@PointyFinger
GLHF!
P1T1
StartingHand Workers
STARTING HAND
Fading Argonaut
Neo Plexus
Battle Suits
Nullcraft
Forgotten Fighter (worker)
WORKERS
Forgotten Fighter
Discard
Neo Plexus
Battle Suits
Nullcraft
Next Hand
Hardened Mox
Plasmodium
Time Spiral
Tinkerer
Temporal Research
Get Paid ④
Worker ③
Fading Argonaut ①
Float ①
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Fading Argonaut 2/3 (fades in 3 turns)
-
Lookout:
In Play:
Buildings:
- Base 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Float: 1
- Workers: 5
P2T1
StartingHand Workers
STARTING HAND
Skeletal Archery
Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Jandra, the Negator
WORKERS
Jandra, the Negator
NextHand
Deteriorate
Graveyard
Thieving Imp
Sacrifice the Weak
Discard
Skeletal Archery
Summon Skeletons
Tech 0 card(s)
Collect Gold - (5)
Worker - (4)
Play Skeleton Javelineer - (3)
Play Pestering Haunt
Play Vandy - (0)
Float (0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Vandy lvl 1 (3/3)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Pestering Haunt (1/1)
- Skeleton Javelineer (1/1), Rune
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 2
[B]Gold:[/B]
- Gold: 0
- Workers: 6
P1T2
Tech StartingHand Workers
TECH
Gilded Glaxx
Gilded Glaxx
STARTING HAND
Hardened Mox
Plasmodium
Time Spiral (worker)
Tinkerer
Temporal Research
WORKERS
Forgotten Fighter
Time Spiral
Discard
empty
Next Hand
Tinkerer
Hardened Mox
Neo Plexus
Gilded Glaxx
Battle Suits
Get Paid+Float ⑥
Tower ③
Worker ②
Tech I ①
Float ①
Discard 4, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut 2/3 (fades in 2 turns)+A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
- Base 20
- Tower 4
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Float: 1
- Workers: 6
Messed up Imp’s stat line, changing my patrol.
P2T2
Tech StartingHand Workers
TECH
Plague Spitter
Hooded Executioner
STARTING HAND
Sacrifice the Weak
Deteriorate
Graveyard
Thieving Imp
WORKERS
Jandra, the Negator
Deteriorate
NextHand
Graveyard
Hooded Executioner
Poisonblade Rogue
Sacrifice the Weak
Tech 2 card(s)
Collect Gold - (6)
Worker - (5)
Play Thieving Imp, you discard card 4 - (2)
Build Tech I - (1)
Float (1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Thieving Imp (3/2)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Pestering Haunt (1/1)
- Vandy lvl 1 (2/3)
- Skeleton Javelineer (1/1), Rune
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Origin Story
Seer
STARTING HAND
Tinkerer
Hardened Mox
Neo Plexus (worker)
Battle Suits
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Discard
Origin Story
Seer
Gilded Glaxx
Fading Argonaut
Tinkerer
Battle Suits
Next Hand
Gilded Glaxx
Nullcraft
Plasmodium
Temporal Research
Get Paid+Float ⑦
Fading Argonaut trades with Thieving Imp
Vir ⑤, peeks at top card
Hardened Mox ②
Worker ①
Float ①
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox 1/1+A
-
Elite:
-
Scavenger:
-
Technician: Vir lvl1 2/3
-
Lookout:
In Play:
Buildings:
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 6
Gold:
- Float: 1
- Workers: 7
Edit: I needed to discard a card so I will discard Sacrifice the Weak and only draw 4 for my next turn.
