[Casual] Nekoatl [Present/Future]/Blood vs. bansa [Balance/Growth]/Strength

P2T5


Tech StartingHand Workers

TECH
Dark Pact
Morningstar Pass


STARTING HAND
Sacrifice the Weak
Pestering Haunt
Spirit of the Panda
Skeleton Javelineer
Spirit of the Panda


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt


NextHand

Thieving Imp
Dark Pact
Deteriorate
Dark Pact
Graveyard


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Skeleton Javelineer - ($6)
Argagarg Garg, maxband - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3A)
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger: L1 Argagarg Garg (1/5)
  • :pschip: Technician: Skeleton Javelineer (1/1) [javelin]
  • :target: Lookout:

In Play:

  • Mythmaking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Heroes’ Hall HP: 2

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T6


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Hallucination
Mad Man
Charge


WORKERS
Makeshift Rambaster
Scorch
Careless Musketeer
Bombaster


NextHand

Spectral Roc
Macciatus, The Whisperer
Gunpoint Taxman
Pillage


Discard

Hallucination
Charge
Mad Man
Liberty Gryphon
Liberty Gryphon


Tech 2 card(s)
Get Paid + float - ($9)
Hallucination turns WE into illusion - ($7)
Max Zane, pops WE illusion - ($5)
Quince deals 1 to Agg
Zane kills Agg, Quince to L5, Zane gains 1 gold - ($6)
Tech II (Truth) - ($2)
Summon Mirror #2 - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Firebat (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror #2 (0/1)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • L6 Zane (4/3)
  • L5 Quince (1/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

P2T6


Tech StartingHand Workers

TECH
Ardra’s Boulder
Jefferson DeGrey, Ghostly Diplomat


STARTING HAND
Thieving Imp
Dark Pact
Dark Pact
Deteriorate
Graveyard
Jandra, the Negator
Spirit of the Panda
Sacrifice the Weak
Morningstar Pass


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
Sacrifice the Weak


NextHand

Graveyard
Morningstar Pass
Spirit of the Panda
Jefferson DeGrey, Ghostly Diplomat
Soul Stone


Tech 2 card(s)
Get Paid + Scavenger - ($10)
Vandy Anadrose - ($8)
Dark Pact my base
Dark Pact my base
Deteriorate kills Scavenger
Morningstar Pass - ($4)
Worker - ($3)
Jandra, the Negator - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Skeleton Javelineer (1/1) [javelin]
  • :target: Lookout: Jandra, the Negator (5/5) Overpower, resist 1

In Play:

  • Mythmaking
  • Morningstar Pass (6) $1 to attack
  • L1 Vandy Anadrose (2/3) Sparkshot

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Heroes’ Hall HP: 2

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

P1T7


Tech StartingHand Workers

TECH
Dreamscape
Hallucination


STARTING HAND
Spectral Roc
Pillage
Gunpoint Taxman
Macciatus, The Whisperer


WORKERS
Makeshift Rambaster
Scorch
Careless Musketeer
Bombaster


NextHand

Bloodrage Ogre
Eyes of the Chancellor
Nautical Dog
Bloodburn


Discard

Hallucination
Charge
Mad Man
Liberty Gryphon
Liberty Gryphon
Pillage
Gunpoint Taxman
Dreamscape
Hallucination


Tech 2 card(s)
Get Paid + scav - ($9)
Spectral Roc, Quince makes his Mirror an illusion copy of Roc - ($5)
Macciatus, The Whisperer - ($3)
Illusion copy of Spectral Roc kills Jandra, your other units are destroyed
Jaina - ($1)
Firebat kills Vandy, Jaina to L3
Zane pays 1 to deal 4 to Morningstar Pass - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L5 Quince (1/5)
  • :target: Lookout:

In Play:

  • L6 Zane (4/3)
  • L3 Jaina (2/3)
  • Spectral Roc (5/6), +1/1
  • Illusion copy of Spectral Roc (5/6), +1/1
  • Macciatus, The Whisperer (2/2), -1/1
  • Firebat (3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 8

P2T7


Tech StartingHand Workers

TECH
Bird’s Nest
Galina Glimmer


STARTING HAND
Morningstar Pass
Spirit of the Panda
Soul Stone
Graveyard
Jefferson DeGrey, Ghostly Diplomat
Dark Pact


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
Sacrifice the Weak


NextHand

Ardra’s Boulder
Spirit of the Panda
Dark Pact
Deteriorate
Thieving Imp


Discard

Skeleton Javelineer
Jandra, the Negator
Morningstar Pass
Soul Stone
Dark Pact
Bird’s Nest
Galina Glimmer


