[Casual] Nekoatl [MonoGreen] vs. frogot [MonoGreen]

GL HF @frogot

P1T1


StartingHand Workers

STARTING HAND
Rich Earth
Young Treant
Verdant Tree
Spore Shambler
Merfolk Prospector


WORKERS
Spore Shambler


NextHand

Playful Panda
Forest’s Favor
Tiger Cub
Ironbark Treant


Discard

Verdant Tree
Young Treant


Tech 2 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Worker
Merfolk Prospector - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Merfolk Prospector (1/1)
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5

Thoughts

With both Rich Earth and Merfolk Prospector in my T1 hand, I’ll risk passing on the chance to drop the first hero in favor of gold efficiency. Having both Green spells in my deck should give me some flexibility to respond to my opponent’s deployment.

GL HF @Nekoatl
P2T1


StartingHand Workers

STARTING HAND
Playful Panda
Rich Earth
Forest’s Favor
Tiger Cub
Rampant Growth


WORKERS
Tiger Cub


NextHand

Young Treant
Merfolk Prospector
Ironbark Treant
Verdant Tree
Spore Shambler


Discard

Playful Panda
Forest’s Favor
Rampant Growth


Tech 2 card(s)
Get Paid - ($5)
Rich Earth - ($2)
Worker
Tech I - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Gemscout Owl
Gemscout Owl


STARTING HAND
Playful Panda
Tiger Cub
Ironbark Treant
Forest’s Favor


WORKERS
Spore Shambler
Tiger Cub


NextHand

Rampant Growth
Young Treant
Gemscout Owl
Verdant Tree


Tech 2 card(s)
Get Paid - ($5)
Worker
Merfolk Prospector finds gold - ($6)
Tech I - ($5)
Ironbark Treant - ($2)
Calamandra Moss - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant (1/2AAA)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Calamandra Moss (2/3)

In Play:

  • Rich Earth
  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Tech I on turn 1? Maybe he’s planning to play Young Treant next turn to trigger a reshuffle and try and rush one out? I wonder what could be worth gambling on that over getting a hero into play first?

P2T2


StartingHand Workers

TECH
Gigadon
Polymorph: Squirrel

STARTING HAND
Merfolk Prospector
Spore Shambler
Young Treant
Ironbark Treant
Verdant Tree
Playful Panda


WORKERS
Tiger Cub
Merfolk Prospector


NextHand

Rampant Growth
Forest’s Favor
Spore Shambler
Murkwood Allies
Centaur


Tech 2 card(s)
Get Paid + float - ($7)
Worker
Young Treant (Draw) - ($5)
Verdant Tree - ($3)
Argagarg Garg, Wisp - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2A)
  • :psfist: Elite: Wisp(1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • Verdant Tree (3)
  • Argagarg Garg L1 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Rampant Growth
Young Treant
Gemscout Owl
Verdant Tree


WORKERS
Spore Shambler
Tiger Cub
Young Treant


NextHand

Forest’s Favor
Playful Panda


Discard

Rampant Growth
Verdant Tree
Tiny Basilisk
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($6)
Worker
Gemscout Owl - ($5)
Merfolk finds $1 - ($6)
Midband Calamandra - ($4)
Discard to stealth Calamandra
Calamandra kills Argagarg, maxbands

Float ($4)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Ironbark Treant (2/2AA)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Calamandra Moss (4/5)
  • Merfolk Prospector (1/1)
  • Gemscout Owl (0/1) Flying, resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 4
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Gigadon
Feral Strike

STARTING HAND
Rampant Growth
Centaur
Murkwood Allies
Forest’s Favor
Spore Shambler


WORKERS
Tiger Cub
Merfolk Prospector
Spore Shambler


NextHand

Polymorph: Squirrel
Rampant Growth
Playful Panda
Ironbark Treant
Gigadon


Tech 2 card(s)
Get Paid + float - ($8)
Worker
Tech II - ($4)
Centaur - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2A)
  • :psfist: Elite: Centaur (4/4)
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp(0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Verdant Tree (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Circle of Life
Circle of Life


STARTING HAND
Playful Panda
Forest’s Favor


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Forest’s Favor


NextHand

Rampant Growth
Verdant Tree
Gemscout Owl


Tech 2 card(s)
Get Paid + float + Owl - ($12)
Worker
Merfolk Prospector finds $1 - ($13)
Ironbark Treant kills Young Treant
Tech II: Growth - ($9)
Calamandra summons Predator Tiger - ($5)
Surplus - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Predator Tiger (4/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Gemscout Owl (0/1) Flying, resist 1
  • :target: Lookout:

