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[Casual] tie [now Demonology/Present/Anarchy] vs codexnewb [now Finesse/Law/Peace]


#323

"P1T2


Tech StartingHand Workers

TECH
OEC
OEC


STARTING HAND
Jail
Bluecoat Musketeer
Traffic Director
Lawful Search
Building Inspector


WORKERS
Spectral Aven
Jail


NextHand

Traffic Director
Arrest
Manufactured Truth
Lawful Search
OEC


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
building inspector - ($2)
General Onimaru - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porkhand Magistrate (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout:

In Play:

  • General Onimaru (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

same strat as last time, but should have a much easier time of it this go around as P1.

"


#324

"P2T2


Tech StartingHand Workers

TECH
Flame Arrow
Ember Sparks


STARTING HAND
Nautical Dog
Bloodrage Ogre
Careless Musketeer
Pillage
Makeshift Rambaster


WORKERS
Mad Man
Careless Musketeer


NextHand

Pillage
Flame Arrow
Makeshift Rambaster
Scorch
Bloodburn


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nautical Dog - ($4)
Mid Jaina - ($1)
Tap Jaina to take out Building Inspector, you draw
Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster (2/2 + A)
  • :psfist: Elite:
  • :ps_: Scavenger: Nautical Dog (1/1 frenzy)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jaina lvl 4 (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

The anti-hero route - snipe them with flame arrows. Heroes Hall inc…

"


#325

"P1T3


Tech StartingHand Workers

TECH
flagstone garrison
flagstone garrison


STARTING HAND
Lawful Search
Manufactured Truth
Traffic Director
Arrest
OEC
Bluecoat Musketeer
OEC


WORKERS
Spectral Aven
Jail
Manufactured Truth


NextHand

Reputable Newsman
Building Inspector (1/1)
flagstone garrison
Arrest


Tech 2 card(s)
Get Paid - ($6)
tech draw
Worker - ($5)
lawful search, look at your hand, draw 1 more - ($4)
traffic director - ($3)
overeager cadet
overeager cadet
Oni frenzy kills bombaster, takes 2
porky kills dog, takes 1
tower - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+A) untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: OEC (2/2)
  • :target: Lookout: OEC (2/2) resist 1

In Play:

  • General Onimaru, lvl 1, (2/1)
  • Porkhand Magistrate (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

okay, lets drop LS to try and get at that cadet, YES. okay. also drop the traffic director. here is his hand

Pillage
Flame Arrow
Makeshift Rambaster
Scorch
Bloodburn

flamearrow huh? no lvls to Oni for sure. Pillage? need to spend that gold then.

teching double garrisont o tech up next turn. then drop the hammer on peace engine.

"


#326

"P2T3


Tech StartingHand Workers

TECH
Surprise Attack
Bloodlust


STARTING HAND
Scorch
Makeshift Rambaster
Bloodburn
Pillage
Flame Arrow


WORKERS
Mad Man
Careless Musketeer
Pillage


NextHand

Bombaster
Bloodrage Ogre
Ember Sparks
Charge
Bloodburn


Tech 2 card(s)
Get Paid - ($7)
Scav Gold - ($8)
Flame Arrow Oni - ($4)
Max Jaina & tap to kill Porkhand Magistrate - ($3)
Worker - ($2)
Heroes Hall - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jaina lvl 7 (4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

#327

"P1T4


Tech StartingHand Workers

TECH
spectral flagbearer
spectral flagbearer


STARTING HAND
Reputable Newsman
Arrest
flagstone garrison
Building Inspector (1/1)


WORKERS
Spectral Aven
Jail
Manufactured Truth
Arrest


NextHand

flagstone garrison
flagstone garrison
OEC (2/2)
Lawful Search
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 2 peace - ($2)
quince, mirror - ($0)
cadet and traffic director trade with jaina, quice to lvl 3
cadet hits your tech 1 for 2

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince, lvl 3, (1/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • OEC (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

that was a weird play. just tech up and role with it. …OH MY. that is GREAT reshuffle. if he doesnt break tech 2, which i dont know how he could, that’s game.

