Casual: Shadow vs Moose Knuckles (Various)

P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Tinkerer
Battle Suits
Nullcraft
Fading Argonaut


WORKERS
Tinkerer


NextHand

Temporal Research
Plasmodium
Hardened Mox
Neo Plexus
Time Spiral


Discard

Nullcraft
Battle Suits
Forgotten Fighter


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argo - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5
Thoughts

P2T1:

Starting Hand

Pestering Haunt Jandra Skeletal Archery Deteriorate Summon Skeletons

Gold (5)
Worker (4)
Vandy (2)
Pestering Haunt (2)
Discard 3, Draw 5

Patrol:
Leader: Level 1 Vandy (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:

Economy:

Workers: 6 + 2 float
Hand: 5
Deck: 0
Discard: 3

Worker

Archery

New Hand

Skeleton Javelineer Poisonblade Rogue Thieving Imp Graveyard Sacrifice the weak

P1T2


Tech StartingHand Workers

TECH
Two Step
Argonaut


STARTING HAND
Plasmodium
Time Spiral
Hardened Mox
Neo Plexus
Temporal Research


WORKERS
Tinkerer
Time Spiral


NextHand

Argonaut
Neo Plexus
Forgotten Fighter
Temporal Research
Two Step


Tech 2 card(s)
Get Paid + float - ($6)
Fargo Fades
Worker - ($5)
Mox - ($2)
Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (2/3 , Fading 2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

P2T2:

Tech

Tiny Basilisk x2

Starting Hand

Skeleton Javelineer Poisonblade Rogue Thieving Imp Graveyard Sacrifice the weak

Gold + f (8)
Worker (7)
Tier I (5)
Thieving Imp, you discard (2)
Haunt hits your T1 for 1
Discard 3, rs, Draw 5

Patrol:
Leader: Thieving Imp (2/2 + a)
Elite:
Scavenger: Level 1 Vandy (2/3)
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:

Economy:

Workers: 7 + 2 float
Hand: 5
Deck: 3
Discard: 0

Worker

Poisonblade Rogue

New Hand

Graveyard Sacrifice the weak Tiny Basilisk Tiny Basilisk Deteriorate

Not the use of Two step I want, but its the one I got,
P1T3


Tech StartingHand Workers

TECH
Argonaut
Discord


STARTING HAND
Argonaut
Two Step
Forgotten Fighter
Neo Plexus
Temporal Research


WORKERS
Tinkerer
Time Spiral
Temporal Research


NextHand

Battle Suits
Nullcraft
Neo Plexus
Plasmodium


Tech 2 card(s)
Get Paid + float - ($7)
Argo Fades
Worker - ($6)
River - ($4)
Two Step Fargo and Mox - ($2)
Mox kills Imp
Fargo Kills Vandy, River to Mid

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: River (2/4, lvl 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Fading Argonaut (4/3 , Fading 1)
  • Two Step
  • Hardened Mox (3/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
Thoughts

yeah - I was really hoping for no fencer + 2stepā€¦

P2T3:

Tech

Faerie Dragon, Wandering Mimic

Starting Hand

Graveyard Sacrifice the weak Tiny Basilisk Tiny Basilisk Deteriorate

Gold + f + scav (10)
Worker (9)
Tier II - Balance (5)
Tiny Basilisk (3)
Tiny Basilisk (1)
Haunt pings your T1 for 1
Discard 2, Draw 3, rs, Draw 1

Patrol:
Leader:
Elite:
Scavenger: Tiny Basilisk (1/2)
Technician: Tiny Basilisk (1/2)
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:

Economy:

Workers: 8 + 1 float
Hand: 4
Deck: 4
Discard: 0

Worker

Graveyard

New Hand

Jandra Summon Skeletons Skeleton Javelineer Deteriorate

Unfortunately for me, your imp hit my other tech, so no fencer for me that turn :frowning:
P1T4