In Play:

  • Rich Earth
  • L5 Calamandra Moss (4/5)
  • Merfolk Prospector (1/1)
  • Ironbark Treant (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Feral Strike
Gigadon


STARTING HAND
Playful Panda
Ironbark Treant
Gigadon
Polymorph: Squirrel
Rampant Growth


WORKERS
Tiger Cub
Merfolk Prospector
Spore Shambler
Ironbark Treant


NextHand

Polymorph: Squirrel
Forest’s Favor
Gigadon
Murkwood Allies
Feral Strike


Tech 2 card(s)
Get Paid + float - ($9)
Worker
Argagarg Garg (wisp) - ($7)
Tower - ($4)
Polymorph: Squirrel-Predator Tiger - ($1)
Centaur (3/4) kills Predator Tiger
Centaur (3/3)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp(0/1)
  • :ps_: Scavenger: Wisp(0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • Verdant Tree (3)
  • Argagarg Garg (1/3)
  • Centaur (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
    "

Nice move, but what are you going to hit with your 1 point of Overpower damage?

send in Merfolk Prospector :wink: ty. and 1 coin for Calamandra Moss (resist 1 )…

1 Like

Also, Young Treant was killed.

Oops i edited my post

P1T5


Tech StartingHand Workers

TECH
Feral Strike
Feral Strike


STARTING HAND
Gemscout Owl
Rampant Growth
Verdant Tree
Tiny Basilisk


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Forest’s Favor
Rampant Growth


NextHand

Playful Panda
Circle of Life


Discard

Predator Tiger
Merfolk Prospector
Feral Strike
Feral Strike


Tech 2 card(s)
Get Paid + float + Owl - ($9)
Worker
Gemscout Owl - ($8)
Calamandra summons Predator Tiger - ($4)
Tiny Basilisk - ($2)
Verdant Tree - ($0)
Ironbark Treant kills Scavenger

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2A) Resist 1
  • :psfist: Elite:
  • :ps_: Scavenger: Gemscout Owl (0/1) Flying, resist 2
  • :pschip: Technician: Gemscout Owl (0/1) Flying, resist 2
  • :target: Lookout: Predator Tiger (4/4) Resist 2

In Play:

  • Rich Earth
  • Verdant Tree (3) Healing 1
  • L5 Calamandra Moss (4/5)
  • Ironbark Treant (3/1) Resist 1 [1 damage]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Feral Strike
Moss Ancient


STARTING HAND
Murkwood Allies
Forest's Favor
Feral Strike
Gigadon
Polymorph: Squirrel


WORKERS
Tiger Cub
Merfolk Prospector
Spore Shambler
Ironbark Treant
Forest's Favor


NextHand

Gigadon
Rampant Growth
Playful Panda
Young Treant


Discard

Murkwood Allies
Centaur
Feral Strike
Polymorph: Squirrel
Feral Strike
Moss Ancient


Tech 2 card(s)
Get Paid - ($9)
Scavenger - ($10)
Verdant Tree (heal)
Calamandra Moss - ($8)
Murkwood Allies (4 1/1) - ($3)
Gigadon (8/8) - ($0)
Centaur (3/4) atack Tiny Basilisk (1/2)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gigadon (8/8)
  • :psfist: Elite: Frog (2/1)
  • :ps_: Scavenger: Frog (1/1)
  • :pschip: Technician: Frog (1/1)
  • :target: Lookout: Calamandra Moss (2/3) l1

In Play:

  • Rich Earth
  • Verdant Tree (3)
  • Frog (1/1)
  • Wisp(0/1)
  • Argagarg Garg (1/3) l1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Blooming Elm
Blooming Elm


STARTING HAND
Playful Panda
Circle of Life
Circle of Life


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Forest’s Favor
Rampant Growth
Playful Panda


NextHand

Blooming Elm
Tiny Basilisk


Tech 2 card(s)
Get Paid + Owls - ($11)
Worker
Master Midori - ($9)
Circle of Life, sacrifice Owl for Blooming Ancient - ($6)
Circle of Life, sacrifice Owl for Potent Basilisk, destroy your Rich Earth - ($3)

Float ($3)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk (3/5A) Untargetable, deathtouch
  • :psfist: Elite: Ironbark Treant (2/2AA) Resist 1
  • :ps_: Scavenger: L1 Master Midori (2/3)
  • :pschip: Technician: Predator Tiger (4/4) Resist 1
  • :target: Lookout:

In Play:

  • Rich Earth
  • Verdant Tree (3) Healing 1
  • L5 Calamandra Moss (4/5)
  • Blooming Ancient (3/5) [1+]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10
1 Like

