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Casual Shadow (Purple) vs Flagrantangles (Blue)


#21

Meh who needs tech buildings? :wink:

P1T9


StartingHand Workers

STARTING HAND
Hyperion
Stewardess of the Undone (3/1)
Temporal Distortion
Now!


WORKERS
Tinkerer
Plasmodium (Forecast 3)
Forgotten Fighter
Time Spiral
Assimilate
Temporal Distortion


NextHand

Temporal Research
Hyperion
Now!
Temporal Distortion
Assimilate


Tech 0 card(s)
Get Paid + float - ($11)
Vir and Neo kill Bigby
Nullcraft and Tric ping your base for 2, your base to 14
Max Prynn - ($3)
Prynn Trashes Tric + Nullcraft, Dieing and bringing both back
Now! Tric - ($2)
Tric hits your base to 8
Tric pings your base 5
Nullcraft pings your base to 4
TD Tric for a Omegacron - ($0)
Mech hits your base to -2
Gegier hits your base to -5
Sac 6 workers to Omegacron, who hits your base to -14
GG!

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail (-/3)
  • Battle Suits
  • Geiger (3/2, lvl 5)
  • Nullcraft (1/1, Flying)
  • Mech (6/7, Untargetable)
  • Fading Argonaut (3/3 + A, Fading 2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

#22

Well, I felt good for a little bit! My poor Justice Juggernauts were never able to really come into play. I probably ought to have skipped Tech II altogether, kept using Injunction and just played sweet Tech I’s like Spectral Hounds. Or gone for Tech II Truth if I thought I could successfully keep you from getting Tech II. :wink:

Are you up for another game? If so, I figure we can just alternate who goes first.


#23

I wasn’t expecting the continous injuctions, wasn’t sure what your plan was with the tech 2 law, Censorships councils not the best when you know I’ve already teched the assimilate, and Justice Juggernaut wasn’t solving your defence issue (plus I hear Prynns good against them :wink:) thought you might be tech 3 rushing, but then that never materialised.

Happy to keep playing :slight_smile: your turn to go first


#24

I thought if I could keep the Injunctions up, you wouldn’t be able to muster good defense and then I could toss out the Juggernauts and tear down your base. Assimilating my Jail stopped me with that but quick. I probably should have just picked up more Tech I units to trade more favorably with your Tech 0 units.

P1T1


Starting Hand Workers

STARTING HAND
Jail
Lawful Search
Porkhand Magistrate
Bluecoat Musketeer
Reputable Newsman


WORKERS
Porkhand Magistrate


Next Hand

Spectral Aven
Traffic Director
Manufactured Truth
Building Inspector
Arrest


Discard

Lawful Search
Jail
Reputable Newsman


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Bluecoat Musketeer. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

That’s an uncomfortable starting hand.


#25

P2T1


StartingHand Workers

STARTING HAND
Plasmodium
Tinkerer
Hardened Mox
Time Spiral
Nullcraft


WORKERS
Tinkerer


NextHand

Forgotten Fighter
Neo Plexus
Fading Argonaut
Temporal Research
Battle Suits


Discard

Hardened Mox
Time Spiral
Nullcraft


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Plasmodium - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

If thats how hes gonna play, then Forecast Past senenagens seem fun…


#26

P1T2


Tech Starting Hand Workers

TECH
Free Speech
Overeager Cadet


STARTING HAND
Traffic Director
Arrest
Manufactured Truth
Building Inspector
Spectral Aven


WORKERS
Porkhand Magistrate
Building Inspector


Next Hand

Free Speech
Lawful Search
Overeager Cadet
Manufactured Truth
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Spectral Aven. - ($3)
Build Tech I. - ($2)
Summon Sirus Quince and his Mirror Illusion. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Quince (1) 1/3
  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Okay, so he’s taking advantage of me with the plasmodium. RUH ROH.


#27

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Battle Suits
Forgotten Fighter
Fading Argonaut
Neo Plexus
Temporal Research


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Hardened Mox
Temporal Research
Nullcraft
Stewardess of the Undone


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Battlesuits - ($5)
Fargo - ($3)
Tech 1 - ($2)

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (3/3, Fading 3)
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 2)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Never mind, need Aven gone ASAP, so Stewardess it is…


#28

P1T3


Tech Starting Hand Workers

TECH
Overeager Cadet
Scribe


STARTING HAND
Lawful Search
Overeager Cadet
Reputable Newsman
Manufactured Truth
Free Speech
Jail


WORKERS
Porkhand Magistrate
Building Inspector
Jail


Next Hand

Arrest
Manufactured Truth
Scribe
Reputable Newsman
Traffic Director


Tech 2 card(s)
Get Paid - ($6)
Bluecoat Musketeer shoots the Fading Argonaut from Long Range for 1 damage.
Spectral Aven murders the Fading Argonaut, you draw 1.
Hire an Overeager Cadet.
Quince performs a Lawful Search of your hand and draws a card. - ($5)
Worker. - ($4)
Build a Tower. - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion 1 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Quince (1) 1/3
  • Spectral Aven 2/2
  • Bluecoat Musketeer 1/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

With a Stewardess in his hand, I’m definitely losing the Aven. Oh well, I still got to murder the Fading Argonaut. I guess I would get to see what he drew but it’s just not that big of a deal to me.