Tech StartingHand Workers

TECH
Hyperion
Temportal Distortion


STARTING HAND
Nullcraft
Plasmodium
Battle Suits
Neo Plexus


WORKERS
Tinkerer
Time Spiral
Temporal Research
Plasmodium


NextHand

Argonaut
Argonaut
Forgotten Fighter
Discord


Discard

Fading Argonaut (4/3 , Fading 1)
Two Step
Nullcraft
Battle Suits
Hyperion
Temportal Distortion


Tech 2 card(s)
Get Paid + float - ($9)
Argo Fades, Two step dies as does Mox
Tech 2 (Present) - ($5)
Worker - ($4)
River Trades with your Scavenger Basilisk
Neo plexus - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Neo Plexus (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8
Thoughts

P2T4:

Tech

Potent Basilisk, Wandering Mimic

Starting Hand

Jandra Summon Skeletons Skeleton Javelineer Deteriorate

Gold + f + scav (10)
Worker (9)
Vandy (7)
Summon Skeletons (4)
Pestering Haunt pings your T2 for 1
Discard 4, Draw 4

Patrol:
Leader: Tiny Basilisk (1/2 + a)
Elite:
Scavenger: skeleton (1/1)
Technician: skeleton (1/1)
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1), Level 1 Vandy (2/3)
Base: 20
Other:

Economy:

Workers: 9 + 4 float
Hand: 4
Deck: 0
Discard: 6

Worker

Jandra

New Hand

Faerie Dragon Wandering Mimic Thieving Imp Sacrifice the weak

P1T5


Tech StartingHand Workers

TECH
Discord
Tricycleoid


STARTING HAND
Discord
Forgotten Fighter
Argonaut
Argonaut


WORKERS
Tinkerer
Time Spiral
Temporal Research
Plasmodium
Discord


NextHand

Fading Argonaut (4/3 , Fading 1)
Forgotten Fighter
Hyperion
Temportal Distortion


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Vir - ($7)
Argonaut - ($4)

Float ($4)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Argonaut (3/4, Readiness)
  • :pschip: [I]Technician[/I]: Neo Plexus (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vir (2/3, lvl 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 4 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 9
Thoughts

I think that Imp hitting your tech really swung thingsā€¦

P2T5:

Tech

T-Rex x2

Starting Hand

See last turn

Gold + f (13)
Worker (12)
Zane (10)
Faerie Dragon floats the basilisk (7)
Wandering Mimic (3)
Mimic kills Argonaut, you gain a gold
Basilisk kills Vir, maxbands Zane who pings Mox
Vandy kills Neo Plexus
Zane breaks your T2
skeletons and haunt break your T1
Discard 1, rs, Draw 3

Patrol:
Leader:
Elite:
Scavenger:
Technician: Faerie Dragon (4/2)
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1), skeleton #1 (1/1), skeleton #2 (1/1), Level 1 Vandy (2/1), Level 6 Zane (4/4), Wandering Mimic (4/4), Flying Basilisk (3/1)
Base: 20
Other:

Economy:

Workers: 10
Hand: 3
Deck: 6
Discard: 0

Worker

STW

New Hand

Thieving Imp Wandering Mimic Summon Skeletons

Yeah, GG. I needed my Discord on turn 4/5/6 and I couldnā€™t draw it / or keep river alive, your turn to start, Iā€™m keeping this deck.

ok, Iā€™ll give this deck one more run

P1T1:

Starting Hand

Skeleton Javelineer Jandra Skeletal Archery Sacrifice the weak Summon Skeletons

Gold (4)
Worker (3)
Javelineer (2)
Vandy (0)
Discard 3, Draw 5

Patrol:
Leader: skeleton Javelineer (1/1)
Elite:
Scavenger: Level 1 Vandy (2/3)
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Other:

Economy:

Workers: 5
Hand: 5
Deck: 0
Discard: 3

Worker

Archery

New Hand

Pestering Haunt Poisonblade Rogue Thieving Imp Graveyard Deteriorate

P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Neo Plexus
Plasmodium
Fading Argonaut
Forgotten Fighter