"


#328

"P2T4


Tech StartingHand Workers

TECH
Crashbarrow
Crashbarrow


STARTING HAND
Bloodrage Ogre
Charge
Ember Sparks
Bombaster
Bloodburn


WORKERS
Mad Man
Careless Musketeer
Pillage


NextHand

Surprise Attack
Bloodlust
Makeshift Rambaster
Scorch
Naut Dog


Discard

Bloodburn
Charge
Ember Sparks
Bloodrage Ogre
Bombaster
Crashbarrow
Crashbarrow


Tech 2 card(s)
Get Paid - ($8)
Zane - ($6)
Zane max - ($1)
Zane moves Quince to Scav and kills him - ($2)
Drakk - ($0)

Float ($0)
Discard 5, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk lvl 1 (1/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane lvl 6 (4/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8
    "

#329

i think you forgot about the tower. that would finish off the ogre and zane.

does that change anything?


#330

Ah, missed that - changed my turn accordingly, thx


#331

no worries!

"P1T5


Tech StartingHand Workers

TECH
drill sergeant
drill sergeant


STARTING HAND
Bluecoat Musketeer
Lawful Search
flagstone garrison
OEC (2/2)
flagstone garrison
Porkhand Magistrate (2/2)
Traffic Director (1/1)
Building Inspector (1/1)
spectral flagbearer
spectral flagbearer
Reputable Newsman


WORKERS
Spectral Aven
Jail
Manufactured Truth
Arrest


NextHand

drill sergeant
Porkhand Magistrate (2/2)
drill sergeant
Reputable Newsman
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($8)
x2 flagstone garrison - ($2)
overeager cadet, draw 2
traffic director, draw 2 - ($1)
spectral flagbearer, draw 2 - ($0)

Float ($0)
Discard 6, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+A)
  • :psfist: Elite: OEC (3/2)
  • :ps_: Scavenger: Mirror Illusion (0/1)
  • :pschip: Technician: spectral flagbearer (2/2)
  • :target: Lookout: OEC (2/2)

In Play:

  • flagstone garrison 4HP
  • flagstone garrison 4HP

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

lets hope i dont get nailed with bloodlust AND surprise attack.

"


#332

"P2T5


StartingHand Workers

STARTING HAND
Scorch
Makeshift Rambaster
Surprise Attack
Bloodlust
Naut Dog


WORKERS
Mad Man
Careless Musketeer
Pillage
Makeshift Rambaster


NextHand

Bloodlust
Bloodburn
Flame Arrow
Charge


Tech 0 card(s)
Get Paid - ($8)
Scorch Flagbearer - ($5)
Surprise Attack - ($0)
Shark #1 kills TD
Shark #2 kills either OEC
Zane kills Mirror Illusion - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk lvl 1 (1/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane lvl 6 (4/1)
  • Naut Dog

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Eh, another not great game. I’ve been trying to find other strategies beyond super aggro Lobber T1, but maybe that’s just what works

"


#333

"P1T6


Tech StartingHand Workers

TECH
free speech
free speech


STARTING HAND
Porkhand Magistrate (2/2)
Bluecoat Musketeer
drill sergeant
Reputable Newsman
drill sergeant
spectral flagbearer
Lawful Search
Building Inspector (1/1)
Mirror Illusion (0/1)
free speech
Traffic Director (1/1+A)
OEC (3/2)
spectral flagbearer (2/2)
free speech


WORKERS
Spectral Aven
Jail
Manufactured Truth
Arrest
Porkhand Magistrate (2/2)