#29

Just a note, you would have seen the second Stewardess of the Undone as my technician draw with the lawful search.

P2T3


Tech StartingHand Workers

TECH
Hyperion
Tricycloid


STARTING HAND
Hardened Mox
Stewardess of the Undone
Temporal Research
Nullcraft
Stewardess of the Undone


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox


NextHand

Fading Argonaut (3/3, Fading 3)
Temporal Research
Neo Plexus
Time Spiral
Tricycloid


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Stewardess of the Undone, goes to bounce the aven, but it disappears - ($5)
Tech 2 (Present) - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Get rid of the aven as priotiy #1, then i have a choice, put up a solid wall with double Stewardess, or get the tech 1 down now. he would need 5 extra power this turn to break it, so Mirror and Musketter into a braveknight… I can take the risk, that will put him down on cards and I have the Plasmodium next turn to help defend/repay the favour.


#30

I know that I would get to see it, but it’s not a big deal to me generally. Thanks for letting me know though, I do appreciate it!

P1T4


Tech Starting Hand Workers

TECH
Dreamscape
Macciatus, The Whisperer


STARTING HAND
Traffic Director
Arrest
Reputable Newsman
Manufactured Truth
Scribe


WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director


Next Hand

Dreamscape
Free Speech
Overeager Cadet
Lawful Search


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Quince Arrests the Stewardess, disabling her. - ($5)
Quince casts Manufactured Truth on the Mirror Illusion, turning it into a Stewardess. - ($4)
Manufactured Stewardess, Quince, and Overeager Cadet destroy your Tech II, dealing 2 damage to your base.
Build Tech II - Truth. - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bluecoat Musketeer 1/2
  • :target: Lookout:

In Play:

  • Quince (1) 1/3
  • Overeager Cadet 2/2
  • Mirror Illusion 1 0/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Okay with Arrest and Manufactured Truth I was able to destroy his Tech II which should be very good for me, given that Present is a right PAIN IN THE BUNS. Plasmodium comes online next turn and I’m basically sacrificing the Bluecoat Musketeer to it. I hope he doesn’t have Forgotten Fighter or has workered it. I’m hoping to be able to get Dreamscape + Macciatus online so that I have a bunch of buffed units that become less vulnerable when Quince is killed.


#31

P2T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Time Spiral
Neo Plexus
Temporal Research
Fading Argonaut (3/3, Fading 3)
Tricycloid


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral


NextHand

Neo Plexus
Stewardess of the Undone
Tricycloid
Hyperion


Tech 2 card(s)
Get Paid + float - ($9)
Rebuild Tech 2
Vir - ($7)
Vir Peeks
Vir Swaps - ($6)
Fargo - ($4)
Nullcraft - ($2)
Nullcraft kills the Mirror
Worker - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plasmodium (4/4 + A, Haste)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (3/3, Fading 3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Stewardess of the Undone (3/3)
  • Vir (2/3, lvl 1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Rebuild, to make it really expensive to copy my Plasmodium we’re gonna trade a nullcraft for that mirror, with only 1/7 to draw the Manufactured truth it seems fine.


#32

P1T5


Tech Starting Hand Workers

TECH
Spectral Hound
Hallucination


STARTING HAND
Overeager Cadet
Lawful Search
Free Speech
Dreamscape
Macciatus, The Whisperer


WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director


Next Hand

Arrest
Manufactured Truth


Discard

Spectral Hound
Hallucination
Lawful Search
Free Speech


Tech 2 card(s)
Get Paid - ($8)
Quince performs a Lawful Search of your hand and draws a card. - ($7)
Quince creates a Dreamscape, all Tech 0, I, and II units become illusions. - ($4)
Hire an Overeager Cadet.
Hire Macciatus, the Whisperer. - ($2)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 1 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Macciatus, The Whisperer 4/4
  • :pschip: Technician: Overeager Cadet 2 3/3
  • :target: Lookout: Bluecoat Musketeer 2/3

In Play:

  • Quince (1) 1/3
  • Dreamscape - Channeled through Quince

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Hmmmmmm, I got the combo I wanted, but it’s way too fragile against what he’s got in hand and on the board. Let the loss begin.


