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Casual: Shax(mono purple) vs mdn1111 ([Balance]/Demonology/Law.)


#1

@mdn1111 well I rolled a natural 1 so you go first.


#2

@Shax Good luck and have fun!

P1T1


StartingHand Workers

STARTING HAND
Tiger Cub
Ironbark Treant
Merfolk Prospector
Playful Panda
Verdant Tree


WORKERS
Ironbark Treant


NextHand

Rampant Growth
Rich Earth
Young Treant
Spore Shambler
Forest’s Favor


Discard

Playful Panda
Verdant Tree
Tiger Cub


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Vandy - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Merfolk Prospector
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy(2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#3

"P2T1


StartingHand Workers

STARTING HAND
Time Spiral
Nullcraft
Plasmodium
Hardened Mox
Battle Suits


WORKERS
Plasmodium


NextHand

Tinkerer
Temporal Research
Fading Argonaut
Neo Plexus
Forgotten Fighter


Discard

Nullcraft
Battle Suits
Time Spiral


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Mox - ($1)
Tech I - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Hardened Mox (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

#4

P1T2


Tech StartingHand Workers

TECH
Gemscourt Owl
Gemscourt Owl


STARTING HAND
Spore Shambler
Young Treant
Forest’s Favor
Rampant Growth
Rich Earth


WORKERS
Ironbark Treant
Spore Shambler


NextHand

Playful Panda
Rampant Growth
Verdant Tree
Gemscourt Owl
Forest’s Favor


Tech 2 card(s)
Get Paid+Prospect - ($6)
Rich Earth - ($3)
Worker
Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vandy(2/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#5

"P2T2


Tech StartingHand Workers

TECH
Origin Story
Argonaut


STARTING HAND
Fading Argonaut
Temporal Research
Tinkerer
Forgotten Fighter
Neo Plexus


WORKERS
Plasmodium
Tinkerer


NextHand

Origin Story
Argonaut
Battle Suits
Nullcraft
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tower - ($2)
Summon faded argonaut - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1+A)
  • :psfist: [I]Elite[/I]: Fading Argonaut (2/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

#6

P1T3


Tech StartingHand Workers

TECH
Moment’s Peace
Moment’s Peace


STARTING HAND
Forest’s Favor
Verdant Tree
Rampant Growth
Gemscourt Owl
Playful Panda


WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree


NextHand

Gemscourt Owl
Young Treant
Shadow Blade
Moment’s Peace
Tiger Cub


Tech 2 card(s)
Get Paid + float + Prospect - ($8)
Worker
Vandy midbands, searches for and casts Shadow Blade on the Argonaut, discard card 5 - ($2)
Hero’s Hall - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector
  • Rich Earth
  • Vandy(3/4, lvl3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#7

"P2T3


Tech StartingHand Workers

TECH
Ready or Not
Stewardess


STARTING HAND
Origin Story
Argonaut
Forgotten Fighter(shadow bladed away)
Battle Suits
Nullcraft


WORKERS
Plasmodium
Tinkerer
Battle Suits


NextHand

Neo Plexus
Ready or Not
Temporal Research
Time Spiral


Tech 2 card(s)
Get Paid - ($7)
Discard, RNG 1-5 = 5
Worker - ($6)
Summon Prynn - ($4)
Cast origin story on Vandy - ($0)
Mox attacks and kills Prospector

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Prynn lvl 1 (1/3)
    [B]In Play:[/B]
  • Hardened Mox (1/1))
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

#8

P1T4


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Gemscourt Owl
Young Treant
Tiger Cub
Moment’s Peace
Shadow Blade


WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub


NextHand

Gemscourt Owl
Rampant Growth
Playful Panda
Moment’s Peace
Forest’s Favor


Discard

Merfolk Prospector
Shadow Blade
Moment’s Peace
Young Treant
Gemscourt Owl
Dark Pact
Dark Pact


Tech 2 card(s)
Get Paid - ($7)
Worker
Vandy - ($5)
Shadow Blade Pryn, discard card 4, Vandy midbands - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vandy(3/4A, lvl3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#9

"P2T4


Tech StartingHand Workers

TECH
Immortal
Immortal


STARTING HAND
Temporal Research
Time Spiral
Neo Plexus
Ready or Not(shadow blade)


WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral


NextHand

Forgotten Fighter
Fading Argonaut
Argonaut
Stewardess


Discard

Ready or Not
Temporal Research
Neo Plexus
Immortal
Immortal


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
tech II, Present - ($3)

Float ($3)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Hardened Mox (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 9
    "

#10

Also, tech II? I’m assuming it’s a spreadsheet mistake. I had to edit in my tower to my previous posts because I’m pretty bad at remembering to update that part.


