zhavier
October 14, 2016, 8:14pm
77
You are floating 1 less, you have the wrong color hero for charge.
P1T5
Tech StartingHand Workers
TECH
Temporal Distortion
Omegacron
STARTING HAND
Vortoss Emblem
Seer
Battle Suits
Plasmodium
Fading Argonaut
WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
NextHand
Argonaut
Sentry
Time Spiral
Temporal Research
Discard
Nullcraft
Stewardess of the Undone
Battle Suits
Vortoss Emblem
Temporal Distortion
Omegacron
Tech 2 card(s)
Get Paid + Scav - ($8)
Prynn fades, returning Gunpoint Taxman, you don’t discard and draw next turn, which as I have determined is problematic with my spreadsheet, sorry!
Worker - ($7)
Tech 2 (Future) - ($3)
Fading Argonaut - ($1)
Seer, adds a Rune to Fading Argonaut - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Fading Argonaut 2/3+A, 4 Time Runes
[I]Elite[/I]:
[I]Scavenger[/I]: Tinkerer 1/2
[I]Technician[/I]: Seer 2/1
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 8
petE
October 15, 2016, 4:56am
78
Presume the returned Gunpoint Taxman can attack this turn – but let me know if not and I’ll redo.
P2 Turn5
Tech StartingHand Workers
TECH
Jefferson DeGrey
Chaos Mirror
STARTING HAND
Pillage
Chaos Mirror
Dinosize
Nautical Dog
Makeshift Rambaster
WORKERS
Bloodburn
Scorch
Bombaster
Pillage
NextHand
Chaos Mirror
Dinosize
Nautical Dog
Tech 2 card(s)
Get Paid + float - ($9)
Bird’s Nest resummons Bird #2 - ($9)
Makeshift Rambaster - ($7)
Zane to maxband, shoves Seer to lookout, kills with 1dmg - ($0)
Taxman and Bird#1 kill Fading Argonaut - ($0)
Zane kills Tinkerer, we both gain $1 - ($1)
Worker - ($0)
Rook and Rambaster break Tech 2, your base to 18 - (0)
No discard/draw
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bird #2 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Rook lvl 1 (2/2)
Bird’s Nest
Bird #1 (1/1)
Zane lvl 6 (4/3)
Gunpoint Taxman (3/1)
Makeshift Rambaster (1/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Strength)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 6
Disc: 2
[B]Gold:[/B]
Gold: 0
Workers: 9
zhavier
October 15, 2016, 1:47pm
79
It doesn’t look good. Twice I have drawn the card I needed a turn late.
P1T6
Tech StartingHand Workers
TECH
Temporal Distortion
Vortoss Emblem
STARTING HAND
Time Spiral
Sentry
Argonaut
Temporal Research
WORKERS
Forgotten Fighter
Hardened Mox
Neo Plexus
Plasmodium
Sentry
NextHand
Hive
Fading Argonaut
Omegacron
Seer
Tech 2 card(s)
Get Paid + Scav - ($9)
Worker - ($8)
rebuild tech 2
Argonaut - ($5)
Geiger - ($3)
Tower - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argonaut 3/4+A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Geiger 2/3, lvl 1
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 10
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
petE
October 15, 2016, 3:40pm
80
P2 Turn6
Tech StartingHand Workers
TECH
Oathkeeper of Kor Mountain
Stampede
STARTING HAND
Chaos Mirror
Dinosize
Nautical Dog
Mad Man (Technician draw)
WORKERS
Bloodburn
Scorch
Bombaster
Pillage
Nautical Dog
NextHand
Charge
Bloodrage Ogre
Doubling Barbarian
Careless Musketeer
Doubling Barbarian
Discard
DeGrey
Chaos Mirror
Gunpoint Taxman
Mad Man
Chaos Mirror
Dinosize
Oathkeeper of Kor Mountain
Stampede
Tech 2 card(s)
Get Paid + float - ($9)
Birds #1 and #2 and Taxman trade with Argonaut - ($9)
Zane trades with Geiger we both draw, Rook to lvl 3 - ($9)
Rook and Rambaster break Tech 2, your base to 16 - ($9)
Argagarg, summon Wisp - ($7)
Build Tech 3 - ($2)
Worker - ($1)
Float 1 gold
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (1/1)
[I]Technician[/I]:
[I]Lookout[/I]: Argagarg lvl 1 (1/3)
[B]In Play:[/B]
Rook lvl 3 (2/1)
Bird’s Nest
Makeshift Rambaster (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Strength)
Tech III HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 8
[B]Gold:[/B]
Gold: 1
Workers: 10
zhavier
October 15, 2016, 3:50pm
81
Yea, i’ve got nothing, GG!
I’ll cut my losses here, I am having a lot of trouble wrapping my head around this matchup.
I’d be willing to try Monoblack matchup. let me know, you can go first.
petE
October 15, 2016, 4:15pm
82
Sure.