P2T3
Tech StartingHand Workers
TECH
Dark Pact
Nether Drain
STARTING HAND
Poisonblade Rogue
Graveyard
Hooded Executioner
Sacrifice the Weak
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
NextHand
Skeletal Archery
Nether Drain
Plague Spitter
Summon Skeletons
Skeleton Javelineer
Tech 2 card(s)
Collect Gold + Float - (8)
Worker - (7)
Midband Vandy - (5)
Pay 1, discard Sacrifice the Weak, and exhaust Vandy to tutor Shadow Blade - (4)
Shadow Blade Vir, his death maxes Vandy and you discard a card - (1)
Max Vandy buffs Javelineer and Mox
Float (1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Skeleton Javelineer (3/3), dies next upkeep
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Pestering Haunt (1/1)
- Vandy lvl 5 (4/5), Resist 1, exhausted
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 8
Aw-w, you’re discarding the single card I need for the second time!
P1T4
Tech StartingHand Workers
TECH
Seer
Argonaut
STARTING HAND
Nullcraft
Plasmodium
Temporal Research
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Discard
Temporal Research
Origin Story
Nullcraft
Plasmodium
Tinkerer
Next Hand
Fading Argonaut
Battle Suits
Seer
Argonaut
Seer
Get Paid+Float ⑧
Prynn ⑥
Temporal Research ④ reshuffle, draw 2
Origin Story Vandy ⓪
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox 1/1+A
-
Elite:
-
Scavenger:
-
Technician: Prynn lvl1 1/3 (fades in 4 turns)
-
Lookout:
In Play:
Buildings:
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 5
Gold:
- Float: 0
- Workers: 7
P2T4
Tech StartingHand Workers
TECH
Voidblocker
Blackhand Dozer
STARTING HAND
Skeletal Archery
Plague Spitter
Summon Skeletons
Skeleton Javelineer
Nether Drain
Nether Drain
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Skeletal Archery
NextHand
Thieving Imp
Hooded Executioner
Dark Pact
Graveyard
Discard
Skeleton Javelineer
Nether Drain
Summon Skeletons
Voidblocker
Blackhand Dozer
Tech 2 card(s)
My Skeleton Javelineer dies, your Hardened Mox is exhausted and removed from patrol
Collect Gold + Float - (9)
Worker - (8)
Play Plaguespitter - (5)
Build Tech II (Demonology) - (1)
Float (1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Plague Spitter (3/3), AA
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Pestering Haunt (1/1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 5
[B]Gold:[/B]
- Gold: 1
- Workers: 9
P1T5
Tech StartingHand Workers
TECH
Now!
Shimmer Ray
STARTING HAND
Fading Argonaut (worker)
Battle Suits
Seer
Argonaut
Seer
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Fading Argonaut
Discard
empty
Next Hand
Gilded Glaxx
Gilded Glaxx
Now!
Seer
Plasmodium
Get Paid ⑦
Seer ⑥ Prynn gets rune
Worker ⑤
Tech II (Past) ①
Float ①
Discard 3, draw 2, reshuffle 3
Board Info:
In Patrol:
-
Squad Leader: Seer 2/2+A
-
Elite: Hardened Mox 1+1/1
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Prynn lvl1 1/3 (fades in 4 turns)
Buildings:
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Float: 1
- Workers: 8
P2T5
Tech StartingHand Workers
TECH
Shrine of Forbidden Knowledge
Doom Grasp
STARTING HAND
Hooded Executioner
Graveyard
Thieving Imp
Dark Pact
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
NextHand
Hooded Executioner
Pestering Haunt
Skeleton Javelineer
Doom Grasp
Tech 2 card(s)
Collect Gold + Float - (10)
Worker - (9)
Play Vandy - (7)
Play Dark Pact, my base takes 2 and I draw two cards
Play Thieving Imp, you discard card 1 - (4)
Play Shadow Blade on Seer, you discard card 3 - (1)
Pestering Haunt attacks into Hardened Mox, my guy dies and Mox exhausts out of patrol
Plague Spitter takes out Prynn, level Vandy twice
Float (1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Thieving Imp (2/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Vandy lvl 3 (3/4), Resist 2
[B]In Play:[/B]
- Plague Spitter (3/1), AA, exhausted
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 10
P1T6
Tech StartingHand Workers
TECH
Shimmer Ray
Second Chances
STARTING HAND
Gilded Glaxx
Seer
Plasmodium (worker)
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Fading Argonaut
Plasmodium
Discard
Shimmer Ray
Second Chances
Gilded Glaxx
Now!
Seer
Seer
Next Hand
Origin Story
Nullcraft
Tinkerer
Get Paid ⑧
Vir ⑥, peeks at the top card
Gilded Glaxx ③
Worker ②
Float ②
Discard 1, draw 2
Board Info:
In Patrol:
-
Squad Leader: Gilded Glaxx 3/4+A
-
Elite: Hardened Mox 1+1/1
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
- Base 20
- Tech I 5
- Tech II 5 (Past)
- Tower 4
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 6
Gold:
- Float: 2
- Workers: 9
Messed up my math, need to redo
P2T6
Tech StartingHand Workers
TECH
Blackhand Dozer
STARTING HAND
Voidblocker
Dark Pact
Shrine of Forbidden Knowledge
Nether Drain
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
Pestering Haunt
NextHand
Summon Skeletons
Blackhand Dozer
Graveyard
Shrine of Forbidden Knowledge
Discard
Plague Spitter
Doom Grasp
Thieving Imp
Skeleton Javelineer
Hooded Executioner
Tech 1 card(s)
Collect Gold + Float - (11)
Worker - (10)
Play Garth - (8)
Doom Grasp, sacrificing my Imp to take out Vir - (4)
Level Garth to 3
Max Garth, putting Blackhand Dozer into play from discard - (0)
Attack Plague Spitter into Gilded Glax, Spitter dies and puts -2/-2 on Gilded Glaxx
Vandy takes out Gilded Glaxx
Float (0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Blackhand Dozer (7/6), Resist 1
[B]In Play:[/B]
- Garth lvl 7 (3/4)
- Vandy lvl 3 (3/2), exhausted
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 11
P1T7
Tech StartingHand Workers
TECH
Origin Story
Undo
STARTING HAND
Origin Story
Nullcraft
Tinkerer
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Fading Argonaut
Plasmodium
Discard
Origin Story
Undo
Shimmer Ray
Gilded Glaxx
Now!
Seer
Seer
Gilded Glaxx
Origin Story
Tinkerer
Second Chances
Next Hand
Shimmer Ray
Temporal Research
Battle Suits
Argonaut
Get Paid+Float ①①
Prynn ⑨
Prynn to lvl7 ③
Prynn spends 2 runes to remove Blackhand Dozer ②
Hardened Mox scratches Vandy
Nullcraft ⓪
Nullcraft kills Vandy ⓪
Discard 3, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Geiger lvl3 2/4
-
Lookout:
In Play:
- Hardened Mox 1/1
- Prynn lvl7 3/5 (fades in 2 turns, removed Blackhand Dozer)
- Nullcraft 1/1
Buildings:
- Base 20
- Tech I 5
- Tech II 5 (Past)
- Tower 4
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 11
Gold:
- Float: 0
- Workers: 9
Where is the gilded glaxx from? I took out the one you had in play last turn
Oh, sorry. Need to redo my turn then.
UPD: edited my turn. Summoned Nullcraft instead of Geiger to finish Vandy.