NextHand

free speech
Reputable Newsman
Bluecoat Musketeer
free speech
Lawful Search


Tech 2 card(s)
Get Paid - ($8)
tech draw, scav gold - ($9)
worker - ($8)
Drill Sergeant, draw 2 - ($5)
Drill Sergeant #2, 1 rune, draw 1, reshuffle, draw 1 - ($2)
Building Inspector, 2 runes, draw 2 - ($1)
overeager cadet #2, 2 runes, draw 2
spectral flagbearer, nothing left to draw, 2 runes, draw 2 - ($0)
2 runes to Cadet 1
2 runes to Cadet 2
3 runes to Building Inspector
Cadet #1 (4/4 with 2 runes) kills Drak, lvls fizzle, takes 1

Float ($0)
Discard 6, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: OEC (4/4+A)++
  • :psfist: Elite:
  • :ps_: Scavenger: spectral flagbearer (2/2)
  • :pschip: Technician: BI (4/4) +++
  • :target: Lookout:

In Play:

  • flagstone garrison 4HP
  • flagstone garrison 4HP
  • DS #1 (3/3)
  • DS #2 (3/3)
  • OEC (4/3)++ (1 dmg)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

i think that should be game.

"


#334

Hmm, seems insurmountable, so I’ll call it here. I also just noticed that those Flagbearers are Illusions! Should’ve gathered from the name. Could have killed them for much cheaper :confused: Oh well, will have to remember for next time. I’ve tried a different strategy in every red game I’ve played and am still struggling to find a route where it can reach Tech 2 without already having won or lost the game. Would be nice to see what its Tech 2 can actually do…

Throwing a T1 out there in case you want to try again

"P1T1


StartingHand Workers

STARTING HAND
Makeshift Rambaster
Careless Musketeer
Scorch
Charge
Bloodburn


WORKERS
Careless Musketeer


NextHand

Nautical Dog
Bloodrage Ogre
Pillage
Bombaster
Mad Man


Discard

Charge
Makeshift Rambaster
Scorch


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodburn - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bloodburn

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Bloodburn is just so useful against these illusions that it seems worth it to play on T1…

"


#335

"P2T1


StartingHand Workers

STARTING HAND
Porkhand Magistrate
Lawful Search
Traffic Director
Jail
Arrest


WORKERS
Jail


NextHand

Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Manufactured Truth
Building Inspector


Discard

Arrest
Lawful Search
Porkhand Magistrate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
General Onimaru - ($2)
traffic director - ($1)
tech 1 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • General Onimaru, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

okay, lets go truth this time.

"


#336

"P1T2


Tech StartingHand Workers

TECH
Flame Arrow
Lobber


STARTING HAND
Mad Man
Bloodrage Ogre
Bombaster
Nautical Dog
Pillage


WORKERS
Careless Musketeer
Pillage


NextHand

Bloodrage Ogre
Charge
Mad Man
Bombaster
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Jaina - ($1)
Nautical Dog - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • Bloodburn
  • Jaina (2/3 sparkshot)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
    "

#337

"P2T2


Tech StartingHand Workers

TECH
overeager cadet
overeager cadet


STARTING HAND
Reputable Newsman
Manufactured Truth
Building Inspector
Bluecoat Musketeer
Spectral Aven


WORKERS
Jail
Spectral Aven


NextHand

Lawful Search
Manufactured Truth
Porkhand Magistrate
Arrest


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
traffic direct trades with dog, you draw
Oni frenzy kills jaina, lvls to 3
mid Oni, heals - ($3)
building inspector - ($2)
reputable newsman, no 2 cost spells - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Building Inspector (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3)
  • :target: Lookout:

In Play:

  • General Onimaru, lvl 5, (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

#338

"P1T3


Tech StartingHand Workers

TECH
Ember Sparks
Lobber


STARTING HAND
Mad Man
Bloodrage Ogre
Charge
Bombaster
Makeshift Rambaster
Scorch


WORKERS
Careless Musketeer
Pillage
Scorch


NextHand

Nautical Dog
Flame Arrow
Makeshift Rambaster
Lobber


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Bombaster - ($1)
Mad Man runs into SQL; Bloodburn kills SQL - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Bombaster (2/2)
  • :pschip: Technician: Bloodrage Ogre (3/2)
  • :target: Lookout:

