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[Casual] tie [now MonoBlack] vs codexnewb [now MonoPurple]


#443

uh oh

"P2T3


Tech StartingHand Workers

TECH
discord
discord


STARTING HAND
Wither
Nimble Fencer
Nimble Fencer
Bloom
Older Brother


WORKERS
Helpful Turtle
W - Fruit Ninja
Older Brother


NextHand

Timely Messenger
Granfalloon Flagbearer
Brick Thief
Spark


Discard

Tenderfoot
Wither
Bloom
discord
discord


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
nimble fencer - ($7)
nimble fencer - ($5)
break hero’s hall, base tp 17, build tower - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nimble Fencer (2/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

uh oh, that was not a good play. lets hope i can recover.

"


#444

"P1T4


Tech StartingHand Workers

TECH
Death Rites
Necromancer


STARTING HAND
Graveyard
Sacrifice the Weak
Skeleton Javelineer
Skeletal Lord


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeleton Javelineer


NextHand

Thieving Imp
Skeletal Lord
Bone Collector
Deteriorate


Discard

Sacrifice the Weak
Bone Collector
Skeletal Lord
Graveyard
Death Rites
Necromancer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 Necro - ($2)
Sacrifice the Weak; choose SQL to Sac, I lose SK #2 - ($0)
BC trades w/ Tech NF; a new skel #2 is born

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Sk (1/1, LR + AA)
  • :pschip: Technician: Sk #2 (1/1, LR + AA)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1 unstoppable)
  • Garth lvl 3 (1/3)
  • Skeletal Archery

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
    "

#445

"P2T4


Tech StartingHand Workers

TECH
Maestro
Maestro


STARTING HAND
Spark
Granfalloon Flagbearer
Timely Messenger
Brick Thief
Nimble Fencer (2/3)


WORKERS
Helpful Turtle
W - Fruit Ninja
Older Brother
Granfalloon Flagbearer


NextHand

Nimble Fencer (2/3)
Wither
Maestro
Bloom
discord


Discard

Spark
Brick Thief
Timely Messenger


Tech 2 card(s)
Get Paid + float - ($10)
Tech draw
Worker - ($9)
tech 2 finesse - ($5)
nimble fencer, kill scav skeleton - ($3)
Oni - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/2)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

hmm, okay, not too bad here. fencer helps. discord next turn…hopefully. tech up.

"


#446

"P1T5


Tech StartingHand Workers

TECH
Metamorphosis
Death Rites


STARTING HAND
Deteriorate
Thieving Imp
Bone Collector
Skeletal Lord


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeleton Javelineer


NextHand

Sacrifice the Weak
Death Rites
Death Rites
Deteriorate
Bone Collector


Tech 2 card(s)
Get Paid - ($8)
Scav Gold - ($9)
Skeletal Lord - ($6)
Max Garth; Skeletal Lord #2 into play - ($2)
Pestering Haunt runs into Oni, dies
Vandy - ($0)
Sk #1 long-range kills Oni, takes 1 dmg
Garth hits your Tech 2 for 3

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeletal Lord (3/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeletal Lord #2 (3/3)
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Garth lvl 7 (3/3)
  • Sk (3/2)
  • Vandy lvl 3 (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

#447

"P2T5


Tech StartingHand Workers

TECH
blade master
blade master


STARTING HAND
Nimble Fencer (2/3)
Wither
Maestro
discord
Bloom


WORKERS
Helpful Turtle
W - Fruit Ninja
Older Brother
Granfalloon Flagbearer
Wither


NextHand

Tenderfoot
discord


Discard

Spark
Brick Thief
Timely Messenger
Bloom
discord
blade master
blade master


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
maestro - ($6)
river - ($4)
nimble fencer #2 for free
discord - ($2)
bloom nimble fencer #2 - ($0)
Fencer #2 kills SQL Sk Lord, takes 1
Skeleton dies from reduced hp with Sk Lord dying
Fencer #1 kills tech Sk Lord, takes 1

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Maestro (3/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: River (2/3)
  • :target: Lookout:

In Play:

  • Nimble Fencer #1 (2/1)
  • Nimble Fencer #2 (3/3)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

okay, his turn was good, but this is an alright response. teching blade master, and tech up next turn.

"


#448

Discord doesn’t affect tech 2 units, so I think you’re 1 damage short.


#449

oh darn it all. that’s right. ill just GG it there then. Nicely played @tie

ill switch over to mono purple and see what i can manage against your skeleton hoard.


