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CAWS 2016: Jadiel (Mono-Black) vs. Castanietzsche ([Bashing]/Balance/Growth)


#1

@Castanietzsche GL, HF :slight_smile:

P1T1


StartingHand Workers

STARTING HAND
Thieving Imp
Skeletal Archery
Skeleton Javelineer
Poisonblade Rogue
Pestering Haunt


WORKERS
Poisonblade Rogue


NextHand

Deteriorate
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak


Discard

Skeletal Archery
Thieving Imp


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Vandy - ($1)
Skeleton Javelineer - ($0)
Pestering Haunt

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Vandy (2/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Skeleton Javelineer (1/1, rune)
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#3

Good luck and have fun mate :smile_cat:
To followers : I’ll comment the thoughts section much more as I usually do in this match ! To explain all my gameplan and how I’d have lost :crying_cat_face:.
I’ve been lucky 4 times in this tournament, that’s already great for a deck I don’t master !

"P2T1


StartingHand Workers

STARTING HAND
Tenderfoot
Spark
Bloom
Helpful Turtle
Timely Messenger


WORKERS
Timely Messenger


NextHand

Granfalloon Flagbearer
Brick Thief
Fruit Ninja
Wither
Older Brother


Discard

Bloom
Helpful Turtle
Spark


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tenderfoot - ($3)
Tower - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot (1/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tower reminder
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

[spoiler]The scaring opening ! Vandy + Javelineer + PHaunt scares me really !
Ok, let’s be honest : my hand is not bad too. I can fill the board with two 1-cost units and a Wisp to make Arg survive to anything and grab Techn + Scav bonuses ! (Or did I miss something ?) I can’t protect Midori if my opponent has StW and Deteriorate in hand thought.
This option is great, but it would make me worker either Spark, Bloom or Helpful Turtle. And I absolutely need these for a Midori gameplan. Or not ?
Anyway, I’m really scared about loosing my hero on his T3.

Tower + TFoot looks like a good idea too. The Tower won’t be that useful for the moment, but I really need it against Skeletal Archery (an upgrade he’s very likely to take because of my flying potential) and Metamorphosis (yeah since EricF’s Codex lesson, I have nightmares about this ultimate).

My gameplan is to delay my Tech II : if he goes Demonology, Deathtouch Basilisks could help me. If he goes Necromancy, I might go for a classic-but-effective MoLC. If he goes Disease, I’ll still go on Growth, but focusing on Rhinos and Blooming Elm. I’m really not confident with Stampede, but let’s keep it in mind for the moment, we never know what could occur. I really really love Trojan Ducks in this game, but that’s maybe a bit weak for a tournament ? I think my T2 tech choices will be a Gemscout Owl (yeah, he can Deteriorate it but I really need some protection against StW and some money to level up an hero, since no Garth means no Doom Grasp and therefore open field to hero) and a Tiny Basilisk. I know that I’m protected against Metamorphosis because Tower, but I just don’t want Shadow Blades to ruin my hand every turn. Or am I making a mistake ? Do I need Giant Panda / Iron Man ? At least I’ve some time to think about it ![/spoiler]

"


#4

P1T2


Tech StartingHand Workers

TECH
Bone Collector
Soul Stone


STARTING HAND
Sacrifice the Weak
Summon Skeletons
Jandra, the Negator
Deteriorate


WORKERS
Poisonblade Rogue
Summon Skeletons


NextHand

Sacrifice the Weak
Graveyard
Soul Stone


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy casts Deteriorate on Tenderfoot
Vandy kills Tenderfoot, taking 1 damage from Tower
Jandra, the Negator - ($1)
Tech I - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Jandra (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1, rune)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • L1 Vandy (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#5

"P2T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Granfalloon Flagbearer
Older Brother
Fruit Ninja
Brick Thief
Wither