Tech 2 card(s)
Get Paid + Scavenger - ($11)
DeGrey kills your token Roc - ($8)
Graveyard - ($6)
Argagarg Garg - ($4)
Spirit of the Panda - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jefferson DeGrey, Ghostly Diplomat (8/7A) Healing 1 {Spirit of the Panda}
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: L1 Argagarg Garg (1/3)
  • :target: Lookout:

In Play:

  • Mythmaking
  • Morningstar Pass (2) $1 to attack [4 damage]
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Heroes’ Hall HP: 2

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10

P1T8


Tech StartingHand Workers

TECH
Dreamscape
Spectral Roc


STARTING HAND
Bloodrage Ogre
Nautical Dog
Eyes of the Chancellor
Bloodburn
Lobber


WORKERS
Makeshift Rambaster
Scorch
Careless Musketeer
Bombaster
Bloodburn


NextHand

Pillage
Spectral Roc
Eyes of the Chancellor
Chaos Mirror
Dreamscape


Tech 2 card(s)
Get Paid - ($8)
Roc deals 5 to DeGrey
Firebat trades with DeGrey
Zane kills Agg, Jaina to L5, Zane draws 1
Quince kills Wisp
Macciatus pays 1 to destroy Morningstar Pass - ($7)
Jaina destroys Graveyard
Lobber arrives and destroys Heroes’ Hall, your Base on 14 - ($6)
Worker - ($5)
Summon Mirror #1 - ($3)
Summon Mirror #2 - ($1)

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror #1 (0/1)
  • :pschip: Technician: Mirror #2 (0/1)
  • :target: Lookout:

In Play:

  • L6 Zane (4/2)
  • L5 Jaina (3/3)
  • Spectral Roc (5/6), +1/1
  • Macciatus, The Whisperer (2/2), -1/1
  • L5 Quince (1/5)
  • Lobber (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

P2T8


StartingHand Workers

STARTING HAND
Ardra’s Boulder
Thieving Imp
Spirit of the Panda
Deteriorate
Dark Pact
Soul Stone
Galina Glimmer
Morningstar Pass


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
Sacrifice the Weak


NextHand

Bird’s Nest
Spirit of the Panda
Skeleton Javelineer
Jandra, the Negator


Discard

Jefferson DeGrey, Ghostly Diplomat
Morningstar Pass
Graveyard
Dark Pact
Deteriorate
Thieving Imp
Spirit of the Panda


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Vandy Anadrose - ($9)
Dark Pact my base
Ardra’s Boulder - ($7)
Soul Stone - ($5)
Morningstar Pass - ($1)
Deteriorate Technician
Galina Glimmer - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ardra’s Boulder (3/9A) {Soul Stone}
  • :psfist: Elite:
  • :ps_: Scavenger: Galina Glimmer (4/4)
  • :pschip: Technician: L1 Vandy Anadrose (2/3) Sparkshot
  • :target: Lookout:

In Play:

  • Mythmaking
  • Morningstar Pass (6) $1 to attack

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10

P1T9


Tech StartingHand Workers

TECH
Burning Volley
Burning Volley


STARTING HAND
Chaos Mirror
Dreamscape
Pillage
Eyes of the Chancellor
Spectral Roc
Bloodrage Ogre


WORKERS
Makeshift Rambaster
Scorch
Careless Musketeer
Bombaster
Bloodburn
Bloodrage Ogre


NextHand

Mad Man
Charge
Nautical Dog
Dreamscape


Discard

Chaos Mirror
Pillage
Eyes of the Chancellor
Burning Volley
Burning Volley


Tech 2 card(s)
Get Paid + float + tech - ($10)
Dreamscape - ($7)
Jaina uses her ability to pop Boulder illusion, Soul Stone is sacrificed
Spectral Roc #2, Mirror becomes illusion copy of Roc - ($3)
Illusion copy of Spectral Roc and the real Roc kill Boulder
Chaos Mirror swap Jaina and Quince’s printed ATK - ($1)
Quince kills Vandy, Jaina to L7
Zane trades with Galina, Zane gains 1 gold - ($2)
Lobber uses his ability to deal 1 to Morningstar Pass on 5
Macciatus pays 1 to deal 3 to Morningstar Pass on 2 - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina (4/3)
  • Spectral Roc (5/6), +1/1
  • Macciatus, The Whisperer (3/3)
  • L5 Quince (1/3), 2 dmg
  • Lobber (3/3), +1/1
  • Dreamscape (channeling)
  • Illusion copy of Spectral Roc (5/6), +1/1
  • Spectral Roc #2 (5/6), +1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

