Meh who needs tech buildings?
P1T9
StartingHand Workers
STARTING HAND
Hyperion
Stewardess of the Undone (3/1)
Temporal Distortion
Now!
WORKERS
Tinkerer
Plasmodium (Forecast 3)
Forgotten Fighter
Time Spiral
Assimilate
Temporal Distortion
NextHand
Temporal Research
Hyperion
Now!
Temporal Distortion
Assimilate
Tech 0 card(s)
Get Paid + float - ($11)
Vir and Neo kill Bigby
Nullcraft and Tric ping your base for 2, your base to 14
Max Prynn - ($3)
Prynn Trashes Tric + Nullcraft, Dieing and bringing both back
Now! Tric - ($2)
Tric hits your base to 8
Tric pings your base 5
Nullcraft pings your base to 4
TD Tric for a Omegacron - ($0)
Mech hits your base to -2
Gegier hits your base to -5
Sac 6 workers to Omegacron, who hits your base to -14
GG!
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Jail (-/3)
- Battle Suits
- Geiger (3/2, lvl 5)
- Nullcraft (1/1, Flying)
- Mech (6/7, Untargetable)
- Fading Argonaut (3/3 + A, Fading 2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Heroesā Hall HP: 4
Economy Info:
Cards:
Gold:
1 Like
Well, I felt good for a little bit! My poor Justice Juggernauts were never able to really come into play. I probably ought to have skipped Tech II altogether, kept using Injunction and just played sweet Tech Iās like Spectral Hounds. Or gone for Tech II Truth if I thought I could successfully keep you from getting Tech II.
Are you up for another game? If so, I figure we can just alternate who goes first.
1 Like
I wasnāt expecting the continous injuctions, wasnāt sure what your plan was with the tech 2 law, Censorships councils not the best when you know Iāve already teched the assimilate, and Justice Juggernaut wasnāt solving your defence issue (plus I hear Prynns good against them ) thought you might be tech 3 rushing, but then that never materialised.
Happy to keep playing your turn to go first
1 Like
I thought if I could keep the Injunctions up, you wouldnāt be able to muster good defense and then I could toss out the Juggernauts and tear down your base. Assimilating my Jail stopped me with that but quick. I probably should have just picked up more Tech I units to trade more favorably with your Tech 0 units.
P1T1
Starting Hand Workers
STARTING HAND
Jail
Lawful Search
Porkhand Magistrate
Bluecoat Musketeer
Reputable Newsman
WORKERS
Porkhand Magistrate
Next Hand
Spectral Aven
Traffic Director
Manufactured Truth
Building Inspector
Arrest
Discard
Lawful Search
Jail
Reputable Newsman
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Bluecoat Musketeer. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bluecoat Musketeer 1/2A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Thatās an uncomfortable starting hand.
P2T1
StartingHand Workers
STARTING HAND
Plasmodium
Tinkerer
Hardened Mox
Time Spiral
Nullcraft
WORKERS
Tinkerer
NextHand
Forgotten Fighter
Neo Plexus
Fading Argonaut
Temporal Research
Battle Suits
Discard
Hardened Mox
Time Spiral
Nullcraft
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Plasmodium - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
If thats how hes gonna play, then Forecast Past senenagens seem funā¦
P1T2
Tech Starting Hand Workers
TECH
Free Speech
Overeager Cadet
STARTING HAND
Traffic Director
Arrest
Manufactured Truth
Building Inspector
Spectral Aven
WORKERS
Porkhand Magistrate
Building Inspector
Next Hand
Free Speech
Lawful Search
Overeager Cadet
Manufactured Truth
Reputable Newsman
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Spectral Aven. - ($3)
Build Tech I. - ($2)
Summon Sirus Quince and his Mirror Illusion. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bluecoat Musketeer 1/2A
-
Elite:
-
Scavenger: Mirror Illusion 0/1
-
Technician:
-
Lookout:
In Play:
- Quince (1) 1/3
- Spectral Aven 2/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, so heās taking advantage of me with the plasmodium. RUH ROH.