WORKERS
Plasmodium


NextHand

Tinkerer
Battle Suits
Time Spiral
Temporal Research
Hardened Mox


Discard

Neo Plexus (2/2 + A)
Forgotten Fighter
Nullcraft


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Farding Argo - ($2)
Vir - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3 + A, Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vir (2/3, lvl 1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

P1T2:

Tech

Tiny Basilisk x2

Starting Hand

Pestering Haunt Poisonblade Rogue Thieving Imp Graveyard Deteriorate

Gold (5)
Worker (4)
Tier I (2)
Midband Vandy (0)
Deteriorate the fader (0)
Vandy kills fader
Discard 3, rs, Draw 5

Patrol:
Leader:
Elite:
Scavenger: skeleton javelineer (1/1)
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes: Level 3 Vandy (3/3)
Base: 20
Other:

Economy:

Workers: 6
Hand: 5
Deck: 4
Discard: 0

Worker

Poisonblade Rogue

New Hand

Pestering Haunt Graveyard Deteriorate Jandra Summon Skeletons

P2T2


Tech StartingHand Workers

TECH
Argonaut
Nimble Fencer


STARTING HAND
Tinkerer
Temporal Research
Hardened Mox
Time Spiral
Battle Suits


WORKERS
Plasmodium
Time Spiral


NextHand

Nimble Fencer
Neo Plexus (2/2 + A)
Tinkerer
Battle Suits
Fading Argonaut (2/3 + A, Fading 3)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mox - ($2)
Tech 1 - ($1)
Vir kills Skele Jav

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Hardened Mox (1/1)
    [B]In Play:[/B]
  • Vir (2/2, lvl 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

P1T3:

Tech

Dark pact x2

Starting Hand

See last turn

Gold + scav (7)
Worker (6)
Deteriorate the Mox (5)
Vandy eats Vir, maxbands (dooming Mox)
Summon Skeletons (2)
Heroes Hall (0)
Discard 2, Draw 4

Patrol:
Leader:
Elite:
Scavenger: skeleton #1 (1/1)
Technician: skeleton #2 (1/1)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 5 Vandy (4/5)
Base: 20
Other:

Economy:

Workers: 7
Hand: 4
Deck: 0
Discard: 7

Worker

Jandra

New Hand

Thieving Imp Sacrifice the weak Tiny Basilisk Tiny Basilisk

P2T3


Tech StartingHand Workers

TECH
Two Step
Gilded Glax


STARTING HAND
Fading Argonaut (2/3 + A, Fading 3)
Neo Plexus (2/2 + A)
Tinkerer
Battle Suits
Nimble Fencer


WORKERS
Plasmodium
Time Spiral
Tinkerer


NextHand

Forgotten Fighter
Argonaut
Nimble Fencer
Nullcraft
Temporal Research


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Mox Kills scav Skele
Tower - ($4)
Fading Arg - ($2)
Geiger - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut (2/3, Fading 3)
  • :pschip: [I]Technician[/I]: Geiger (2/3, lvl 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

P1T4:

Tech

Metamorphosis, Faerie Dragon

Starting Hand

Thieving Imp Sacrifice the weak Tiny Basilisk Tiny Basilisk

Gold + scav (8)
Worker (7)
Tiny Basilisk(5)
Tiny Basilisk (3)
Midori (1)
Discard 1, rs, Draw 3

Patrol:
Leader: skeleton (1/1 + a)
Elite: Level 1 Midori (3/3)
Scavenger: Tiny Basilisk (1/2)
Technician: Tiny Basilisk (1/2)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 5 Vandy (4/5)
Base: 20
Other:

Economy:

Workers: 8 + 1 float
Hand: 3
Deck: 7
Discard: 0

Worker

Imp

New Hand

Metamorphosis Pestering Haunt Graveyard

Sorry for the delay, Iā€™m gonna have to call GG, I canā€™t deal with that board, and a Vandy + Zane meta next turn will break me. For my next trick I trying [Necro] Past, Future.