WORKERS
Timely Messenger
Fruit Ninja


NextHand

Granfalloon Flagbearer
Tenderfoot (1/2)
Helpful Turtle
Brick Thief
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Older Brother - ($2)
Argargarg - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Older Brother (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: lvl 1 Argargarg (1/3)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tower reminder
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

Ok no panic no panic PANIC :scream_cat:
Jadiel is making his hand down to 3 cards to control the board. It’s normally bad, but Vandy has access to Dark Pact and therefore neglects hand management…
I can take advantage of it by just killing her… Erf that seems incredibly hard :crying_cat_face:
I can place 6 hitpoints and 1 armor on my board at maximum, and her hero is incredibly cheap to level up, and maxband can give him even more attack points. I don’t think I’ll be able to keep my Tower there… I think I just have to do as much as I can to force him to maxband Vandy, and then catch her with Basilisks. I’m sad to feed her with Arg, but I can’t leave my Tower unprotected…
I rely a lot on Basilisks there because spending money on 3 golds units seems dangerous against StW. Nevertheless, one Deteriorate and a PHaunt poke and they are dead for free… Anyway, I have to try !

Next turn, I plan to play Basilisk + Tfoot. I’m very likely to tech only units, because I’m afraid heroes’ life expectancy might be very short…

"


#6

P1T3


Tech StartingHand Workers

TECH
Bone Collector
Metamorphosis


STARTING HAND
Graveyard
Sacrifice the Weak
Soul Stone


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard


NextHand

Thieving Imp
Skeletal Archery
Bone Collector


Discard

Pestering Haunt (1/1)
Sacrifice the Weak
Bone Collector
Metamorphosis


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy casts Soul Stone on Jandra - ($3)
Jandra kills Older Brother, and Overpowers to Wisp, you draw
Midband Vandy - ($1)
Vandy kills Arg, Vandy maxbands and heals, dooming Javelineer
Javelineer and Haunt destroy tower, Haunt dies, your base to 18

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Soulstoned Jandra (4/1)
  • L5 Vandy (4/5)
  • Skeleton Javelineer (3/2, doomed)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#7

"P2T3


Tech StartingHand Workers

TECH
Nature Reclaims
Moment’s Peace


STARTING HAND
Granfalloon Flagbearer
Brick Thief
Helpful Turtle
Tenderfoot (1/2)
Tiny Basilisk
Spark


WORKERS
Timely Messenger
Fruit Ninja
Helpful Turtle


NextHand

Wither
Spark
Bloom
Tiny Basilisk


Tech 2 card(s)
Get Paid + techn + scav - ($8)
Worker - ($7)
Tenderfoot - ($6)
Tiny Basilisk - ($4)
Troq - ($2)
Brick Thief, 1 hp to my Base and -1hp to yours - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot (1/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: lvl 1 Troq (2/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Brick Thief (2/1)
    [B]In Play:[/B]
  • Tiny Basilisk (1/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#8

P1T4


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Skeletal Archery
Bone Collector
Thieving Imp


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard


NextHand

Bone Collector
Skeleton Javelineer
Deteriorate
Soul Stone


Tech 2 card(s)
Get Paid + float - ($8)
Skip Worker
Vandy kills Tenderfoot, taking 1 damage
Jandra kills Troq, overpower kills Brick Thief
Soul Stone falls off, Jandra heals
Bone Collector - ($6)
Hero’s Hall - ($4)

Float ($4)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra (3/3)
  • L5 Vandy (4/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 7

#9

"P2T4


Tech StartingHand Workers

TECH
Potent Basilisk
Potent Basilisk


STARTING HAND
Wither
Tiny Basilisk
Bloom
Spark


WORKERS
Timely Messenger
Fruit Ninja
Helpful Turtle
Bloom


NextHand

Granfalloon Flagbearer
Moment’s Peace
Older Brother (2/2A)
Nature Reclaims


Discard

Brick Thief (2/1)
Tenderfoot (1/2A)
Spark
Wither
Potent Basilisk
Potent Basilisk


Tech 2 card(s)
Get Paid + scav - ($9)
Worker - ($8)
Tiny Basilisk B - ($6)
Tiny Basilisk A trades with Bone Collector, you draw 1
Argargarg - ($4)
Tower - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk B (1/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 1 Argargarg (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#10