P2T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Stewardess of the Undone
STARTING HAND
Battle Suits
Forgotten Fighter
Fading Argonaut
Neo Plexus
Temporal Research
WORKERS
Tinkerer
Forgotten Fighter
NextHand
Hardened Mox
Temporal Research
Nullcraft
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Battlesuits - ($5)
Fargo - ($3)
Tech 1 - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Fading Argonaut (3/3, Fading 3)
-
Lookout:
In Play:
- Plasmodium (Forecast 2)
- Battle Suits
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Never mind, need Aven gone ASAP, so Stewardess it isā¦
P1T3
Tech Starting Hand Workers
TECH
Overeager Cadet
Scribe
STARTING HAND
Lawful Search
Overeager Cadet
Reputable Newsman
Manufactured Truth
Free Speech
Jail
WORKERS
Porkhand Magistrate
Building Inspector
Jail
Next Hand
Arrest
Manufactured Truth
Scribe
Reputable Newsman
Traffic Director
Tech 2 card(s)
Get Paid - ($6)
Bluecoat Musketeer shoots the Fading Argonaut from Long Range for 1 damage.
Spectral Aven murders the Fading Argonaut, you draw 1.
Hire an Overeager Cadet.
Quince performs a Lawful Search of your hand and draws a card. - ($5)
Worker. - ($4)
Build a Tower. - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 2/2A
-
Elite:
-
Scavenger: Mirror Illusion 1 0/1
-
Technician:
-
Lookout:
In Play:
- Quince (1) 1/3
- Spectral Aven 2/2
- Bluecoat Musketeer 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
With a Stewardess in his hand, Iām definitely losing the Aven. Oh well, I still got to murder the Fading Argonaut. I guess I would get to see what he drew but itās just not that big of a deal to me.
Just a note, you would have seen the second Stewardess of the Undone as my technician draw with the lawful search.
P2T3
Tech StartingHand Workers
TECH
Hyperion
Tricycloid
STARTING HAND
Hardened Mox
Stewardess of the Undone
Temporal Research
Nullcraft
Stewardess of the Undone
WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
NextHand
Fading Argonaut (3/3, Fading 3)
Temporal Research
Neo Plexus
Time Spiral
Tricycloid
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Stewardess of the Undone, goes to bounce the aven, but it disappears - ($5)
Tech 2 (Present) - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Stewardess of the Undone (3/3 + A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Plasmodium (Forecast 1)
- Battle Suits
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Get rid of the aven as priotiy #1, then i have a choice, put up a solid wall with double Stewardess, or get the tech 1 down now. he would need 5 extra power this turn to break it, so Mirror and Musketter into a braveknightā¦ I can take the risk, that will put him down on cards and I have the Plasmodium next turn to help defend/repay the favour.
I know that I would get to see it, but itās not a big deal to me generally. Thanks for letting me know though, I do appreciate it!
P1T4
Tech Starting Hand Workers
TECH
Dreamscape
Macciatus, The Whisperer
STARTING HAND
Traffic Director
Arrest
Reputable Newsman
Manufactured Truth
Scribe
WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Next Hand
Dreamscape
Free Speech
Overeager Cadet
Lawful Search
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Quince Arrests the Stewardess, disabling her. - ($5)
Quince casts Manufactured Truth on the Mirror Illusion, turning it into a Stewardess. - ($4)
Manufactured Stewardess, Quince, and Overeager Cadet destroy your Tech II, dealing 2 damage to your base.
Build Tech II - Truth. - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Bluecoat Musketeer 1/2
-
Lookout:
In Play:
- Quince (1) 1/3
- Overeager Cadet 2/2
- Mirror Illusion 1 0/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Okay with Arrest and Manufactured Truth I was able to destroy his Tech II which should be very good for me, given that Present is a right PAIN IN THE BUNS. Plasmodium comes online next turn and Iām basically sacrificing the Bluecoat Musketeer to it. I hope he doesnāt have Forgotten Fighter or has workered it. Iām hoping to be able to get Dreamscape + Macciatus online so that I have a bunch of buffed units that become less vulnerable when Quince is killed.
