My original plan was different indeed. But then I thought about your Nullcraft and the possibilities of my second hand. It comes for the price of tempo. Let´s see if it pays off…
STARTING HAND
Neo Plexus
Argonaut
Temporal Research
Tinkerer
Assimilate
WORKERS
Forgotten Fighter
Plasmodium
Tinkerer
NextHand
Fading Argonaut (3/3a) ***
Hyperion
Nullcraft
Time Spiral
Tech 2 card(s) random.org says i discard #5
Get Paid + float - ($8)
Worker - ($7)
assimilate your archery - you did not believe i wouldn’t do that (?) - ($4)
peek at my Deck - disappointing
Tech 2 - Present - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: Hardened Mox (2/1a)
Elite:
Scavenger:
Technician: Vir Garbarean, L1 (2/3)
Lookout:
In Play:
Battle Suits
Skeletal Archery
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 4
Deck: 5
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
mox maybe was a bit of a waste (?)
vir will probably die now, but he can’t destroy my tech 2 at the moment and hyperion will help me getting back to 5 cards again and benefits from battle suits
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Summon a Skeleton - ($6)
Play Deteriorate on your Mox, exhausting it
Giving 2 damage on Vir with the Imp, Imp dies.
Killing Vir with Garth, Garth levels to 3
Play Tech II (Necromancy) - ($2)
Level Garth to Level 4 - ($1)
STARTING HAND
Sickness
Summon Skeletons
Graveyard
Thieving Imp
Necromancer
WORKERS
Jandra, the Negator
Poisonblade Rogue
Pestering Haunt
Sacrifice the Weak
Graveyard
NextHand
Deteriorate
Doom Grasp
Bone Collector
Gargoyle
Skeletal Lord
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Draw a card for the Technician
Play Summon Skeletons - ($5)
Summon a Skeleton - ($4)
Play Deteriorate on your Hyperion making it a 4/3
Build Tower - ($1)
Tech 2 card(s)
Get Paid - ($9)
Hyperion kills SQL skeleton, takes 2 damage, i draw
summon Geiger, cast Temporal Distortion - ($5)
take Hyperion back to hand, put a Tricycloid from Codex into play
Tricycloid snipes scavenger and technician skeleton
play Hyperion from hand, hasty Hyperion breaks your tech 2, takes 1 dmg, i draw - ($0)
skip worker