Casual petE ([Anarchy]/Strength/Growth) vs EricF (MonoWhite)

Thanks for spotting, I’d missed returning it to discard on the Snapback. Have redone the turn 6 reshuffle/draw, so now Deck 10, Hand 4, Discard 0. Would you like to change your move @EricF ?

No, you’re fine - my turn wasn’t affected by your deck/discard counts.

P1 Turn 7

Hand:

  • Mad Man
  • Chaos Mirror
  • Entangling Vines
  • Bloodrage Ogre

Tech 0 cards

Next Hand
  • Surprise Attack
  • Bird’s Nest
  • Charge
  • Gunpoint Taxman
  1. Tech 0 cards
  2. Get gold (10)
  3. Rook (8)
  4. Entangling Vines on IPN (5)
  5. Argagarg taps to give 1/1 to Bird
  6. Bird and Elemental kill Grappler, you draw card
  7. Mad Man (4)
  8. Tech 2 Growth (0)
  9. ds 2, dr 4

In Patrol:
:psblueshield: SQL:
:psfist: Elite:
:ps_: Scav:
:pschip: Tech: Wisp (0/1)
:target: Lookout: Rook (2/4)

In Play:
Argagarg lvl 5 (1/5)
Bird #2 (1/1)
Mad Man (1/1)

Buildings:

  • Base: 20
  • Tech 1: 4
  • Tech 2 Growth: 5
  • Heroes’ Hall: 4

Cards:

  • Deck: 6
  • Hand: 4
  • Discard: 2

Economy:

  • Gold: 0
  • Workers: 10

Edited lookout Rook stats to (2/4), not (2/4 + 1)

[details=P2, Turn 7]Sensei’s Advice
Safe Attacking
Doubling Barbarian
+DeGrey
[/details]
Tech nothing
11 gold (11)
Jefferson DeGrey, wisp and bird die, you draw a card (8)
Doubling Barbarian (5)
Grave (3)
Discard 2, Draw 4. Float 3 gold.

SQL - Doubling Barbarian (3/5 +2)
Tech - DeGrey (4/3)

L1 Grave (2/3)
IPN (3/3) (Entangled in Vines)

Base - 18
Tech I - 5
Tech II - 5
Spec: Strength
Tower - 4

11 workers, 3 gold.
Hand: 4
Deck: 3
Discard: 3

P1 Turn 8

Hand:

  • Surprise Attack
  • Bird’s Nest
  • Charge
  • Gunpoint Taxman
  • Blooming Ancient (technician draw)
Next Hand
  • Ardra’s Boulder
  • Dinosize
  • Entangling Vines
  • Chaos Mirror

Tech 0 cards
Get gold (10)
Blooming Ancient (6)
Zane, 1 rune on Ancient (4)
Bird’s Nest, 2 more runes on Ancient (2)
Charge on Ancient, gains haste and 1atk (0)
Argagarg taps to give Ancient +1/1
Ancient attacks and kills Barbarian
2 runes to Mad Man, attacks DeGrey, both die, you draw
Rook attacks Grave, deals 2 dmg
Zane attacks and kills Grave, both die, Rook to lvl 3
ds 2, dr 4
In Patrol:
:psblueshield: SQL:
:psfist: Elite:
:ps_: Scav:
:pschip: Tech:
:target: Lookout:

In Play:
Argagarg lvl 5 (1/5)
Rook lvl 3 (2/1)
Bird #1 (1/1)
Bird #2 (1/1)
Blooming Ancient (3/5) [with 1 rune]
Bird’s Nest

Buildings:

  • Base: 20
  • Tech 1: 4
  • Tech 2 Growth: 5
  • Heroes’ Hall: 4

Cards:

  • Deck: 1
  • Hand: 4
  • Discard: 6

Economy:

  • Gold: 0
  • Workers: 10

Sorry, realize I don’t have the Wisp. Will redo the turn…

Also, Arg’s mid-band is an activated ability, not a trigger that happens whenever he Exhausts.

Can he use the ability and attack in the same turn?

Also, can Blooming Ancient (or Drill Sergeant) move a rune off a friendly unit if that would cause the unit to die?

Arg can either attack, or exhaust to use his ability. Doing either exhausts him, and exhausted heroes can’t pay a cost that includes [exhaust].

Ancient (and Drill Sergeant) can only remove a rune from themselves to pay the cost of their ability. They do that one at a time, and can do so even if it kills them.

Thanks. My turn is getting worse with each new piece of information…

Turn revised and edited, hopefully OK now

Looks good - just note that the Ancient still has 3 damage from his encounter with the Barbarian & tower.

[details=P2, Turn 8]Speed of the Fox
Whitestar Grappler
Doubling Barbarian
Martial Mastery
+Grappling Hook

Add in 2nd Degrey and a Versatile Style[/details]
Draw for tech
Add 2 new cards
11 gold (14)
Setsuki (12)
Speed of the Fox (10)
Kill Rook, gain 2 levels
Max Sets (7)
Doubling Barbarian (4)
Whitestar Grappler (1)
Discard 2, Draw 2, rs, Draw 2. Float 1 gold.

SQL - Doubling Barbarian (3/5 +2)
Tech - Whitestar Grappler (3/5)

L6 Setsuki (3/4)
IPN (3/3) (Entangled in Vines)

Base - 18
Tech I - 5
Tech II - 5
Spec: Strength
Tower - 4

11 workers, 1 gold.
Hand: 4
Deck: 8
Discard: 0

P1 Turn 9

Hand:

  • Ardra’s Boulder
  • Dinosize
  • Entangling Vines
  • Chaos Mirror

Tech: 2 x Pirate Gunship

Next hand
  • Bombaster
  • Entangling Vines
  • Bloodrage Ogre
  • Chaos Mirror

Add 2 new cards
Get gold (10)
Ardra’s Bounder, 1 rune on Ancient (8)
Dinosize on Bird #1 (4)
Bird#1 kills Grappler, you draw
Argagarg taps to give +1/1 to Bird #2
Ancient with 2 runes attacks Barbarian, both take 2 dmg after armour
2 runes to Bird#2
Bird #2 kills Setsuki
ds 2, dr 1, rs, dr 3
Float 4 gold

Elite: Ardra’s Boulder (0/6)

In Play:
Bird #1 (1/1)
Bird #2 (3/1) [with 2 runes]
Blooming Ancient (2/2)
Argagarg lvl 5 (1/5)

Buildings:

  • Base: 20
  • Tech 1: 4
  • Tech 2: 5
  • Heroes’ Hall: 4

Cards:

  • Deck: 9
  • Hand: 4
  • Discard: 0

Economy:

  • Gold: 4
  • Workers: 10

…having a very fortunate run this game of having the right spell in hand at the right time.

Two notes: your blooming ancient would take 4 damage (runes aren’t armor), and he already took 3 damage last turn, which would make him unable to transfer his last 3 runes anywhere, as he dies immidiately after giving up his 4th from last rune.

You also have to pay 1 gold for each thing that attacks Setsuki. And the birds take no damage (except from tower) when attacking non-fliers

In fact, the Blooming Ancient would have taken 4 damage on Turn 8, including the 1 from your tower – so would be killed with the 4 runes not protecting. Rather than go back 2 turns, I’m happy to concede, think it would as good as over by now. Happy to have lasted as long as I did, especially after feeling very pressured around T3/4.

Thanks for the game and all the clarifications.

Last turn it had 1 armor from arg, so it only took 3 :slight_smile: