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[Casual] New FFA


#20

P5T4


Tech StartingHand Workers

TECH
Dreamscape
Moments Peace


STARTING HAND
Hooded Executioner
Summon Skeletons
Skeleton Javelineer
Sacrifice the Weak
Thieving Imp


WORKERS
Pestering Haunt
Jandra, the Negator
Poisonblade Rogue
Thieving Imp


NextHand

Graveyard
Deteriorate
Reteller of Stories
Reteller of Stories


Discard

Summon Skeletons
Hooded Executioner
Sacrifice the Weak
Dreamscape
Moments Peace


Tech 2 card(s)
Get Paid + float - ($9)
Executioner kills @bob199’s Treant, my base to 18 - ($10)
Garth - ($8)
Skeleton - ($7)
Summon Skeletons - ($4)
Quince - ($2)
Skeletal Jav - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton #1 (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton #2 (1/1)
  • :pschip: Technician: Skeleton Javelineer (1/1, Jav rune)
  • :target: Lookout: Skeleton #3 (1/1)

In Play:

  • Skeletal Archery
  • Mirror Illusion (0/1)
  • Garth (1/3, lvl 1)
  • Quince *1/3, lvl 1)
  • Hooded Executioner (3/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 9

@DreamFire’s turn!


#21

No mystery why Shadow wanted that Bugblatter gone…

I’ve intentionally left an open patrol spot, in case anyone wants to lend me a ground patroller :innocent:

P1T5


Tech StartingHand Workers

TECH
Earthquake
True Power of Storms


STARTING HAND
Assimilate
Bird’s Nest
Sensei’s Advice
Hive
Xenostalker


WORKERS
Fox Primus
Fox Viper
Savior Monk
Grappling Hook
Sensei’s Advice


NextHand

Hive
Morningstar Flagbearer
Snapback
Smoker
Aged Sensei


Discard

Xenostalker
Bird’s Nest
Assimilate
Earthquake
True Power of Storms


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Grave readily kills @Bob199’s Drakk, Rook to level 3, my base is down to 16 @Nekoatl to 18 @holytispon to 19 @Shadow_Night_Black to 17
Rook to midband - ($6)
Rook walks past Ironbark and squashes @Bob199’s Bug, my base is down to 15 - ($7)
Serial hero-killer Grave chucks his sword at @Shadow_Night_Black’s Quince, Rook to level 7
Rook to maxband and heals - ($6)
Hive + 5 stingers - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gilded Glaxx (3/2A)
  • :psfist: Elite: Stinger (2/1)
  • :ps_: Scavenger: Stinger (1/1)
  • :pschip: Technician: Stinger (1/1)
  • :target: Lookout:

In Play:

  • Rook lvl 8 (4/6)
  • Grave lvl 7 (4/4)
  • Hive (0/6), resist 1
  • Stinger (1/1)
  • Stinger (1/1)
    Buildings:
  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Hives are looking a lot less appealing with all this Blood around. In addition to Bob, I’ve a feeling holytispon is going for Hives+Bugblatters, which is basically a bigger badder version of my own plan.
And now Shadow just exploded onto the board with all these tokens! Probably setting up for Macciatus+Dreamscape, which Xenostalker won’t be enough to deal with. Hive isn’t much better, considering the archery, but at least it’s not as juicy a target for copying?

@Bob199’s turn!


#22

Tokens, tokens everywhere…

P2T5

Bling +F +TCN (11)
Worker (10)
Tech III (5)
2x Crashbomber (3)
Fire Lab (2)

Dc2, d3 rs d1

:psblueshield: Squad Leader: 2/2A Crashbomber
:psfist: Elite: 2/2AA Ironbark
:ps_: Scavenger: 2/2 Crashbomber
:pschip: Technician: 2/1 Panda
:target: Lookout:

Other:

:heart: Base HP: 20
:heart: Tech I: 5
:heart: Blood II : 5
:heart: Tech III : 5
:heart: Fire Lab : 4

Hand: 4
Deck: 5
Disc: 0
Gold: 1
Workers: 9

@Nekoatl go go go

Thoughts

Almost there

hand & Tech

Played bugblatter growth favor
Workers : cub RE tree prospector favor
Tech : blust Capt


#23

"P3T5


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Sickness
Sickness
Wither
Helpful Turtle
Timely Messenger


WORKERS
Granfalloon Flagbearer
Older Brother
Fruit Ninja
Spark
Timely Messenger


NextHand

Reteller of Truths
Wither
Sickness
Helpful Turtle
Plague Spitter


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech III - ($5)

Float ($5)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 10

Thoughts

Trying to defend in this situation seems pointless, so I’ll abandon defense and prepare to attack.