P1 Turn1
StartingHand Workers
Will see how the opening goes – but maybe try a Growth rather than Strength plan this game.
STARTING HAND
Nautical Dog
Scorch
Bombaster
Mad Man
Pillage
WORKERS
Scorch
NextHand
Bloodrage Ogre
Charge
Makeshift Rambaster
Bloodburn
Careless Musketeer
Discard
Pillage
Mad Man
Bombaster
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
Nautical Dog - ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rook lvl 1 (2/4 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Nautical Dog (1/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 5
zhavier
October 15, 2016, 7:11pm
83
P2T1
StartingHand Workers
STARTING HAND
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Deteriorate
Graveyard
WORKERS
Poisonblade Rogue
NextHand
Skeleton Javelineer
Sacrifice the Weak
Skeletal Archery
Thieving Imp
Pestering Haunt
Discard
Deteriorate
Summon Skeletons
Graveyard
Jandra, the Negator
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Deteriorate Nautical Dog, you get 1g
Tech 1 - ($1)
Skeleton - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Garth 1/3+A
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton 1/1
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 6
petE
October 15, 2016, 7:53pm
84
P1 Turn2
Tech StartingHand Workers
TECH
Bird’s Nest
Gunpoint Taxman
STARTING HAND
Bloodrage Ogre
Charge
Makeshift Rambaster
Bloodburn
Careless Musketeer
WORKERS
Scorch
Bloodburn
NextHand
Bombaster
Nautical Dog
Bird’s Nest
Gunpoint Taxman
Mad Man
Tech 2 card(s)
Get Paid + scav. - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Build Tech 1 - ($1)
Float 1 gold
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rook lvl 1 (2/4 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bloodrage Ogre (3/2)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
zhavier
October 16, 2016, 1:57pm
85
P2T2
Tech StartingHand Workers
TECH
Bone Collector
Nether Drain
STARTING HAND
Pestering Haunt
Skeletal Archery
Thieving Imp
Sacrifice the Weak
Skeleton Javelineer
WORKERS
Poisonblade Rogue
Pestering Haunt
NextHand
Summon Skeletons
Skeletal Archery
Graveyard
Jandra, the Negator
Thieving Imp
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tower - ($2)
Skeleton Javelineer - ($1)
Skeleton - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton 1/1+A
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton 1/1
[I]Technician[/I]: Skeleton Javelineer 1/1
[I]Lookout[/I]:
[B]In Play:[/B]
Garth 1/3, lvl 1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
petE
October 16, 2016, 2:49pm
86
P1 Turn3
Tech StartingHand Workers
TECH
Blooming Ancient
Blooming Ancient
STARTING HAND
Bombaster
Nautical Dog
Bird’s Nest
Gunpoint Taxman
Mad Man
WORKERS
Scorch
Bloodburn
Bombaster
NextHand
Charge
Careless Musketeer
Pillage
Makeshift Rambaster
Bloodrage Ogre
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Mad Man - ($5)
Rook to midband - ($1)
Ogre trades with SQL skeleton - ($1)
Mad Man trades with Javelineer, you draw - ($1)
Rook walks past patrol to kill Garth, to lvl 7 - ($1)
Float 1 gold
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Rook lvl 7 (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
zhavier
October 16, 2016, 7:21pm
87
P2T3
Tech StartingHand Workers
TECH
Voidblocker
Shadow Blade
STARTING HAND
Graveyard
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Bone Collector
WORKERS
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
NextHand
Voidblocker
Deteriorate
Sacrifice the Weak
Nether Drain
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bone Collector - ($4)
Tech 2 (Demonology) - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton 1/1+A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bone Collector 3/3
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
petE
October 16, 2016, 9:36pm
88
P1 Turn4
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Chaos Mirror
STARTING HAND
Charge
Careless Musketeer
Pillage
Makeshift Rambaster
Bloodrage Ogre
WORKERS
Scorch
Bloodburn
Bombaster
Pillage
NextHand
Blooming Ancient
Gunpoint Taxman
Bird’s Nest
Mad Man
Nautical Dog
Discard
Makeshift Rambaster
Careless Musketeer
Charge
Might of Leaf and Claw
Chaos Mirror
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Rook kills Skeleton - ($7)
Rook to maxband, heals, two lives - ($6)
Bloodrage Ogre - ($4)
Tech 2 Growth - ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bloodrage Ogre (3/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Rook lvl 8 (4/6) [two lives]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 8
zhavier
October 17, 2016, 1:12am
89
P2T4
Tech StartingHand Workers
TECH
Blackhand Dozer
Sickness
STARTING HAND
Nether Drain
Deteriorate
Sacrifice the Weak
Skeleton Javelineer
Voidblocker
WORKERS
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
Voidblocker
NextHand
Shadow Blade
Graveyard
Summon Skeletons
Skeletal Archery
Discard
Nether Drain
Deteriorate
Skeleton Javelineer
Sacrifice the Weak
Sickness
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Garth - ($5)
Deteriorate Ogre
Bone Collector Kills Ogre, you draw 1, I get a skeleton
Nether Drain, Rook to lvl 6, Garth to lvl 3 - ($4)
Garth to max, fetches a Blackhand Dozer - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Blackhand Dozer 7/6+A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Garth 3/4, lvl 7
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector 3/1
Skeleton 1/1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 9
petE
October 17, 2016, 1:20am
90
Does Rook lose the two lives ability when Nether Drained? And if so, does he regain the ability if maxbanded again?
