P2 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Pirate Gunship
Tiny Basilisk
STARTING HAND
Tiny Basilisk
Skeletal Archery
Jandra, the Negator
WORKERS
Summon Skeletons
Poisonblade Rogue
Thieving Imp
Jandra, the Negator
[/spoiler][/details]
[details=NextHand][spoiler]
Deteriorate
Pirate Gunship
Tiny Basilisk
Sacrifice the Weak
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Haunt and BC trade with your BC, make a Skeleton
Skeleton and Javelineer trade with your Skeletons
Garth kills your Garth, to lvl 6
Garth to max, Tiny Basilisk from discard - ($6)
Tap Graveyard to resurrect Bone Collector - ($4)
Tech2 Anarchy - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bone Collector (3/3 + 1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Graveyard (3) [Haunt, Javelineer]
- Garth lvl 7 (3/4)
- Tiny Basilisk (1/2, deathtouch)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
[details=Thoughts][spoiler]
Get to clear his board including Garth, preventing possible Ancient -> Lich’s Bargain combo.
[/spoiler][/details]