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Casual Witspur MonoPurple vs Codexnewb MonoWhite


#1

"P1T1


StartingHand Workers

STARTING HAND
Battle Suits
Tinkerer
Nullcraft
Fading Argonaut
Neo Plexus


WORKERS
Tinkerer


NextHand

Time Spiral
Plasmodium
Hardened Mox
Forgotten Fighter
Temporal Research


Discard

Neo Plexus
Nullcraft
Battle Suits


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argonaut - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 2/3 +A (3 Time Runes)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
    "

#2

You might want to tag your opponent (like this: @codexnewb) to make sure they don’t miss the thread.


#3

"P2T1


StartingHand Workers

STARTING HAND
Morningstar Flagbearer
Smoker
Savior Monk
Safe Attacking
Fox Primus


WORKERS
Smoker


NextHand

Sensei’s Advice
Snapback
Aged Sensei
Fox Viper
Grappling Hook


Discard

Morningstar Flagbearer
Safe Attacking
Fox Primus


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
rook - ($2)
savior monk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Savior Monk (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

white vs purple, less hero’s, less buildings…so that leaves me with YLD, IPN, and maybe, TPOS…we’ll see.

"


#4

@Dreamfire Good thinking!


#5

"P1T2


Tech StartingHand Workers

TECH
Argonaut
Argonaut


STARTING HAND
Forgotten Fighter
Plasmodium
Temporal Research
Time Spiral
Hardened Mox


WORKERS
Tinkerer
Plasmodium


NextHand

Temporal Research
Time Spiral
Battle Suits
Argonaut
Forgotten Fighter


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Build Tech 1 - ($4)
Hardened Mox - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox 1/1 +1 ATK
  • :ps_: Scavenger: Fading Argonaut 2/3 (2 Time Runes)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Rook + Savior Monk might be the worst (for me) start I could find myself facing. Use of Origin Story in a previous game was unspectacular, but it seems like the best way to go. I’ll Tech 2 Argonauts this turn to try and keep up some board presence against the strong White units and get O.S. teched next turn.

"


#6

"P2T2


Tech StartingHand Workers

TECH
birds nest
sparring partner


STARTING HAND
Snapback
Fox Viper
Grappling Hook
Sensei’s Advice
Aged Sensei


WORKERS
Smoker
Snapback


NextHand

Fox Primus
Morningstar Flagbearer
Sensei’s Advice
Aged Sensei


Tech 2 card(s)
Get Paid - ($6)
healing 1 from savior monk
Worker - ($5)
tech 1 - ($4)
Fox Viper - ($2)
sensei’s advice, boost monk and viper - ($1)
monk safely kills fargo, takes 1 damage

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fox Viper (2/1)
  • :target: Lookout:

In Play:

  • Savior Monk (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

white vs purple, less hero’s, less buildings…so that leaves me with YLD, IPN, and maybe, TPOS…we’ll see.

"


#7

"P1T3


Tech StartingHand Workers

TECH
Sentry
Origin Story


STARTING HAND
Neo Plexus
Time Spiral
Temporal Research
Argonaut
Battle Suits


WORKERS
Tinkerer
Plasmodium
Time Spiral


NextHand

Forgotten Fighter
Sentry
Nullcraft
Fading Argonaut 2/3 +A (2 Time Runes)
Argonaut


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Gold from Scavenger - ($7)
Argonaut - ($4)
Tower - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4 +A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox 1/1

In Play:

  • Tower

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
    "

#8

"P2T3


Tech StartingHand Workers

TECH
Porcupine
Porcupine


STARTING HAND
Fox Primus
Aged Sensei
Sensei’s Advice
Morningstar Flagbearer


WORKERS
Smoker
Snapback
Aged Sensei


NextHand

Sensei’s Advice
Grappling Hook
sparring partner
Safe Attacking
birds nest


Tech 2 card(s)
Get Paid + float - ($8)
healing 1 from savior monk
Worker - ($7)
tech 2 ninjitsu - ($3)

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fox Viper (2/1)
  • :pschip: Technician: Savior Monk (2/2)
  • :target: Lookout:

In Play:

  • Rook (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 8
Thoughts

ninjitsu it is. saving fox primus just in case. teching up, patroling for rewards, all that good stuff. i cant attack him effectively right now, so regroup and flank.