zhavier
October 17, 2016, 1:22am
91
He loses it while he is at a lower level, and regains it when he levels up.
petE
October 17, 2016, 1:30am
92
And if lvl 8 Rook loses the first life (eg to combat, Doom Grasp) while in a patrol slot, does he remain in the patrol slot or get sidelined with the crumbling rune?
petE
October 17, 2016, 3:30am
94
P1 Turn5
Tech StartingHand Workers
TECH
Chaos Mirror
Entangling Vines
STARTING HAND
Blooming Ancient
Gunpoint Taxman
Bird’s Nest
Mad Man
Nautical Dog
Blooming Ancient (technician draw)
WORKERS
Scorch
Bloodburn
Bombaster
Pillage
NextHand
Makeshift Rambaster
Entangling Vines
Blooming Ancient
Careless Musketeer
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($8)
Blooming Ancient - ($4)
Bird’s Nest, summon 2 Birds, 2 runes on Ancient - ($2)
Maxband Rook, two lives - ($0)
Move 1 rune from Ancient to Bird #1 - ($0)
Discard 5, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rook lvl 8 (4/6) [two lives]
[I]Elite[/I]:
[I]Scavenger[/I]: Blooming Ancient (3/5) [with 1/1 rune]
[I]Technician[/I]: Bird #1 (2/2) [with 1/1 rune]
[I]Lookout[/I]: Bird #2 (1/1)
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
zhavier
October 17, 2016, 11:56am
95
Your tech 2 isn’t showing.
Also Bird’s Nest is missing from in play.
P2T5
Tech StartingHand Workers
TECH
Zarramonde, the Obliterator
Metamorphosis
STARTING HAND
Graveyard
Shadow Blade
Summon Skeletons
Skeletal Archery
WORKERS
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
Voidblocker
NextHand
Thieving Imp
Sacrifice the Weak
Shadow Blade
Metamorphosis
Tech 2 card(s)
Get Paid - ($9)
Vandy - ($7)
Skeletal Archery - ($5)
Blackhand Dozer hits Rook, puts a crumbling Rune and breaks armor
Bone Collector , hits Rook for 3, I get a skeleton
Shadow Blade finishes Rook, you discard #3 /5, Vandy to lvl 3, discard Bird’s Nest - ($2)
Maxband Vandy, Tech Bird gets +2, Skeleton #1 gets +2 - ($0)
Skeleton and Garth kill Blooming Ancient, you get 1g
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Vandy 4/5+A, lvl 5
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Skeleton #2 1/1
[I]Lookout[/I]:
[B]In Play:[/B]
Skeleton #1 3/3, Doomed
Skeletal Archery
Blackhand Dozer 7/2
Garth 3/1, lvl 7
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
petE
October 17, 2016, 3:29pm
96
P1 Turn6
Tech StartingHand Workers
TECH
Surprise Attack
Surprise Attack
STARTING HAND
Makeshift Rambaster
Entangling Vines
Blooming Ancient -> discard to Shadow Blade
Careless Musketeer
Gunpoint Taxman
WORKERS
Scorch
Bloodburn
Bombaster
Pillage
Careless Musketeer
NextHand
Nautical Dog
Chaos Mirror
Charge
Mad Man
Might of Leaf and Claw
Discard
Blooming Ancient
Bird’s Nest
Blooming Ancient
Gunpoint Taxman
Entangling Vines
Makeshift Rambaster
Surprise Attack
Surprise Attack
Tech 2 card(s)
Get Paid + scav. - ($9)
Argagarg, summon Wisp - ($7)
Zane, to maxband, shoves Vandy to scavenger, deal 1dmg - ($0)
Zane trades with Vandy, Argagarg to lvl 3, we both gain $1 - ($1)
Doomed Bird #1 kills Blackhand Dozer - ($1)
Bird #2 trades with Garth, Argagarg to maxband, summons Water Elemental - ($1)
Worker - ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argagarg lvl 5 (1/5 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Water Elemental (3/3)
[I]Technician[/I]: Wisp (0/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Bird #1 (4/3) [doomed]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 2
Disc: 8
[B]Gold:[/B]
Gold: 0
Workers: 9