In Play:

  • Bloodburn (2 tokens)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Bottom deck both teched cards. Starting to feel like Red draw is cursed

"


#339

"P2T3


Tech StartingHand Workers

TECH
flagstone garrison
flagstone garrison


STARTING HAND
Porkhand Magistrate
Lawful Search
Manufactured Truth
Arrest
overeager cadet


WORKERS
Jail
Spectral Aven
Porkhand Magistrate


NextHand

Bluecoat Musketeer
Traffic Director (1/1)
overeager cadet
Arrest


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
lawful search, look at your hand, draw 1 - ($5)
overeager cadet
Oni readily kills bombaster
tech 2 peace - ($1)
tech lab truth - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: OEC (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman (0/3)
  • :pschip: Technician: General Onimaru, lvl 5, (3/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

hmmm, ill go with Nek’s peace/truth combo.

"


#340

"P1T4


Tech StartingHand Workers

TECH
Molting Firebird
Molting Firebird


STARTING HAND
Flame Arrow
Lobber
Nautical Dog
Makeshift Rambaster


WORKERS
Careless Musketeer
Pillage
Scorch
Nautical Dog


NextHand

Charge
Ember Sparks
Lobber
Mad Man


Discard

Bombaster
BrOgre
Lobber
Makeshift Rambaster
Flame Arrow
Molting Firebird
Molting Firebird


Tech 2 card(s)
Get Paid - ($7)
Scav Gold - ($8)
Tech 2 Fire - ($4)
BrOgre kills SQL
Drakk - ($2)
Lobber kills Oni - ($1)
Worker - ($0)
Bloodburn burns Tech 2 for 1

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk lvl 3 (1/3)
  • :target: Lookout:

In Play:

  • Bloodburn (2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8
    "

#341

"P2T4


Tech StartingHand Workers

TECH
Macciatus
spectral flagbearer


STARTING HAND
overeager cadet
Bluecoat Musketeer
Traffic Director (1/1)
Arrest
Lawful Search
flagstone garrison
Manufactured Truth
Building Inspector


WORKERS
Jail
Spectral Aven
Porkhand Magistrate
W - Arrest


NextHand

flagstone garrison
Macciatus
OEC
Bluecoat Musketeer
Building Inspector


Tech 2 card(s)
Get Paid - ($8)
tech draw
Worker - ($7)
bigby - ($5)
lawful search, look at your hand, draw 1 - ($4)
flagstone garrison - ($1)
overeager cadet, draw 1
traffic director, draw 1 - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: OEC (2/2+A)
  • :psfist: Elite: Traffic Director (2/1)
  • :ps_: Scavenger: Reputable Newsman (0/3) (no 2’s)
  • :pschip: Technician: Bigby, lvl 1 (2/3)
  • :target: Lookout:

In Play:

  • Flagstone Garrison 4HP

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Peace)
  • :heart: Tech Lab HP: 4 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

lucky to get the garrison, and more lucky to not get the second one. next turn could be big

"


#342

"P1T5


Tech StartingHand Workers

TECH
Flame Arrow
Hotter Fire


STARTING HAND
Mad Man
Charge
Ember Sparks
Lobber


WORKERS
Careless Musketeer
Pillage
Scorch
Nautical Dog
Mad Man


NextHand

Flame Arrow
Makeshift Rambaster
Bombaster


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Jaina - ($5)
Ember Sparks, 3 dmg to Tech 2 - ($2)
Bloodburn, destroy Tech 2; yb to 18
Drakk Mid - ($1)
Lobber takes out OEC - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina lvl 1 (1/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk lvl 4 (2/4)
  • :target: Lookout:

In Play:

  • Bloodburn (2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Cards are a problem right now…

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