News Shop
Events Forums

Casual petE (white) vs Vateke (blue)


#1

GLHF !

P1 Turn1

Hand:

  • Grappling Hook
  • Saviour Monk -> worker
  • Sensei’s Advice
  • Smoker
  • Snapback
Next hand
  • Safe Attacking
  • Fox Viper
  • Morningstar Flagbearer
  • Aged Sensei
  • Fox Primus

Get gold (4)
Worker (3)
Rook (1)
Smoker (0)
discard 3, draw 5

In Patrol:
:psblueshield: SQL: Rook (2/4 + 1)
:psfist: Elite:
:ps_: Scav: Smoker (1/1)
:pschip: Tech:
:target: Lookout:

In Play:

Buildings:

  • Base: 20

Cards:

  • Deck: 0
  • Hand: 5
  • Discard: 3

Economy:

  • Gold: 0
  • Workers: 5

#2

GL HF!

P2T1


StartingHand Workers

STARTING HAND
Arrest
Reputable Newsman
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer


WORKERS
Porkhand Magistrate


NextHand

Manufactured Truth
Building Inspector
Spectral Aven
Lawful Search
Jail


Discard

Traffic Director
Reputable Newsman
Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bluecoat Musketeer - ($2)
Quince - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bluecoat Musketeer 1/2 +A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Mirror Illusion 0/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince 1/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#3
P1 Turn 2

Hand:

  • Safe Attacking
  • Fox Viper -> worker
  • Morningstar Flagbearer
  • Aged Sensei
  • Fox Primus

Tech: Bird’s Nest, Rambasa Twins

Next Hand
  • Grappling Hook
  • Rambasa Twins
  • Fox Primus
  • Safe Attacking
  • Sensei’s Advice

Get gold (5)
Worker (4)
Aged Sensei (3)
Build Tech 1 (2)
Smoker kills Mirror Illusion, you reshuffle and draw
Discard 3, reshuffle, draw 5
Float 2 gold

:psblueshield: SQL: Rook (2/4 +1)
:psfist: Elite:
:ps_: Scav: Aged Sensei (1/1)
:pschip: Tech:
:target: Lookout:

Smoker (1/1)

Base: 20
Tech 1: 5

Deck: 3
Hand: 5
Discard: 0

Gold: 2
Workers: 5


#4

P2T2


Tech StartingHand Workers

TECH
Tax Collector
Scribe


STARTING HAND
Manufactured Truth
Spectral Aven
Lawful Search
Jail
Building Inspector
Traffic Director
Reputable Newsman


WORKERS
Porkhand Magistrate
Traffic Director


NextHand

Arrest
Lawful Search
Jail
Building Inspector
Scribe


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Lawful Search (hand) - ($4)
Reputable Newsman (Choosing: 1) - ($2)
Build Tech I - ($1)
Spectral Aven - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bluecoat Musketeer 1/2 +A
  • :psfist: [I]Elite[/I]: Reputable Newsman 1/3 (Chosen Number: 1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Spectral Aven 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince 1/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#5
P1 Turn3

Hand:

  • Grappling Hook
  • Rambasa Twins
  • Fox Primus -> worker
  • Safe Attacking
  • Sensei’s Advice

Tech: Sparring Partner, Doubling
Barbarian

Will try Strength tech 2, for targeting ability of Whitestar Grappler (against illusions) and to buff Doubling Barbarian.

Next Hand
  • Morningstar Flagbearer
  • Bird’s Nest
  • SnapBack
  • Doubling Barbarian

Get 6 gold + 2 float (8)
Worker (7)
Rambasa Twins (3)
Grappling Hook targets Aven, Aven dies, you draw a card
Aged Sensei taps to give Rook +1/1
Rook kills Bluecoat Musketeer
Smoker deals 1dmg to your Tech 1
Float 3 gold
Discard 2, draw 3, reshuffle, draw 1

:psblueshield: SQL:
:psfist: Elite:
:ps_: Scav: Rambasa Twin #1 (3/2)
:pschip: Tech: Rambasa Twin #2 (3/2)
:target: Lookout:

Smoker (1/1)
Aged Sensei (1/1)
Rook lvl 1 (2/4)

