[Casual] Steve44 vs. Hardy83

Hey…you have a hero at max Level…it`s not so bad…come on! :+1:

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Sickness
Plague Spitter


STARTING HAND
Poisonblade Rogue
Crypt Crawler
Plague Spitter
Skeletal Archery
Deteriorate


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery


NextHand

Plague Spitter
Sacrifice the Weak
Summon Skeletons
Pestering Haunt


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Thieving Imp (2/2) kills your sodier (squad leader)
Vandy kills your Soldier (Scavenger) and your Soldier (Technician) with her sparkshot ability: you get 1 gold and draw 1 card
Skeleton Javelineer removes his javelin rune and deals on damage to Onimaru
Play Crypt Crawler (3/3) Sparkshot - ($4)
Play Plague Spitter ((3/3) Anti Air - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter ((3/3) Anti Air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Crypt Crawler (3/3) Sparkshot
  • :target: Lookout:

In Play:

  • Skeleton Javelineer(1/1) :exhaust:
  • Vandy Anadrose (2/2) Sparkshot :exhaust:
  • Thieving Imp (2/1) :exhaust:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

i had to draw twice, but here it is:

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Free Speech
Free Speech


STARTING HAND
Reputable Newsman (0/3) - blocks 2s
Porkhand Magistrate
Arrest
Bluecoat Musketeer
Traffic Director
Lawful Search
The Art of War


WORKERS
Spectral Aven
Bluecoat Musketeer


NextHand

Jail
Manufactured Truth
Building Inspector
Traffic Director
The Art of War


Tech 2 card(s)
Get Paid, technician draw, scavenger - ($7)
Worker - ($6)
perform a lawful search of your hand, draw again - ($5)
art of war - ($2)
Onimaru deals 7 dmg to your base
build a heroes hall - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: General Onimaru, L8 (6/4aaa) - frenzy, readiness, buffed by The Art of War
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

horray! lawful search for technician and then art of war… never mind how this turns out, it was fun to play already :smiley:

ok, nether drain, doom grasp, carrion curse, sickness, shadow blade, … - well, i guess i gotta go for free speech?

O.K…Now I have a lot of problems…I hope that I played my turn rightfully! :grimacing: Otherwise tell me please…

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Shadow Blade
Gorgon


STARTING HAND


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt


NextHand

Deteriorate
Sickness
Gorgon
Poisonblade Rogue


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Level Vandy to Level3 - ($5)
Pay 1, tap Vandy and discard a card: Use Vandys mid ability: fetch the spell Soul Stone - ($4)
Cast Soul Stone on Plague Spitter - ($2)
Level Vandy to Max: Put a +2/+2 rune on Plague Spitter - ($0)
Plague Spitter (6/6) with attached Soul Stone attacks Onimaru: put three -1/-1 runes on him, remove Soul Stone from Plague Spitter

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crypt Crawler (3/3) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer(1/1)
  • :pschip: Technician: Thieving Imp (2/1)
  • :target: Lookout:

In Play:

  • Vandy Anadrose (4/5) Sparkshot, Resist1, Level5; :exhaust:
  • Plague Spitter ((3/3) Anti Air :exhaust: ; dies at my next upkeep

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

ha, i thought about vandy’s maxband and the +2/+2, but i didn’t think about soulstone - wp :smiley:

i’m not sure, but i’d say Onimaru only gets 2 runes, as you have to remove the soul stone the moment your plague spitter dies from Oni’s swift strike?

the difference is between 4 or 5 damage next turn :thinking:… so it’s quite critical

I don`t know…but it sounds logical…do you find something about it in the forum?

i guess that pretty much covers our case:

it’s part of this (longer) post:

Not good for me… :woozy_face:

"P2T4


Tech StartingHand Workers

TECH
Brave Knight
Overeager Cadet


STARTING HAND
Jail
Manufactured Truth
Building Inspector
The Art of War
Traffic Director


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector


NextHand

Free Speech
Porkhand Magistrate
The Art of War
Lawful Search
Arrest


Discard

The Art of War
Traffic Director
Manufactured Truth
Jail
Brave Knight
Overeager Cadet