P2T4
Tech StartingHand Workers
TECH
Now!
Temporal Distortion
STARTING HAND
Time Spiral
Neo Plexus
Temporal Research
Fading Argonaut (3/3, Fading 3)
Tricycloid
WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
NextHand
Neo Plexus
Stewardess of the Undone
Tricycloid
Hyperion
Tech 2 card(s)
Get Paid + float - ($9)
Rebuild Tech 2
Vir - ($7)
Vir Peeks
Vir Swaps - ($6)
Fargo - ($4)
Nullcraft - ($2)
Nullcraft kills the Mirror
Worker - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Plasmodium (4/4 + A, Haste)
-
Elite:
-
Scavenger:
-
Technician: Fading Argonaut (3/3, Fading 3)
-
Lookout:
In Play:
- Battle Suits
- Stewardess of the Undone (3/3)
- Vir (2/3, lvl 1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Rebuild, to make it really expensive to copy my Plasmodium weāre gonna trade a nullcraft for that mirror, with only 1/7 to draw the Manufactured truth it seems fine.
P1T5
Tech Starting Hand Workers
TECH
Spectral Hound
Hallucination
STARTING HAND
Overeager Cadet
Lawful Search
Free Speech
Dreamscape
Macciatus, The Whisperer
WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Next Hand
Arrest
Manufactured Truth
Discard
Spectral Hound
Hallucination
Lawful Search
Free Speech
Tech 2 card(s)
Get Paid - ($8)
Quince performs a Lawful Search of your hand and draws a card. - ($7)
Quince creates a Dreamscape, all Tech 0, I, and II units become illusions. - ($4)
Hire an Overeager Cadet.
Hire Macciatus, the Whisperer. - ($2)
Quince casts Free Speech, removing your heroesā abilities and preventing them from casting spells. - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 3/3A
-
Elite:
-
Scavenger: Macciatus, The Whisperer 4/4
-
Technician: Overeager Cadet 2 3/3
-
Lookout: Bluecoat Musketeer 2/3
In Play:
- Quince (1) 1/3
- Dreamscape - Channeled through Quince
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Hmmmmmm, I got the combo I wanted, but itās way too fragile against what heās got in hand and on the board. Let the loss begin.
Free Speech prevents Virās abilities and Temporal Distortion.
1 Like
P2T5
Tech StartingHand Workers
TECH
Origin Story
Undo
STARTING HAND
Tricycloid
Stewardess of the Undone
Hyperion
Neo Plexus
WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus
NextHand
Now!
Temporal Distortion
Temporal Research
Nullcraft
Discard
Plasmodium (4/4 + A, Haste)
Fading Argonaut (3/3, Fading 3)
Hyperion
Stewardess of the Undone
Origin Story
Undo
Tech 2 card(s)
Get Paid + float - ($10)
Tricyceloid - ($5)
Fargo deals 3 to Overeager Cadet
Tric pings Overeager Cadet to finish them off
Plasmodium trades with Macciatus
Tric pings Overeager Cadet and they go Poof
Tric pings Bluecoat Musketter and they go Poof - ($4)
Stewardess kills Quince, Vir to level 3
Vir hits your tower for 2
worker - ($3)
Float ($3)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Tricycloid (3/3)
-
Lookout:
In Play:
- Battle Suits
- Stewardess of the Undone (3/1)
- Vir (2/2, lvl 3)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Free Speach is a pain in the but, but we can still wipe his board, its just also wanted to break his tech building and draw a stupid number of cardsā¦
P1T6
Tech Starting Hand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Manufactured Truth
Arrest
Scribe
Reputable Newsman
WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Manufactured Truth
Next Hand
Spectral Aven
Spectral Flagbearer
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Hire a Scribe and draw a card. - ($7)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($5)
Summon General Onimaru. - ($3)
Worker. - ($2)
Onimaru Arrests the Tricycloid. - ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/3A
-
Elite:
-
Scavenger:
-
Technician: Reputable Newsman 0/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, Free Speech prevented the tech destruction but I donāt know that it mattered. Drawing the Scribe helped A LOT. Iāve got some blockers and I was able to Arrest the Tricycloid which limits his offensive capabilities next turn. That said, Iām still in a garbage situation. Letās see where we go.
