[Casual] Urbanvelevet mono Black vs Nopethebard mono Green

You love them tigers huh

"P2T4


Tech StartingHand Workers

TECH
Death and Decay
Hooded Executioner


STARTING HAND
Twilight Baron
Thieving Imp
Poisonblade Rogue
Summon Skeletons
Soul Stone


WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons


NextHand

Sickness
Sacrifice the Weak
Deteriorate
Skeletal Archery
Bone Collector (3/3+a)


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Javelineer takes the armor off treant
Maxband Orpal, Orpal kills treant, rune spread Merfolk Prospector. Mp dies. (1 resist cost, second rune canā€™t go anwhere)- ($4)
Twilight Baron - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Twilight Baron (4/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Orpal (2/5)
  • Skeleton Javelineer (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Oh gosh, he really is working to flood me with tigers. Itā€™s just about surviving for now and hoping the tables turn.

"

1 Like

P1t5

Hand

Forestā€™s Favor
Playful Panda
Behind the Ferns
Huntress

Worker

Playful Panda

Tech

Artisan Mantis 2x

Get paid + float + Owl ($9)
Worker ($8)
Build Tech 2: Growth ($4)
Cal calls a Predator Tiger ($0)

Squad leader: Predator Tiger (4/4)
Scavenger: Stalking Tiger (4/4)
Technician: Gemscout Owl (0/1)
In play: Cal (4/5) Stalking Tiger (4/4)

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 5
Deck: 8
Discard: 0

New Hand

Rampant Growth
Tiger Cub
Merfolk Prospector
Huntress
Artisan Mantis

"P2T5


Tech StartingHand Workers

TECH
Blackhand Dozer
Voidblocker


STARTING HAND
Sickness
Deteriorate
Skeletal Archery
Sacrifice the Weak
Bone Collector (3/3+a)


WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons


NextHand

Soul Stone
Poisonblade Rogue
Death and Decay
Thieving Imp


Discard

Twilight Baron (4/4+a)
Skeleton Javelineer (1/1)
Skeletal Archery
Sickness
Blackhand Dozer
Voidblocker


Tech 2 card(s)
Get Paid - ($9)
Skip Worker
Javelineer pops rune to remove armor from predator tiger at range
Expensive Deteriorate on owl, you draw - ($7)
Sacrifice the Weak, stalking tiger in back dies and so does javelineer - ($5)
Twilight Baron trades with predator tiger
Bone Collector - ($3)

Float ($3)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector (3/3+a)
  • :psfist: Elite: L6 Orpal (2+1/5)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

As long as I draw death and decay I should have options. He could shut that down with blooming ancient and enough runes. Dang, we shall see

"

1 Like

P1t6

Hand

Tiger Cub
Artisan Mantis
Merfolk Prospector
Rampant Growth
Huntress
Huntress

No worker

Tech

Centaur 2x

Get paid ($8)
Stalking Tiger Trades with Bone Collector
Cal Grows Rampantly ($6)
Hire Arg ($4)
Cal kills Orpal. Levels to Arg
Arg maxbands ($2)
Hire a Huntress ($0)

Squad leader: Huntress (3/3)
Scavenger: Wisp (0/1)
Technician: elemental (3/3)
In play: Cal (4/3) Arg (1/5)

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 5
Deck: 2
Discard: 11

New Hand

Young Treant
MoLaC
MoLaC
Forestā€™s favor
Ironbark Treant

Thoughts

Here we go. If this works a GG is likely.

"P2T6


Tech StartingHand Workers

TECH
Sickness
Terras Q, the Shackled


STARTING HAND
Poisonblade Rogue
Death and Decay
Soul Stone
Thieving Imp


WORKERS
Pestering Haunt
Jandra, the Negator
Graveyard
Summon Skeletons


NextHand

Bone Collector (3/3+a)
Voidblocker
Skeleton Javelineer (1/1)
Soul Stone
Hooded Executioner


Tech 2 card(s)
Get Paid + float - ($12)
Skip Worker
Maxband Garth, Twilight Baron from discard - ($4)
Tech 2 (Demonology) - ($0)

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Twilight Baron (4/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L7 Garth (3/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, not much I could have done about that, but oh what a turn it would have been if he had left Orpal up

"

1 Like

Thatā€™s a lovely Baron-Hero combo youā€™ve got there. Itā€™d be a shame if someone were to

Kill them.
P1t7

Hand

Young Treant
MoLaC
MoLaC
Forestā€™s favor
Ironbark Treant

No worker

Tech

Stampede 2x

Get paid ($8)
Research Might of Leaf and Claw ($5)
Research Might of Leaf And Claw again ($2)
The wisp receives the Forestā€™s Favor ($0)
The wisp suicides into the baron. 1 rune
Cal trades with the Baron. 2 runes
Arg attacks Garth. 3 runes
The elemental trades with Garth. 4 runes
The Huntress hits your base. MoLaC 2x is online

In play: Arg (11/11) Huntress (13/12)

Base: 20
Tech 1: 5
Tech 2: 5
8 workers

Hand: 4
Deck: 14
Discard: 0

New Hand

Stampede
Young Treant
Artisan Mantis
Behind the Ferns

Thoughts

There isnā€™t really anything he can do about the impending beatdown. Thatā€™s the game.

