Thanks for spotting, I’d missed returning it to discard on the Snapback. Have redone the turn 6 reshuffle/draw, so now Deck 10, Hand 4, Discard 0. Would you like to change your move @EricF ?
No, you’re fine - my turn wasn’t affected by your deck/discard counts.
P1 Turn 7
Hand:
- Mad Man
- Chaos Mirror
- Entangling Vines
- Bloodrage Ogre
Tech 0 cards
Next Hand
- Surprise Attack
- Bird’s Nest
- Charge
- Gunpoint Taxman
- Tech 0 cards
- Get gold (10)
- Rook (8)
- Entangling Vines on IPN (5)
- Argagarg taps to give 1/1 to Bird
- Bird and Elemental kill Grappler, you draw card
- Mad Man (4)
- Tech 2 Growth (0)
- ds 2, dr 4
In Patrol:
SQL:
Elite:
Scav:
Tech: Wisp (0/1)
Lookout: Rook (2/4)
In Play:
Argagarg lvl 5 (1/5)
Bird #2 (1/1)
Mad Man (1/1)
Buildings:
- Base: 20
- Tech 1: 4
- Tech 2 Growth: 5
- Heroes’ Hall: 4
Cards:
- Deck: 6
- Hand: 4
- Discard: 2
Economy:
- Gold: 0
- Workers: 10
Edited lookout Rook stats to (2/4), not (2/4 + 1)
[details=P2, Turn 7]Sensei’s Advice
Safe Attacking
Doubling Barbarian
+DeGrey
[/details]
Tech nothing
11 gold (11)
Jefferson DeGrey, wisp and bird die, you draw a card (8)
Doubling Barbarian (5)
Grave (3)
Discard 2, Draw 4. Float 3 gold.
SQL - Doubling Barbarian (3/5 +2)
Tech - DeGrey (4/3)
L1 Grave (2/3)
IPN (3/3) (Entangled in Vines)
Base - 18
Tech I - 5
Tech II - 5
Spec: Strength
Tower - 4
11 workers, 3 gold.
Hand: 4
Deck: 3
Discard: 3
P1 Turn 8
Hand:
- Surprise Attack
- Bird’s Nest
- Charge
- Gunpoint Taxman
- Blooming Ancient (technician draw)
Next Hand
- Ardra’s Boulder
- Dinosize
- Entangling Vines
- Chaos Mirror
Tech 0 cards
Get gold (10)
Blooming Ancient (6)
Zane, 1 rune on Ancient (4)
Bird’s Nest, 2 more runes on Ancient (2)
Charge on Ancient, gains haste and 1atk (0)
Argagarg taps to give Ancient +1/1
Ancient attacks and kills Barbarian
2 runes to Mad Man, attacks DeGrey, both die, you draw
Rook attacks Grave, deals 2 dmg
Zane attacks and kills Grave, both die, Rook to lvl 3
ds 2, dr 4
In Patrol:
SQL:
Elite:
Scav:
Tech:
Lookout:
In Play:
Argagarg lvl 5 (1/5)
Rook lvl 3 (2/1)
Bird #1 (1/1)
Bird #2 (1/1)
Blooming Ancient (3/5) [with 1 rune]
Bird’s Nest
Buildings:
- Base: 20
- Tech 1: 4
- Tech 2 Growth: 5
- Heroes’ Hall: 4
Cards:
- Deck: 1
- Hand: 4
- Discard: 6
Economy:
- Gold: 0
- Workers: 10
Sorry, realize I don’t have the Wisp. Will redo the turn…
Also, Arg’s mid-band is an activated ability, not a trigger that happens whenever he Exhausts.
Can he use the ability and attack in the same turn?
Also, can Blooming Ancient (or Drill Sergeant) move a rune off a friendly unit if that would cause the unit to die?
Arg can either attack, or exhaust to use his ability. Doing either exhausts him, and exhausted heroes can’t pay a cost that includes [exhaust].
Ancient (and Drill Sergeant) can only remove a rune from themselves to pay the cost of their ability. They do that one at a time, and can do so even if it kills them.
Thanks. My turn is getting worse with each new piece of information…
Turn revised and edited, hopefully OK now
Looks good - just note that the Ancient still has 3 damage from his encounter with the Barbarian & tower.
[details=P2, Turn 8]Speed of the Fox
Whitestar Grappler
Doubling Barbarian
Martial Mastery
+Grappling Hook
Add in 2nd Degrey and a Versatile Style[/details]
Draw for tech
Add 2 new cards
11 gold (14)
Setsuki (12)
Speed of the Fox (10)
Kill Rook, gain 2 levels
Max Sets (7)
Doubling Barbarian (4)
Whitestar Grappler (1)
Discard 2, Draw 2, rs, Draw 2. Float 1 gold.
SQL - Doubling Barbarian (3/5 +2)
Tech - Whitestar Grappler (3/5)
L6 Setsuki (3/4)
IPN (3/3) (Entangled in Vines)
Base - 18
Tech I - 5
Tech II - 5
Spec: Strength
Tower - 4
11 workers, 1 gold.
Hand: 4
Deck: 8
Discard: 0
P1 Turn 9
Hand:
- Ardra’s Boulder
- Dinosize
- Entangling Vines
- Chaos Mirror
Tech: 2 x Pirate Gunship
Next hand
- Bombaster
- Entangling Vines
- Bloodrage Ogre
- Chaos Mirror
Add 2 new cards
Get gold (10)
Ardra’s Bounder, 1 rune on Ancient (8)
Dinosize on Bird #1 (4)
Bird#1 kills Grappler, you draw
Argagarg taps to give +1/1 to Bird #2
Ancient with 2 runes attacks Barbarian, both take 2 dmg after armour
2 runes to Bird#2
Bird #2 kills Setsuki
ds 2, dr 1, rs, dr 3
Float 4 gold
Elite: Ardra’s Boulder (0/6)
In Play:
Bird #1 (1/1)
Bird #2 (3/1) [with 2 runes]
Blooming Ancient (2/2)
Argagarg lvl 5 (1/5)
Buildings:
- Base: 20
- Tech 1: 4
- Tech 2: 5
- Heroes’ Hall: 4
Cards:
- Deck: 9
- Hand: 4
- Discard: 0
Economy:
- Gold: 4
- Workers: 10
…having a very fortunate run this game of having the right spell in hand at the right time.
Two notes: your blooming ancient would take 4 damage (runes aren’t armor), and he already took 3 damage last turn, which would make him unable to transfer his last 3 runes anywhere, as he dies immidiately after giving up his 4th from last rune.
You also have to pay 1 gold for each thing that attacks Setsuki. And the birds take no damage (except from tower) when attacking non-fliers
In fact, the Blooming Ancient would have taken 4 damage on Turn 8, including the 1 from your tower – so would be killed with the 4 runes not protecting. Rather than go back 2 turns, I’m happy to concede, think it would as good as over by now. Happy to have lasted as long as I did, especially after feeling very pressured around T3/4.
Thanks for the game and all the clarifications.
Last turn it had 1 armor from arg, so it only took 3