#450

"P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Battle Suits
Plasmodium
Nullcraft
Neo Plexus


WORKERS
Forgotten Fighter


NextHand

Hardened Mox
Tinkerer
Time Spiral
Fading Argonaut
Temporal Research


Discard

Neo Plexus
Nullcraft
Battle Suits


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
plasmodium - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (4/4)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

okay, so i would like to showcase those reavers. thay are really cool. i think the best way is to go with time rune units then haev a nice wall come tech 2 time. that means fargo, plasmo, temp research, kotc, seers, etc…

"


#451

Sure np. BTW if you don’t mind, please add forecast/fade runes in parens. Otherwise it’s tough to track :slight_smile:

"P2T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Summon Skeletons
Graveyard
Skeletal Archery
Thieving Imp


WORKERS
Jandra, the Negator


NextHand

Skeleton Javelineer
Pestering Haunt
Poisonblade Rogue
Sacrifice the Weak
Deteriorate


Discard

Summon Skeletons
Graveyard
Skeletal Archery


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Thieving Imp, discard at random - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Thieving Imp (2/2)

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
    "

#452

"P1T2


Tech StartingHand Workers

TECH
KOTC
KOTC


STARTING HAND
Hardened Mox
Time Spiral
Fading Argonaut
Tinkerer
Temporal Research


WORKERS
Forgotten Fighter
Hardened Mox


NextHand

KOTC
Nullcraft
Neo Plexus
KOTC


Tech 2 card(s)
Get Paid + float - ($6)
discard #3 per random number generator
fade plasmo to 2
Worker - ($5)
fargo - ($3)
tech 1 - ($2)
prynn - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Prynn, (1/3+A) ****
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (2/3)***
  • :target: Lookout:

In Play:

  • Plasmodium (4/4) **

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

hmm, imp isnt too bad, and it only hit time spiral. prynn out front should be safe. fargo on tech in case of STW. but that’s unlikely. looks at 4 runes minimum next turn, maybe 6. but either way, ill m threatening a strong swing next turn. just need that TR…

"


#453

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Deteriorate
Pestering Haunt
Skeleton Javelineer
Sacrifice the Weak
Poisonblade Rogue


WORKERS
Jandra, the Negator
Poisonblade Rogue


NextHand

Graveyard
Summon Skeletons
Bone Collector
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($5)
Garth - ($3)
Skelly - ($2)
Sk Jav - ($1)
Pestering Haunt

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2 + A)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Sk Jav (1/1)+
  • :target: Lookout:

In Play:

  • Garth L1 (1/3)
  • Pestering Haunt (1/1 unstoppable)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Gonna try skeleton game again for kicks, even though Stewardess is kind of a pain. Don't think it will be able to win against late game Present Tech 2 without Growth to make it explode but I suppose we'll find out :slight_smile:


#454

"P1T3


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Nullcraft
Neo Plexus
KOTC
KOTC


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus


NextHand

Battle Suits
Time Spiral


Discard

Seer
Seer


Tech 2 card(s)
Get Paid - ($6)
fade plasmo (1), fargo (2), prynn (3)
Worker - ($5)
knight of the conclave #1
knight of the conclave #2
tower - ($2)
nullcraft, kill haunt - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+A) **
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn, (1/3) ***
  • :target: Lookout:

In Play:

  • Plasmodium (4/4) *
  • KOTC #1 (4/4)****
  • KOTC #2 (4/4)****
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 2
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hmmm, he just unloaded there. i think ill roll teh dice and try to get TR next hand. if not, i can load the deck wth seers and reavers.

"


#455

P2T3


Tech StartingHand Workers

TECH
Death Rites
Skeletal Lord


STARTING HAND
Sacrifice the Weak
Summon Skeletons
Bone Collector
Graveyard


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons


NextHand

Deteriorate
Bone Collector
Skeletal Archery


Discard

Pestering Haunt
Sacrifice the Weak
Death Rites
Skeletal Lord


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Graveyard - ($5)
Bone Collector - ($3)
Garth Skeleton - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sk Jav (1/1)+
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Skeleton #2 (1/1)
  • :target: Lookout:

In Play:

  • Garth L1 (1/3)
  • Bone Collector (3/3)
  • Thieving Imp (2/2)
  • Graveyard ()

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Gonna try skeleton game again for kicks, even though Stewardess is kind of a pain. Don't think it will be able to win against late game Present Tech 2 without Growth to make it explode but I suppose we'll find out :slight_smile:


