P1T1
StartingHand Workers
STARTING HAND
Forgotten Fighter
Tinkerer
Battle Suits
Nullcraft
Fading Argonaut
WORKERS
Tinkerer
NextHand
Temporal Research
Plasmodium
Hardened Mox
Neo Plexus
Time Spiral
Discard
Nullcraft
Battle Suits
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argo - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Fading Argonaut (2/3 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 1
- Workers: 5
Thoughts
P2T1:
Starting Hand
Pestering Haunt Jandra Skeletal Archery Deteriorate Summon Skeletons
Gold (5)
Worker (4)
Vandy (2)
Pestering Haunt (2)
Discard 3, Draw 5
Patrol:
Leader: Level 1 Vandy (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:
Economy:
Workers: 6 + 2 float
Hand: 5
Deck: 0
Discard: 3
Worker
Archery
New Hand
Skeleton Javelineer Poisonblade Rogue Thieving Imp Graveyard Sacrifice the weak
P1T2
Tech StartingHand Workers
TECH
Two Step
Argonaut
STARTING HAND
Plasmodium
Time Spiral
Hardened Mox
Neo Plexus
Temporal Research
WORKERS
Tinkerer
Time Spiral
NextHand
Argonaut
Neo Plexus
Forgotten Fighter
Temporal Research
Two Step
Tech 2 card(s)
Get Paid + float - ($6)
Fargo Fades
Worker - ($5)
Mox - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Hardened Mox (1/1+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Fading Argonaut (2/3 , Fading 2)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 6
Thoughts
P2T2:
Tech
Tiny Basilisk x2
Starting Hand
Skeleton Javelineer Poisonblade Rogue Thieving Imp Graveyard Sacrifice the weak
Gold + f (8)
Worker (7)
Tier I (5)
Thieving Imp, you discard (2)
Haunt hits your T1 for 1
Discard 3, rs, Draw 5
Patrol:
Leader: Thieving Imp (2/2 + a)
Elite:
Scavenger: Level 1 Vandy (2/3)
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:
Economy:
Workers: 7 + 2 float
Hand: 5
Deck: 3
Discard: 0
Worker
Poisonblade Rogue
New Hand
Graveyard Sacrifice the weak Tiny Basilisk Tiny Basilisk Deteriorate
Not the use of Two step I want, but its the one I got,
P1T3
Tech StartingHand Workers
TECH
Argonaut
Discord
STARTING HAND
Argonaut
Two Step
Forgotten Fighter
Neo Plexus
Temporal Research
WORKERS
Tinkerer
Time Spiral
Temporal Research
NextHand
Battle Suits
Nullcraft
Neo Plexus
Plasmodium
Tech 2 card(s)
Get Paid + float - ($7)
Argo Fades
Worker - ($6)
River - ($4)
Two Step Fargo and Mox - ($2)
Mox kills Imp
Fargo Kills Vandy, River to Mid
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: River (2/4, lvl 3)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Fading Argonaut (4/3 , Fading 1)
- Two Step
- Hardened Mox (3/1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 2
- Workers: 7
Thoughts
yeah - I was really hoping for no fencer + 2stepā¦
P2T3:
Tech
Faerie Dragon, Wandering Mimic
Starting Hand
Graveyard Sacrifice the weak Tiny Basilisk Tiny Basilisk Deteriorate
Gold + f + scav (10)
Worker (9)
Tier II - Balance (5)
Tiny Basilisk (3)
Tiny Basilisk (1)
Haunt pings your T1 for 1
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader:
Elite:
Scavenger: Tiny Basilisk (1/2)
Technician: Tiny Basilisk (1/2)
Lookout:
Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:
Economy:
Workers: 8 + 1 float
Hand: 4
Deck: 4
Discard: 0
Worker
Graveyard
New Hand