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
cast the Art of War - ($3)
Tech I - ($2)
Quince and illusion - ($0)
oni swiftly hits vandy, quince to lvl 3

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: General Onimaru, L8 (4/2aaa) - frenzy, readiness, buffed by The Art of War --, –
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: mirror illusion (0/1)
  • :target: Lookout:

In Play:

  • Sirus Quince, L3 (1/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
    "
[b]P1T5[/b]
Tech StartingHand Workers

TECH
Nether Drain
Gorgon


STARTING HAND
Poisonblade Rogue
Sickness
Deteriorate
Sacrifice the Weak


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt


NextHand

Shadow Blade
Sacrifice the Weak
Soul Stone
Summon Skeletons
Plague Spitter


Discard

Sickness
Plague Spitter
Gorgon
Poisonblade Rogue
Deteriorate
Nether Drain
Gorgon


Tech 2 card(s)
Get Paid - ($8)
Summon Orpal Gloor - ($6)
Cast Sickness: Put a -1/-1 rune on Oni and on Sirius - ($4)
Build Tech 2 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crypt Crawler (3/3) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer(1/1)
  • :pschip: Technician: Thieving Imp (2/1)
  • :target: Lookout: Orpal Gloor (1/3) Level1

In Play:
*

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8
[b]P2T5[/b]
Tech StartingHand Workers

TECH
Overeager Cadet
Injunction


STARTING HAND
The Art of War
Free Speech
Arrest
Lawful Search
Porkhand Magistrate
Free Speech


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Arrest


NextHand

Free Speech
Reputable Newsman (0/3) - blocks 2s
Traffic Director
Manufactured Truth


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Art of War (last time?) - ($4)
cast a lawful search, draw and take a look at your hand - ($3)
Oni slays Orpal, Quince to max
cast Free Speech - no spells or abilities next turn! - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: General Onimaru, L8 (3/1aaa) - frenzy, readiness, buffed by The Art of War – -- –
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • Sirus Quince, L5 (0/4) –

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

i originally intended to tech into law eventually. however, if he goes for a plague lab i could try and counter it with drill sergeant?

i guess, i don’t jump into tech 2 right now. maybe better to save some money to get back a max level oni…

another question is if i should cast free speech now, or save the card and money… so i think, I’ll risk a lawful search

ok, he has 4 spells in hand. i guess i go with free speech then


after draw: ok, that were not the cards i have hoped for. guess i’ll tech up and cast free speech again next turn

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Plague Lord
Sickness


STARTING HAND
Summon Skeletons
Plague Spitter
Shadow Blade
Sacrifice the Weak
Soul Stone


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak


NextHand

Plague Lord
Nether Drain
Plague Spitter
Shadow Blade
Gorgon


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build a Tower - ($4)
Play Vandy - ($2)
Level Vandy to Level3 - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy (3/4a) Level3, Sparkshot, Resist1
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer(1/1)
  • :pschip: Technician: Thieving Imp (2/1)
  • :target: Lookout: Crypt Crawler (3/3) Sparkshot

In Play:
*

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

uhoh, that looks like the turn of tides :sweat:

[b]P2T6[/b]
Tech StartingHand Workers

TECH
Judgment Day
Elite Training


STARTING HAND
Reputable Newsman (0/3) - blocks 2s
Free Speech
Traffic Director
Manufactured Truth


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Arrest
Traffic Director


NextHand

Injunction
The Art of War


Discard

Manufactured Truth
Free Speech
Judgment Day
Elite Training


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
cast Manufactured Truth to make my illusion a copy of your crypt crawler - ($8)
first my Crypt Crawler and then Oni with Frenzy suicide into Vandy, all lvls fizzle :frowning:
cast Free Speech - ($6)
summon Bigby - ($4)
hire a newsman, blocks 2s - ($2)
make an illusion - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman (0/3a) - blocks 2s
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • Sirus Quince, L5 (0/4) –
  • Bigby Hayes, L1 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 8
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

i should have teched in judgment day instead of injunction, i guess

[b]P1T7[/b]
Tech StartingHand Workers

TECH
Plague Lord
Cursed Ghoul


STARTING HAND
Plague Lord
Plague Spitter
Gorgon
Nether Drain
Shadow Blade


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
Shadow Blade


NextHand

Poisonblade Rogue
Sickness
Sickness
Gorgon
Plague Spitter


Discard

Gorgon
Plague Spitter
Nether Drain
Plague Lord
Plague Lord
Cursed Ghoul


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Summon Orpal Gloor - ($6)
Level Orpal Gloor to Max - ($1)
Crypt Crawler attacks Reputable Newsman
Skeleton Javelineer kills Reputable Newsman
Thieving Imp kills the Mirror Illusion: you draw 1 card