@holytispon’s turn!
"


#24

"P4T5


Tech StartingHand Workers

TECH
Hive
Nebula


STARTING HAND
Crash Bomber
Verdant Tree
Forest’s Favor
Dionsize


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Merfolk Prospector
Verdant Tree


NextHand

Rampant Growth
Captured Butblatter
Ironbark Treant 1/2AA


Discard

Playful Panda 1/1 (-)
Dionsize
Forest’s Favor
Hive
Nebula


Tech 2 card(s)
Get Paid + float - ($10)
Worker
Crashbomber - ($9)
Tech 3 - ($4)
Crash Bomber #1 kills Shadow SQL skele - ($5)
Playful Panda trades with Shadow’s lookout - ($6)
Dinosize Giant Panda, breaks Nekotal’s tech 3, base to 16 - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crash Bomber 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Arg 1/4
  • :target: Lookout:

In Play:

  • Rich Earth
  • Crash Bomber #1 2/1
  • Giant Panda 2/4

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech Lab HP: 4 (Future)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 10

@shadow_night_black’s turn!
"


#25

P5T5


Tech StartingHand Workers

TECH
Liberty Griffin
Liberty Griffin


STARTING HAND
Deteriorate
Graveyard
Reteller of Stories
Reteller of Stories


WORKERS
Pestering Haunt
Jandra, the Negator
Poisonblade Rogue
Thieving Imp
Graveyard


NextHand

Dreamscape
Liberty Griffin


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Reteller of Truths - ($7)
Reteller of Truths - ($5)
Tech 3 - ($0)
Hooded Executioner kills @bob199’s Crashbomber, my base to 16 - ($1)
Deteriorate @holytispon’s Crashbomber, my base to 15 - ($2)
Skeleton Jav kill @bob199’s Panda at long range - ($3)
Tower - ($0)

Float ($0)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reteller of Truths #1 (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton #1 (1/1)
  • :target: Lookout: Reteller of Truths #2 (3/3)

In Play:

  • Skeletal Archery
  • Mirror Illusion (0/1)
  • Garth (1/3, lvl 1)
  • Skeleton Javelineer (1/1, Jav rune)
  • Hooded Executioner (3/1)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

@DreamFire’s turn!


New FFA Table talk
#26

P1T6


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Snapback
Hive
Smoker
Morningstar Flagbearer
Aged Sensei


WORKERS
Fox Primus
Fox Viper
Savior Monk
Grappling Hook
Sensei’s Advice
Smoker


NextHand

Assimilate
Xenostalker
Safe Attacking
Earthquake
Bird’s Nest


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Grave readily kills @Bob199’s Ironbark, Bomber survives the sparkshot - ($9)
Rook walks past @Bob199’s Bomber and punches tech 3
Stinger #1 finishes @Bob199’s tech 3, base to 18
Stinger #2 pings @Bob199’s base to 17
Stinger #3 pings @holytispon’s base to 18
Stinger #4 trades with @Shadow_Night_Black’s Hooded Executioner - ($10)
Stinger #5 trades with @Shadow_Night_Black’s Mirror Illusion - ($11)
Make a new Stinger #4 - ($10)
Hive #2 + 5 new stingers - ($4)
Fix my base up to 16 - ($1)

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gilded Glaxx (3/2A)
  • :psfist: Elite: Stinger (2/1)
  • :ps_: Scavenger: Stinger (1/1)
  • :pschip: Technician: Stinger (1/1)
  • :target: Lookout: Grave lvl 7 (4/2), resist 1

In Play:

  • Rook lvl 8 (4/6)
  • Hive #1 (0/6), resist 1
  • Hive #2 (0/6), resist 1
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

I’ll start by breaking Bob’s tech 3 and bringing his base down to 18. Does that keep him from winning, though? He still might be able to produce enough hasty damage to demolish Nekoatl, but probably not while pinging holytispon/healing himself up twice. I’ll ping them both one more time for good measure :stuck_out_tongue:
Nekoatl isn’t an immediate threat, holytispon made sure of that. holytispon himself is probably up to something, but I’ll leave it to the others to put a spoke in his wheels. Shadow, OTOH, might be too much for them to deal with. I’m willing to give up a couple of Stingers to somewhat mitigate his upcoming onslaught. I could fetch Safe Attacking with Vir and keep all my stingers alive, but it’s not worth the gold investment ATM.
My deck is a bit of a mess right now, but maybe I can use Vir next turn to tidy it up? If everyone survives until then, that is.

@Bob199’s turn!


#27

P2T5

Bling +F +TCN +RB (12)
Hotter Fire (9)
Spore Shambler (6)
Worker (5)

Dc2, d4

:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger: 2/1 Crashbomber
:pschip: Technician: 2/3 Spore Shambler
:target: Lookout:

Other:
Hotter Fire

:heart: Base HP: 18
:heart: Tech I: 5
:heart: Blood II : 5
:heart: Tech III : 5
:heart: Fire Lab : 4

Hand: 4
Deck: 0
Disc: 6
Gold: 5
Workers: 11

@Nekoatl go go go

Thoughts

Hives win it?

hand & Tech

Played capts growth
Workers : cub RE tree prospector favor growth
Tech : firehouse fire


New FFA Table talk
#28

"P3T6


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Plague Spitter
Reteller of Truths
Sickness
Helpful Turtle
Wither


WORKERS
Granfalloon Flagbearer
Older Brother
Fruit Ninja
Spark
Timely Messenger
Wither


NextHand

Liberty Gryphon
Plague Spitter
Reteller of Truths


Discard

Sickness
Helpful Turtle
Spectral Flagbearer
Spectral Flagbearer


Tech 2 card(s)
Get Paid + float - ($15)
Rebuild Tech III
Orpal Gloor, maxed - ($8)
Sickness: - ($6)

Plague Spitter - ($6)
Reteller of Truths - ($4)
Worker - ($3)

Float ($3)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (3/3A) Anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reteller of Truths (3/3)
  • :target: Lookout:

In Play:

  • L6 Orpal Gloor (2/5)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 3
  • Workers: 11

@holytispon’s turn!
"


New FFA Table talk
#29

I think that’s right? Take a look and double check please.

"P4T6


Tech StartingHand Workers

TECH
Hive
Pirate-Gang Commander


STARTING HAND
Captured Butblatter
Rampant Growth
Ironbark Treant 1/2AA


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Merfolk Prospector
Verdant Tree


NextHand

Forest’s Favor
Crash Bomber 2/2A
Captured Bugblatter
Nebula


Tech 2 card(s)
Get Paid + float - ($12)
Max Arg - ($10)
Max Drakk - ($3)
Captured Bugblatter - ($0)
Crash Bomber trades bob’s Spore Shambler, 2 units dying gives me 2 bugblatter damage to Nekotal’s base (to 16), the bomber damage goes to Dreamfire’s elite stinger - bugblatter damage to Dreamfire’s base (down to 15) - ($2)
Panda kill’s Bob’s crash bomber, 2 damage to my base and a bugblatter damage to Nekotal’s base (to 15) - ($3)
Captured Bugblatter, hasted by Drakk, breaks Bob’s tech 3 and his base takes 2 (down to 15)

Float ($3)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental 3/3A Anti-air
  • :psfist: Elite:
  • :ps_: Scavenger: L5 Arg 1/5
  • :pschip: Technician: L6 Drakk 3/4
  • :target: Lookout:

In Play:

  • Rich Earth
  • Giant Panda 1/1(3) (-)
  • Captured Bugblatter 4/2

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10

@shadow_night_black’s turn!
"


