Casual: petE vs zhavier (White mirror)

Think I can safely concede here. Grave advantage snowballs pretty quickly!

I agree! But then, I was hoping you would see a way to have done better against it than me. I had thought maybe if you could reversal my Grave that could help a lot.

If youā€™re on for another, Iā€™ll switch to Green (havenā€™t play it much in the past).

Sure, Iā€™ll stick with White. Your First :slight_smile:

P1 Turn1


[details=StartingHand Workers][spoiler]
STARTING HAND
Young Treant
Ironbark Treant
Rich Earth
Tiger Cub
Verdant Tree


WORKERS
Verdant Tree


[/spoiler][/details]

[details=NextHand][spoiler]
Playful Panda
Rampant Growth
Forestā€™s Favor
Spore Shambler
Merfolk Prospector


[/spoiler][/details]

[details=Discard][spoiler]
Young Treant
Ironbark Treant
Tiger Cub


[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Worker

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Snapback
Aged Sensei
Fox Viper
Savior Monk
Grappling Hook


WORKERS
Fox Viper


NextHand

Smoker
Fox Primus
Safe Attacking
Senseiā€™s Advice
Morningstar Flagbearer


Discard

Aged Sensei
Grappling Hook
Snapback


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Savior Monk - ($2)
Grave - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Savior Monk 2/2
  • Grave 2/3, lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1 Turn2


[details=Tech StartingHand Workers][spoiler]
TECH
Spirit of the Panda
Tiny Basilisk


STARTING HAND
Playful Panda
Spore Shambler
Merfolk Prospector
Rampant Growth
Forestā€™s Favor


WORKERS
Verdant Tree
Spore Shambler


[/spoiler][/details]

[details=NextHand][spoiler]
Ironbark Treant
Tiger Cub
Tiny Basilisk
Spirit of the Panda


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($6)
Worker
Playful Panda, summon Wisp - ($4)
Argagarg, summon Wisp - ($2)
Merfolk Prospector - ($1)
Tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp #1 (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Wisp #2 (1/1)
    [B]In Play:[/B]
  • Rich Earth
  • Playful Panda (2/2)
  • Merfolk Prospector (1/1)
  • Argagarg lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Reversal
Rambasa Twin


STARTING HAND
Morningstar Flagbearer
Smoker
Safe Attacking
Senseiā€™s Advice
Fox Primus


WORKERS
Fox Viper
Fox Primus


NextHand

Grappling Hook
Reversal
Aged Sensei
Safe Attacking


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Morningstar Flagbearer - ($1)
Grave kills Lookout Wisp
Smoker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Savior Monk 2/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Morningstar Flagbearer 2/2
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Grave 2/3, lvl 1
  • Smoker 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P1 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Potent Bailisk
Wandering Mimic


STARTING HAND
Spirit of the Panda
Tiny Basilisk
Tiger Cub
Ironbark Treant


WORKERS
Verdant Tree
Spore Shambler
Tiger Cub


[/spoiler][/details]

[details=NextHand][spoiler]
Rampant Growth
Ironbark Treant
Forestā€™s Favor
Young Treant


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker
Prospect - ($7)
Argagarg to maxband, summon Elemental - ($3)
Tiny Basilisk - ($1)
Argagarg and Panda attack Saviour Monk, Panda and Monk die

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2 + 1)
  • :psfist: [I]Elite[/I]: Water Elemental (4/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Wisp (0/1)
    [B]In Play:[/B]
  • Rich Earth
  • Merfolk Prospector (1/1)
  • Argagarg lvl 5 (1/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

My flagbearer would gain the +1 from Arg. Also your tech 1 isnā€™t marked.

Good point ā€“ redone

I think that puts Argagarg at 1/3.

"P2T3


Tech StartingHand Workers

TECH
Sparring Partner
Versatile Style


STARTING HAND
Grappling Hook
Safe Attacking
Reversal
Aged Sensei


WORKERS
Fox Viper
Fox Primus
Safe Attacking


NextHand

Rambasa Twin
Snapback
Senseiā€™s Advice


Discard

Savior Monk 2/2+A
Reversal
Grappling Hook
Aged Sensei
Sparring Partner
Versatile Style


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Reversal on Tiny Basilisk - ($3)
Smoker kills lookout wisp
Grave to lvl 3 - ($1)
Grappling Hook Water Elemental to lookout
Grave kills Water Elemental