Sorry for waiting

P2T6


StartingHand Workers

STARTING HAND
Young Treant
Rampant Growth
Playful Panda
Gigadon
Feral Strike


WORKERS
Tiger Cub
Merfolk Prospector
Spore Shambler
Ironbark Treant
Forest’s Favor


NextHand

Murkwood Allies
Centaur
Feral Strike
Moss Ancient


Discard

Rampant Growth
Gigadon
Playful Panda
Feral Strike


Tech 0 card(s)
Get Paid - ($10)
Young Treant - ($8)
Gigadon - ($6)
Gigadon (8/8) atk Potent Basilisk (3/5A)
Calamandra Moss (2/3) l1 atk L1 Master Midori (2/3)
Frog (1/1) atk L1 Master Midori (2/3)
Argagarg Garg (1/4) l3
Rampant Growth on Frog (3/1 2A) - ($4)
Argagarg Garg (1/4) l3 turn Frog (4/1 3A)
Frog (4/1 3A) atk Predator Tiger (4/4)
Calamandra Moss (2/1) l1 lvl up Calamandra Moss (3/4) - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2 A) resisit1
  • :psfist: Elite: Wisp(0/1) resisit1
  • :ps_: Scavenger: Frog (1/1) resisit1
  • :pschip: Technician: Gigadon (8/8) resisit1
  • :target: Lookout: Frog (1/1) resisit2

In Play:

  • Rich Earth
  • Verdant Tree (3)
  • Argagarg Garg (1/4) l3
  • Calamandra Moss (3/4) l3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10

No worries, this kind of delay is pretty common. It looks like you forgot to assign Overpower damage for Gigadon, however. You wanna just blast the Ironbark Treant? Edit: Nevermind, I forgot about his armor… looks like a patroller has to survive. Still, there should be a more efficient way for you to kill my guys by using the missing damage.

yes wrong, well, let it be a lesson;)…

P1T7


Tech StartingHand Workers

TECH
Ferocity
Ferocity


STARTING HAND
Tiny Basilisk
Blooming Elm
Gemscout Owl
Predator Tiger


WORKERS
Spore Shambler
Tiger Cub
Young Treant
Forest’s Favor
Rampant Growth
Playful Panda


NextHand

Circle of Life
Tiny Basilisk
Feral Strike


Discard

Potent Basilisk
L1 Master Midori
Predator Tiger
Ferocity
Ferocity
Predator Tiger


Tech 2 card(s)
Get Paid + float + Scavenger - ($14)
Gemscout Owl - ($13)
Tiny Basilisk - ($11)
Blooming Elm - ($8)
Argagarg Garg - ($6)
Calamandra summons Stalking Tiger - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2A) Deathtouch, unattackable/unstoppable by tech 0, resist 1
  • :psfist: Elite: Wisp (1/1) Resist 1
  • :ps_: Scavenger: Ironbark Treant (1/2AA) Resist 1
  • :pschip: Technician: Stalking Tiger (4/4) Invisible, resist 1
  • :target: Lookout: Blooming Ancient (9/11) [7+] Overpower, resist 2

In Play:

  • Rich Earth
  • Blooming Elm (4)
  • Verdant Tree (3) Healing 1
  • L5 Calamandra Moss (4/5)
  • L1 Argagarg Garg (1/3)
  • Gemscout Owl (0/1) Flying, resist 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 10

"P2T7


StartingHand Workers

STARTING HAND
Murkwood Allies
Moss Ancient
Centaur
Feral Strike


WORKERS
Tiger Cub
Merfolk Prospector
Spore Shambler
Ironbark Treant
Forest’s Favor


NextHand

Gigadon
Playful Panda
Centaur
Polymorph: Squirrel
Gigadon


Tech 0 card(s)
Get Paid + float - ($12)
Tech III + Verdant Tree (3) - ($7)
Moss Ancient + 3 Squirrel - ($0)
Argagarg Garg (1/4) l3 gives Gigadon +1/A (9/8A)
Gigadon (9/8A) kill Tiny Basilisk (1/2A) overpower Blooming Ancient (9/5)
2 Frog 1/1 atk Blooming Ancient (9/3)
3 Squirrel 1/1 kill Blooming Ancient

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2 A) resisit1
  • :psfist: Elite: Wisp(0/1) resisit1
  • :ps_: Scavenger: Calamandra Moss (3/4) l3
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • Verdant Tree (3)
  • Argagarg Garg (1/4) l3
  • Moss Ancient (8/9) resisit1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
    "