#30

P5T6


StartingHand Workers

STARTING HAND
Dreamscape
Liberty Griffin


WORKERS
Pestering Haunt
Jandra, the Negator
Poisonblade Rogue
Thieving Imp
Graveyard


NextHand

Sacrifice the Weak
Liberty Griffin
Deteriorate


Discard

Hooded Executioner (3/1)
Dream Scape


Tech 0 card(s)
Get Paid - ($10)
Quince - ($8)
Liberty Gryphon - ($3)
Gryphon kills @Nekoatl ’ Orpal, Quince to Mid
Skeleton - ($2)
Mirror copies @Dreamfire’s Glax - ($0)
Lend @bob199 a Mirrored Glax in Tech slot, and a skeleton in Scav

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reteller of Truths #1 (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer (1/1, Jav rune)
  • :pschip: Technician: Skeleton #1 (1/1)
  • :target: Lookout: Reteller of Truths #2 (3/3)

In Play:

  • Skeletal Archery
  • Garth (1/3, lvl 1)
  • Quince (1/4, lvl 3)
  • Liberty Gryphon (5/5, Unattackable, Untargetable, Unstoppable)
  • Lent Patrollers:
  • Skeleton #2 (1/1)
  • Mirrored Glax (3/4)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 10

@DreamFire’s turn!


#31

P1T7


StartingHand Workers

STARTING HAND
Safe Attacking
Bird’s Nest
Assimilate
Xenostalker
Earthquake


WORKERS
Fox Primus
Fox Viper
Savior Monk
Grappling Hook
Sensei’s Advice
Smoker


NextHand

Aged Sensei
Omegacron
Snapback
Morningstar Flagbearer
Omegacron


Discard

Assimilate
Bird’s Nest
Earthquake
Xenostalker


Tech 0 card(s)
Get Paid + float - ($11)
Vir, peeks at the top of my deck, shakes his head sadly - ($9)
Safe Attacking - ($8)
Assimilate @Shadow_Night_Black’s Skeletal Archery - ($5)
Stingers #1-4 safely fly over @Shadow_Night_Black’s patrol and kill Quince, Vir to lvl 3
Rook kills @holytispon’s Water Elemental, my base goes down to 14 - ($6)
Stinger #5 pings @holytispon’s Arg
Grave continues his hero-killing spree by finishing @holytispon’s Arg, sparkshots Drakk, Vir to level 5
Heal my base X2 up to 16 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gilded Glaxx (3/2A)
  • :psfist: Elite: Hive #1 (1/6), resist 1
  • :ps_: Scavenger: Grave lvl 7 (4/1)
  • :pschip: Technician: Vir lvl 5 (3/3)
  • :target: Lookout: Hive #2 (0/6), resist 2

In Play:

  • Rook lvl 8 (4/3)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Safe Attacking
  • Skeletal Archery

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

This board has become so complex! I don’t know if I’ve covered every possible plan, but I don’t think I can win with the cards I have in hand. However, I CAN win with an Omegacron: suicide a couple of stingers to kill Bugblatter (bringing my base down to 12), heal back up to 15, use the remaining stingers to ping Shadow and holytispon down to 14 each, then clear Bob’s patrol with Grave, and finally break his base with Rook, Glaxx and Omegacron. 1/3 odds, let’s see if it works!

Snapback… is not an Omegacron. Well, if I can’t win, I’ll try not to lose.
I think Shadow is the biggest threats ATM, followed by holytispon. I can’t get rid of the Gryphon, but I can keep it from being copied by Quince. Would Snapback do? I don’t expect (or fear) Midori spells, and his midband is useless on upgraded skeletons, but a potential extra 4 flying damage is not to be ignored. Better just kill Quince.
That leaves me with just 1 Stinger to disrupt holytispon with. I don’t want to clear his patrol entirely, to prevent an upset by Bob or Nekoatl. I can kill Arg, but I don’t really expect a Stampede. Maybe just Snapback Drakk? It brings me down a card, which means I may not draw my Omegacrons… Better just kill Arg?

@Bob199’s turn!


