Secrets]
Hand : ffight,cadet,nullc,pg+CM (tech)
Tech: OS+pg
Thoughts : Hmmm, i do not like this. I have an eerie feeling. [/details]
Get 9 Gold+f (11), tech 2 cards, draw 1 from tech
Worker (10)
ZAne (8)
Mox hits arg for 2 dmg past armor. Cadet kills him. ZAne lv 3
Nullcraft (6)
chaos mirror (4) ancient 1 and nullc.
nullc trades with garth, zane lv 5.
Maxzane (3) shoves BA #1 in looky, taking a dmg. Zane kills it, taking 1 from tower and 2 from BA, still alive.
cadet
PRynn (1)
disc 1 draw 3
[details=Secrets]
Workers : 5+plasmo+tink+ts+neop+ffight
Discard : frgo,cadet,nullc,cm,pg,pg,undo
New Hand : bcx2+tr [/details]
Board:
Patrol:
Squad Leader: Cadet 3/2+A
Elite:
Scavenger:
Technician: Prynn 1/3
Lookout:
In Play : battle suits, Mox 3/2, ZAne 4/1
Base : 20
Tech I: 5
Tech II anarchy: 5
Discard : 7
Deck : 0
Workers :10
Gold: 1
Hand : 3
P1T6:
Tech
Blooming Elm, Bird Nest
Starting Hand
Might of Leaf and Claw Lich’s Bargain Bone Collector Rampant Growth Young Treant -> Bird Nest
Gold (9)
Young Treant, rs, draw (7)
Rook (5)
Bird Nest, 5 runes on BA now (3)
Might of Leaf and Claw (0)
Worker (0)
Skeleton trades with Cadet
Blooming Ancient kills Prynn, Rook to level 3
Merfolk Prospector trades with Zane, Rook to level 5
Transfer all 5 runes to wisp, he breaks your tier 2, Might of Leaf and Claw has 4 charges
Discard 2, Draw 4
Patrol:
Leader: Level 5 Rook (3/5 + a)
Elite:
Scavenger: Bird #1 (1/1)
Technician: Bird #2 (1/1)
Lookout:
Buildings: Tier I - 5, Tier II(Growth) - 5, Tower - 4
Units/Heroes: Blooming Ancient (2/3), wisp w 5 runes (5/6)
Base: 20
Other: Rich Earth, Might of Leaf and Claw (4 charges), Bird Nest
Economy:
Workers: 10
Hand: 4
Deck: 2
Discard: 3
Worker
Rampant Growth
New Hand
Doom Grasp Bird Nest Blooming Elm Blooming Ancient
Legion
January 14, 2017, 5:26am
13
well, i’d say is gg. My only hope was u did not still had Molac.
Too many bad draws brought me down. @EricF