You love them tigers huh
"P2T4
Tech StartingHand Workers
TECH
Death and Decay
Hooded Executioner
STARTING HAND
Twilight Baron
Thieving Imp
Poisonblade Rogue
Summon Skeletons
Soul Stone
WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons
NextHand
Sickness
Sacrifice the Weak
Deteriorate
Skeletal Archery
Bone Collector (3/3+a)
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Javelineer takes the armor off treant
Maxband Orpal, Orpal kills treant, rune spread Merfolk Prospector. Mp dies. (1 resist cost, second rune canāt go anwhere)- ($4)
Twilight Baron - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Twilight Baron (4/4+a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L6 Orpal (2/5)
- Skeleton Javelineer (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Oh gosh, he really is working to flood me with tigers. Itās just about surviving for now and hoping the tables turn.
"
1 Like
P1t5
Hand
Forestās Favor
Playful Panda
Behind the Ferns
Huntress
Worker
Playful Panda
Tech
Artisan Mantis 2x
Get paid + float + Owl ($9)
Worker ($8)
Build Tech 2: Growth ($4)
Cal calls a Predator Tiger ($0)
Squad leader: Predator Tiger (4/4)
Scavenger: Stalking Tiger (4/4)
Technician: Gemscout Owl (0/1)
In play: Cal (4/5) Stalking Tiger (4/4)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 5
Deck: 8
Discard: 0
New Hand
Rampant Growth
Tiger Cub
Merfolk Prospector
Huntress
Artisan Mantis
"P2T5
Tech StartingHand Workers
TECH
Blackhand Dozer
Voidblocker
STARTING HAND
Sickness
Deteriorate
Skeletal Archery
Sacrifice the Weak
Bone Collector (3/3+a)
WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons
NextHand
Soul Stone
Poisonblade Rogue
Death and Decay
Thieving Imp
Discard
Twilight Baron (4/4+a)
Skeleton Javelineer (1/1)
Skeletal Archery
Sickness
Blackhand Dozer
Voidblocker
Tech 2 card(s)
Get Paid - ($9)
Skip Worker
Javelineer pops rune to remove armor from predator tiger at range
Expensive Deteriorate on owl, you draw - ($7)
Sacrifice the Weak, stalking tiger in back dies and so does javelineer - ($5)
Twilight Baron trades with predator tiger
Bone Collector - ($3)
Float ($3)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Bone Collector (3/3+a)
-
Elite: L6 Orpal (2+1/5)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
As long as I draw death and decay I should have options. He could shut that down with blooming ancient and enough runes. Dang, we shall see
"
1 Like
P1t6
Hand
Tiger Cub
Artisan Mantis
Merfolk Prospector
Rampant Growth
Huntress
Huntress
No worker
Tech
Centaur 2x
Get paid ($8)
Stalking Tiger Trades with Bone Collector
Cal Grows Rampantly ($6)
Hire Arg ($4)
Cal kills Orpal. Levels to Arg
Arg maxbands ($2)
Hire a Huntress ($0)
Squad leader: Huntress (3/3)
Scavenger: Wisp (0/1)
Technician: elemental (3/3)
In play: Cal (4/3) Arg (1/5)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 5
Deck: 2
Discard: 11
New Hand
Young Treant
MoLaC
MoLaC
Forestās favor
Ironbark Treant
Thoughts
Here we go. If this works a GG is likely.
"P2T6
Tech StartingHand Workers
TECH
Sickness
Terras Q, the Shackled
STARTING HAND
Poisonblade Rogue
Death and Decay
Soul Stone
Thieving Imp
WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons
NextHand
Bone Collector (3/3+a)
Voidblocker
Skeleton Javelineer (1/1)
Soul Stone
Hooded Executioner
Tech 2 card(s)
Get Paid + float - ($12)
Skip Worker
Maxband Garth, Twilight Baron from discard - ($4)
Tech 2 (Demonology) - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Twilight Baron (4/4+a)
-
Elite:
-
Scavenger:
-
Technician: L7 Garth (3/4)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, not much I could have done about that, but oh what a turn it would have been if he had left Orpal up
"
1 Like
Thatās a lovely Baron-Hero combo youāve got there. Itād be a shame if someone were to
Kill them.
P1t7
Hand
Young Treant
MoLaC
MoLaC
Forestās favor
Ironbark Treant
No worker
Tech
Stampede 2x
Get paid ($8)
Research Might of Leaf and Claw ($5)
Research Might of Leaf And Claw again ($2)
The wisp receives the Forestās Favor ($0)
The wisp suicides into the baron. 1 rune
Cal trades with the Baron. 2 runes
Arg attacks Garth. 3 runes
The elemental trades with Garth. 4 runes
The Huntress hits your base. MoLaC 2x is online
In play: Arg (11/11) Huntress (13/12)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 4
Deck: 14
Discard: 0
New Hand
Stampede
Young Treant
Artisan Mantis
Behind the Ferns
Thoughts
There isnāt really anything he can do about the impending beatdown. Thatās the game.