P2T9


StartingHand Workers

STARTING HAND
Spirit of the Panda
Bird’s Nest
Skeleton Javelineer
Jandra, the Negator
Dark Pact


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
Sacrifice the Weak
Skeleton Javelineer


NextHand

Spirit of the Panda
Morningstar Pass
Jefferson DeGrey, Ghostly Diplomat
Thieving Imp
Soul Stone


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Worker - ($10)
Garus Rook - ($8)
Bird’s Nest - ($6)
Argagarg Garg, maxband - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bird (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Bird (1/1)
  • :target: Lookout: Water Elemental (3/3) Anti-air, resist 1

In Play:

  • Mythmaking
  • Morningstar Pass (2) $1 to attack [4 damage]
  • L1 Garus Rook (2/4)
  • Bird’s Nest
  • L5 Argagarg Garg (1/5)

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

P1T10


StartingHand Workers

STARTING HAND
Dreamscape
Nautical Dog
Charge
Mad Man


WORKERS
Makeshift Rambaster
Scorch
Careless Musketeer
Bombaster
Bloodburn
Bloodrage Ogre
Dreamscape


NextHand

Hallucination
Gunpoint Taxman
Liberty Gryphon
Liberty Gryphon


Discard

Chaos Mirror
Pillage
Eyes of the Chancellor
Burning Volley
Burning Volley
Nautical Dog
Charge


Tech 0 card(s)
Get Paid - ($10)
Roc and Illusion copy of Roc kill Birds
Quince kills Wisp
Jaina uses her ability and pays 1 to pop WE illusion - ($9)
Roc #2 kills Rook
Lobber and Macciatus kill Agg
Madman arrives and pays 1 to destroy Morningstar Pass with haste - ($8)
Worker - ($7)
Tech III - ($2)
Summon Mirror - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • L7 Jaina (4/3)
  • Spectral Roc (5/5), +1/1, 1 dmg
  • Macciatus, The Whisperer (3/2), 1 dmg
  • L5 Quince (1/3), 2 dmg
  • Lobber (3/2), +1/1, 1 dmg
  • Dreamscape (channeling)
  • Illusion copy of Spectral Roc (5/5), +1/1, 1 dmg
  • Spectral Roc #2 (5/6), +1/1
  • Mad Man (2/2), +1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 11

I don’t see any way to turn this around, GG WP. I’d like to try a different early game strategy using the same build, but I don’t mind if you want to change up yours.

P1T1


StartingHand Workers

STARTING HAND
Pestering Haunt
Poisonblade Rogue
Deteriorate
Skeletal Archery
Graveyard


WORKERS
Skeletal Archery


NextHand

Thieving Imp
Summon Skeletons
Skeleton Javelineer
Sacrifice the Weak
Jandra, the Negator


Discard

Graveyard
Poisonblade Rogue
Deteriorate


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Vandy Anadrose - ($1)
Pestering Haunt

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vandy Anadrose (2/3) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1) Unstoppable

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

Thoughts

I’ll try being more aggressive with Black / Demonology spells this time, and making more use of Vandy’s midband so I can spend my valuable tech slots on other tools like Bird’s Nest.

Sounds good, I will use the same build.

P2T1


StartingHand Workers

STARTING HAND
Nautical Dog
Scorch
Pillage
Bombaster
Charge


WORKERS
Scorch


NextHand

Mad Man
Bloodburn
Makeshift Rambaster
Bloodrage Ogre
Careless Musketeer


Discard

Bombaster
Pillage
Charge


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog - ($3)

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog (1/1), frenzy 1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 3
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Mythmaking
Shadow Blade


STARTING HAND
Jandra, the Negator
Thieving Imp
Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer


WORKERS
Skeletal Archery
Skeleton Javelineer


NextHand

Deteriorate
Thieving Imp
Mythmaking
Graveyard
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Pestering Haunt trades with Nautical Dog
Vandy reduces your base to 18 HP
Tech I - ($3)
Jandra, the Negator - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra, the Negator (3/3A) Overpower
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/3) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

I’ll try being more aggressive with Black / Demonology spells this time, and making more use of Vandy’s midband so I can spend my valuable tech slots on other tools like Bird’s Nest. Trading the Haunt to increase my chances of having a good card to worker in hand each turn.