P1T5


Tech StartingHand Workers

TECH
Doom Grasp
Twilight Baron


STARTING HAND
Deteriorate
Soul Stone
Bone Collector
Skeleton Javelineer
Metamorphosis


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard


NextHand

Dark Pact
Sacrifice the Weak
Dark Pact
Pestering Haunt


Discard

Bone Collector
Soul Stone
Metamorphosis
Deteriorate
Bone Collector
Skeleton Javelineer
Doom Grasp


Tech 2 card(s)
Get Paid + float - ($11)
Vandy casts Soul Stone on Jandra - ($9)
Jandra attacks Wisp (can’t attack Basilisk), and Overpowers onto Arg, killing him, Jandra takes 1 damage from Tower, you draw
Garth - ($7)
Vandy casts Metamorphosis - ($1)
Soul Stone falls off Jandra, she heals
Garth maxes, resurrecting Twilight Baron from discard
Vandy casts Deteriorate on Tiny Basilisk
Vandy kills Basilisk, taking 1 damage from tower
Garth makes a Skeleton - ($0)
Skip worker

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Twilight Baron (4/4A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra (3/3)
  • L7 Demon Garth (5/6)
  • L5 Demon Vandy (6/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#11

"P2T5


Tech StartingHand Workers

TECH
Giant Panda
Moment’s Peace


STARTING HAND
Nature Reclaims
Moment’s Peace
Older Brother (2/2A)
Granfalloon Flagbearer
Potent Basilisk


WORKERS
Timely Messenger
Fruit Ninja
Helpful Turtle
Bloom
Granfalloon Flagbearer


NextHand

Potent Basilisk
Brick Thief (2/1)
Spark
Tenderfoot (1/2A)
Wither


Discard

Tiny Basilisk B (1/2A)
Moment’s Peace
Nature Reclaims
Potent Basilisk
Older Brother (2/2A)
Giant Panda
Moment’s Peace


Tech 2 card(s)
Get Paid + float + techn - ($10)
Worker - ($9)
Midori - ($7)
Moment’s Peace - ($5)
Tech II Balance - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: lvl 1 Midori (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tower reminder
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

Ouch ! :open_mouth:


#12

P1T6


Tech StartingHand Workers

TECH
Doom Grasp
Shadow Blade


STARTING HAND
Pestering Haunt
Dark Pact
Sacrifice the Weak
Dark Pact


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Thieving Imp


NextHand

Shadow Blade
Skeleton Javelineer
Doom Grasp
Metamorphosis
Bone Collector


Discard

Dark Pact
Dark Pact
Doom Grasp
Skeletal Archery
Sacrifice the Weak
Deteriorate


Tech 2 card(s)
Get Paid - ($7)
Vandy casts Dark Pact on my base, draw 2

Dark Pact Draws

Skeletal Archery
Thieving Imp

Vandy casts Dark Pact on my base, rs, draw 2

Dark Pact Draws

Dark Pact
Deteriorate

Vandy casts Dark Pact on my base, draw 2

Dark Pact Draws

Doom Grasp
Bone Collector

Worker - ($6)
Garth casts Doom Grasp on Midori, saccing my Skeleton - ($2)
Bone Collector - ($0)
Pestering Haunt
Garth hits your base for 5, takes 1 damage from tower
Vandy hits your base for 6, your base is at 8

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Jandra (3/3)
  • :pschip: [I]Technician[/I]: Twilight Baron (4/4)
  • :target: [I]Lookout[/I]: L5 Demon Vandy (6/5)
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • L7 Demon Garth (5/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#13

