GG, i got lucky on my draws and felt pretty good about my teching. Still never feel too comfortable during a game though!
And yes i’m up for more games. Any MUs you wanna try out?
GG, i got lucky on my draws and felt pretty good about my teching. Still never feel too comfortable during a game though!
And yes i’m up for more games. Any MUs you wanna try out?
Quite like getting some more practice as White, haven’t played it much before. Seems good in the opening and mid game, but difficult to find the killer way to get the win. Happy to try against any deck, I’ve randomed 85.
I randomed 82 - switching to Mono Black. After you!
P1 Turn1
[details=StartingHand Workers][spoiler]
STARTING HAND
Morningstar Flagbearer
Safe Attacking
Fox Viper
Sensei’s Advice
Smoker
WORKERS
Morningstar Flagbearer
[/spoiler][/details]
[details=NextHand][spoiler]
Grappling Hook
Fox Primus
Aged Sensei
Savior Monk
Snapback
[/spoiler][/details]
[details=Discard][spoiler]
Sensei’s Advice
Safe Attacking
Fox Viper
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Smoker - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P2T1
STARTING HAND
Summon Skeletons
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue
Deteriorate
WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Pestering Haunt
Graveyard
Sacrifice the Weak
Skeleton Javelineer
Deteriorate
Thieving Imp
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy - ($2)
Poisonblade Rogue - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Rambasa Twins
Sparring Partner
STARTING HAND
Savior Monk
Grappling Hook
Snapback
Fox Primus
Aged Sensei
WORKERS
Morningstar Flagbearer
Fox Primus
[/spoiler][/details]
[details=NextHand][spoiler]
Rambasa Twins
Fox Viper
Sparring Partner
Grappling Hook
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Grave to lvl 3 - ($2)
Grappling Hook Rogue to Elite
Grave kills Vandy, Grave to lvl 5
Smoker trades with Rogue
Aged Sensei - ($1)
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
@zhavier points out that in our first game I maxbanded and used Grave’s sword at level 5 instead of 7. Invalidates that one – no wonder I seemed to get ahead quickly! Think I’ve faced Demonology so many times in RACE games recently that I must have Vandy’s levels on the brain…
Ahh I hadn’t noticed either. No worries, but thanks for the clarification!
P2T2
TECH
Bone Collector
Dark Pact
STARTING HAND
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Graveyard
Sacrifice the Weak
WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Deteriorate
Dark Pact
Skeleton Javelineer
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy dead
Jandra - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Entangling Vines
Bird’s Nest
STARTING HAND
Sparring Partner
Grappling Hook
Fox Viper
Rambasa Twins
WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
[/spoiler][/details]
[details=NextHand][spoiler]
Snapback
Saviour Monk
Sensei’s Advice
Smoker
[/spoiler][/details]
[details=Discard][spoiler]
Grappling Hook
Rambasa Twins
Entangling Vines
Bird’s Nest
[/spoiler][/details]
[details=Thoughts][spoiler]
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Sparring Partner - ($4)
Grave to maxband - ($2)
Grave kills Jandra
Aged Sensei deals 1dg to your Tech 1 building
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Sorry this turn doesn’t work, I had Grave mistakenly marked as 3/4 instead of 3/2. Will redo.
Edited now.
P2T3
TECH
Voidblocker
Blackhand Dozer
STARTING HAND
Skeleton Javelineer
Sacrifice the Weak
Deteriorate
Dark Pact
Graveyard
WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Bone Collector
Pestering Haunt
Sacrifice the Weak
Thieving Imp
Poisonblade Rogue
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Garth - ($5)
Garth makes Skeleton - ($4)
Tech 2 - Demonology - ($0)
Deteriorate kills Aged Sensei
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Porcupine
Porcupine
STARTING HAND
Snapback
Sensei’s Advice
Smoker
Saviour Monk
WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
[/spoiler][/details]
[details=NextHand][spoiler]
Snapback
Smoker
Entangling Vines
Safe Attacking
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Saviour Monk - ($6)
Sparring Partner gives +1/1 rune to Saviour Monk
Grave kills Garth, you draw
Tech 2 Ninjutsu - ($2)
Float ($2)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P2T4
TECH
Plague Spitter
Doom Grasp
STARTING HAND
Bone Collector
Thieving Imp
Poisonblade Rogue
Pestering Haunt
Sacrifice the Weak
Deteriorate
WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt
Blackhand Dozer
Dark Pact
Jandra, the Negator
Skeleton Javelineer
Voidblocker
Sacrifice the Weak
Poisonblade Rogue
Deteriorate
Thieving Imp
Plague Spitter
Doom Grasp
Tech 2 card(s)
Get Paid - ($8)
Garth dead, draw 1 card from technician
Worker - ($7)
Orpal - ($5)
Sacrifice the Weak kills Savior Monk and my Skeleton - ($3)
Bone Collector - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Earthquake
Earthquake
STARTING HAND
Safe Attacking
Entangling Vines
Smoker
Snapback
WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking
[/spoiler][/details]
[details=NextHand][spoiler]
Aged Sensei
Porcupine
Bird’s Nest
Grappling Hook
Porcupine
[/spoiler][/details]
[details=Discard][spoiler]
Saviour Monk
Entangling Vines
Smoker
Snapback
Earthquake
Earthquake
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Rook - ($7)
Sparring Partner puts +1/1 rune on Grave
Grave kills Orpal, damage cancels 1/1 rune, you draw, Rook to lvl 3
Rook to maxband, two lives - ($2)
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P2T5
TECH
Banefire Golem
Shrine of Forbidden Knowledge
STARTING HAND
Dark Pact
Jandra, the Negator
Voidblocker
Skeleton Javelineer
Blackhand Dozer
Thieving Imp
WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt
Thieving Imp
Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Doom Grasp
Plague Spitter
Dark Pact
Jandra, the Negator
Skeleton Javelineer
Banefire Golem
Shrine of Forbidden Knowledge
Tech 2 card(s)
Get Paid + float - ($10)
Orpal dead, draw 1 card from technician
Worker - ($9)
Voidblocker - ($6)
Blackhand Dozer - ($2)
Vandy - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1 Turn6
[details=Tech StartingHand Workers][spoiler]
TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
STARTING HAND
Porcupine
Bird’s Nest
Porcupine
Aged Sensei
Grappling Hook
WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking
Aged Sensei
[/spoiler][/details]
[details=NextHand][spoiler]
Rambasa Twins
Earthquake
Saviour Monk
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Grappling Hook, Voidblocker to Elite
Rook kills Bone Collector, you gain $1
Grave’s sword kills Dozer, Dozer’s death kills Voidblocker, you draw
Bird’s Nest, summon 2 Birds - ($8)
Porcupine - ($5)
Sparring Partner puts 1/1 rune on Bird #1
Build Surplus - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P2T6
STARTING HAND
Doom Grasp
Plague Spitter
Poisonblade Rogue
Sacrifice the Weak
Deteriorate
Shrine of Forbidden Knowledge
WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt
Thieving Imp
Dark Pact
Jandra, the Negator
Voidblocker
Blackhand Dozer
Deteriorate
Sacrifice the Weak
Shrine of Forbidden Knowledge
Doom Grasp
Tech 0 card(s)
Get Paid - ($10)
1 gold from Scav - ($11)
Draw 1 card from Technician
Deteriorate kills Lookout Bird, I pay resist - ($10)
Sacrifice the weak kills other Bird, you draw 1 card - ($8)
Plague Spitter - ($5)
Poisonblade Rogue - ($3)
Tower - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Edited to show armor on Rogue
P1 Turn7
[details=StartingHand Workers][spoiler]
STARTING HAND
Rambasa Twins
Saviour Monk
Earthquake
Grappling Hook (Technician draw)
Snapback (Surplus draw)
WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking
Aged Sensei
Rambasa Twins
[/spoiler][/details]
[details=NextHand][spoiler]
Oathkeeper of Kor Mountain
Porcupine
Smoker
Entangling Vines
[/spoiler][/details]
[details=Discard][spoiler]
Sparring Partner
Earthquake
Snapback
Grappling Hook
Saviour Monk
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($10)
Resummon Birds
Worker - ($9)
Snapback Vandy into Orpal - ($6)
Sparring Partner trades with Rogue
Grave trades with Plague Spitter, you gain $1
Porcupine kills Vandy, you draw
Rook deal 4dmg to your Tech 2
Earthquake, breaks your Tech 1 and 2, your Base to 15HP - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
I don’t think Snapback would put Orpal back into Patrol, but GG here, WP! Up for more if you are.
Sure. I’ll switch to Purple for a change. Your turn to start.