[Casual] Nekoatl [Necromancy]/Law/Past vs. Yjuq [Disease]/Feral/Anarchy

P1T5


Tech StartingHand Workers

TECH
Rememberer
Second Chances


STARTING HAND
Sacrifice the Weak
Pestering Haunt
Hooded Executioner
Skeleton Javelineer


WORKERS
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue
Graveyard
Skeleton Javelineer


NextHand

Insurance Agent
Skeletal Archery
Rememberer
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Skeleton - ($7)
Sacrifice the Weak, new Skeleton and Huntress die - ($5)
Stewardess of the Undone and old Skeleton kill Calamandra
Gath maxband fetches Tax Collector who steals $1 - ($6)
Garth kills Pestering Haunt
Tech II: Past - ($2)
Tech Lab: Law - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tax Collector (2/3)
  • :target: Lookout:

In Play:

  • L7 Garth Torken (1/1)
  • Stewardess of the Undone (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Thoughts

Don’t want to build a Tower 'cuz I’m planning to Tech Lab, and don’t want Cala to kill Garth, so looks like I need to assassinate Cala. Can’t use Executioner to clear the way to her 'cuz Haunt is protecting it, but StW can skip over the Haunt.

If I remember correctly, the spreadsheet that most people use shuffles your hand after the Technician draw, so choosing a number for your opponent won’t make a difference.

1 Like

It does, yes, but I also recall reading somewhere that players should use the original order so spectators can verify, but now I think maybe that’s not such a good idea. Especially since play-by-forum is heavily based on the honor system in general.

That’s a good point. I use tabletop sim, so I think I’ll just do the shuffle and discard myself.