#11

Oh, yeah, spreadsheet mistake. I’ll fix that.


#12

P1T5


Tech StartingHand Workers

TECH
Judgment Day
Judgment Day


STARTING HAND
Gemscourt Owl
Moment’s Peace
Playful Panda
Forest’s Favor
Rampant Growth


WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub
Playful Panda


NextHand

Moment’s Peace
Young Treant
Rampant Growth
Dark Pact


Tech 2 card(s)
Get Paid + float - ($9)
Worker
Midori - ($7)
Moment’s Peace - ($5)
Max Vandy, targeting your Mox - ($3)
Forest’s Favor Midori - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Vandy(4/5, max)
    [B]In Play:[/B]
  • Rich Earth
  • Midori (3/4, lvl1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#13

"P2T5


Tech StartingHand Workers

TECH
Octavian
Promise of payment


STARTING HAND
Fading Argonaut
Stewardess(swapped for origin story)
Argonaut
Forgotten Fighter
Origin Story(swapped)


WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral
Forgotten Fighter


NextHand

Origin Story
Nullcraft
Stewardess
Promise of payment


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Summon Vir, and peek at top card - ($9)
Summon Prynn, and exchange top cards - ($6)
Orgin story Vandy - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Prynn (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vir (2/3)
  • :pschip: [I]Technician[/I]: Hardened Mox (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

#14

P1T6


Tech StartingHand Workers

TECH
Injunction
Injunction


STARTING HAND
Young Treant
Rampant Growth
Moment’s Peace
Dark Pact
Forest’s Favor


WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub
Dark Pact
Playful Panda


NextHand

Merfolk Prospector
Judgment Day
Dark Pact
Shadow Blade
Moment’s Peace


Discard

Moment’s Peace
Rampant Growth
Forest’s Favor
Injunction
Injunction


Tech 2 card(s)
Get Paid + float - ($10)
Worker
Midband midori - ($6)
Kill Prynn, midori goes up 2
Max midori - ($5)
Young Treant - ($3)

Float ($3)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant(0/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Midori (5/6, max)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

#15

"P2T6


Tech StartingHand Workers

TECH
Octavian
Promise of payment


STARTING HAND
Stewardess
Nullcraft
Immortal(swapped with origin story)
Origin Story(swapped)
Promise of Payment


WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral
Forgotten Fighter


NextHand

Origin story
Octavian
Temporal research

Discard

Promise of Payment
Stewardess
Origin Story
Octavian
Promise of payment


Tech 2 card(s)
Get Paid + float - ($11)
Peek at topdeck and swap a card($10)
Tech III - ($5)
Promise of payment + immortal, mox is trashed
Nullcraft - ($3)

Float ($3)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Nullcraft (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Immortal (5/5)
    [B]In Play:[/B]
  • Vir (2/3)

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10
    "

Changes:

  • had to use Vir band for the top deck card, which puts me at 1 gold lower then before.
  • Also the lack of card draw puts me at 3 cards not 4. One of those cards is also fixed due to Vir.
  • Changed patrol since Immortal in tech makes no sense anymore.
  • I then redrew my hand after patroling.

#16

What does “card draw from mox during your turn” mean?


#17

He was doomed by Vandy. Instead of attacking I patrolled it in technician.


#18

Yeah, but it didn’t die, so you don’t get the card, right?


#19

“They lose +2/2 and die at your next upkeep” but he did.


#20

“If it would die, … and attachements from it instead.” To me, instead means he didn’t die. Happy to check with the rulings thread, though.