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Orpal Gloor (2/5a) Level 6
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Crypt Crawler (3/3) Sparkshot :exhaust:
  • Skeleton Javelineer(1/1) :exhaust:
  • Thieving Imp (2/1) :exhaust:

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 10

edit: sorry, i was a little slow in my brain. i don’t want to put my illusion in scav. you’d only have to kill the second soldier in that case. are you okay if i patrol as below?

[b]P2T7[/b]
StartingHand Workers

STARTING HAND
The Art of War
Injunction
Jail
Overeager Cadet


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Arrest
Traffic Director


NextHand

Free Speech
Lawful Search
Overeager Cadet
The Art of War


Discard

Manufactured Truth
Free Speech
Judgment Day
Elite Training
Reputable Newsman (0/3a) - blocks 2s
Injunction
The Art of War
Jail


Tech 0 card(s)
Get Paid - ($10)
cast Injunction - your Tech 2 building is not operational next turn - ($7)
lvl Bigby to max - ($3)
tap Bigby to draw a card
make an illusion - ($1)
hire an overeager cadet, illusion becomes a copy

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2a) - illusion copy
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Sirus Quince, L5 (0/4) –
  • Bigby Hayes, L5 (3/4) :exhaust:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 10

Your Illusion Copy is your Squad Leader and the original Overeager Cadet is in the Technician Slot, right?

Can I build Tech3? The building is not operational but it`s still there…???

yeah, that’s right

I’m deeply sorry, but you can’t… BTW, you also can’t summon a second hero

O.K. that`s hard for me… :scream:

[b]P1T8[/b]
StartingHand Workers

STARTING HAND
Plague Spitter
Sickness
Gorgon
Poisonblade Rogue
Sickness


WORKERS
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
Shadow Blade


NextHand

Soul Stone
Deteriorate
Poisonblade Rogue
Summon Skeletons


Tech 0 card(s)
Get Paid + float - ($11)
Cast Sickness: Put a -1/-1 rune on Bigby and Quince - ($9)
Cast Sickness: Put a -1/-1 rune on Bigby and Quince - ($7)
Use Orpal Gloors mid ability: Sacrifice Skeleton Javelineer: Put a -1/-1 rune on Overeager Cadet (Squad Leader) Illusion Copy: the Illusion Copy dies
Orpal Gloor kills Overeager Cadet: you draw 1 card
Thieving Imp kills Sirius
Crypt Crawler kills Bigby
Play Plague Spitter - ($4)

Float ($4)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (3/3) Anti Air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Crypt Crawler (3/2) Sparkshot :exhaust:
  • Orpal Gloor (2/3) Level 6 :exhaust:
  • Thieving Imp (2/1) :exhaust:

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 10

you call cleaning my board

???
it was a good game. you did a great job in slowing down oni with disease runes

[b]P2T8[/b]
Tech StartingHand Workers

TECH
Censorship Council
Justice Juggernaut


STARTING HAND
Overeager Cadet
The Art of War
Lawful Search
Free Speech
Porkhand Magistrate (2/3)
Brave Knight


WORKERS
Spectral Aven
Bluecoat Musketeer
Building Inspector
Arrest
Traffic Director


NextHand

The Art of War
Porkhand Magistrate (2/3)
Elite Training
Judgment Day
Censorship Council


Tech 2 card(s)
Get Paid + float - ($11)
summon Onimaru - ($9)
hire an overeager cadet
build Tech 2 - ($5)
cast Lawful Search, draw, look at your hand - ($4)
hire a brave knight - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight (3/3a) - readiness
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician: General Onimaru, L1 (2/3) - frenzy, readiness
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10