#33

Free speach is awful


#34

Free Speech prevents Vir’s abilities and Temporal Distortion. :open_mouth:


#35

P2T5


Tech StartingHand Workers

TECH
Origin Story
Undo


STARTING HAND
Tricycloid
Stewardess of the Undone
Hyperion
Neo Plexus


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus


NextHand

Now!
Temporal Distortion
Temporal Research
Nullcraft


Discard

Plasmodium (4/4 + A, Haste)
Fading Argonaut (3/3, Fading 3)
Hyperion
Stewardess of the Undone
Origin Story
Undo


Tech 2 card(s)
Get Paid + float - ($10)
Tricyceloid - ($5)
Fargo deals 3 to Overeager Cadet
Tric pings Overeager Cadet to finish them off
Plasmodium trades with Macciatus
Tric pings Overeager Cadet and they go Poof
Tric pings Bluecoat Musketter and they go Poof - ($4)
Stewardess kills Quince, Vir to level 3
Vir hits your tower for 2
worker - ($3)

Float ($3)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tricycloid (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Stewardess of the Undone (3/1)
  • Vir (2/2, lvl 3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

Free Speach is a pain in the but, but we can still wipe his board, its just also wanted to break his tech building and draw a stupid number of cards…


#36

P1T6


Tech Starting Hand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Manufactured Truth
Arrest
Scribe
Reputable Newsman


WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Manufactured Truth


Next Hand

Spectral Aven
Spectral Flagbearer


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Hire a Scribe and draw a card. - ($7)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($5)
Summon General Onimaru. - ($3)
Worker. - ($2)
Onimaru Arrests the Tricycloid. - ($0)

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman 0/3
  • :target: Lookout:

In Play:

  • Onimaru (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, Free Speech prevented the tech destruction but I don’t know that it mattered. Drawing the Scribe helped A LOT. I’ve got some blockers and I was able to Arrest the Tricycloid which limits his offensive capabilities next turn. That said, I’m still in a garbage situation. Let’s see where we go.


#37

P2T6


StartingHand Workers

STARTING HAND
Temporal Research
Now!
Temporal Distortion
Nullcraft
Now!


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus


NextHand

Plasmodium (4/4 + A, Haste)
Temporal Distortion
Hyperion
Fading Argonaut (3/3, Fading 3)
Stewardess of the Undone


Discard

Now!
Nullcraft
Temporal Research


Tech 0 card(s)
Get Paid + float - ($13)
Max Geiger, Flicker Tric - ($7)
Tric pings Newsman to Death
TD Tric for a Hyperion
Stewardess deals 3 to Scribe
Replay Tric - ($2)
Tric pings Scribe for 1
Now! Geiger - ($1)
Vir will break your tower
Hyperion will break your tech 2, I Reshuffle Draw
Geiger kills Oni, Vir to mid

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tricycloid (5/5, 2 Time Runes)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Vir (3/3, lvl 5)
  • Hyperion (5/5, Haste)
  • Geiger (3/2, lvl 5)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

So need to be careful as Quince can spend most of his gold to summon a mirror of my own hyperion, so although I would love to use the second Now! to break his tech 1, it would leave me open…


#38

P1T7


Tech Starting Hand Workers

TECH
Injunction
Judgment Day


STARTING HAND
Spectral Aven
Spectral Flagbearer
Macciatus, the Whisperer


WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Manufactured Truth
Macciatus, the Whisperer


Next Hand

Spectral Hound
Spectral Flagbearer
Bluecoat Musketeer


Discard

Reputable Newsman
Injunction
Judgment Day
Scribe
Spectral Aven


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech II.
Summon Sirus Quince and his Mirror Illusion. - ($6)
Hire a Spectral Flagbearer. - ($5)
Make a Mirror Illusion. - ($3)
Build a Tower. - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince (1) 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion 1 0/1
  • :pschip: Technician: Mirror Illusion 2 0/1
  • :target: Lookout: Spectral Flagbearer 2/2

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I’m just delaying death. I’m basically just garbage falling down a mountain right now.


#39

GG!

P2T7


StartingHand Workers

STARTING HAND
Plasmodium (4/4 + A, Haste)
Fading Argonaut (3/3, Fading 3)
Stewardess of the Undone
Hyperion
Temporal Distortion
Stewardess of the Undone (3/1)


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus


NextHand

Fading Argonaut (3/3, Fading 3)
Undo
Hyperion
Origin Story
Nullcraft


Tech 0 card(s)
Get Paid + float - ($11)
Tric kills Quince, Vir to lvl Max
Tric pings Mirror Illusion and Flagbearer, both go pop - ($10)
Stewardess pops other Mirror Illusion - ($7)
Stewardess of the Undone
Hyperion deals 5 to base, I draw, your base to 11
Geiger + Vir hit base for 6, your base to 5
Hyperion - ($2)
Hyperion deals 5 to base, I draw, your base to 0
TD Hyperion for Omegacron - ($0)
Sac 6 workers to Omegacron
Omegacron hits your base to -9
GG

Float ($0)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Vir (3/3, lvl 5)
  • Hyperion (5/5, Haste)
  • Geiger (3/2, lvl 5)
  • Tricycloid (5/3, 2 Time Runes)
  • Stewardess of the Undone (3/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

#40

GG! It’s your turn to go first.