"P2T6


StartingHand Workers

STARTING HAND
Wither
Spark
Brick Thief (2/1)
Tenderfoot (1/2A)
Potent Basilisk
Moment’s Peace


WORKERS
Timely Messenger
Fruit Ninja
Helpful Turtle
Bloom
Granfalloon Flagbearer


NextHand

Moment’s Peace
Older Brother (2/2A)
Nature Reclaims
Tiny Basilisk B (1/2A)
Giant Panda


Discard

Wither
Moment’s Peace
Spark


Tech 0 card(s)
Get Paid + float + techn - ($11)
Potent Basilisk - ($7)
Tenderfoot - ($6)
Argargarg - ($4)
Troq - ($2)
Brick Thief, I heal my Base of 1hp and damage yours @12

  • ($0)
    skip worker

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5A)
  • :psfist: [I]Elite[/I]: lvl 1 Argargarg (2/3)
  • :ps_: [I]Scavenger[/I]: Tenderfoot (1/2)
  • :pschip: [I]Technician[/I]: lvl 1 Troq (2/3)
  • :target: [I]Lookout[/I]: Brick Thief (2/1)
    [B]In Play:[/B]
  • Tower reminder
  • Wisp (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#14

GG :slight_smile:

Sorry for the crazy rushdown, but once I started I didn’t have a whole lot of choice but to keep going…

P1T7


StartingHand Workers

STARTING HAND
Bone Collector
Skeleton Javelineer
Doom Grasp
Shadow Blade
Metamorphosis


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Thieving Imp


NextHand

Jandra
Bone Collector
Skeleton Javelineer
Soul Stone
Dark Pact


Tech 0 card(s)
Get Paid - ($8)
Bone Collector dies to Basilisk, dealing 2 damage and making a skeleton
Garth casts Doom Grasp on Troq, saccing skeleton, you draw - ($4)
Jandra trades with Basilisk
Vandy casts Shadow Blade on Arg, you discard - ($1)
Baron attacks Tenderfoot, and Overpowers onto Brick Thief
Garth and Vandy hit your base for 11

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: L5 Demon Vandy (6/5)
    [B]In Play:[/B]
  • Twilight Baron (4/2)
  • Pestering Haunt (1/1)
  • L7 Demon Garth (5/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#15

Wow, GG :smile_cat:
That was awesome, thanks for the game mate !

Your T4 and 5 were very good, Soul Stone surprised me a lot ! IMO this card made the game !
I had a Nature Reclaims teched but didn’t draw it at the good turn !

I lacked beefy units, maybe Circle of Life to OS Rhino would have been better than teching 4 basilisks :crying_cat_face:
Basilisk was so sad beeing deteriorate T5, would have been happier in Elite slot ! But Jandra’s overpower prevented me to do so :scream_cat:

@EricF


#16

Jandra can’t overpower onto Basilisk, so I don’t understand what you mean?

Turn 5 I was lucky to draw the Meta. I was hoping to hit Meta or either of the Dark Pacts on my 3 draws, but missed all of them. Then picked up Meta from the clutch tech draw…

I misplayed T3 though, should have killed OB with Vandy and then Had Jandra attack Wisp and Overpower into Arg. I could have kept it the following turn if I’d done that (although maybe you would have Nature’s Reclaimed it then!)

I’m also not sure attacking base was the best play on T6. Might have been better teching double Shadow Blade and taking out both your Tech buildings… Luckily I had a strong enough board that it didn’t matter…


#17

Ah yeah I forget everytime about Tiny Basilisk unattackable by tech 0 units ^_^"


#18

@jadiel following ur mono black from now on! Jandra +soul stone op!


#19

It’s just my contribution to the “Convince @EricF that Jandra is not an F” campaign :smiley:


#20

He actually used a Soul-Stoned Jandra on the way to absolutely destroying me in a game not long ago. So I suspect he’s already on the way to being converted :slight_smile: