true. just noticed i also forgot to tech cards, so i’ll do that
all issues fixed. bird survives
no worries!
"P2T5
Tech StartingHand Workers
TECH
Spectral Hound
Eyes of the Chancellor
STARTING HAND
Traffic Director (1/1)
Flagstone Garrison
Spectral Hound
Spectral Flagbearer (2/2)
Macciatus
Lawful Search
Reputable Newsman
Eyes of the Chancellor
WORKERS
Arrest
Jail
Manufactured Truth
Porkhand Magistrate
NextHand
Lawful Search
Flagstone Garrison
Spectral Flagbearer (2/2)
Spectral Hound
Bluecoat Musketeer
Tech 2 card(s)
Get Paid - ($9)
scav gold - ($10)
flagstone garrison - ($7)
spectral flagbearer, draw 1 - ($6)
Macciatus, the whisperer, draw 1 - ($4)
Spectral Hound, rshuffle, draw 1 - ($3)
traffic director, reshuffle, draw 1 - ($2)
quince, mirror illusion - ($0)
aven now 3/3, breaks your tech 2, your base to 15
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Spectral Hound (4/4+A)
- Elite: Traffic Director (2/1)
- Scavenger: Spectral Flagbearer (3/3)
- Technician: Building Inspector (1/1)
- Lookout:
In Play:
- Flagstone Garrison 4HP
- Spectral Aven (3/3)
- Macciatus (3/3)
- Quince, lvl 3, (1/4)
- Mirror (1/2)
Buildings:
- Base HP: 16
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"
well that sucks. i’ll just give up here. didn’t anticipate aven being able to do 3 damage. bottom decked all of my tech 2 again, so no patrollers to do anything about it
I think when can definitely say P2 has an advantage in this matchup. Blood tech 2, Peace tech 2 a both really strong.
You want to swap P1 / P2, or swap codex’s alrogether, or even just switch it up to something new?
I’ll try P2 this time and a different approach, and will see what happens…
forgot to mention, if your side is less interesting - fine to mix it up if you prefer. would probably go to some mixed deck in that case, or maybe mono black as i’ve played that little
as an aside - i just found Autocard Anywhere. wow, this is really cool
sounds good. im going to try something different as well.
"P1T1
StartingHand Workers
STARTING HAND
Arrest
Bluecoat Musketeer
Traffic Director
Lawful Search
Reputable Newsman
WORKERS
Bluecoat Musketeer
NextHand
Manufactured Truth
Jail
Porkhand Magistrate
Building Inspector
Spectral Aven
Discard
Reputable Newsman
Arrest
Lawful Search
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Oni - ($1)
traffic director - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Oni, lvl 1, (2/3+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Traffic Director (1/1)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
okay, oni into truth. tech lab law maybe?
"
"P2T1
StartingHand Workers
STARTING HAND
Scorch
Pillage
Careless Musketeer
Nautical Dog
Charge
WORKERS
Scorch
NextHand
Makeshift Rambaster
Bombaster
Bloodrage Ogre
Bloodburn
Mad Man
Discard
Charge
Pillage
Careless Musketeer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog - ($3)
Float ($3)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Nautical Dog (1/1 + A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 3
- Workers: 6
Thoughts
This is a different sort of start. Floating 3 gold into the next turn could enable more hero-based strategies; useful for Zane and Drakk. He could arrest Naut Dog, but that seems like a needless waste of gold
"
"P1T2
Tech StartingHand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Manufactured Truth
Spectral Aven
Building Inspector
Porkhand Magistrate
Jail
WORKERS
Bluecoat Musketeer
Jail
NextHand
Reputable Newsman
Arrest
Manufactured Truth
Lawful Search
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni kills dog
building inspector - ($3)
spectral aven - ($1)
tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Traffic Director (1/1+A)
- Elite:
- Scavenger:
- Technician: Building Inspector (1/1)
- Lookout:
In Play:
- Oni, lvl 1, (2/2)
- Spectral Aven (2/2)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
aven into double flagbearer.
"
"P2T2
Tech StartingHand Workers
TECH
Chaos Mirror
Gunpoint Taxman
STARTING HAND
Mad Man
Bombaster
Bloodrage Ogre
Makeshift Rambaster
Bloodburn
WORKERS
Scorch
Bloodburn
NextHand
Pillage
Charge
Nautical Dog
Chaos Mirror
Tech 2 card(s)
Get Paid + float - ($9)
Tech 1 - ($7)
Worker - ($6)
Bloodrage Ogre - ($4)
Tower - ($1)
Mad Man - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Mad Man (1/1 + A)
- Elite:
- Scavenger:
- Technician: Bloodrage Ogre (3/2)
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Should have teched last turn to save from BI. Thought about it, but delayed. Oh well…
"
"P1T3
Tech StartingHand Workers
TECH
Macciatus
Reteller
STARTING HAND
Manufactured Truth
Reputable Newsman
Lawful Search
Arrest
WORKERS
Bluecoat Musketeer
Jail
Manufactured Truth
NextHand
Arrest
Spectral Flagbearer
Reputable Newsman
Spectral Flagbearer
Porkhand Magistrate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mid oni - ($1)
Oni readily kills mad man
Aven kills ogre
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Traffic Director (1/1+A)
- Elite:
- Scavenger: Building Inspector (1/1)
- Technician:
- Lookout:
In Play:
- Oni, lvl, 5, (3/3)
- Spectral Aven (2/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
Thoughts
bummer whifing the flagbearers.
"
"P2T3
Tech StartingHand Workers
TECH
Ember Sparks
Gunpoint Taxman
STARTING HAND
Chaos Mirror
Pillage
Charge
Nautical Dog
Makeshift Rambaster
WORKERS
Scorch
Bloodburn
Chaos Mirror
NextHand
Ember Sparks
Gunpoint Taxman
Careless Musketeer
Bombaster
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Jaina - ($4)
Charge Makeshift Rambaster, kills TD - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Jaina L1 (2/3 + A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Makeshift Rambaster (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
"
I don’t think chaos mirror targets. So the aven would not pop from it.
Well that sucks. I teched it to target illusions Oh well. Posted a redo above
yeah, i guess it’s sort of like Manufactured truth.
"P1T4
Tech StartingHand Workers
TECH
Reteller
Eye of the Chancellor
STARTING HAND
Spectral Flagbearer
Spectral Flagbearer
Porkhand Magistrate
Reputable Newsman
Arrest
WORKERS
Bluecoat Musketeer
Jail
Manufactured Truth
Porkhand Magistrate
NextHand
Reteller
Lawful Search
Macciatus
Eye of the Chancellor
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech 2 truth - ($3)
x2 spectral flagbearer - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Oni, lvl, 5, (3/3+A)
- Elite:
- Scavenger: Spectral Flagbearer (2/2)
- Technician: Spectral Flagbearer (2/2)
- Lookout: Building Inspector (1/1)
In Play:
- Spectral Aven (2/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Truth)
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
Thoughts
not attacking to force better trades. fingers crossed aven stays alive til next turn. double flagbearer is actually pretty strong.
"
"P2T4
Tech StartingHand Workers
TECH
Crashbarrow
Crashbarrow
STARTING HAND
Careless Musketeer
Gunpoint Taxman
Bombaster
Ember Sparks
Charge
WORKERS
Scorch
Bloodburn
Chaos Mirror
Careless Musketeer
NextHand
Mad Man
Pillage
Bloodrage Ogre
Discard
Ember Sparks
Makeshift Rambaster
Bombaster
Crashbarrow
Crashbarrow
Tech 2 card(s)
Get Paid - ($8)
Ember Sparks ; 1 for each flagbearer and 1 for Oni - ($5)
Gunpoint Taxman - ($3)
Worker - ($2)
Jaina and Rambaster trade w/ Oni
Zane, kills Lookout - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Gunpoint Taxman (3/3)
- Lookout:
In Play:
- Zane L1 (2/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 3
- Disc: 5
Gold:
- Gold: 0
- Workers: 9
"
what about the building inspector in the Lookout patrol?
I can’t just pretend he doesn’t exist? Revised, different looking sort of turn now