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Morningstar Flagbearer 2/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Grave 3/1, lvl 3
  • Smoker 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

P1 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Tiny Basilisk
Faerie Dragon


STARTING HAND
Rampant Growth
Young Treant
Forestā€™s Favor
Ironbark Treant
Playful Panda (draw from Young Treant)


WORKERS
Verdant Tree
Spore Shambler
Tiger Cub
Playful Panda


[/spoiler][/details]

[details=NextHand][spoiler]
Wandering Mimic
Potent Basilisk
Faerie Dragon
Spirit of the Panda


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($8)
Worker
Young Treant, I draw - ($6)
Prospect - ($7)
Ironbark Treant - ($4)
Tech 2 Balance - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant (1/5)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Merfolk Prospector (1/1)
  • Argagarg lvl 5 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Glorious Ninja
Glorious Ninja


STARTING HAND
Snapback
Senseiā€™s Advice
Rambasa Twin


WORKERS
Fox Viper
Fox Primus
Safe Attacking
Senseiā€™s Advice


NextHand

Versatile Style
Sparring Partner
Glorious Ninja
Grappling Hook


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Max Grave, heals - ($4)
Tech 2, Ninjutsu - ($0)
Grave hits Ironbark
Smoker trades with Merfolk Prospector
Morningstar Flagbearer kills Ironbark Treant

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave 4/4, lvl 7, sword rune
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Morningstar Flagbearer 2/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P1 Turn5


[details=Tech StartingHand Workers][spoiler]
TECH
Momentā€™s Peace
Momentā€™s Peace


STARTING HAND
Wandering Mimic
Potent Basilisk
Spirit of the Panda
Faerie Dragon


WORKERS
Verdant Tree
Spore Shambler
Tiger Cub
Playful Panda
Spirit of the Panda


[/spoiler][/details]

[details=NextHand][spoiler]
Tiny Basilisk
Tiny Basilisk
Rampant Growth


[/spoiler][/details]

[details=Discard][spoiler]
Merfolk Prospector
Ironbark Treant
Wandering Mimic
Momentā€™s Peace
Momentā€™s Peace


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker
Fairie Dragon, doesnā€™t place feather rune - ($4)
Potent Basilisk - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Young Treant (1/2)
  • :ps_: [I]Scavenger[/I]: Argagarg lvl 5 (1/3)
  • :pschip: [I]Technician[/I]: Faerie Dragon (4/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Potent Basilisk (3/5)

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Fairie Dragon canā€™t target tech 0 units.

Ah. In which case I wonā€™t place a feather rune, and have edited the patrol.

P2T5


Tech StartingHand Workers

TECH
Speed of the Fox
Flying Fox


STARTING HAND
Grappling Hook
Versatile Style
Glorious Ninja
Sparring Partner


WORKERS
Fox Viper
Fox Primus
Safe Attacking
Senseiā€™s Advice
Sparring Partner


NextHand

Savior Monk
Rambasa Twin
Aged Sensei
Snapback


Discard

Grappling Hook
Versatile Style
Speed of the Fox
Flying Fox


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Glorious Ninja - ($3)
Setsuki - ($1)
Grave kills Argagarg, you get 1g, Setsuki to lvl 3, sparkshot Young Treant for 1
Grave uses Sword on Fairie Dragon, you draw 1

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Glorious Ninja 5/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki 1/3, lvl 3
  • Grave 4/3, lvl 7, no sword rune
  • Morningstar Flagbearer 2/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

P1 Turn6


[details=Tech StartingHand Workers][spoiler]
TECH
T Rex
T Rex


STARTING HAND
Tiny Basilisk
Rampant Growth
Tiny Basilisk
Forestā€™s Favor (technician draw)


WORKERS
Verdant Tree
Spore Shambler
Tiger Cub
Playful Panda
Spirit of the Panda
Rampant Growth


[/spoiler][/details]

[details=NextHand][spoiler]
Ironbark Treant
Tiny Basilisk
T Rex


[/spoiler][/details]
Tech 2 card(s)
Get Paid + scav - ($10)
Worker
Tiny Basilisk - ($8)
Forest Favour on Potent Basilisk - ($6)
Potent Basilisk kills Glorious Ninja
Build Tech 3 - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/1 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tiny Basilisk (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Potent Basilisk (4/1) [with +1/1 rune]
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

Potent Basilisk is untargetable, so it cant be the target of Forestā€™s Favor

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