Haha, I mean I can prevent you doing much damage next turn but Iām not about to turn this around. GG. Best of 3? Random 17 if you are down
1 Like
Just so you know I had Stampede in my hand so Iām pretty sure I could still end it. 37. Iāll submit a first turn soon.
Stampede wouldnāt be any good if huntress was dead to sacrifice the weak lol
1 Like
True. But yeah, Iād have gotten through soon
1 Like
Yeah I had 1 turn left and then nothing to deal with you
1 Like
P1t1
Hand
Playful Panda
Forestās Favor
Rich Earth
Young Treant
Rampant Growth
Worker
Rich Earth
Get paid ($4)
Worker ($3)
Hire Cal ($1)
Float 1 gold
In play: Cal (2/3)
Base: 20
5 workers
Hand: 5
Deck: 0
Discard: 4
New Hand
Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Merfolk Prospector
GL HF!
"P2T1
StartingHand Workers
STARTING HAND
Graveyard
Sacrifice the Weak
Pestering Haunt
Skeletal Archery
Poisonblade Rogue
WORKERS
Skeletal Archery
NextHand
Skeleton Javelineer
Thieving Imp
Summon Skeletons
Jandra, the Negator
Discard
Sacrifice the Weak
Graveyard
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Poisonblade Rogue - ($2)
Pestering Haunt
Heroes Hall - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Poisonblade Rogue (2/1)
-
Lookout:
In Play:
- Pestering Haunt (1/1) *unstoppable
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Letās not give him the easy hero snipe this time. The extra gold is worth investing in a heroes hall. I can summon 2 heroes and a skele with garth next turn.
"
1 Like
P1t2
Hand
Tiger Cub
Verdant Tree
Ironbark Treant
Merfolk Prospector
Spore Shambler
Worker
Spore Shambler
Tech
Huntress + Murkwood Allies
Get paid + float ($6)
Worker ($5)
Build Heroes Hall ($3)
Hire Merfolk Prospector ($2)
Build Tech 1 ($1)
Float 1 gold
Squad leader: Cal (2/3)
Scavenger: Merfolk Prospector (1/1)
Base: 20
Tech 1: 5
Heroes Hall: 4
7 workers
Hand: 5
Deck: 4
Discard: 0
New Hand
Huntress
Young Treant
Verdant Tree
Tiger Cub
Rampant Growth
"P2T2
Tech StartingHand Workers
TECH
Sickness
Bone Collector
STARTING HAND
Jandra, the Negator
Summon Skeletons
Thieving Imp
Skeleton Javelineer
WORKERS
Skeletal Archery
Jandra, the Negator
NextHand
Summon Skeletons
Sacrifice the Weak
Pestering Haunt (1/1) *unstoppable
Deteriorate
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
PBR suicides into Cal and pierces Cals armor for 2 -1/-1 runes. Cal (0/1+a)
Haunt trades with Prospector, you get 1g
Hire Vandy - ($2)
Hire Orpal - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: L1 Vandy (2/3+a)
-
Elite:
-
Scavenger:
-
Technician: L1 Orpal (1/3)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroesā Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I think he forgot about what PBR does. Anyway, this is a good setup
"
P1t3
Hand
Huntress
Tiger Cub
Young Treant
Verdant Tree
Rampant Growth
No worker
Tech
Huntress + SotP
Get paid + float + scavenger ($8)
Hire Huntress ($6)
Hire Arg ($4)
Maxband Arg ($0)
Squad leader: Huntress (3/3)
Scavenger: Wisp (0/1)
Technician: Elemental (3/3)
In play: Cal (0/1) Arg (1/5)
Base: 20
Tech 1: 5
Heroes Hall: 4
6 workers
Hand: 5
Deck: 6
Discard: 0
New Hand
Forestās favor
Murkwood Allies
Rampant Growth
Ironbark Treant
Playful Panda
Thoughts
That Cal wither hurts.
1 Like
How did you get to 8 workers at p1 turn 3?
Edit- seems you workered twice turn 2
1 Like
I miscounted my workers turn 2
1 Like
"P2T3
Tech StartingHand Workers
TECH
Terras Q, the Shackled
Sickness
STARTING HAND
Deteriorate
Pestering Haunt (1/1) *unstoppable
Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer
WORKERS
Skeletal Archery
Jandra, the Negator
Pestering Haunt (1/1) *unstoppable
NextHand
Poisonblade Rogue (2/1)
Graveyard
Bone Collector
Discard
Deteriorate
Sacrifice the Weak
Summon Skeletons
Terras Q, the Shackled
Sickness
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Deteriorate huntress
Midband Vandy, she kills huntress. Takes 2 dmg - ($4)
Orpal kills wisp, you get 1g
Sacrifice the Weak, elemental dies. You draw- ($2)
Skeleton Javelineer - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Skeleton Javelineer (1/1)
-
Lookout:
In Play:
- L3 Vandy (3/2)
- L1 Orpal (1/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroesā Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
He has no haste and no backline dmg potential. Vandy should be safe
"
1 Like
Sacrifice the Weak targets lowest tech level so it canāt kill Huntress as long as there are tech 0s in play
1 Like