"


#9

"P1T4


Tech StartingHand Workers

TECH
Now!
Void Star


STARTING HAND
Argonaut
Forgotten Fighter
Nullcraft
Sentry
Fading Argonaut 2/3 +A (2 Time Runes)


WORKERS
Tinkerer
Plasmodium
Time Spiral
Forgotten Fighter


NextHand

Origin Story
Neo Plexus
Temporal Research
Argonaut
Battle Suits


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech 2 - ($3)
Sentry - ($1)
Mox trades with Fox Viper you get a gold
Argonaut kills Savior Monk taking 2 damage in the process.
You get a card for Technician death and Argonaut readies himself.

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/2 +A
  • :psfist: Elite:
  • :ps_: Scavenger: Sentry 3/2 Anti-Air
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tower
  • Hardened Mox

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Wasn’t expecting Ninjitsu. It’s got a little bit of everything; flying, deathtouch, haste, unstoppable, and invisible as well. I think Future might be the best way to counter Ninjitsu’s strengths. I’ve got my choice of Argonaut or Sentry to bring out this turn. I think I’ll go with the anti-air to be on the safe side.

"


#10

"P2T4


Tech StartingHand Workers

TECH
Jade Fox
Hero’s Monument


STARTING HAND
Safe Attacking
Grappling Hook
sparring partner
birds nest
Sensei’s Advice
Porcupine


WORKERS
Smoker
Snapback
Aged Sensei
Sensei’s Advice


NextHand

Morningstar Flagbearer
Fox Primus
Safe Attacking
Porcupine


Tech 2 card(s)
Get Paid + float - ($11)
scav gold - ($12)
tech draw
porcupine - ($9)
birds nest - ($7)
sparring partner - ($6)

Float ($6)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porcupine (2/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Bird (1/1)
  • :pschip: Technician:
  • :target: Lookout: sparring partner (2/2)

In Play:

  • Rook (2/4): birds nest
  • Bird (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 6
  • Workers: 9
Thoughts

nex turn ill tech lab if i need to. use the purcupine to block on the ground, birds in the air. rushing tech 3, and teching one of each in case i draw one, but also can use both since they’re legendary. then tech mythmaking after that for the base rush.

"


#11

"P1T5


Tech StartingHand Workers

TECH
Xenostalker
Void Star


STARTING HAND
Temporal Research
Origin Story
Battle Suits
Neo Plexus
Argonaut


WORKERS
Tinkerer
Plasmodium
Time Spiral
Forgotten Fighter
Battle Suits


NextHand

Now!
Fading Argonaut
Nullcraft
Void Star
Xenostalker


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Argonaut - ($5)

Float ($5)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4 +A
  • :psfist: Elite: Hardened Mox 1/1
  • :ps_: Scavenger: Argonaut 3/2
  • :pschip: Technician:
  • :target: Lookout: Sentry 3/2

In Play:

  • Tower

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 9
Thoughts

Shoring up my board with another Argo is an easy call. I could stick with that and float $5, or I could bring out the Neo Plexus for even more ground support. I think saving $5 seems like the better option. Or I could bring out Prynn and get Rook of the board with Origin Story. That’s not a good trade though, with Rook at 1st level.

"


#12

edit: woops, forgot to tech, i already had them noted and adding them to my discard now.

"P2T5


StartingHand Workers

STARTING HAND
Porcupine
Morningstar Flagbearer
Fox Primus
Safe Attacking
teched cards (mythmaking, engtangling vines)


WORKERS
Smoker
Snapback
Aged Sensei
Sensei’s Advice
Safe Attacking


NextHand

Jade Fox
Savior Monk (2/2)
Hero’s Monument


Discard

Fox Primus


Tech 2 card(s)
Get Paid + float - ($15)
Worker - ($14)
tech 3 - ($9)
tech lab discipline - ($8)
porcupine #2 - ($5)
morningstar flagbearer - ($2)
tap sparring partner, rune to bird 1
ready sparring partner - ($0)
tap sparring partner, rune to rook
Porpcupine #1 kills sql argo, takes 4 back
Bird #1 kills scav argo, takes 1 from tower
Rook kills lookout sentry, takes 4 back.