Base: 20
Tech 1: 5

Deck: 4
Hand: 4
Discard: 0

Gold: 3
Workers: 7


#6

"P2T5


Tech StartingHand Workers

TECH
Overeager Cadet
Brave Knight


STARTING HAND
Lawful Search
Arrest
Scribe
Jail
Tax Collector


WORKERS
Porkhand Magistrate
Traffic Director
Building Inspector


NextHand

Spectral Aven
Lawful Search
Manufactured Truth
Scribe
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Lawful Search - ($5)
Manufactured Truth to make Reputable Newsman a copy of Smoker - ($4)
Fake smoker trades with Aged Sensei
Tax Collector stealing one gold. - ($3)
Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tax Collector 2/3 +A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Quince 1/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

#7
P1 Turn4

Hand:

  • Morningstar Flagbearer -> worker
  • Bird’s Nest
  • Snapback
  • Doubling Barbarian

Tech: 2 x Earthquake

Next Hand
  • Safe Attacking
  • Grappling Hook
  • Sparring Partner
  • Sensei’s Advice

Get 7 gold + 2 float (9)
Worker (8)
Bird’s Nest, summon 2 Birds (6)
Rook to lvl 5 (2)
Smoker and Rambasa Twin #1 attack Tax Collector, all three die, Rambasa Twin back to Codex
Rook kills Quince, you draw, Rook to lvl 7
Rambasa Twin #2 deals 3dmg to Tower
Build Heroes’ Hall (0)
Discard 2, draw 4

:psblueshield: SQL:
:psfist: Elite:
:ps_: Scav:
:pschip: Tech:
:target: Lookout:

Rambasa Twin #2 (3/1)
Rook lvl 7 (3/3)
Bird #1 (1/1)
Bird #2 (1/1)
Bird’s Nest

Base: 20
Tech 1: 5
Heroes’ Hall: 4

Deck: 0
Hand: 4
Discard: 6

Gold: 0
Workers: 8


#8

P2T6


Tech StartingHand Workers

TECH
Drill Sargeant
Elite Training


STARTING HAND
Scribe
Spectral Aven
Lawful Search
Manufactured Truth
Reputable Newsman
Brave Knight
Overeager Cadet


WORKERS
Porkhand Magistrate
Traffic Director
Building Inspector
Spectral Aven


NextHand

Jail
Bluecoat Musketeer
Arrest
Tax Collector


Discard

Manufactured Truth
Scribe
Drill Sargeant
Elite Training


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Lawful Search (Hand) - ($6)
Overeager Cadet
Reputable Newsman (Choosing 1) - ($4)
Brave Knight - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3 +A
  • :psfist: [I]Elite[/I]: Overeager Cadet 3/2
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Reputable Newsman 0/3 (Choosing 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tower HP: 1

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#9
P1 Turn5

Hand:

  • Safe Attacking -> worker
  • Grappling Hook
  • Sparring Partner
  • Sensei’s Advice

Tech: 2 x Entangling Vines

Next Hand
  • Entangling Vines
  • Earthquake
  • Aged Sensei
  • Snapback
  • Earthquake
  1. Get 8 gold (8)
  2. Worker (7)
  3. Rook to maxband, heals, gets Two Lives (6)
  4. Setsuki (4)
  5. Build Tech 2 Strength (0)
  6. Bird #1 destroys Tower, dies, your base to 18
  7. Rook kills Brave Knight, Knight returns to your hand
  8. Rambasa Twin #2 exchanges with Cadet, Twin back to my Codex
  9. Bird #2 deals 1dmg to Newsman
  10. Discard 3, reshuffle, draw 5

:psblueshield: SQL:
:psfist: Elite:
:ps_: Scav:
:pschip: Tech:
:target: Lookout:

Rook lvl 8 (4/3) [two lives]
Setsuki lvl 1 (1/3)
Bird #2 (1/1)
Bird’s Nest

Base: 20
Tech 1: 5
Tech 2 Strength: 5
Heroes’ Hall: 4

Deck: 6
Hand: 5
Discard: 0

Gold: 0
Workers: 9


#10

P2T5


Tech StartingHand Workers

TECH
Drill Sergeant
Debilitator Alpha


STARTING HAND
Bluecoat Musketeer
Arrest
Tax Collector
Jail


WORKERS
Porkhand Magistrate
Traffic Director
Building Inspector
Spectral Aven
Bluecoat Musketeer


NextHand

Arrest
Drill Sergeant
Debilitator Alpha
Scribe


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tax Collector - ($6)
Brave Knight - ($4)
Tech 2 (Peace) - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3 +A
  • :psfist: [I]Elite[/I]: Tax Collector 3/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Reputable Newsman 0/2 (Choosing 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#11
P1 Turn6