Jandra Summon Skeletons Skeleton Javelineer Deteriorate
Unfortunately for me, your imp hit my other tech, so no fencer for me that turn
P1T4
Tech StartingHand Workers
TECH
Hyperion
Temportal Distortion
STARTING HAND
Nullcraft
Plasmodium
Battle Suits
Neo Plexus
WORKERS
Tinkerer
Time Spiral
Temporal Research
Plasmodium
NextHand
Argonaut
Argonaut
Forgotten Fighter
Discord
Discard
Fading Argonaut (4/3 , Fading 1)
Two Step
Nullcraft
Battle Suits
Hyperion
Temportal Distortion
Tech 2 card(s)
Get Paid + float - ($9)
Argo Fades, Two step dies as does Mox
Tech 2 (Present) - ($5)
Worker - ($4)
River Trades with your Scavenger Basilisk
Neo plexus - ($2)
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Neo Plexus (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Hardened Mox (1/1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 3
-
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 6
[B]Gold:[/B]
- Gold: 2
- Workers: 8
Thoughts
P2T4:
Tech
Potent Basilisk, Wandering Mimic
Starting Hand
Jandra Summon Skeletons Skeleton Javelineer Deteriorate
Gold + f + scav (10)
Worker (9)
Vandy (7)
Summon Skeletons (4)
Pestering Haunt pings your T2 for 1
Discard 4, Draw 4
Patrol:
Leader: Tiny Basilisk (1/2 + a)
Elite:
Scavenger: skeleton (1/1)
Technician: skeleton (1/1)
Lookout:
Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1), Level 1 Vandy (2/3)
Base: 20
Other:
Economy:
Workers: 9 + 4 float
Hand: 4
Deck: 0
Discard: 6
Worker
Jandra
New Hand
Faerie Dragon Wandering Mimic Thieving Imp Sacrifice the weak
P1T5
Tech StartingHand Workers
TECH
Discord
Tricycleoid
STARTING HAND
Discord
Forgotten Fighter
Argonaut
Argonaut
WORKERS
Tinkerer
Time Spiral
Temporal Research
Plasmodium
Discord
NextHand
Fading Argonaut (4/3 , Fading 1)
Forgotten Fighter
Hyperion
Temportal Distortion
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Vir - ($7)
Argonaut - ($4)
Float ($4)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Hardened Mox (1/1 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Argonaut (3/4, Readiness)
-
[I]Technician[/I]: Neo Plexus (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Vir (2/3, lvl 1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 3
-
Tech II HP: 4 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 4
- Workers: 9
Thoughts
I think that Imp hitting your tech really swung thingsā¦
P2T5:
Tech
T-Rex x2
Starting Hand
See last turn
Gold + f (13)
Worker (12)
Zane (10)
Faerie Dragon floats the basilisk (7)
Wandering Mimic (3)
Mimic kills Argonaut, you gain a gold
Basilisk kills Vir, maxbands Zane who pings Mox
Vandy kills Neo Plexus
Zane breaks your T2
skeletons and haunt break your T1
Discard 1, rs, Draw 3
Patrol:
Leader:
Elite:
Scavenger:
Technician: Faerie Dragon (4/2)
Lookout:
Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Pestering Haunt (1/1), skeleton #1 (1/1), skeleton #2 (1/1), Level 1 Vandy (2/1), Level 6 Zane (4/4), Wandering Mimic (4/4), Flying Basilisk (3/1)
Base: 20
Other:
Economy:
Workers: 10
Hand: 3
Deck: 6
Discard: 0
Worker
STW
New Hand
Thieving Imp Wandering Mimic Summon Skeletons
Yeah, GG. I needed my Discord on turn 4/5/6 and I couldnāt draw it / or keep river alive, your turn to start, Iām keeping this deck.