P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Firebat


STARTING HAND
Bloodrage Ogre
Bloodburn
Makeshift Rambaster
Careless Musketeer
Mad Man
Charge


WORKERS
Scorch
Makeshift Rambaster


NextHand

Bloodrage Ogre
Pillage
Firebat
Bombaster
Bloodburn


Tech 2 card(s)
Get Paid + float + tech - ($9)
Worker - ($8)
Jaina - ($6)
Bloodrage Ogre - ($4)
Charge Bloodrage Ogre - ($2)
Bloodrage Ogre trades with Jandra
Tech I - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Jaina (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Bird’s Nest
Mythmaking


STARTING HAND
Graveyard
Sacrifice the Weak
Deteriorate
Mythmaking
Thieving Imp


WORKERS
Skeletal Archery
Skeleton Javelineer
Mythmaking


NextHand

Shadow Blade
Summon Skeletons
Pestering Haunt
Poisonblade Rogue


Discard

Jandra, the Negator
Sacrifice the Weak
Deteriorate
Bird’s Nest
Mythmaking


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Graveyard - ($3)
Thieving Imp, discard #3 of 5 - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Vandy Anadrose (2/3) Sparkshot
  • :target: Lookout:

In Play:

  • Graveyard (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

I’ll try being more aggressive with Black / Demonology spells this time, and making more use of Vandy’s midband so I can spend my valuable tech slots on other tools like Bird’s Nest.

Omg you picked the right number;;

P2T3


Tech StartingHand Workers

TECH
Marauder
Steam Tank


STARTING HAND
Bombaster
Pillage
Bloodburn
Bloodrage Ogre
Firebat


WORKERS
Scorch
Makeshift Rambaster
Bloodburn


NextHand

Charge
Careless Musketeer
Gunpoint Taxman
Nautical Dog
Mad Man


Discard

Firebat
Bombaster
Pillage
Bloodrage Ogre
Marauder
Steam Tank


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Max Jaina - ($0)
Jaina uses her ability to destroy Graveyard

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina (4/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8

All credit for that goes to random.org.

P1T4


Tech StartingHand Workers

TECH
Gargoyle
Gargoyle


STARTING HAND
Summon Skeletons
Shadow Blade
Pestering Haunt
Poisonblade Rogue


WORKERS
Skeletal Archery
Skeleton Javelineer
Mythmaking
Poisonblade Rogue


NextHand

Sacrifice the Weak
Shadow Blade
Gargoyle
Graveyard
Gargoyle


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Maxband Vandy - ($2)
Doomed Thieving Imp trades with Jaina
Vandy reduced your base to 14 HP
Heroes’ Hall - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Vandy Anadrose (4/5) Sparkshot, resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Getting some Gargoyles 'cuz they can survive Meta.

P2T4


Tech StartingHand Workers

TECH
Flame Arrow
Ember Sparks


STARTING HAND
Charge
Nautical Dog
Mad Man
Gunpoint Taxman
Careless Musketeer


WORKERS
Scorch
Makeshift Rambaster
Bloodburn
Careless Musketeer


NextHand

Gunpoint Taxman
Mad Man
Pillage


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Zane - ($5)
Gunpoint Taxman - ($3)
Charge Taxman - ($1)
Mad Man - ($0)
Two men trade with Vandy, Zane to L3
Zane deals 2 to Heroes’ Hall on 2

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Zane (2/2)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Morningstar Pass
Morningstar Pass


STARTING HAND
Gargoyle
Graveyard
Sacrifice the Weak
Gargoyle
Shadow Blade


WORKERS
Skeletal Archery
Skeleton Javelineer
Mythmaking
Poisonblade Rogue


NextHand

Deteriorate
Summon Skeletons
Jandra, the Negator
Bird’s Nest
Mythmaking


Discard

Graveyard
Shadow Blade
Sacrifice the Weak
Morningstar Pass
Morningstar Pass


Tech 2 card(s)
Get Paid - ($8)
Gargoyle - ($5)
Gargoyle - ($2)
Garus Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Garus Rook (2/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gargoyle (0/2) Indestructible
  • Gargoyle (0/2) Indestructible

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

P2T5


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Mad Man
Gunpoint Taxman
Pillage


WORKERS
Scorch
Makeshift Rambaster
Bloodburn
Careless Musketeer
Mad Man


NextHand

Ember Sparks
Flame Arrow
Bloodrage Ogre


Discard

Pillage
Pirate Gunship
Pirate Gunship


Tech 2 card(s)
Get Paid - ($9)
Tech II (Anarchy) - ($5)
Max Zane, shoves Rook to Scavanger - ($2)
Zane kills Rook, we both gain 1 gold - ($3)
Gunpoint Taxman - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3A), anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Zane (4/2)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10