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Casual Witspur (mono Purple) vs Emajor (mono Red)


#42

Against Red sometimes even as P1 you’re playing to stabilize. In that case OS can help you stall and deny a Drakk ultimate war drums. At least that’s what I think.

I like the Rewind tech for the 4th tech. But I’m not sure how effective it is, since for example my board at the end was cheap enough that I could just replay it, whereas you’d have to float gold to play L7 Prynn + Rewind in one turn. In that sense Bigby’s Judgement Day is probably better, as well as the fact that Bigby maxes at only 5.

So, are you up for another game?


#43

Yes. I am looking forward to another game. Your turn to be Player 1.


#44

P1T1


StartingHand Workers

STARTING HAND
Pillage
Mad Man
Makeshift Rambaster
Careless Musketeer
Charge


WORKERS
Careless Musketeer


NextHand

Scorch
Bloodburn
Bloodrage Ogre
Bombaster
Nautical Dog


Discard

Charge
Pillage
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Jaina - ($1)
Mad Man - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mad Man 1/1 + A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jaina L1 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

P2 Purple might be even harder to face because of hitting Tech II a turn earlier. I’ll have to apply enough early pressure so I can race. Maybe a hero based strategy?


#45

"P2T1


StartingHand Workers

STARTING HAND
Battle Suits
Nullcraft
Temporal Research
Hardened Mox
Neo Plexus


WORKERS
Hardened Mox


NextHand

Forgotten Fighter
Fading Argonaut
Plasmodium
Tinkerer


Discard

Nullcraft
Temporal Research


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Battle Suits - ($2)
Neo Plexus - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus 2/2 +A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
    "

#46

P1T2


Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Bloodrage Ogre
Scorch
Bombaster
Nautical Dog
Bloodburn


WORKERS
Careless Musketeer
Bloodburn


NextHand

Ember Sparks
Charge
Ember Sparks
Pillage


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Bombaster - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2 + A
  • :psfist: Elite:
  • :ps_: Scavenger: Mad Man 1/1
  • :pschip: Technician: Bloodrage Ogre 3/2
  • :target: Lookout:

In Play:

  • Jaina L1 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

With Battle Suits out, durdling is now less attractive, and spells seem more attractive. We’re both going to cycle slower this game, so I have to hit hard before Purple can stabilize. Problem is with only Tech 0 units Stewardess will be very powerful.


#47

"P2T2


Tech StartingHand Workers

TECH
Now!
Now!


STARTING HAND
Fading Argonaut
Plasmodium
Tinkerer
Forgotten Fighter


WORKERS
Hardened Mox


NextHand

Time Spiral
Neo Plexus
Now!
Plasmodium


Tech 2 card(s)
Get Paid - ($6)
No Worker
Fading Argonaut - ($4)
Vir Garbarean - ($2)
Vir casts Forgotten Fighter on Bombaster - ($0)
Neo Plexus trades with Ogre

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 2/3 +A (3 Time Runes)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Vir Garbarean L1 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
    "

#48

Sorry for not replying. I’ve been pretty busy lately. Thanks for your understanding.


#49

No worries, no pressure. We do this to have fun. It’s up to you if want to continue. If so, make your move when you’ve got the time to spare.