#32

P2T

Bling +F +TCN +SCV +RB (17 lol)
Hotter Fire #2 (14)
Drakk (12)
2x Bugblatter (6)
Trent, d1 (4)
Jaina (2)

Dc2, d4

:psblueshield: Squad Leader: 0/2A Trent
:psfist: Elite:
:ps_: Scavenger: 4/2 Bugblatter
:pschip: Technician: 4/2 Bugblatter
:target: Lookout:

Other: 1/3 L1 Drakk, 2/3 L1 Jaina
Hotter Fire x2

:heart: Base HP: 15
:heart: Tech I: 5
:heart: Blood II : 5
:heart: Tech III : 5
:heart: Fire Lab : 4

Hand: 4
Deck: 1
Disc: 6
Gold: 2
Workers: 11

@Nekoatl go go go

Thoughts

Bugblatters are some annoying

hand & Tech

Played Capt blust
Workers : cub RE tree prospector favor growth
Tech : peace


#33

"P3T7


Tech StartingHand Workers

TECH
Macciatus, the Whisperer
Maestro


STARTING HAND
Plague Spitter
Liberty Gryphon
Reteller of Truths


WORKERS
Granfalloon Flagbearer
Older Brother
Fruit Ninja
Spark
Timely Messenger
Wither


NextHand

Liberty Gryphon
Sickness
Tenderfoot


Discard

Sickness
Helpful Turtle
Spectral Flagbearer
Spectral Flagbearer
Plague Spitter
Macciatus, the Whisperer
Maestro


Tech 2 card(s)
Get Paid + float - ($14)
Sirus Quince - ($12)
Max Sirus - ($8)
Liberty Gryphon, copied - ($5)
Reteller of Truths - ($3)
River Montoya - ($1)
Liberty Gryphon kills @Shadow_Night_Black Garth, levels to River
Liberty Gryphon kills @Bob199 Jaina, levels to River

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (3/3A) Anti-air
  • :psfist: Elite:
  • :ps_: Scavenger: Reteller of Truths (3/3)
  • :pschip: Technician: Reteller of Truths (3/3)
  • :target: Lookout:

In Play:

  • L5 Sirus Quince (1/5)
  • L5 River Montoya (3/4)
  • Liberty Gryphon {A} (5/4) Flying, haste, unstoppable, unattackable, untargetable [1 dmg]
  • Liberty Gryphon {Copy of A} (5/3) Flying, haste, unstoppable, unattackable, untargetable [2 dmg]

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 11

@holytispon’s turn!
"


New FFA Table talk
#34

"P4T7


StartingHand Workers

STARTING HAND
Captured Bugblatter
Forest’s Favor
Nebula
Crash Bomber 2/2A


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Merfolk Prospector
Verdant Tree


NextHand

Hive
Playful Panda 1/1 (-)
Pirate-Gang Commander
Ironbark Treant 1/2AA
Hive


Discard

Captured Bugblatter
Crash Bomber 2/2A
Forest’s Favor


Tech 0 card(s)
Get Paid + float - ($13)
Scav - ($14)
Heal my base to 17 - ($11)
Nebula, gets hasted - ($4)
Nebula flies over to deal 8 damage to @Nekoatl’s base, survives the 3 damage from the plague spitter without dying
Invisible and frenzied Panda and bugblatter sneak past Nekotal’s patrol to deal 7 damage to @Nekoatl’s base
I win?

Float ($4)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L6 Drakk 3/3(4)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Giant Panda 1/1(3) (-)
  • Captured Bugblatter 4/2
  • Nebula 4/3 Flying (—)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 4
  • Workers: 10

GG!


#35

How did I win, by the way? I feel like I was left alone for most of the game. I still have my initial panda and I built a Tech 3 with tech lab thst just sat there until I slogged through my deck slowly.


#36

That was the plan! I teached hives but was going through my deck so slowly I actually had extra gold so I invested it in tech 3 (maybe surplus would have been better)


#37

My question is how did no one want to kill a maxband drakk, that seems like a major oversight.


#38

It’s more that no one was willing to take unforced base damage so late in the game.

Though taking out the tech 3 would’ve been just as effective…


#39

I would have done, if I had realise (oversight on my part) and also had remembered that I hadn’t played Dreamscape (so the max orpal wasn’t incredibly terrifying)