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Casual Witspur MonoPurple vs Codexnewb MonoWhite


#241

yeah, the kidnapping was brutal for you. i really needed that draw then and there. my whole goal once you chose black starter was not to rely on units early, because of deteriorate and sacrifice the weak.


#242

im down to play a few games with whatever deck you want to use for the tourney, a little practice before friday. ill be running [finesse]/necro/growth


#243

There’s no doubt you won. But how did the commander get through my skelly patrol to hit the base?


#244

I’m a little surprised you’re taking the Finesse starters. You must have really taken a shine to them.

There are some decent units there, but I think there are units that do the same thing they do, just a little better or a little cheaper.


#245

I’m considering finesse with the Black starters. Possibly getting the Graveyard and Finesse Tech 1 hasted units going. Seems like a nice engine. If a little obvious. With the Necro stripe you could go for the graveyard+Finesse, or switch over to the skelly spamming. Don’t get me started on MOLAC and the Blooming Ancient with Growth. You’ve got a nice set-up laid out. You must see something in the neutral starters that jives with a plan you’ve got in mind.


#246

yeah man, necro/demon/finesse is banned for a reason. fencers/starlets, graveyard, and you just use dark pact to always re-draw. its a top 3 deck.


#247

edit: sorry, since you havent decided yet, im switching T to arg, see how it goes.

here’s my T1 regardless of what you pick.

"P1T1


StartingHand Workers

STARTING HAND
Older Brother
Brick Thief
Helpful Turtle
Timely Messenger
Tenderfoot


WORKERS
Older Brother


NextHand

Wither
Fruit Ninja
Granfalloon Flagbearer
Spark
Bloom


Discard

Brick Thief
Helpful Turtle
Timely Messenger


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
arg, wisp - ($1)
tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: wisp, (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg, (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "

#248

Alright. You’re going with your tournament deck, Finesse/Necro/Growth. I’m busting out with Necro/Discipline/Finesse.


#249

"P2T1


StartingHand Workers

STARTING HAND
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Graveyard
Deteriorate


WORKERS
Skeletal Archery


NextHand

Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Sacrifice the Weak
Thieving Imp


Discard

Poisonblade Rogue
Deteriorate
Graveyard


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra, the Negator - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra, the Negator (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
    "

#250

"P1T2


Tech StartingHand Workers

TECH
BC
BC


STARTING HAND
Fruit Ninja
Granfalloon Flagbearer
Wither
Spark
Bloom


WORKERS
Older Brother
Fruit Ninja


NextHand

Wither
BC
Spark
Granfalloon Flagbearer
Timely Messenger


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($2)

Float ($2)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: wisp 0/1
  • :target: Lookout:

In Play:

  • Arg, lvl 1, (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

hmmm, not much to do against jandra right now. could have used the green starter rampanth growth, but oh well.

"


#251

I’m going to make a slight change. I took Necro just to get the Black starters. Well, I’ve decided to go with Demonology for the tourney, so I’m going to use that stripe for this game. I haven’t used any Necro stuff up to this point, so it will be a seamless transition.

I’ve got a meeting in the early afternoon, beyond that I’m good to power through this game today and tomorrow, as it’ll likely be the last tuneup before the real thing. Not that I would mind playing casuals along with the tourney matches.
Fuck, I just realized saying I’m going to change stripes and actually having the spreadsheet go along with my decision are two completely different things. Oh well, Necro it is for this game.


#252

"P2T2


Tech StartingHand Workers

TECH
Sparring Partner
Nimble Fencer


STARTING HAND
Thieving Imp
Summon Skeletons
Sacrifice the Weak
Pestering Haunt
Skeleton Javelineer


WORKERS
Skeletal Archery
Summon Skeletons


NextHand

Deteriorate
Nimble Fencer
Graveyard
Poisonblade Rogue


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech 1 - ($4)
Pestering Haunt
Summon Garth - ($2)
Cast Sac the Weak the Pest and the Whisp go bye-bye - ($0)
Jandra hits Tenderfoot. Takes 1 DMG.

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth L1 (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jandra, the Negator (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

#253

couple things.

  1. pesting hand can’t be sacrificed, so if you play STW, jandra would go instead.
  2. just go ahead and reset your template to demon, and manually edit so you get jandra in hand 1. no worries.

#254

Okay. On it.


#255

The New and Improved Turn 1

"P2T1


StartingHand Workers

STARTING HAND
Summon Skeletons
Deteriorate
Thieving Imp
Jandra, the Negator
Poisonblade Rogue


WORKERS
Summon Skeletons


NextHand

Graveyard
Pestering Haunt
Skeleton Javelineer
Sacrifice the Weak
Skeletal Archery


Discard

Poisonblade Rogue
Thieving Imp
Deteriorate


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra, the Negator (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
    "

#256

Turn 2 on its way


#257

ill just leave my turn 2 the same. go ahead and post your turn 2.


#258

"P2T2


Tech StartingHand Workers

TECH
Nimble Fencer
Sparring Partner


STARTING HAND
Pestering Haunt
Skeletal Archery
Sacrifice the Weak
Graveyard
Skeleton Javelineer


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Nimble Fencer
Sparring Partner
Sacrifice the Weak
Thieving Imp
Poisonblade Rogue


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Pestering Haunt
Build Tech 1 - ($4)
Vandy L1 (2/3) - ($2)
In a case of Deja Vu, Jandra hits Tenderfoot. Takes 1 DMG
Midband Vandy - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy L3 (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jandra, the Negator (3/2)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

#259

lets do this man. vandy is a tough one.

"P1T3


Tech StartingHand Workers

TECH
discord
Blooming Ancient


STARTING HAND
Wither
Spark
BC
Granfalloon Flagbearer
Timely Messenger


WORKERS
Older Brother
Fruit Ninja
Spark


NextHand

BC
Helpful Turtle
Brick Thief
Bloom
Wither


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
bone collector - ($5)
max arg, water elemental - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Arg, lvl 5, (1/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger: wisp (0/1)
  • :pschip: Technician: Water Elemental (3/3)
  • :target: Lookout:

In Play:

  • BC (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hmmm, which hero spell to bring in? i think discord just in case i can wipe his board. BA just in case i end up teching up.

"


#260

Nice Defense, tho. Not expected by me.