P2T7
StartingHand Workers
STARTING HAND
Blackhand Dozer
Shrine of Forbidden Knowledge
Summon Skeletons
Graveyard
Shadowblade
Drain
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
Pestering Haunt
Graveyard
NextHand
Shadowblade
Dark Pact
Voidblocker
Plague Spitter
Tech 0 card(s)
Collect Gold - (11)
Worker - (10)
Summon Skeletons - (7)
Sacrifice both to draw 2 cards
Blackhand Dozer - (3)
Shrine of Forbidden Knowledge - (0)
Float (0)
Discard 2, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Blackhand Dozer (7/6), Resist 1
[B]In Play:[/B]
- Garth lvl 7 (3/4)
- Shrine of Forbidden Knowledge (5)
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 12
P1T8
Tech StartingHand Workers
TECH
Ebbflow Archon
Ebbflow Archon
STARTING HAND
Shimmer Ray
Temporal Research
Battle Suits (worker)
Argonaut
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Fading Argonaut
Plasmodium
Battle Suits
Discard
empty
Next Hand
Shimmer Ray
Gilded Glaxx
Shimmer Ray
Tinkerer
Ebbflow Archon
Get Paid ⑨
Worker ⑧
Tech 3 ③
Nullcraft attacks Dozer
Mox attacks Dozer, exhausts
Geiger to lvl5 ①, trashes and returns Nullcraft
Geiger suicides into Dozer , Garth’s already at max
Nullcraft finishes Dozer
Prynn attacks your Tech II , gets a time rune
Float ①
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Hardened Mox 1/1
- Prynn lvl7 3/5 (fades in 2 turns, removed Blackhand Dozer)
- Nullcraft 1/1
Buildings:
- Base 20
- Tech I 5
- Tech II 5 (Past)
- Tech III 5
- Tower 4
Economy Info:
Cards:
- Hand: 5
- Deck: 11
- Disc: 0
Gold:
- Float: 1
- Workers: 10
P2T8
StartingHand Workers
STARTING HAND
Voidblocker
Dark Pact
Shadowblade
Plague Spitter
Thieving Imp
Doom Grasp
Summon Skeletons
Nether Drain
WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
Pestering Haunt
Graveyard
NextHand
Hooded Executioner
Doom Grasp
Skeleton Javelineer
Thieving Imp
Blackhand Dozer
Dark Pact
Tech 0 card(s)
Shrine deals 1 to my base
Collect Gold - (12)
Play Vandy - (10)
Play Dark Pact, my base takes 2 and I draw 2
Play Summon Skeletons - (7)
Sacrifice one Skeleton to draw a card
Doom Grasp my Skeleton to take out Prynn, level Vandy to 3 - (3)
Blackhand Dozer returns to play
Plague Spitter - (0)
Float (0)
Discard 4, draw 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Plague Spitter (3/3+A), AA
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Blackhand Dozer (7/6), Resist 1
[B]In Play:[/B]
- Garth lvl 7 (3/4)
- Shrine of Forbidden Knowledge (5)
- Vandy lvl 3 (3/4), Resist 1
[B]Buildings:[/B]
-
Base HP: 15
-
Tech I HP: 5
-
Tech II HP: 2 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 6
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 12
P1T9
Tech StartingHand Workers
TECH
Research & Development
Research & Development
STARTING HAND
Shimmer Ray
Gilded Glaxx
Shimmer Ray (worker)
Tinkerer
Ebbflow Archon
WORKERS
Forgotten Fighter
Time Spiral
Neo Plexus
Fading Argonaut
Plasmodium
Battle Suits
Discard
Research & Development
Research & Development
Shimmer Ray
Gilded Glaxx
Tinkerer 1/2
Next Hand
Argonaut
Temporal Research
Origin Story
Seer
Gilded Glaxx
Get Paid+Float ①①
Ebbflow Archon ③
Ebbflow Archon removes 4 runes ②, returns Garth and Vandy to your command zone, Plague Spitter and Blackhand Dozer to your hand
Hardened Mox and Nullcraft break your Tech II , your base takes 2 damage
Shimmer Ray ①, Hardened Mox is trashed
Float ①
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Shimmer Ray 3/4 (fades in 2 turns)
-
Technician: Ebbflow Archon 9/9 (fades in 3 turns)
-
Lookout:
In Play:
Buildings:
- Base 20
- Tech I 5
- Tech II 5 (Past)
- Tech III 5
- Tower 4
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 5
Gold:
- Float: 1
- Workers: 10