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porcupine #2 (2/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Bird #2 (1/1)

In Play:

  • Rook lvl 1, (3/1): birds nest
  • Bird #1 (2/1) +
  • Porcupine #1 (2/2)
  • Sparring Partner (2/2)
  • Morningstar Flagbearer (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

okay, so got the tech 3’s queued up and ready to go. hopefully i don’t wiff the draw. purcupines coming in teh clutch, getting me 6 gold of value.

leaving flagbearer and bird off the patrol just in case of forgotten fighter. i think worst case scenario is undo, now, or max prynn. with future tech 2, his immediate board presence is limited. i guess he could omegacron, but that would be a big trade off worker-wise.

gunna rune rook just to clear that sentry, limit his board swing for next turn.

teching mythmaking to boost the tech 3’s, and then entagling vines

"


#13

Pretty sure this would just be a matter of timing, since the Sentry is anti-air must Rook kill him before the bird can kill the wounded Argo? It’s easy to just have Rook go before the bird, I’m just checking for future ref.

I may have made a serious miscalculation. I have Now ready to pop… but will I have to target your Flagbearer?


#14

the bird doesnt fly over sentry to kill the wounded argo, so no issue there.

for NOW, you would have to target my flagbearer. every card you play that is able to target him has to target him first, then, if that same card has a second target or ability, it can target someone else.


#15

Oops. K, thanks. Just thought about the Flagbearer situation when I was looking things over.


#16

yeah, no worries. the mechanics of codex are a little tough to get a hold of at first.


#17

"P1T6


Tech StartingHand Workers

TECH
Nebula
Ready or Not


STARTING HAND
Fading Argonaut
Nullcraft
Now!
Void Star
Xenostalker


WORKERS
Tinkerer
Plasmodium
Time Spiral
Forgotten Fighter
Battle Suits
Nullcraft


NextHand

Void Star
Now!
Temporal Research


Discard

Argonaut
Argonaut
Sentry
Xenostalker
Nebula
Ready or Not


Tech 2 card(s)
Get Paid + float - ($14)
Worker - ($13)
Build Tech 3 - ($8)
Vir Garberean - ($6)
Vir Peeks at top card
Switch top card for 1 gold - ($5)
Fading Argonaut - ($3)
Get 1 gold from Scavenger - ($4)
Neo Plexus - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus 2/2 +A
  • :psfist: Elite: Hardened Mox
  • :ps_: Scavenger: Fading Argonaut 2/3 (3 Time Runes)
  • :pschip: Technician: Vir Garberean 2/3
  • :target: Lookout:

In Play:

  • Tower

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

"


#18

"P2T6


StartingHand Workers

STARTING HAND
Savior Monk (2/2)
Hero’s Monument
Jade Fox


WORKERS
Smoker
Snapback
Aged Sensei
Sensei’s Advice
Safe Attacking


NextHand

Fox Primus
Grappling Hook
Fox Viper (2/1)
Jade Fox


Tech 0 card(s)
Get Paid - ($10)
Hero’s Monument - ($5)
Porcupine 1 trades with neo
Porcupine 2 kills Vir, rook to lvl 3
Partner spars with flagbearer
Flagbearer hits mox, sidelines him, takes 2
Mid rook - ($3)
Rook walks past your lone patroller and breaks your tech 3, your base to 18
Grave - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bird #1 (2/1) +
  • :target: Lookout:

In Play:

  • Hero’s Monument: 6HP
  • Diago Stormborn (8/8)
  • Rook lvl 5, (5/6) +1 rune: birds nest
  • Porcupine #2 (2/3)
  • Sparring Partner (2/2)
  • Morningstar Flagbearer (3/1)+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

hmmm, going more conservative with hero’s hall. jade fox can wait. and ill try to get teh fox’s down there before she arrives.

"


#19

"P1T7


Tech StartingHand Workers

TECH
Hive
Omegacron


STARTING HAND
Now!
Void Star
Temporal Research
Origin Story
Sentry
Argonaut


WORKERS
Tinkerer
Plasmodium
Time Spiral
Forgotten Fighter
Battle Suits
Nullcraft


NextHand

Ready or Not
Xenostalker
Argonaut
Nebula
Temporal Research


Tech 2 card(s)
Get Paid + float - ($12)
No Worker
Draw card from technician
Prynn - ($10)
Prynn casts Temporal Research draw 2 - ($8)
Rebuild Tech 3
Sentry - ($6)
Void Star - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sentry 3/2 +A
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut 2/3 (2 Time Runes)
  • :pschip: Technician: Prynn Pasternaak 1/3 (4 Time Runes)
  • :target: Lookout: Void Star 5/4

In Play:

  • Tower

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

"


#20

Mox should have been trashed when Tech 2 unit appeared. I’m not sure it will make any difference. It’s looking a bit bleak.

One more edit. I forgot to put the Time Runes on Prynn. It was late and I was tired.