P2T6
StartingHand Workers
STARTING HAND
Temporal Research
Now!
Temporal Distortion
Nullcraft
Now!
WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus
NextHand
Plasmodium (4/4 + A, Haste)
Temporal Distortion
Hyperion
Fading Argonaut (3/3, Fading 3)
Stewardess of the Undone
Discard
Now!
Nullcraft
Temporal Research
Tech 0 card(s)
Get Paid + float - ($13)
Max Geiger, Flicker Tric - ($7)
Tric pings Newsman to Death
TD Tric for a Hyperion
Stewardess deals 3 to Scribe
Replay Tric - ($2)
Tric pings Scribe for 1
Now! Geiger - ($1)
Vir will break your tower
Hyperion will break your tech 2, I Reshuffle Draw
Geiger kills Oni, Vir to mid
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Tricycloid (5/5, 2 Time Runes)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Vir (3/3, lvl 5)
- Hyperion (5/5, Haste)
- Geiger (3/2, lvl 5)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
So need to be careful as Quince can spend most of his gold to summon a mirror of my own hyperion, so although I would love to use the second Now! to break his tech 1, it would leave me openā¦
P1T7
Tech Starting Hand Workers
TECH
Injunction
Judgment Day
STARTING HAND
Spectral Aven
Spectral Flagbearer
Macciatus, the Whisperer
WORKERS
Porkhand Magistrate
Building Inspector
Jail
Traffic Director
Manufactured Truth
Macciatus, the Whisperer
Next Hand
Spectral Hound
Spectral Flagbearer
Bluecoat Musketeer
Discard
Reputable Newsman
Injunction
Judgment Day
Scribe
Spectral Aven
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech II.
Summon Sirus Quince and his Mirror Illusion. - ($6)
Hire a Spectral Flagbearer. - ($5)
Make a Mirror Illusion. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Quince (1) 1/3A
-
Elite:
-
Scavenger: Mirror Illusion 1 0/1
-
Technician: Mirror Illusion 2 0/1
-
Lookout: Spectral Flagbearer 2/2
In Play:
*
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Iām just delaying death. Iām basically just garbage falling down a mountain right now.
GG!
P2T7
StartingHand Workers
STARTING HAND
Plasmodium (4/4 + A, Haste)
Fading Argonaut (3/3, Fading 3)
Stewardess of the Undone
Hyperion
Temporal Distortion
Stewardess of the Undone (3/1)
WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral
Neo Plexus
NextHand
Fading Argonaut (3/3, Fading 3)
Undo
Hyperion
Origin Story
Nullcraft
Tech 0 card(s)
Get Paid + float - ($11)
Tric kills Quince, Vir to lvl Max
Tric pings Mirror Illusion and Flagbearer, both go pop - ($10)
Stewardess pops other Mirror Illusion - ($7)
Stewardess of the Undone
Hyperion deals 5 to base, I draw, your base to 11
Geiger + Vir hit base for 6, your base to 5
Hyperion - ($2)
Hyperion deals 5 to base, I draw, your base to 0
TD Hyperion for Omegacron - ($0)
Sac 6 workers to Omegacron
Omegacron hits your base to -9
GG
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Vir (3/3, lvl 5)
- Hyperion (5/5, Haste)
- Geiger (3/2, lvl 5)
- Tricycloid (5/3, 2 Time Runes)
- Stewardess of the Undone (3/3)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
1 Like
GG! Itās your turn to go first.
1 Like