#456

"P1T4


Tech StartingHand Workers

TECH
reaver
reaver


STARTING HAND
Battle Suits
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Time Spiral


NextHand

Temporal Research
Seer
Tinkerer


Tech 2 card(s)
Get Paid - ($7)
fade fargo (1), Prynn (2), KOTC’s (2)
Plasmo arrives!
worker - ($6)
tech 2 future - ($2)
fargo kills sk jav
prynn kills scav skeleton, up to 3 time runes
nullcraft kills tech skeleton

Float ($2)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plasmodium (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • KOTC #1 (4/4)**
  • KOTC #2 (4/4)**
  • Nullcraft (1/1)
  • Fading Argonaut (2/2)
  • Prynn, (1/2) ***

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

hmmm, nullcraft helps with STW, plasmo can stand a deterioreate. probably lose prynn to garth. tech 2 should be safe.

"


#457

@codexnewb ok, should be fixed now…

"P2T4


Tech StartingHand Workers

TECH
Necromancer
Doom Grasp


STARTING HAND
Bone Collector
Deteriorate
Skeletal Archery
Sacrifice the Weak


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Deteriorate


NextHand

Skeletal Lord
Pestering Haunt
Death Rites


Discard

Sacrifice the Weak
Necromancer
Doom Grasp


Tech 2 card(s)
Get Paid + float - ($10)
Scav gold - ($11)
Tech Draw
Bone Collector attacks Plas, dies; make a Skel
Thieving Imp kills Plas
Skeletal Archery - ($9)
Tap Graveyard, replay BC 1 - ($7)
BC 2 - ($5)
Tech 2 Necro - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sk 1 (1/1 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: BC 1 (3/3)
  • :target: Lookout:

In Play:

  • Garth L1 (1/3)
  • BC 2 (3/3)
  • Graveyard (Imp, Sk Jav)
  • Skeletal Archery

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9
    "

#458

i killed your sql, scav, and tech skeletons, so you dont have a skeletont o attack plasmo with.


#459

ah was playing from phone and missed that. will correct tomorrow when I’m near a computer


#460

"P1T5


Tech StartingHand Workers

TECH
Omegacron
Nebula


STARTING HAND
Temporal Research
Tinkerer
Seer
Battle Suits
Seer


WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Time Spiral
Tinkerer


NextHand

reaver
Nebula
reaver


Tech 2 card(s)
Get Paid + float - ($10)
Fade KOTC (1 each), Prynn (2)
Fargo dies from fading
temporal research, 4 time runes, draw 2 cards - ($8)
Seer, remove final KOTC #1 rune, in play - ($7)
Seer, remove final KOTC #2 rune, in play - ($6)
Prynn and Nullcraft killl SQL skeleton, rune to prynn
worker - ($5)
mid prynn, heals - ($2)
Geiger - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: KOTC #2 (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: KOTC #1 (4/4)
  • :pschip: Technician:
  • :target: Lookout: Seer (2/1)

In Play:

  • Nullcraft (1/1)
  • Prynn, lvl 4, (2/4) ***
  • Seer (2/1)
  • Geiger, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

nullcraft still helping with STW. KOTC to wall up. reavers next turn. maybe tech depending on if i draw nebula or not.

"


#461

"P2T5


Tech StartingHand Workers

TECH
Necromancer
Skeletal Lord


STARTING HAND
Pestering Haunt
Death Rites
Skeletal Lord


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Deteriorate


NextHand

Skeletal Lord
Sacrifice the Weak
Death Rites
Necromancer
Pestering Haunt


Tech 2 card(s)
Get Paid - ($9)
Garth Max; Necromancer into play - ($3)
BC 1 attacks, dies, 2 skels into play
Tap Graveyard, put BC1 back into play - ($1)
BC 2 attacks, dies, 2 skels into play
Garth creates Sk 5 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sk 1 (1/1 + A)
  • :psfist: Elite: Sk 2 (1/1 + Atk)
  • :ps_: Scavenger: Sk 3 (1/1)
  • :pschip: Technician: Sk 4 (1/1)
  • :target: Lookout: Sk 5 (1/1)

In Play:

  • Garth L7 (3/4)
  • Graveyard (Sk Jav, Imp, BC2)
  • Skeletal Archery
  • Necromancer (3/3)
  • BC1 (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, a Now! on a Xenostalker would suck at the moment…

"


#462

i believe the graveyard should bust. there was a sk jav in there as well. (BC, BC, IMp, Sk Jav).

ill wait to see if that has a turn change.