Haha, I mean I can prevent you doing much damage next turn but Iā€™m not about to turn this around. GG. Best of 3? Random 17 if you are down

1 Like

Just so you know I had Stampede in my hand so Iā€™m pretty sure I could still end it. 37. Iā€™ll submit a first turn soon.

Stampede wouldnā€™t be any good if huntress was dead to sacrifice the weak lol

1 Like

True. But yeah, Iā€™d have gotten through soon

1 Like

Yeah I had 1 turn left and then nothing to deal with you

1 Like

P1t1

Hand

Playful Panda
Forestā€™s Favor
Rich Earth
Young Treant
Rampant Growth

Worker

Rich Earth

Get paid ($4)
Worker ($3)
Hire Cal ($1)
Float 1 gold

In play: Cal (2/3)

Base: 20
5 workers

Hand: 5
Deck: 0
Discard: 4

New Hand

Spore Shambler
Verdant Tree
Tiger Cub
Ironbark Treant
Merfolk Prospector

GL HF!

"P2T1


StartingHand Workers

STARTING HAND
Graveyard
Sacrifice the Weak
Pestering Haunt
Skeletal Archery
Poisonblade Rogue


WORKERS
Skeletal Archery


NextHand

Skeleton Javelineer
Thieving Imp
Summon Skeletons
Jandra, the Negator


Discard

Sacrifice the Weak
Graveyard


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Poisonblade Rogue - ($2)
Pestering Haunt
Heroes Hall - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Poisonblade Rogue (2/1)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1) *unstoppable

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Letā€™s not give him the easy hero snipe this time. The extra gold is worth investing in a heroes hall. I can summon 2 heroes and a skele with garth next turn.

"

1 Like

P1t2

Hand

Tiger Cub
Verdant Tree
Ironbark Treant
Merfolk Prospector
Spore Shambler

Worker

Spore Shambler

Tech

Huntress + Murkwood Allies

Get paid + float ($6)
Worker ($5)
Build Heroes Hall ($3)
Hire Merfolk Prospector ($2)
Build Tech 1 ($1)
Float 1 gold

Squad leader: Cal (2/3)
Scavenger: Merfolk Prospector (1/1)

Base: 20
Tech 1: 5
Heroes Hall: 4
7 workers

Hand: 5
Deck: 4
Discard: 0

New Hand

Huntress
Young Treant
Verdant Tree
Tiger Cub
Rampant Growth

"P2T2


Tech StartingHand Workers

TECH
Sickness
Bone Collector


STARTING HAND
Jandra, the Negator
Summon Skeletons
Thieving Imp
Skeleton Javelineer


WORKERS
Skeletal Archery
Jandra, the Negator


NextHand

Summon Skeletons
Sacrifice the Weak
Pestering Haunt (1/1) *unstoppable
Deteriorate
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
PBR suicides into Cal and pierces Cals armor for 2 -1/-1 runes. Cal (0/1+a)
Haunt trades with Prospector, you get 1g
Hire Vandy - ($2)
Hire Orpal - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vandy (2/3+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Orpal (1/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroesā€™ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

I think he forgot about what PBR does. Anyway, this is a good setup

"

P1t3

Hand

Huntress
Tiger Cub
Young Treant
Verdant Tree
Rampant Growth

No worker

Tech

Huntress + SotP

Get paid + float + scavenger ($8)
Hire Huntress ($6)
Hire Arg ($4)
Maxband Arg ($0)

Squad leader: Huntress (3/3)
Scavenger: Wisp (0/1)
Technician: Elemental (3/3)
In play: Cal (0/1) Arg (1/5)

Base: 20
Tech 1: 5
Heroes Hall: 4
6 workers

Hand: 5
Deck: 6
Discard: 0

New Hand

Forestā€™s favor
Murkwood Allies
Rampant Growth
Ironbark Treant
Playful Panda

Thoughts

That Cal wither hurts.

1 Like

How did you get to 8 workers at p1 turn 3?

Edit- seems you workered twice turn 2

1 Like

I miscounted my workers turn 2

1 Like

"P2T3


Tech StartingHand Workers

TECH
Terras Q, the Shackled
Sickness


STARTING HAND
Deteriorate
Pestering Haunt (1/1) *unstoppable
Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer


WORKERS
Skeletal Archery
Jandra, the Negator
Pestering Haunt (1/1) *unstoppable


NextHand

Poisonblade Rogue (2/1)
Graveyard
Bone Collector


Discard

Deteriorate
Sacrifice the Weak
Summon Skeletons
Terras Q, the Shackled
Sickness


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Deteriorate huntress
Midband Vandy, she kills huntress. Takes 2 dmg - ($4)
Orpal kills wisp, you get 1g
Sacrifice the Weak, elemental dies. You draw- ($2)
Skeleton Javelineer - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1)
  • :target: Lookout:

In Play:

  • L3 Vandy (3/2)
  • L1 Orpal (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroesā€™ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

He has no haste and no backline dmg potential. Vandy should be safe

"

1 Like

Sacrifice the Weak targets lowest tech level so it canā€™t kill Huntress as long as there are tech 0s in play

1 Like