ok, Iāll give this deck one more run
P1T1:
Starting Hand
Skeleton Javelineer Jandra Skeletal Archery Sacrifice the weak Summon Skeletons
Gold (4)
Worker (3)
Javelineer (2)
Vandy (0)
Discard 3, Draw 5
Patrol:
Leader: skeleton Javelineer (1/1)
Elite:
Scavenger: Level 1 Vandy (2/3)
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 5
Hand: 5
Deck: 0
Discard: 3
Worker
Archery
New Hand
Pestering Haunt Poisonblade Rogue Thieving Imp Graveyard Deteriorate
P2T1
StartingHand Workers
STARTING HAND
Nullcraft
Neo Plexus
Plasmodium
Fading Argonaut
Forgotten Fighter
WORKERS
Plasmodium
NextHand
Tinkerer
Battle Suits
Time Spiral
Temporal Research
Hardened Mox
Discard
Neo Plexus (2/2 + A)
Forgotten Fighter
Nullcraft
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Farding Argo - ($2)
Vir - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Fading Argonaut (2/3 + A, Fading 3)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Vir (2/3, lvl 1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
Thoughts
P1T2:
Tech
Tiny Basilisk x2
Starting Hand
Pestering Haunt Poisonblade Rogue Thieving Imp Graveyard Deteriorate
Gold (5)
Worker (4)
Tier I (2)
Midband Vandy (0)
Deteriorate the fader (0)
Vandy kills fader
Discard 3, rs, Draw 5
Patrol:
Leader:
Elite:
Scavenger: skeleton javelineer (1/1)
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes: Level 3 Vandy (3/3)
Base: 20
Other:
Economy:
Workers: 6
Hand: 5
Deck: 4
Discard: 0
Worker
Poisonblade Rogue
New Hand
Pestering Haunt Graveyard Deteriorate Jandra Summon Skeletons
P2T2
Tech StartingHand Workers
TECH
Argonaut
Nimble Fencer
STARTING HAND
Tinkerer
Temporal Research
Hardened Mox
Time Spiral
Battle Suits
WORKERS
Plasmodium
Time Spiral
NextHand
Nimble Fencer
Neo Plexus (2/2 + A)
Tinkerer
Battle Suits
Fading Argonaut (2/3 + A, Fading 3)
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mox - ($2)
Tech 1 - ($1)
Vir kills Skele Jav
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Hardened Mox (1/1)
[B]In Play:[/B]
- Vir (2/2, lvl 1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
Thoughts
P1T3:
Tech
Dark pact x2
Starting Hand
See last turn
Gold + scav (7)
Worker (6)
Deteriorate the Mox (5)
Vandy eats Vir, maxbands (dooming Mox)
Summon Skeletons (2)
Heroes Hall (0)
Discard 2, Draw 4
Patrol:
Leader:
Elite:
Scavenger: skeleton #1 (1/1)
Technician: skeleton #2 (1/1)
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 5 Vandy (4/5)
Base: 20
Other:
Economy:
Workers: 7
Hand: 4
Deck: 0
Discard: 7
Worker
Jandra
New Hand
Thieving Imp Sacrifice the weak Tiny Basilisk Tiny Basilisk
P2T3
Tech StartingHand Workers
TECH
Two Step
Gilded Glax
STARTING HAND
Fading Argonaut (2/3 + A, Fading 3)
Neo Plexus (2/2 + A)
Tinkerer
Battle Suits
Nimble Fencer
WORKERS
Plasmodium
Time Spiral
Tinkerer
NextHand
Forgotten Fighter
Argonaut
Nimble Fencer
Nullcraft
Temporal Research
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Mox Kills scav Skele
Tower - ($4)
Fading Arg - ($2)
Geiger - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Fading Argonaut (2/3, Fading 3)
-
[I]Technician[/I]: Geiger (2/3, lvl 1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Hardened Mox (1/1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Thoughts
P1T4:
Tech
Metamorphosis, Faerie Dragon
Starting Hand
Thieving Imp Sacrifice the weak Tiny Basilisk Tiny Basilisk
Gold + scav (8)
Worker (7)
Tiny Basilisk(5)
Tiny Basilisk (3)
Midori (1)
Discard 1, rs, Draw 3
Patrol:
Leader: skeleton (1/1 + a)
Elite: Level 1 Midori (3/3)
Scavenger: Tiny Basilisk (1/2)
Technician: Tiny Basilisk (1/2)
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 5 Vandy (4/5)
Base: 20
Other:
Economy:
Workers: 8 + 1 float
Hand: 3
Deck: 7
Discard: 0
Worker
Imp
New Hand
Metamorphosis Pestering Haunt Graveyard
Sorry for the delay, Iām gonna have to call GG, I canāt deal with that board, and a Vandy + Zane meta next turn will break me. For my next trick I trying [Necro] Past, Future.