[b]P1T5[/b]
Tech StartingHand Workers
TECH
Injunction
Overeager Cadet
STARTING HAND
Arrest
Brave Knight
Drill Sergeant
Dreamscape
Lawful Search
Manufactured Truth
Overeager Cadet
WORKERS
Jail
Porkhand Magistrate
Spectral Aven
Bluecoat Musketeer
Brave Knight
NextHand
Lawful Search
Drill Sergeant
Overeager Cadet
Arrest
Tech 2 card(s)
Get Paid + float - ($11)
tech draw
lawful search, draw 1, look at your hand - ($10)
tech 2 peace - ($6)
manufacture truth, Newsman is a “SOTU” - ($5)
arrest real SOTU - ($3)
“SOTU” and Scribe kill Vir, take 2 each, Oni to lvl 3
mid oni, heals - ($1)
Oni, traffic director break tech 2, your base to 18
worker - ($0)
overeager cadet
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: OEC (2/2+A)
-
Elite:
-
Scavenger:
-
Technician: Oni, lvl 5, (3/4)
-
Lookout:
In Play:
- Scribe (1/1)
- RN (0/1)
- TD (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
hmm, tech draw MFT, super helpful. let’s me tech up, mid oni, tech break.
planning on teching up this turn. DS is enough for tech 2. injunction and cadet should help.
lawsul search for the 50/50 on cadet? i think it’s worth it. i would just float the gold otherwise. ----nice, got it. Seer, Neo, TR. I could see the NC->RN, Prynn 7, TR 5, seer, wall up?
let’s clear the board, break the tech (force reshuffle with Vir). bigby or quince next turn dependingi on their response.