Hand:

  • Entangling Vines
  • Earthquake
  • Aged Sensei -> worker
  • Snapback
  • Earthquake

Tech: Whitestar Grappler, Doubling Barbarian

Next Hand
  • Smoker
  • Doubling Barbarian
  • Sensei’s Advice
  • Whitestar Grappler

Get gold (9)
Bird’s Nest summons Bird #1
Worker (8)
Entangling Vines on Brave Knight, Knight sidelined (5)
Bird #2 deals 1 dmg to your Tech 2 building
Earthquake, destroys your Tech 1 and Tech 2 buildings, your Base takes 8dmg to 10HP (0)
Rook attacks and kills Tax Inspector, gets crumbling rune
Discard 2, draw 4

:psblueshield: SQL: Setsuki lvl 1 (1/3+1)
:psfist: Elite:
:ps_: Scav:
:pschip: Tech:
:target: Lookout:

Rook lvl 8 (4/6) [with crumbling rune]
Bird #1 (1/1)
Bird #2 (1/1)
Bird’s Nest

Base: 20
Tech 1: 5
Tech 2 Strength: 5
Heroes’ Hall: 4

Deck: 2
Hand: 4
Discard: 6

Gold: 0
Workers: 10


#12

Did you attack with Rook? He has a crumbling rune now, but I don’t see the attack.


#13

Sorry, he attacked and killed the Tax Inspector, edited


#14

Well, let’s see if I can live another turn.

P2T6


Tech StartingHand Workers

TECH
Debilitator Alpha
Boot Camp


STARTING HAND
Debilitator Alpha
Arrest
Drill Sergeant
Scribe


WORKERS
Porkhand Magistrate
Traffic Director
Building Inspector
Spectral Aven
Bluecoat Musketeer
Arrest


NextHand

Elite Training
Jail
Manufactured Truth
Overeager Cadet
Drill Sergeant


Discard

Tax Collector
Scribe
Debilitator Alpha
Drill Sergeant
Debilitator Alpha
Boot Camp


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Quince (with Mirror) - ($7)
Build Tech 1
Build Tower - ($4)
Summon Another Mirror - ($2)

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mirror 0/1 +A
  • :psfist: [I]Elite[/I]: Mirror 1/1
  • :ps_: [I]Scavenger[/I]: Reputable Newsman 0/2 (Choosing 1)
  • :pschip: [I]Technician[/I]: Quince 1/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Brave Knight 3/3 (Vined)
    [B]Buildings:[/B]
  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 11

#15
P1 Turn7

Hand:

  • Smoker -> worker
  • Doubling Barbarian
  • Sensei’s Advice
  • Whitestar Grappler

Tech: 0 cards

Next Hand
  • Grappling Hook
  • Sparring Partner
  • Whitestar Grappler

Tech 0 cards
Get gold (10)
Setsuki to midband (7)
Setsuki kills SQL mirror token, takes 1dmg from Tower
Bird #1 kills Elite mirror token, dies to Tower
Bird #2 deals 1dmg to Tech 1 building, dies to Tower
Rook kills Quince, Setsuki to maxband, heals
Doubling Barbarian (4)
Whitestar Grappler (1)
Worker (0)
Discard 1, draw 2, reshuffle, draw 1

:psblueshield: SQL: Doubling Barbarian (3/5 + 2)
:psfist: Elite:
:ps_: Scav:
:pschip: Tech: Whitestar Grappler (3/5)
:target: Lookout:

Rook lvl 8 (4/4) [with crumbling rune]
Setsuki lvl 6 (3/4)
Bird’s Nest

Base: 20
Tech 1: 5
Tech 2 Strength: 5
Heroes’ Hall: 4

Deck: 6
Hand: 3
Discard: 0

Gold: 0
Workers: 11


#16

I concede. Good game, thanks for playing.

I’m still getting the hang of this game. I was hoping I could just get some card advantage and turn that into actual advantage, but that didn’t really work out.


#17

Good game. Blue is tricky to play – you have some pretty disruptive tools, but need to work out what the opponent is doing, as well as survive through the opening with a starter deck that doesn’t generate much board presence. For that reason, Onimaru is a good choice of hero to bring out first.

Also generally not good to patrol in Technician slot at the end of turn 1, as the reshuffle can delay by a cycle your access to the cards you tech in at the start of turn 2.

Thanks for the game.